Board Thread:Suggestions/@comment-28341702-20160522024808/@comment-28140663-20160522034255

Passive should increase damage every miss capping at 0.5, I know when I'm angry I blow up mansions.

E should not do less damage, it already has half the clip compared to Trooper. Perhaps a bolt action sequence before it's ready to fire. And 12 damage, to make it more reasonable to use than dual berettas, or a debuff to fit the subrole. If hitscan seems OP, its not as op as bullet spam.

Z only uses one twentyth of the cooldown, but only reloads 1 shot.

X could use a cooler name.

C needs a complete overhaul, a ranged base class should never need to get close.

V also needs a complete overhaul. It shouldn't use any ammo, and should be some sort of crowd control attack.