Board Thread:Off-Topic/@comment-27628842-20151220024358

Spectre style suggestion: Phantom dealing

Stats: 1.1 attack, .8 defense, 1 speed.

Ominous matter changed to Phantom ordeal

Phantom's mark changed to Phantom's Order

Phantom mode replacement: Brezerker mode

Spectre no longer gains mana from damage

Spectre's z pulls in quicker, but deals no damage or stun, and the range is reduced to about 2/3's of the orginal.

Description: Phantom chains focuses more on his rusher side than fighter side. He gains the ability

to deal greats amounts of damage very quickly inside of buffs. His natural defense is low while natural

offense and speed is high.

Brezerker mode: Spectre summons a phantom which attacks alongside him for 8 seconds, allowing spectre to deal massive amounts of damage. Debuff's defense to .7 and damages him by 15 each use. The 15 damage does not heal off while active. This cannot be cancled.

Animation: Spectre stabs himself in the arm, then raises his sword in the air, and two phantoms come up from the ground.

Phantom's order: Spectre puts his hand on the ground, and throws his sword in the air creating a AoE. Spectre than turns into his phantom, while his body is floating in the air. Spectre's defense is put down to 0.4. He cannot be damaged while in use, but his physical form can. (The one in the air) Spectre is limited to this AoE and cannot leave it.

20 cooldown, 60 mana. If E is active, the other phantom's damage is reduced greatly.

Phantom ordeal: Can only be used while in phantom order. If used, spectre's phantom explodes creating a AoE which lowers speed and defense to any enemies in the AoE. Phantom order is then cancled.

0 cooldown, 20 mana. Second function: If E is active, the AoE is expanded slightly.

Let me know if this should have changes. 