Board Thread:Suggestions/@comment-26506958-20150929222127

Role: Tank

Sub-role: Mage

Genesis is an extremely capable fighter, using the power of creation and destruction to cover both offense and defense with ease, creating obstacles and ripping them apart for massive damage. While Genesis has both offense and defense, it lacks much agility.

Weapon: Contruo/Demoloir: A hammer that can change its appearance to suit the owner's intentions.

Stats: 

Damage: 1.0

Defense: 1.3

Speed: 0.7

Basic Attack Combo: First, Genesis jabs its hammer forward, knocking the enemy back. Next, it spins around, swinging the hammer in a wide arc. After that, it swings the hammer upward. Finally, it swings the hammer down, creating a shockwave.

Passive: Heavy Hitter: When Genesis' attack gets blocked, both it and the enemy are staggered.

E: Form Change: Genesis reveals its intentions to its hammer, allowing it to change form between Construo and Demoloir (Defailt is Construo)

Z:Heavy Swing: Genesis delivers a strong backhand blow with its hammer, dealing great damage (15 minimum) as well as knocking them back 25 studs. Additionally, this slows the enemy by 0.15 for 20 seconds.

Mana: 20

Cooldown: 30 seconds

X: Barrier (Construo): Genesis creates a block that absorbs projectiles. If an enemy is caught inside the block, they are stuck there until it disappears or until someone breaks it. This remains on the field for 20 seconds.

Mana: 15

Cooldown: 5 seconds

HP: 40

X: Buster Swing (Demoloir):  Genesis charges forward, swinging Demoloir upwards along the way. If an enemy gets hit, they take great stun (20) and are staggered as well as taking moderate damage (7 minimum). If this attack hits a Barrier, the barrier is destroyed and creates a small AoE that reduces enemy defense by 0.2 for 10 seconds.

Mana: 20

Cooldown: 30 seconds

C: Protect (Construo) : Genesis creates a dome that reflects projectiles but can be passed through. This stays on the field for 10 seconds. Additionally, this can block enemy melee attacks, staggering them.

Mana: 30

Cooldown: 10 seconds

C: Crushing Blow (Demoloir): Genesis jumps up and slams Demoloir on the ground, stunning anyone hit and dealing great damage (15 minimum). If this hits a Protect dome, the dome is crushed and creates an AoE wave that lowers all enemy stats by 0.15 for 20 seconds. Additionally, this breaks through shields but deales halved damage.

Mana: 20

Cooldown: 37 seconds

V: Arena Trap: Genesis creates ethereal walls around itself and its opponent, trapping them and forcing them to fight it. These walls are impenatrable, meaning no one can get in or out once it is summoned. This stays for 10 seconds.

Mana: 50

Cooldown: 48 seconds

Pictures: 

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