Board Thread:Suggestions/@comment-98.169.177.45-20150710103316/@comment-26542409-20150712091015

This is a REALLY REALLY good class idea and I pretty much agree that, besides an ACTUAL Mage class, this is what Strife needs.

You can explain to me why this is, but why is the maximum capacity one arrow? It seems kindve bad that the class only has one chance to do powerful damage with their attacks, especially knowing how not-easy it is to land attacks with jump being spammable, and zig-zag movements to dodge projectiles. The cooldown is six seconds on reload, and six second is 5 seconds too many that can be the difference of life and death, without access to much amunition, it feels like either you hit and win, or you miss once and completely become decimated.

Still, this is a great class idea and has my FULL support