Board Thread:Suggestions/@comment-30288274-20161112003926

(Suprised nobody has used this name yet. Probably because its boring. e.e)

Support Class: Bard

Sub Role: Hexer

Bard is a travelling bard that busks in inns and street corners. He is your average bard. Like all average bards, he uses magic to buff and inspire people with his music. Also like all average bards, Bard cannot do well in solo combat.

[Weapon]: (Lute): A standard lute thats the primary of Bard's primary. The strings are the color of Bard's secondary.

[Posture]: Bard stands with the Lute in his arms, ready to play it. When unequipped, Bard has the Lute on his back. When walking, he leans slightly forward while looking ahead. Unequipping, Bard puts the Lute back on his back.

[Passive]: (Vibration Chant): Bard has a 30% chance to parry ANY attack, sending a sonic shockwave out that deals no damage, but staggers any enemy in range.

[E]: (Busk): Bard goes into a stance with the Lute upright, holding it similar to a harp. This turns all of his abilities into different abilities, which have no cooldown but a cost to renew them. Bard can use all of these abilities at once, but using them has a cost. Besides the mana cost, theres also a chance that the mana in Bard will rupture, due to the spells drawing so much mana from him. The chance is originally 0, but rises up to 50% when using all of the spells. If it does happen, all of Bard's spells are canceled, Bard is stunned, Bard loses all of his mana, and Bard is debuffed for .3 in all stats. Using an ability doesnt toggle off Busk, but pressing E again does.

[Z]: (Dragonclaw): Bard enchants the ally at his cursor with a song depicting Dragons and their powerful claws, giving them .2 attack and movement speed for 12 seconds, as well as making their attacks ignore defense. This effect is shown by the ally's hands glowing golden yellow. Can target Bard himself. Costs 25 mana, and has a cooldown of 10 seconds.

[E+Z]: (Song of Valor): Bard sings of valiant legends and heroic deeds, granting .3 attack and defense to Bard and allies around him. Lasts for 5 seconds. Has a cost of 30 mana per renewal.

[X]: (Vertigo): Bard places the Lute on his back temporarily, channeling a small black ball with pinpoints of light in it between his hands for .6 seconds. After the .9 seconds, Bard unleashes it as a dark cloud, covering a large area. Enemies in the area are stunned and blinded for 4 seconds, and are inflicted with Vertigo for 15 seconds. Vertigo causes the enemy's stun bar to increase over time (20 every second), staggering the enemy on each second and decreasing movement speed by .1 every time, similar to actual vertigo. Also causes the screen to shake and turn around. Costs 55 mana, and has a cooldown of 30 seconds.

[E+X]: (Kai's Triumph Song): Bard praises Kai while singing a song, buffing attack by .35, and granting increased mana regen (+9 per second) to allies and Bard around him. Lasts for 5 seconds. Costs 15 mana per renewal.

[C]: (Ensorcell): Bard enchants an ally's weapon with a song singing about necrotic vampires and wraiths, giving the ally life steal upon hit, while also giving the ally mana on hit. Lasts for 12 seconds. Shown by an ally's weapon glowing red. Can target Bard himself. Costs 25 mana, and has a cooldown of 10 seconds.

[E+C]: (Song of Tonis): Bard sings a song about large winds and speedy rogues, buffing his and his allies' movement speed by .4 for 5 seconds. Costs 25 mana per renewal.

[V]: (Stunning Shout): Bard strums his Lute violently, causing 4 waves of sonic force, one after the other, to come out and go forward. Each wave deals 50 stun each hit, staggers, and does 25 damage each hit. If it hits a stunned opponent, the opponent is knocked back greatly. Costs 75 mana, and has a cooldown of 45 seconds.

[E+V]: (Troubadour's Rally): Bard shouts with great power, causing translucent streams of mana to cascade around him, quickly spreading outwards. Allies in the area are removed of any debuffs, are unstunned, and gain .5 in all stats. Bard himself is increased for 1.0 in walkspeed, 1.2 in defense, and .9 in offense, all for 10 seconds. Costs 50 mana each cast.

Criticism is welcome. 