Board Thread:Suggestions/@comment-98.169.177.45-20151218122723

[Hexer Class]: Toxin

Substitute Mage Class

[Weapon]: Venenum - A deadly longsword, in which the blade is covered in a poisonous substance (can be colored by the player's primary color).

A venomous warrior who wields a deadly, lethal longsword covered in poison. Toxin constantly focuses on siphoning opponent's health and regaining as Toxin's own in a matter of seconds, able to retaliate while increasing the current amount of health Toxin has. Overall, Toxin has great crowd control over nearby enemies' health, and has no problem with high DPS classes. However, ranged classes who are able to kite Toxin will easily have the upperhand, as Toxin lacks range.

[Posture]: When spawning, the Venenum will be on Toxin's back, with the blade pointing downwards. When equipping, Toxin's right hand will touch the handle of the Venenum, then pulls it over Toxin's right shoulder, then finally uses both hands the grab the handle of it. Toxin will have both hands wield the Venenum's handle. When walking, Toxin will stop grabbing the handle with both hands and raise the blade over to his right shoulder. When unequipping, Toxin will reverse the process of when Toxin was equipping.

[Standard Attack Combo]:

Toxin's Venenum will have a slower rate of attacking, but will deal more damage compared to other classes.


 * Toxin will slash the Venenum to the left, slicing nearby enemies who are in front of Toxin.


 * Toxin will slash the Venenum vertically downward, slicing nearby enemies who are in front of Toxin again.


 * Toxin will spin clockwise with the Venenum, slicing enemies who are around Toxin.


 * Toxin will finally stab forward, impaling enemies who are in front of Toxin, and dealing slightly more damage compared to the other standard attacks.

[Passive]: Immune System -​ If Toxin is inflicted on debuffs that siphon either Toxin's defense, damage, walkspeed, mana, or health, the debuff will siphon half the amount than it was supposed to (ex: Anubis hits Toxin with Absorbing Strike. 0.05 walkspeed and damage is siphoned instead of 0.1 walkspeed and damage).

[E]: Acidic Bane - Toxin stabs the ground with the Venenum, making Toxin immobile, but creating a toxic field with a moderate range. During when Acidic Bane is active, Toxin's mana is consumed at a fast rate, but enemies who are on top of the field will be constantly damaged in a fast rate, while having Toxin siphon their health and healing himself. Enemies can escape the toxic field, but the enemies lose 0.1 walkspeed when on the toxic field, and when the enemy gets out of the toxic field, they will stop being damaged, but the debuff is still inflicted and will last for a few seconds until the debuff disappears. If Toxin was staggered or stunned by any ability, the toxic field will dissipate quickly. Toxin will stop Acidic Bane if the [E] button is pressed again, Toxin is stunned or staggered, or Toxin runs out of mana. (Consumes 4 mana per second.)

[Z]: Transfix - Toxin charges the ability, then lunges forward in a fast speed and a considerable distance, with the blade of the Venenum pointing forward in front of Toxin. If an enemy was hit by the Venenum, both Toxin and the enemy will lock in place, and the enemy cannot use any abilities at the time, but can use standard attacks, but lunges will be canceled. The enemy's HP will deplete in a fast rate for a few seconds, and will make Toxin regain HP in a fast rate for a few seconds. After siphoning the enemy's HP for a few seconds, Toxin will kick forward, knocking back the enemy in a considerable distance, dealing light stun, and dealing light damage, and both will regain the ability to move. If Toxin were to miss with the ability, the ability will still go into full cooldown, and mana will be consumed the same. (Consumes 30 mana, 18 second cooldown.)

[X]: Intravenous - Toxin jumps upward in a high altitude, then points down with the blade of the Venenum, having the ability to move midair. In midair, primary-colored targets will appear around nearby enemies only for Toxin's view. Enemies who get out of range of this ability will have the target disappear for Toxin. After being in midair for a few moments, Toxin will fall down to the ground. If Toxin hits an enemy with a target, Toxin will stab the enemy's torso, which will instantly stun the enemy, despite the amount of stun the enemy has. Toxin will then siphon the enemy's health in a moderate rate until the enemy gets up. If Toxin doesn't hit an enemy, a toxic field will appear on where Toxin stabbed, then will pull the sword from the ground. (Consumes 35 mana, 22 second cooldown.)

[C]: Venomous Impale - Toxin quickly jabs forward with the blade of the Venenum, impaling any enemies who are in front of Toxin. If Toxin successfully impales an enemy, the enemy will lose 0.1 defense, damage, and walkspeed for a long time period, and will be siphoned a moderate amount of HP. In addition, primary-colored particles will be splattered out from the enemy's torso when it successfully hits. If Toxin misses this with this ability, the mana consumed will be slightly increased. (Consumes 40 mana, 45 mana if miss, 25 second cooldown.)

[V]: Radioactive - When this ability is actived, a huge amount of mana will be consumed, and Toxin will gain a temporary effect on the Venenum, which makes Toxin gain a normal amount of HP and a small amount of mana every hit. Enemies who are hit by Toxin when this effect is active will have a primary-color splatter out of their torso. In addition, the amount of HP siphoned on each ability will be slightly increased, as long as the effect is still active. The effect only lasts 8 seconds, and when the effect stops, Toxin will point the blade of the Venenum upward, and a toxic explosion will appear all over the map, lightly damaging enemies who are hit by Toxin when the effect was active. (Consumes 60 mana, 45 second cooldown.) 