Board Thread:Suggestions/@comment-27024382-20160109154049

hi Hexer Class: KactenSubrole: Mage Kacten is a kactus man with magical kactus powers. He can create armor on himself, leaving enemy attacks almost useless He can also summon kactus men from the ground to fight for him, and summon kactus spikes from the ground. Kacten is excellent with allies but is left helpless with no allies. Passive: Kactus ShellWhen every Kacten uses an ability, he gets a piece of kactus armor on his shoulders, legs, or arm. This armor gives 0.05 for each piece, and disappears after several seconds. However, If Kacten goes below 50 HP, he will receive a piece of torso armor, increasing his defense by 0.2, and slowing his movement by 0.1. This armor persists until Kacten goes above 50 HP. Also, Kactens allies can receive armor and only 4 pieces can be active on one person. Weapon Name:  Kactus Bracers Basic Combo: Kacten punches with his left hand, then his right, slams the ground creating a spike infront of him, and punches with both hands after. E: Armor FuseKacten fuses all of his armors to create a spiked torso plate, giving him 0.3 defense, and lowered movement (-0.2). This spiked armor plate can only be made when Kacten has 4 pieces of armor and damages enemies when  Kacten is attacked. Z: Kactus SpikeKacten punches the ground, creating a cone of spikes in front of him. These spikes deal low-moderate damage and debuffs enemies defense by 0.05 each time they are touched. The spikes break after being touched 5 times, and disappear after several seconds. 35 mana cost, 16 second cooldown. X: Kactus KombustionKacten raises 3 kactus men in front of him who will walk freely randomly for 5 seconds before exploding into a hail of spikes which deal low damage and debuff damage by 0.01 for each spike. The explosion deals heavy AoE damage, debuffs movement (-0.1) and deals moderate stun. 30 mana cost, 14 second cooldown. C: Kacten ShellKacten raises his hands in the air, creating a big dome covered with spikes. This dome parries all attacks and deals low damage on contact. This dome also reflects ranged attacks. All allies and Kacten are safe inside the dome and can leave and enter freely. Also, all allies and Kacten receive a piece of armor for every 6 seconds they are in the dome. The dome disappears after many seconds. 40 mana cost, 19 second cooldown. V: Kactus PrayerKacten gets on his knees and prays to the Kactus lord, giving him hope and enhanced kactus powers. Then, a green light beam quickly shines down on Kacten and explodes on contact with the ground. Quickly after, more green lights shine down around Kacten in random areas, dealing heavy AoE damage and debuffing movement by 0.1 each time they hit. After the lights stop, Kacten floats in the air and a burst of Kactus God power emits from his and staggers all enemies hit. Then, Kacten is stunned. 65 mana cost, 1 minute 2 second cooldown. 