Board Thread:Suggestions/@comment-32281417-20170613224224

Support Class: Engineer

Subclass: Fighter

Weapon: Wrench + Pistol

Engineer is a very deadly class when left to his own devices for too long. If he gets attacked before he can set up too much, he'll be extremely vulnerable, due to his lack of combat capabilities on his own.

Stats - 90% attack, 100% defense, 120% speed.

Posture - Idle - Hunched over slightly, Holding wrench low to the ground. Equip - Pulls Wrench off left side of belt, and pulls pistol out of the right side. Movement - Keeping wrench low to the ground, still hunched over slightly.

Combo Attack - Swings wrench left to right - 20-30 damage - 2-3 stun, swings wrench right to left - 20-30 damage - 2-3 stun, swings wrench overhead - 30-40 damage - 3-4 stun, Fires pistol 4 times - 5-15 damage each - 1 stun

Metal Bar - Has a max of 200 Metal, gains 5 metal per second, and 1 from each hit on an enemy.

Passive - Crits - For every 20 seconds Engineer's sentry is alive, he gains 3% more damage permanentaly when it's destroyed

[E] Upgrade - Upgrades the next building Engineer aim at to the next level, maximum level 3. Requires metal to upgrade. 50 for lvl 2, 100 for lvl 3.

[Z] Sentry Gun [100 Metal] - Builds a sentry where the mouse is. It shoots twice per second, doing 5 damage each shot, and has 200 HP. When upgraded, shoots four times per second, and has 400 HP. When upgraded again,does 10 damage each shot and has 600 HP. When upgraded to level 4,  does 20 damage each shot and has 800 HP, also fires homing shots

[X] Dispenser [80 Metal] - Builds a health/mana dispenser where the mouse is. It heals 40 health per second, and 5 mana per second to any allies near it and has 200 HP. When upgraded, it heals 60 health per second, and 8 mana per second and has 300 HP. When upgraded again, it heals 80 health per second, and 10 mana per second and has 450 HP. When upgraded to level 4, heals 100 health per second, and 15 mana per second and has 600 HP, along with upgrading your defense by 5% temporarily.

[C] Teleporter [50 Metal] - Builds a teleporter where the mouse is. Press the button again to teleport to the teleporter. It costs 50 metal to teleport. When upgraded, Engineer can teleport to it from farther away. When upgraded again, Engineer can teleport to it from even farther away. When upgraded to level 4, Engineer can teleport to it from anywhere and it heals Engineer for 100 HP when he teleports.

[V] Master Upgrade [200 Metal] - Upgrades the next building Engineer clicks on to LVL 4. You can only have one LVL 4 active at a time, if Engineer attempts to upgrade something  else to LVL 4, it will cancel out the other LVL 4.

Extra Notes: This is based off of the Engineer from Team Fortress 2, if that wasnt obvious enough. The designs for him and his weapons will be below. I also added the Pistol in at the last second, so that's why it's not used all that much. 