Board Thread:Suggestions/@comment-98.169.177.45-20160303215428

Basically, I'm going to list how much currency you would gain based on different situations. If you have any criticism, comment below! I would love to hear your feedback.

Amount of currency earned will appear as a screen GUI. Also, you only gain currency from participation if you actually equip your weapon, activate an ability (including [E]), move, and complete a full standard attack combo (SO NO GAINING CURRENCY WHEN U AFK!). In addition, no participation = no currency from other achievements during the round.

Elimination

Winning (Being the only one alive): 100 Currency

Participation: 50 Currency

Kills: 5 Currency per kill (kills are recorded by the same technique from Deathmatch.)

Time: Currency is based on how long you live, rounded to the nearest minute, with 10 currency with each minute you live. (For example, if you died when the countdown is at 4:22, you would only gain 10 currency.)

Deathmatch

Winning (Having the most kills): 100 Currency

Participation: 30 Currency (this is because you can come out of training and battle anytime).

Kills: 10 Currency per kill.

Respawns (only includes for players with 1000 wins or more): -5 Currency per respawn from total currency earned.

Team Fight

Winning (Having your team win): 75 Currency each of the teammates who won.

Participation: 50 Currency

Staying Alive!: 25 Currency

Kills: 10 Currency per kill (deal the most damage than the other players who participating in hurting your target.)

Assist Kills: 5 Currency.

Juggernaut

Winning as Attacker: 100 Currency

Winning as Juggernaut: 150 Currency

Damage Dealt (Attacker): Damage Dealt (rounded to the nearest multiple of 5) = Currency (ex: 82 damage = 85 Currency).

Kills (Juggernaut): 10 Currency per kill.

Participation: 50 Currency

Siegmund Boss Battle

Winning (kill Siegmund): 500 Currency

Damage Dealt to Boss: Damage Dealt (rounded to the nearest multiple of 5) = Currency.

Participation: 100  Currency

Staying Alive!: 50 Currency

Time:  Currency is based on how long you live, rounded to the nearest minute, with 25 currency with each minute you live.

Neflhelm  Boss Battle

Winning (kill Neflhelm): 1750 Currency

Damage Dealt to Boss: Damage Dealt, including the damage to the stun threshold, whether by YOU destroying a crystal or you attacking the head, (rounded to the nearest multiple of 10) divided by 2 = Currency.

Participation: 200 Currency

Crystal Destroyed (whether assisting or doing it on your own): 75 Currency per crystal broken.

Time:  Currency is based on how long you lived IN TOTAL, rounded to the nearest minute, with 50 currency with each minute you live.  