Board Thread:Suggestions/@comment-98.169.177.45-20160701100736

[Hexer Class]: Glaive

Substitute Fighter Class.

[Weapon Name]: Spellbinded Sword - A longsword enchanted to create duplicates of itself. It glows in a bright aura. Wielded on Glaive's left hand, since Glaive's right arm is broken and wrapped around in bandages.

[Description]: An injured, but elegant, warrior who wields an enchanted sword to battle. Glaive has the ability to create multiple duplicates of its sword and buffing Glaive's own attack speed to attack enemies quickly. In addition, Glaive can deal out strong debuffs that last for a short time, which is useful to Glaive's fast attacking. However, Glaive lacks strength, due to Glaive's broken right arm, and cannot protect from classes with high defensive potential.

[Posture]: When spawned in, Glaive will have the Spellbinded Sword on the back of the torso. When equipping, Glaive will grab the handle with the left hand and equip it, then will spread out the arms and legs, pointing the blade at the ground. When idle, Glaive will still have the arms and legs spread out, and the blade of the longsword still pointing to the ground. When moving, Glaive will drag the sword on the ground, creating a trail of puffs of dust as it drags along. When unequipping, Glaive will put the sword behind his back again, going into the default ROBLOX animation.

[Standard Attack Combo]:

<span style="font-size:13.333333333333332px;font-family:Arial;color:#d5d4d4;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Glaive's standard attack combo goes as fast as most classes, but slightly deals lower damage.

<p dir="ltr" style="line-height:1.89;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:Arial;color:#d5d4d4;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">*Glaive swings the sword diagonally upward to the right, dealing damage to enemies in front.

<p dir="ltr" style="line-height:1.89;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:Arial;color:#d5d4d4;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">*Glaive swings the sword diagonally downward to the right, dealing damage to enemies in front again.

<p dir="ltr" style="line-height:1.89;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:Arial;color:#d5d4d4;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">*Glavie jabs forward with the sword, dealing damage to the pierced enemies and giving them a 0.15 walkspeed debuff for a few seconds.

<p dir="ltr" style="line-height:1.89;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:Arial;color:#d5d4d4;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">*Glaive spins around twice clockwise, dealing small damage to enemies around Glaive two times.

<p dir="ltr" style="line-height:1.89;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:Arial;color:#d5d4d4;font-weight:700;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">[Passive]: Preparation - <span style="font-size:13.333333333333332px;font-family:Arial;color:#d5d4d4;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Glaive's damage is permanently set to 0.9 damage. However, after 12 seconds of not being in combat, Glaive goes into Prepared mode. If Glaive goes into combat in Prepared mode, Glaive automatically goes out of Prepared mode, giving Glaive a faster attack combo for a couple of seconds. The attack speed buff lasts longer as Glavie constantly lands standard attacks. If Glaive misses one standard attack, the attack speed buff ends.

<p dir="ltr" style="line-height:1.89;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:Arial;color:#d5d4d4;font-weight:700;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">[E]: Thrust - <span style="font-size:13.333333333333332px;font-family:Arial;color:#d5d4d4;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Glaive channels for a split second, then quickly creates a duplicate sword in front of him, pointing forwards and piercing through enemies in front of Glaive. Enemies who are hit by the attack will receive minor damage and minor stun, but will be slowed by 0.4 walkspeed for 1 second. In addition, Glaive will receive a small attack speed buff if this ability hits more than one enemy. This ability costs 15 mana, but Glaive can use this ability with no mana consumption if Glaive completes his standard attack combo with all attacks landing. (Consumes 15 mana)

<p dir="ltr" style="line-height:1.89;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:Arial;color:#d5d4d4;font-weight:700;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">[Z]: Disable - <span style="font-size:13.333333333333332px;font-family:Arial;color:#d5d4d4;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Glaive will thrust his sword forward, impaling the first enemy hit. This deals a small amount of damage, debuffs the enemy by 0.3 damage for a few seconds. If the enemy was using a standard attack, the enemy's attack will be parried, and if the enemy was using an ability, it will cancel the ability the enemy was channeling (apart from ultimates). In addition, if the enemy was shielded, the shield will break and Glaive will not be staggered. This consumes no mana, but this ability has a large cooldown. (22 second cooldown.)

<p dir="ltr" style="line-height:1.89;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:Arial;color:#d5d4d4;font-weight:700;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">[X]: Bleeding Blades - <span style="font-size:13.333333333333332px;font-family:Arial;color:#d5d4d4;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Glaive will stab the sword into the ground, creating multiple duplicate blades that come out of the ground. Enemies who get hit by or step on the blades will receive minor damage and a 0.05 walk speed and damage debuff that lasts for a couple of seconds, but the duration resets each time the enemy steps on another blade. The blades lasts for 5 seconds before disappearing. (Consumes 30 mana, 17 second cooldown.)

<p dir="ltr" style="line-height:1.89;margin-top:11pt;margin-bottom:11pt;"><span style="font-size:13.333333333333332px;font-family:Arial;color:#d5d4d4;font-weight:700;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">[C]: Critical Pierce - <span style="font-size:13.333333333333332px;font-family:Arial;color:#d5d4d4;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Glaive channels his energy for a second, then creates a giant blade in front of him that comes out of the ground. The first enemy hit will be dealt minor damage, but the enemy wil be locked in place and receive a 0.5 damage debuff for 3 seconds. The victim cannot use his ultimate during this time, but Glaive cannot use his ultimate as well. (Consumes 35 mana, 22 second cooldown.)

[V]: Slashing Fury - Glaive quickly spins around and slashes the sword constantly, creating 10 visible slashes around him that deal minor damage per hit, but add up to critical damage overall. In addition, each slash gives a 0.05 damage debuff per hit. After Glaive finishes his ultimate, any enemy who has a damage debuff from the ultimate will be giving a duration based on how low the debuff was. Low damage debuffs will be given a longer duration, while high damage debuffs will be given a shorter duration. Shields can completely resist this due to this ability having no wind-up time. (Consumes 40 mana, 42 second cooldown.) <ac_metadata title="[Class Suggestion]: Glaive"> </ac_metadata>