Board Thread:Suggestions/@comment-27142225-20170304084715

this is like completley different from 1.0

lol

Class Suggestion: Tyrant

Class: Rusher

Sub-Class: Mage

Name of weapon: Dracaxe

Tyrant is a beserker who wields an axe along with the power of a DracoJem within it, allowing him to harness even more power. He has pretty high DPS, But a low defence, he is also quite fast, but doesnt have much range, he also has the potential to crit.

Passive: Critical

Tyrant has a new bar (that does not replace mana, and has a maximum of 50) Called Critical. When ever tyrant attacks, and lands the attack (With the exception of V and the first 3 hits of click-combo) it has a chance to have a critical hit, doing 3x Damage. Critical goes up by 1 every 2 seconds, and when A crit does hit it will display CRITICAL above the damage.

the way a crit happens is: Critical hit chance = Critical bar as percentage Eg: (0 crit = 0% chance to crit, Maximum crit, which is 50 = 50% chance to crit)

Click Combo:

Tyrant swings to the left diagonally downwards, then horizontally to the right, then Jabs it upwards, then a breif pause, then the axe will be brung down (Rougly stopping wear the head is)

E: Dodge

Tyrant will do a roll in the direction that they are facing. Tyrant will be immune while rolling to ALL damage, and cannot be knocked back. After rolling, Tyrant will be crouched over, and takes about 1 second to get back up, leaving him open for attacks (This is so that he cant dodge every projectile in the game and Run away from fights like Link travelling across hyrule field.)

If tyrant does this in the air, than he goes Upwards while dodging, while In the air it is just like rolling on the ground, except that he only becomes vunerable when he lands (Which he has a 1 second opening before acting again) and he cannot act while dodging in the air.

Z: Charge

Tyrant Stomps the ground briefly, then charges forward, anyone who is hit gets dealt medium damage, and is suppresed and kept in-front of tyrant. If tyrant hits a wall he will suffer light damage, If he hits a wall with someone, they will suffer heavy damage

Mana: 30

Cooldown: 25

X: Tomahawk

Tyrant will put the axe up to their shoulder and flip his axe once, then throw it towards the mouse, if it hits someone, it will do light - medium damage and instantly return, if it doesnt hit anyone. it slows down and starts heading back after 100 studs.

Mana: 20

Cooldown: 15

C: Critical Strike

Tyrant will quickly leap into the air before coming down quickly, this attack does medium damage, but the chance of getting a crit with this attack is doubled (Example: Having 20 crit will mean that this attack has a 50% chance of landing a crit, while 50% crit means it will crit 100%)

V: Fury

Tyrant will grab infront of him, If he misses, the cooldown is reduced by half (30s), If he hits the oppenent will be suppresed infront of him, Tyrant will hit the Victim with their knee 3 times before hitting them with the butt of the axe and then being thrown upwards and hit with the axe. (Pummel does medium damage, Butt does light damage, and Swipe does medium - High damage.)

(P.S, It would be possible to hit the enemy mid-air after V with C.)



so yeah

Feedback pls

I was gonna stop-motion animate it

but I got 2lazy

so heres a GIF of what Tyrants E would look like:

 