Board Thread:Suggestions/@comment-98.169.177.45-20160609195224

Countdown is an unique FFA gamemode where players are spawned in a small map, and the countdown is set to 60 seconds. In addition, player's health are set to 60 and lose their natural health regeneration and the ability to heal. Also, to compensate, when they're spawned, they are given 50 mana and their cooldown is at halfway, but the ability's original cooldown stays the same.

If the timer runs out, it goes into a special stage called Overtime. Overtime makes the remaining players rapidly lose health, but each remaining player gains 0.2 damage. In addition, those who do not attack after an interval of 5 seconds after each attack, their health degeneration is slightly increased and their defense is lowered by 0.2 defense.

To win, you must be the last player standing. If the last two or more players die at the same time, no wins are awarded to anyone. 