Board Thread:Suggestions/@comment-25984198-20160530225253/@comment-98.169.177.45-20160531110129

Constructive Criticism:

Overall Critcisim:

Add Ember's posture and standard attack combo.

What's the sub-class type (like how Frigost's sub-class type is a mage)?

You have Flamethrower combined with Burn Field into one paragraph. I appereciate it if you can seperate them so it can be easier to sort out.

Fiery Tremor ([E + Z] Ability):

How are the explosions arranged?

Nerf the overall damage of Fiery Tremor. It can deal 24 damage in total, has a high radius for each explosion, and costs only 15 mana.

Flamed, Burned, and Singed ([X] Ability):

Make the name shorter (since the name can't fit into the boxes ingame... you know, the box thingys in the bottom right corner when you fight?)

Nerf the overall debuffs and buffs, since it's like Reaping, only the debuff-steal is very extreme.

Flamethrower ([E + X] Ability):

How much hits does Flamethrower inflict on the enemy?

Slightly lower the cooldown of Flamethrower.

Burn Field ([C] Ability):

Slightly nerf the damage of Burn Field, due to Afterburn.

SLIGHTLY increase the time between each hit (like around 1.25 seconds).

Set Burn Field's mana consumption to 30.

Firework Destruction ([V] Ability):

Nerf the damage of the explosions that appear around Ember, since they can deal around 32 damage if an enemy got hit by 4 of them.

Slightly nerf the damage of the final explosion (around 14 - 18 damage).

Nerf the debuffs to enemies. List how long the debuffs last.