Board Thread:General Discussion/@comment-29298192-20161021014422/@comment-29420052-20161024224043

Ichor: Pros:

High stun rate: Stun is a great thing in general to begin with, and ichor also has a decent click combo if its low on mana to take down a stunned enemy.

Blood: The blood bar is a great, original tool that ichor can use. It can be used in a low blood strategy, where you are able to get off great damage from your specials or in a high blood strategy where you get buffs from having higher blood.

Mind games: Ichor has 2 moves that make it teleport and 2 more that look alot alike. Ichors E can be used to teleport itself and its enemy between eachothers locations plus can be hit from almost anywhere. X can be used on an enemy then used again to teleport itself to its enemy. The X also looks like its V, which stuns and does alot of damage. Its a nice strategy to miss its X and then when its opponent goes in thinking it used its V, out comes V.

Cons:

Extremely low range: Ichors weapon is its own fists, and unless you are plastic man, they wont go so far. It can easily be kited with its 2 moves that counter this either have to have already been used on its opponent or have an extremely high cooldown.

Slow: As i mentioned before, it cant really catch up to enemys. And that its even less helpful when you have medium speed unless you have alot of blood, in which you have even less speed.

(cons may not seem like much, but that kiting weakness cripples it, like how ssbm Mr. G&W horrible shield cripples it.)