Board Thread:Suggestions/@comment-28030183-20160713145631

~"Description"~

A long-ranged evil class that can stun its enemies by shooting linear bullets that are powerful. This class have limited bullets and uses energy to shoot linear bullets.This class moves fast due to its weight and hard to fight if fighting this class in long-ranged.

~"Position"~

The position is mostly like trooper's position while standing.

If Daemon is running it runs like a normal robloxian.

"Main Role"~"Sub Role"

Rusher        Fighter

~"Stats"

Unequipped Weapons~ 0 Damage, 0.9 Defense, 1 Walkspeed

Equipped Weapons~ 1.2 Damage, 0.5 Defense, 1.5 Walkspeed

~"Combo"~

-1st-

Daemon shoots a single linear bullet wherever the pointer is pointed(Right Arm)

-2nd-

Daemon shoots a single linear bullet that can stun wherever the pointer is pointed(Left Arm)

-3rd-

Daemon shoot 2 linear bullet wherever the pointer is pointed(Right & Left Arm)

-4th-

Daemon shoots 2 linear bullet wherever the pointer is pointed(Right & Left Arm)

~"Energy Bar"~

If Daemon have 70 Energy and above its jump is high and if Daemon have 50 Energy and above its walkspeed is 1.9. This bar is also used for reloading linear guns of Daemon and using skills that buffs Daemon.(Max Energy is 100)

~"Passive"~

Stunning Bullets~>Linear bullets can stun enemies with a chance of 1.7% this Stunning Bullets will appear randomly

~"E"~

Reload~>Daemon will reload 25 ammo to its Linear guns(Energy consumption:35)

~"-Skills-"~

~"Z"~

Murderous Combat~>Increases Daemon's damage and defense by 0.3(Mana consumption:25)(Energy consumption:15)(Cooldown:20 seconds)(Ends 15 seconds)

~"X"~

Sheer Difficulty~>Increases Daemon's walkspeed by 0.2 and increases Daemon's chance at shooting stunning bullets by 25% and decreases Daemon's def by 0.2(Mana consumption:35)(Energy consumption:45)(Cooldown:25 seconds)(Ends 10 seconds)

~"C"~

Armored Core~>Increases Daemon's Defense by 0.7 and decreases Daemon's walkspeed by 0.2 and if this buff is activated Daemon can't be stunned due to its powerful armored core(Mana consumption: 50)(Energy consumption:45)(Cooldown:35 seconds)(Ends 20 seonds)

~"V"~

SB Barrage~>Daemon will spin and shoot stunning bullets everywhere until Daemon's energy is drained this will also decrease Daemon's damage, defense, and walkspeed by 0.3. Each stunning bullet used in this skill deals 3x10, 7x10, 11x10.(Mana consumption: 75)(Energy consumption:100)(Cooldown:50 seconds)

~"Strategies"~

1.) Fighting Daemon in close-range is unadvised unless the class is a tank and has high defense or else Daemon will hammer you with his linear guns that may stun you while you are just using a close-ranged weapon battling him in near.

2.) Fighting Daemon with a Trooper will be a good choice but Trooper's XV Bullets must be activated while fighting Daemon in long-ranged so Trooper have high chance of winning but there is a slight chance winning against Daemon if Trooper will use normal bullets against Daemon.

3.) If Daemon is coming for you, don't be stuck on a wall or else Daemon will hammer you in a long period and might kill you in a short time before you escaped him.

4.) If you are Proto or Tempus, let Daemon waste its bullets trying to damage you in long-range but you might get stunned while doging his bullets by being damaged.

~">-Facts-<"~

1.) Daemon's bullet in Linear guns at starting round is 25/125. Counting bullets is recommended if using Daemon.

2.) Daemon can be easily stunned if Daemon's Armored Core is not activated and can be defeated easily but if you thought Daemon's Armored Core is not activated, you will be the one who will get hammered by Daemon since you don't know that Daemon's Armored Core was activated.

3.) Daemon will be the only one who have limited ammo if it is added to the game.

4.) Daemon's walkspeed is too fast so Commander's Guardian Dash is super effective on Daemon

Thats it im working on Linear gun models :) 