Board Thread:Suggestions/@comment-26308094-20160331025803

Mage Class - Beacon

Sub-Class Role - Hexer

Weapon Name - Void Crown

Description - Beacon is an all-round class, with abilities in offense and defense, as well as long-ranged and close-range. Beacon can inflict a variety of debuffs as well as having great burst damage, but lacks mana-conservation, as each ability has a long cooldown that is used up gradually and one single ability can consume a lot of mana in one go.

Posture - Beacon spawns with Void Crown stuck on the back of Beacon’s Torso. Upon equipping Void Crown, Void Crown detaches itself from Beacon’s torso and levitates to Beacon’s right, remaining in that position when Beacon is idle or moving.

Standard Attack Combo -

Beacon swings his right arm to the left, Void Crown then follows the motion of Beacon’s arm.

Beacon points his right arm forward, Void Crown then shoots a short-ranged laser beam forward.

Beacon does a downward strike with his right arm, Void Crown then follows the motion of Beacon’s arm.

Beacon presses both arms together, Void Crown levitates in front of Beacon and creates a shockwave with a small aoe.

(Void Crown is Red during use)

[Passive] Death Struggle - When Beacon’s health falls below 30, Beacon’s health regeneration greatly increases to 5 health per second and Beacon gains an additional .3 defense. Beacon also has increased mana regeneration speed. (Void Crown appears to be transferring energy to Beacon when Death Struggle is activated.)

[E] Mode Swap - Beacon has two skill sets, with an offensive skill set and a defensive skill set. Beacon initially uses his offensive skill set and can press e to swap between the two skill sets. (Note - Beacon’s abilities only use part of the ability’s cooldown and can be used when the cooldown bar isn’t full.)

[Z] Sharpshooter - Void Crown turns yellow and levitates above Beacon, Beacon then points towards the closest opponent with his right hand and Void Crown rapidly shoots 4 slightly inaccurate laser beams (non-insta hit) towards the opponent and dealing 4-5 damage for each laser. Beacon’s walkspeed is reduced by .4 during use. There is a 1 second pause between each volley. (consumes 5 seconds of cooldown, consumes 10 mana, maximum cooldown of 20 seconds) [Smash - Void Crown turns teal, Beacon then grabs it with one arm and dashes forward a short distance. If the dash hits an opponent, then the dash ends and an explosion with a small aoe is created at the location of the hit, dealing high knockback and 6-7 damage and knocking Beacon backwards. There is a 1 second pause between each dash. (consumes 5 seconds of cooldown, consumes 10 mana, shares cooldown with Sharpshooter)]

[X] Death Charge - Void Crown turns orange and levitates horizontally in front of Beacon, Void Crown then randomly places charges in close vicinity of Beacon, which then explode with varying delays ranging fro 1 second to 1.5 seconds, hitting multiple times and dealing great damage and stun. Each individual explosion decreases defense briefly by .05. Beacon’s walkspeed is lowered by .4 during use. There is a 1 second pause between each placement. (consumes 10 mana, consumes 5 seconds of cooldown, maximum cooldown of 20 seconds) [Gravitational Wave - Void Crown turns blue, Beacon then does a downward strike with his right arm, Void Crown then follows the motion of Beacon’s arm, striking the ground and creating a horizontal shockwave with a medium-sized aoe. Hit opponents are flung into the air and dealt heavy stun and will be inflicted with a unique debuff that prevents them from jumping for 4 seconds which does not stack. There is a 1 second cooldown between each use. Beacon will not be able to move while using this ability. (consumes 10 mana, consumes 5 seconds of cooldown, shares cooldown with Death Charge)]

[C] Inescapable Fate - Void Crown turns purple and levitates above Beacon, Beacon then waves his right arm forward, Void Crown follows the motion and flies forward, shooting 5 lasers downwards. Void Crown returns towards Beacon after firing the third laser. The first two lasers knock opponents away from Beacon, while the last two lasers knock opponents towards Beacon. Each laser deals great damage and debuffs damage by .05 (stacks up to .25). There is a 1 second pause between uses. (consumes 10 mana, consumes 5 seconds of cooldown, maximum cooldown of 20 seconds.) [Forcefield - Void Crown turns green, levitating above Beacon and creating a forcefield around Beacon. The Forcefield blocks projectiles and makes Beacon only take 33% of the damage dealt to Beacon. (consumes 1 second of  cooldown for every second in use, consumes 5 mana for every 5 seconds in use and consumes 5 mana upon initiation, shares cooldown with Inescapable fate, ability can only be used if half the cooldown bar is filled)]

[V] Absorption - Void Crown turns black, then flies towards the nearest opponent within 30 studs and rapidly rotates around that opponent, dealing 5-6 damage to that opponent five times as well as stealing 5 mana for each hit. Void Crown’s color turns a bit lighter for every hit and is white after 5 hits. Void Crown then flies back to Beacon and heals Beacon slightly five times as well as giving 5 mana for each heal. Void Crown’s color turns a bit darker for every hit. Beacon cannot use any abilities while this ability is in effect. (consumes 40 mana, gives back 25 mana if successful, ability is put on cooldown for 10 seconds if nobody is within a 30 stud radius and does no consume mana, 70-second cooldown)

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