Board Thread:Suggestions/@comment-26529401-20150629202814

Hello, XxTheTouristxX here.

I was playing against many Tempus lately and noticed how overpowered it was. Tempus is very versatile for being a support class while doing tons of damage.

1. Clock - Clock boost damage and speed to yourself and nearby allies by .2 while lowering the speed of enemies by .2. It also deals moderate damage for only 20 mana. The cooldown of this is about 16 second and this buff to allies/including yourself last for 17 second, this is basically a permament .2 buff. This is very strong and should be toned down a little.

2. Time Crack - Time Crack can be used as a range auto-attack which deals about 20-25 damage for only 25 mana from a moderate range and slows enemies. This is quite strong for a support and deals too much damage. This should be nerfed.

3. Temporal Stun - This move does moderate damage but it's the effect which makes this very strong. It boost allies movement speed by .2 including yourself while setting enemies damage and speed to 0 for about 5 seconds. This is way too strong, this renders enemies useless for 5 seconds and lets anyone hit them for free for 5 second. Although it has a small delay it would not matter due to Tempus being able to slow enemies. The time of the debuff should be shorten.

The amount of slows Tempus has is unreal, this is very fight changing to melee classes as Tempus becomes so fast and melee classes become so slow where the melee class will be unable to hit Tempus for awhile and this makes Tempus win not to mention that Tempus has tons of damage for a support class. Also, Tempus attack range for it's auto-attack is quite far which makes melee classes usually unable to even touch Tempus while Tempus can hit them from a small range.

Overall, Tempus should be nerfed a little in damage and it's ability to speed/slow enemies.

Thank you for reading. 