Board Thread:Suggestions/@comment-26821588-20160212160837

 Gamemode: Double Trouble 

Respawning: Enabled

Class Changing: Enabled

Teams: Enabled

Team Count: 2 Teams

Respawn Time: 10 Seconds

Objective: To defeat the other team's boss or deal more damage to the opponent's boss than they deal to yours.

Victory Requirements: Keep your boss alive while defeating the opponent's boss.

Round Time: 10:00

Description: Double Trouble is a gamemode where you spawn in two different teams along with two different bosses, one red and one blue (They will likely be varients on Siegmund). Players will fight to fend off enemies to protect their boss while fighting the opponent's boss.

Notes:

- If the timer runs out and both bosses are still alive, the one with more health will be crowned the winner.

- If bosses have the same health when the round ends, it will be presumed as a tie.

- There will be a gui of 2 bars horizontally next to each other that display the heatlh of both bosses.

- The two bosses will likely be elemental varients on Siegmund (one fire and one ice) and each one will have a different name (Flame Siegmund could be called Bolgamund and Icy Siegmund could be called Sietsund or something like that) 