Board Thread:Off-Topic/@comment-27024382-20151031162020/@comment-175.137.198.169-20160530160840

Seppuku - Spectre's phantom is more lightly his "stance" now

(Z) Spectre's ghastly grip will be renamed to "Ghastly grapple"

Unlike ghastly grip, ghastly grapple will pull the Spectre to the enemy. It also works on objects

(X) Ominious matter renamed to "Warrior's income"

Warrior's income will spawn a sword at the location pointed by the mouse, causing a shockwave that does repetitive dmage. Pressing E will spawn Spectre's phantom there, exept it will remove the sword

(C) Spirit orbs renamed to Templar's sin

Templar's sin will cover the Spectre with a cosmetical mist (similar to Obsidian's particle when damaged) Increasing the damage, but reducing -1 defense. The more players Spectre has hurt, the higher Spectre's damage increases

(V) Phantom's mark renamed to "Ghostman's pleasure"

Spectre throws his sword at the area pointed by the mouse, when hit a player, the sword will be stuck. Spectre then teleports to the player, staggering the player, then pulls the sword out of the player. Damages are based off the amount of damage his phantom has dealt

(E) Seppuku

Spectre stabs himself with his sword, releasing the phantom equipped with his sword. The phantom moves faster than default phantom, and attacks with his sword combo

right swing, upper swing, left shoulder dash, counter clockwise swing, foward stab