Board Thread:Suggestions/@comment-31780004-20180405230617

I do not claim ownership for this style. This is simply a redone version of the original Blizzard.

Frigost: Blizzard

Fighter, Sub-Mage

Description

More AOE-based than damage-based, this form of Frigost is an expert at disrupting groups of foes and applying CC. While extremely effective against groups, a Blizzard Frigost lacks the strength to completely carry a team or to survive on its own. Blizzard Frigosts should be a highly prioritized target because their V and C can cause huge trouble for an enemy team.

Changes

Maximum health reduced to 900 (-)

Attack and Defense reduced to 0.95 (-)

Speed reduced to 0.8 (-)

Abilities

[Passive]: Guard Counter

Upon successfully blocking an attack, Frigost releases a powerful gust of wind. All enemies near Frigost are dealt strong knockback and are given the “Off-Balance” effect.

[Z]: Icicles

Frigost points his/her sword forward and creates icicles. These icicles are shorter than the default icicles, but they are more numerous and they completely cover a wide area in front of Frigost. They also deal less damage and slightly weaker debuffs.

[X]: Shatter Sword

Frigost does two wide sideways slashes in front of him/her. These slashes deal slightly more damage than the click combo, and they debuff all of the enemy’s stats.

[C]: Blizzard Dash

Frigost dashes forward, leaving three small tornadoes in his/her wake. These tornadoes pull nearby enemy players, lightly toss them around, deal small damage, and apply the “Off-Balance” effect. This dash is slower and shorter than Frigost’s default dash.

[V]: Absolute Blizzard

Frigost points his/her sword upwards. Two seconds later, a massive tornado forms. The tornado lasts for 10 seconds. A ton of effects are applied to enemies, so it’d be better if I simply list them.


 * Enemies are initially tossed upwards


 * Enemies take small damage


 * Enemies given “Off-Balance” at random intervals (3-5 seconds between each debuff)


 * After the initial toss, the enemies are erratically pushed around horizontally with very slight vertical lift (1-3 seconds between each push)


 * Enemies’ speed is debuffed


 * Frigost is immobile and unable to attack while summoning the tornado, as well as during the first 2 seconds of the tornado’s duration


 * All of Frigost’s stats slightly debuffed (along with the previous effect, this prevents Frigost from rushing during this move). 