Board Thread:Suggestions/@comment-27346086-20160408145657/@comment-26506958-20160409174243

IceSoulz wrote: your favorite word is wtf, and your logic is of a 13 year old, time to correct you on this one too, oh god im wasting too much time on a degenerate.

Passives dont need names kys, I can input medium range as an estimate, so if fen wants to choose for himself he can. I dont have to follow what people do there is no rule or steps to creating a class in a format.

Yes you can move while using E, again i didnt add how fast the debuffs, buffs come in so stop criticizing stuff that doesnt need criticism, again for fen to decide.

Asking whats the point of holding them is very idiotic, i dont think im gonna answer this part. Buff and debuff that fen decides, for the 5th time :^) i let fenpai take control, same for damage amounts. Backflips are to add effects and as you see assertion is frontflips, its like the reverse. And massive damage doesnt have to be 20-30.

C just explained, its the opposite i added effect, this class is about opposites since its yin yang.

Fenpai decides, FOR THE LAST TIME.

V is seksy af i see no problem.

2 seconds delay so its not op, considering theres knockback involved.

And a fan wtf? Idk where your brains at, but its kind of like how mechanics attack can shoot the ground in front of someone and still damage them, without a direct hit.

Jesus why did i waste time on you. OK chill out. Don't be so mad when you get criticized on a class. Although F0rt was being immature with how he/she commented. Whenever someone criticizes you, don't bite back. Criticism is just a way of helping someone out (assuming it's constructive . He/she was right with the fact that you lack a lot of information with your ablities. As the famous JackOfMostTrades said "Treat the readers like they're idiots. You want to include every detail of the ability" include all the variables. Mana (which you thankfully covered), cooldown lengths, damage (IDK about this. Just leave the approximate minimum damage against a 1.0 Def target), range in studs, size of AoE in studs, etc.

P.S: Passives do need names. That's why they have names for the passives in the game.