Board Thread:Suggestions/@comment-27312411-20151129212550/@comment-25135162-20151202153520

imo,

need to rework.

this is quite too supportive. And this class need a way to fight for itself during elimination and other non-team fights.

The buff for alies should had radius cover limit. (the 1st Passive)

The 1st Passive, I think buffing 0.2 for all allies would be too much. And the 1st passive doesn't have any advantage for itself.

(I suggest make 0.1 buff on all stats instead of 0.2, since it's a perm stats buff until u die rite?)

(I think their passive needs to give themselves a advantage or smth, my opinion only tho.)

(Can just counts second passive as giving advantage for Ruler itself)

the E needs a cooldown time between switching the 2nd Passive, to avoid spams of E.

2nd Passive B : does the HP Regen speed applies for all allies or itself?

Z ish ok for me.

X

increases the potency of Charisma by 0.1

-Meaning increase the all stats buff of 1st Passive +0.1 rite?

-Does resistance to debuffs mean immune to debuffs in that time?

C

I think it can change to

'it decrease 5% of the next attack to Ruler' or smth

V one-time uses only Ult? :0

but that's mean in elimination V is the extreme precious ability for Ruler.

btw, if the Ruler itself got damaged while using V, will it ends the V ability too?

(cause it's not useful during Elimination, ye)

(For V, I suggest had a duration for the V last.)

^if the time duration applied

The V will doesn't need to be one-time use only, but the buff given need to scale down or decrease time duration for V last.