Board Thread:Suggestions/@comment-32281417-20170613184603/@comment-29420052-20170613232404

Weapon: Instead of listing the colors, you should list which is the primary and which is the secondary. I know alot of people who dont like yellow and blue together, so maybe you should change that. Also, having a secondary "ban hammar" seems unnessessary.

Pixel Bar: If (instead of pixels) mana was used, pixelator would gain 3.75 mana per second, which is well over 3 times faster then normal mana regen. Z, X/E, and C would each cost 17.5, 20, and 22.5 mana, and V would cost 45 mana. The cost would be quite normal if it wasnt for the fact that the regen would be a heckload faster. Also, the pixel bar would be listed under the passive also.

Offensive Defense/Stats: Offense/Defense is a nice ability, however i would lower it by 25-20% due to the added stats, or to remove the added stats (i'd go with lowering O D). Also, this should have a different name, maybe something like "battle hardened", but less edgy.

E: Bit by Bit: This move seems to be a slightly op, as it can protect your team during a team fight, which could pair stupidly well with a trooper, mech, and vulca, since it will allow trooper to shoot safely, allow the mech to stack it with its own E since the mana supply is already cut off, and it protects all of them. It also could completely deny a vulca ultimate if everyone is grouped up. Maybe if this costed a bit more pixels and could only block 10 attacks before it went away, but i dont truly know how to balance it.

All abilitys: Add cooldowns

Z: Creative Name: Would the tornado be a set color or would it be the usernames primary/secondary color? Also, how long will it last and how large is it in studs? Also, i believe it is impossible to lower someones attack speed in strife, and it would take an extreme amount of programming to make that so.

X: Armor?: I feel as though this changed the class too much. It turns the tank into a rusher, and thats not very good class design. I think it would be best to ditch this ability and change it completely.

C: Cmon and SLAM: I think it would be cooler if Pixelator slammed into the ground with its back and adding a 100 damage sweetspot on the bat itself would make for a nice ability, and this is probably your best designed ability out of all of them.

V: And im gonna slam this one for not being that good: 8 seconds of fear in your enemys eyes seems a bit much. Also, how large will the hammar become, and how large is the shock-wave? Also, this should be done with the bat also.

Strengths: Close range, good defense, great range

Weaknesses: Slow, moves seem slow, dead against kiters

Overview: This class SEEMS decently balanced, however some of the moves lack proper design to definitively rank this class concept.