Board Thread:Suggestions/@comment-191.184.58.151-20170129201348/@comment-30782777-20170131022609

GameboyVersionX wrote: A Class you don't want to end up having to use in a Round (since it's all randomized and this is 1 of the 1000 Combinations, it's very unlikely to get but whatever)...

'Strife! class combinations! Gotta ABUSE them all!'

I..

I mean, pl0x d0nt attack me also, 1000 combinations? Seems like too little combinations. 37 classes, 6 different moves (passive, e, z, x, c, v) weapons and combo attacks. 8 assets for classes so, 296 parameters. 296 parameters that set the classes apart (forget stats for now as he said they will be randomized beyond recording) 296 different parts to mix and match..

ITS LIEK LEGO

So, you have around 1.3 million combinations for classes. phew. Toss in all the different health pools and statistics, and you have a whole wealth of combinations. We have the underpowered underdog, to the overpowered overmix.

rip ur heads