Board Thread:Suggestions/@comment-26536989-20150627122621

Class Name: Suggestions? I couldn't find it.

Weapon Name: OSR ( Overcharged Sniper Rifle )

Desc. *Insert Class Name Here* carries a long, sniper rifle that is not fireable until you enter stance, but has a great damage when fired, carries less bullets than Trooper ( Carries 4 in one clip ) but apparently is really bad at melee to melee combats.

[ PASSIVE ]

This class has  0.4 More Defense Permanently, but 0.5 Decreased Movement Permanently.

[ E ] SNIPER STANCE [ E ]


 * Insert Class Name Here* enters a stance that opens It's bipod and lays on the ground, *Insert Class Name Here* can't move when It enters this stance.


 * Insert Class Name Here* can exit from this stance any time.

[ Z ] RELOAD [ Z ]

Uses 30 Mana, Reloads back to 4 ammo. ( bulletz )

( Cooldown : 25 Seconds )

[ X ] APB [ X ] ( or Armor Piercing Bullet(s) idk )

- Uses 50 Mana,

+/- *Insert Class Name Here* removing the regular ammo from It's clip, reloads with AP Bullets. Any enemy AP Bullet hits gets damaged based on how much defense that enemy has.

( Cooldown  : 40 - 50 Seconds )

+ 1 Defense = 10 - 15 Damage

+ 1.5 Defense = 20 - 30 Damage

+ 2.0 Defense = 40 - 50 Damage

( It's OP Because anyone can dodge this bullet by bunny-hopping or doing zic-zacs )

[ C ] HE [ C ] ( High Explosive elelelel )

- Uses 60 Mana,

+/- *Insert Class Name Here* removing the regular ammo from It's clip, reloads with HE Bullets. HE Bullets creates an AoE damage, decreasing movement and a great stun. When fired, It removes *Insert Class Name Here*'s Defense by 0.3 for a couple seconds because of knockback of It's gun.

( Cooldown : 1 Minute )

[ V ] ( Couldn't find a name fitting this ) [ V ]

- Uses 80 Mana, ( or 90 )

+/- *Insert Class Name Here* charges his SR ( Sniper R. ) and fires it, even damaging " Itself " ( not the enemy ) up to 40 damage, knockback blows the *Insert Class Name Here* far away ( not that far, like normal Nether's knockback ), decreasing his / her own movement by 0.2 and stunning him ( No, not the enemy )

+ If hits an enemy: Decreases move by 0.3, Decreases Defense by 0.2 and stuns him / her instantly.

Legit Class 100%

Post your ideas, or post something if it needs a nerf idk

i need ideas!!!1 