Board Thread:Suggestions/@comment-28735768-20161025031812

(Since i love Grand and Nether OF COURSE!, :pp)

TWEAKS:

(Tweak): Grand no longer jumps while performing the part where he slams the enemies' head 3 times AND slamming his Auswirkung after the slamming bit in [V] Epicenter

(Tweak): Grand will now imbues and wait for the mouse cursor to point and click at an enemy then performs [X] Chase/Drop, Instead of detecting where the enemies at WITH a homing feature (That will do a glitch though :<)

(Tweak): Grand's last hit at [V] Epicenter no longer flung enemies away (This will cause enemies to get thrown of the map)

BUFF/NERF

(-) Grand's Damage in EarthBreaker is reduced and caped with the maximum of 30 Damage, The cooldown will increase depending how much damage Grand dealt to an enemy

(+) Grand's Stun amount is increased WHEN in Sword mode

(-) As you see on the second Tweak, where in [X] Chase/Drop Grand imbues and wait right?, If Grand doesn't click an enemy in 3 seconds then Grand's Defense decreases(The same as how much Damage decreasion Siege Gaurd do to you), Same when Grand misses his [X] Chase/Drop to an enemy (Probably easy to catch an enemy due to his homing feature :>>)

(+) Earthbreaker can break blocks without staggering him and cannot be parried

(+) If Siege Gaurd failed to Block after that Grand will do a little ram that travels about 5 Studs that causes medium knockback to enemies (OF COURSE the decreasion of Damage is still there! but after the ram ok)

(+/-) If Grand is on Sword mode and performs Brawling abilities like [X] Chase/Drop [V] Epicenter, it'll do more damage and more knockback BUT decreases his Damage by 0.03 in 8 seconds

(i don't know Grand's Passive though, can you guys mind if you reply his Passive pls? :<) 