Board Thread:Suggestions/@comment-27144615-20151221103414

Kaiser (Fighter) (Sub, Rusher)

Description: A Humanoid Demon who can take the form of a dragon. High damage and High defense can let him tank easily, but his movement speed will let him down.

Stats and Weapon:

DEF: 1.5

DMG: 1.1

Walkspeed: 0.7

Weapon: Emberion: A flaming sword that has a red glowing effect on it. The blade is blade and is outlined with magma streaks that are a hot orange. These are the parts that glow. Then, the hilt looks like a Rapier's hilt. Also, the blade is broken into parts, It looks like it's been chopped horizontally going up. It's a pattern.

Basic Combo: Kaiser Slashes diagonally down from the right, and a flaming dragon head flies in front of him. This dragon deals 8 damage, and then kaiser has a delay for 0.7 of a second, and then slashes diagonally down from the left, and the dragon head flies down, dealing 10 damage. If kaiser has below 30 mana, He slashes normally without the dragons, and his damage for each attack is reduced by 3.

Passive: Unleash: Kaiser has two small wings on his back, and they grow bigger as Kaiser deals damage. At max size, he can morph into his Final form. Kaiser has a third bar in the top right corner, that looks like a circle. it fills up from the bottom with red. Every time Kaiser deals damage, this bar goes up. The bar has a dragon symbol in the middle.

E: Recomposition: Kaiser's blade breaks into pieces, and the pieces are connected by a chain. Now, when Kaiser attacks, no dragons appear, but he slashes horizontally, with his right hand to the left, dealing 5 damage, and it slices out in a 10 stud radius. Then, he slashes from the left, and it deals 4 damage. Finally, he jumps up and grabs Emberion in both hands and slashes downwards, whipping down on the ground, dealing 7 damage, and exploding in a firey shockwave, dealing 10 damage. Also, Kaiser's stats change to....

DEF: 1.2

DMG: 1

Walkspeed: 0.9

Z: Wing beat: Kaiser Flaps his wings, and a blue flaming tornado flies in front of him. When it hits, it follows an opponent and keeps damaging them on contact. After 7 seconds, it dissipates. Each hit deals 4 damage. It deals damage every second of contact. Cooldown / Cost: 15 / 10

X: Pressure Chain: Kaiser stabs forward and his blade stretches out dealing 5 - 9 damage 5 times in a row, with a 0.3 second delay on contact with the chain. Cooldown / Cost: 15 / 20

C: Inferno: Kaiser stabs his blade into the ground, and flames burn the area around him, dealing 11 damage. Fire beams shoot up from the ground and into the air. In 2 seconds, the beams form a giant fireball and flies down and explodes the area below. Each fire beam deals 2 damage, and the fireball deals 14. The Fireball hurts Kaiser too though, by the same amount of damage he dealt.

V: Final Form: Kaiser changes into his final form, Which looks like this. When in his final form, Kaiser deals massively increased damage. His final form lasts for 20 seconds. His attack changes and his Damage is greatly increased. His damage is increased to 1.5, but his Defense becomes 0.3, and his walkspeed changes gets a boost to 1.1.

Attack Combo: Kaiser Slashes diagonally down from the right dealing 11 damage. Then, he slashes diagonally down from the left dealing 13 damage. Finally, He slashes straight down doing 15 damage. His attacks have no delay, but he cannot move while doing them. Also, Kaiser is hovering in midair with his wings. Kaiser cannot use any skils whatsoever while in this mode. Also, every time Kaiser takes damage in this mode, he loses 0.05 walkspeed. 