Board Thread:Suggestions/@comment-26821588-20160422174924

 Hexer Class: Stratus 

Subclass: Mage

Weapon Name: Cumulatus





Description: Stratus is a unique fighter who can summon and control the weather to suit his cause. Stratus can create storms and immense heat to cover and area and cause his foes to suffer, and amplify it for short periods of time to make it even worse. Additionally, his abilities and stats slightly change with the currently active weather. However, he is easy pickings when he can’t get enough mana to keep storms running effectively.



Posture: When spawning, Stratus will have his weapon on his left hip, grabbing it and pulling it out with his right hand when he equips it. While, idle, he will have his left hand slightly raises and his blade slightly lowered to his right. While moving, he will lower his left hand and his right hand a little bit.



Standard Attack Combo: Stratus’ attack combo’s 4th attack will change depending on what element his blade has. If Stratus does not have an element on his blade, his damage and range will be reduce and will be restricted to only the first 3 attacks in his combo. Stratus will begin his combo by slashing his blade diagonally to the lower left, followed by another diagonal slash to the lower right. Then Stratus will slash his blade horizontally to the left. If Stratus has Precipitation active, he will then stomp his foot created a splash of water and a wave that moves outward a short distance to damage nearby players. If Stratus has Solar Glare active, he will slash his blade again horizontally to launch a wave of fire forward a short distance. If Stratus has Frigid Sleet active, he will do an uppercut stab that raises a thin icicle out of the ground the rises diagonally forward to stab enemies before shattering. If Stratus has Primal Tempest active, he will point his blade forward, releasing a jolt of electricity that targets the nearest enemy within a small area and shocks them. The attack will not release a jolt of electricity if there are no nearby enemies.



[PASSIVE] Forecast - Stratus’s sword will gain a blade based on what weather is currently active in the area, altering his attack combo to suit the blade’s element. Additionally, Stratus will gain bonus buffs for whatever weather he’s currently in, 0.2 speed while in Precipitation, 0.2 Attack while in Solar Glare, 0.2 defense while in Frigid Hail, and 0.2 in all stats while inside a Primal Tempest.



[E] Weather Warning - Stratus will increase the severity of any weather effect that’s currently active, increasing the strength and duration of the weather while adding extra effects to it, however Status’ mana will slowly drain while this is active. Stratus can freely exit out of Weather Warning by pressing the [E] key again.



[Z] Precipitation - Stratus raises his sword and conjures a rain storm that will release heavy rains on those below the storm. While this is active, enemies within the area of the storm will get constant speed debuffs that decrease the enemy’s speed by 0.05 for a couple seconds. While Precipitation is active, Stratus’ sword will gain a blade made out of water. When Weather Warning is active, the weather will create puddles that, if stepped on, will deal good stun and decrease the enemy’s speed by 0.05 for a couple seconds. After a while, the clouds will disperse and fade away and the rainfall will stop. (Consumes 40 mana, 20 second cooldown, 20 second duration)

<p class="MsoNormal">[Z] Flash Flood – Stratus will gather water around him to form a geyser that raises him above the ground for a second before he stabs his sword down, crashing the geyser into the ground and creating a huge wave of water that spreads outward, dealing moderate damage to enemies hit by the wave and staggering them if their speed is 0.6 or lower. This will automatically disperse Precipitation if used. (Consumes 0 mana, 20 second cooldown)

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<p class="MsoNormal">[X] Solar Glare - Stratus will raise his sword, conjuring a ball of burning hydrogen that mimics that of the sun, producing powerful rays of sunlight down on enemies below. While Solar Glare is active, enemies in the area of the sunlight will suffer from constant attack debuffs the decrease the enemy’s attack by 0.05 for a couple seconds. Additionally, Stratus’ sword will gain a blade engulfed in a pure blaze. When Weather Warning is active, the earth will be baked to a crisp, quickly exhausting victims in its vicinity and causing enemies to lose mana very slowly. Additionally, any skill they use under this heat will give them a debuff that increases their attack by 0.3 for a couple seconds. After a while the sun ball will dissipate. (Consumes 40 mana, 20 cooldown, 20 second duration)

<p class="MsoNormal">[X] Wildfire - Stratus will raise his left hand up, creating a large ball of fire that spews out smaller fire balls that fall on the ground around him, these smaller fireballs will ignite the area they land in on fire, and will consistently grow in size and cover more ground. If an enemy steps in any of these flames, they will be extinguished but take light initial damage and be caught on fire, taking constant damage for a while until the flames on them extinguish. All the flames will automatically extinguish after a set time. Using this skill automatically causes Solar Glare to dissipate. (Consumes 0 mana, 20 second cooldown, 8 second duration)

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<p class="MsoNormal">[C] Frigid Sleet - Stratus raises his sword up, summoning stormy clouds to let down a barrage of sleet upon enemies below him. While Frigid Sleet is active, enemies in its area will suffer from constant debuffs that decrease the enemy’s defense by 0.05 for a couple seconds. Additionally, Stratus’ sword will gain a blade encased in pure ice. When Weather Warning is active, the sleet will turn into hail, which will deal light damage if any hail hits enemies directly, and inflicts a minor debuff that decreases defense by 0.05 with each direct hit. After a while the hail storm will be dismissed. (Consumes 40 mana, 20 second cooldown, 20 second duration)

<p class="MsoNormal">[C] Permafrost - Stratus stabs his sword into the earth, turning a large area round him into pure ice, causing enemies around him to slip and fall, taking light damage and getting staggered. After a second, Stratus will then stomp the ground with excessive force, causing all the ice to shatter, dealing good damage to staggered enemies and moderate damage to normal enemies. Using this skill automatically causes Frigid Sleet to dissipate. (Consumes 0 mana, 20 second cooldown)

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<p class="MsoNormal">[V] Primal Tempest - Stratus raises his sword up, summoning a tempest above him to rain havoc down upon enemies around him and powerful winds capable of cutting through the enemy. While this is active, enemies in the area will suffer from constant moderate damage from the sharp winds and rain, and slowly increases their stun. Additionally, Stratus’ weapon will be imbued with massive amounts of electricity. When Weather Warning is active, the tempest will start to let loose bolts of lightning, somewhat randomly striking areas within the tempest but directed towards players. Players hit by these bolts will immediately be stunned if their stun bar is over 50, but otherwise increase their stun bar by 25, but either way will take good damage. After a while the tempest will calm down. (Consumes 50 mana, 40 second cooldown, 20 second duration)

<p class="MsoNormal">[V] Lightning Strike - Stratus will raise his blade into the air, concentrating massive amounts of electricity into his blade to attract lightning from the tempest for a short windup. Then, a huge bolt of lightning will strike down on Stratus’ blade, creating a large explosion of electricity to deal great damage and stun to enemies around him. Additionally, any enemies hit by the explosion will be filled with electricity causing some jolts of electricity to be sent out and target nearby enemies, dealing moderate damage to them. Using this skill automatically causes Primal Tempest to dissipate. (Consumes 0 mana, 40 second cooldown) <ac_metadata title="Class Suggestion: Stratus"> </ac_metadata>