Board Thread:Suggestions/@comment-26960607-20180408015122

If I knew how to build on Roblox or have better artistic skills, I could give a design concept on how the boss could look like. Also this is my first time making a Boss Suggestion. I've never done it before.

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Name: Psion

Map: The fight probably takes place in somewhere tranquil, peaceful, and serene (maybe like Crusader’s Field)

Time: Probably 10 minutes.

Respawning: Allowed for all players.

Description:

Unlike the powerhouses of Siegmund & Nefhelm, Psion is not as strong as them but is a psychic being after all so that pretty much makes up for it. Psion focuses on fighting from a distance and is not above using its psychic powers to mind control someone. Psion is pretty mysterious and not much is known about it.

Stats: 5000 health. 200% Attack. 200% Defense. 100% Speed.

[Passive] Concentrated Focus:

It takes a lot of effort to stun Psion (similar to Siegmund). In addition, while Psion can’t get staggered or off-balance, such abilities can make it lose focus and concentration at times it needs it, making it cancel certain abilities. In addition, Psion is still susceptible to effects like time-lock, suppression, and knockback although they won’t exactly stop it from performing any move.

[Ability] Mind Control:

When the fight begins, Psion puts a few random players under his control. They fight with Psion rather than against. Only up to 2 can be under his control (or 1 to none at all if there are way less players).

They are unaffected by Psion’s psychic powers, can see invisible Psycho Burst Orbs, and can tell which Illusion is actually the real Psion.

If Psion dies, they snap out of his control and lose but if everyone against Psion doesn’t kill him in time, they all get under his control and lose.

[Ability] Psycho Sphere:

Psion creates a Big Orb above its head with little to no effort then sends it flying. While the orb is not the fastest of projectiles (similar to Meltdown), the explosion it makes upon hitting something is huge. It deals (100-310) damage and may have a random effect to it like maybe there’s none, ignore defense, can give (up to 50) stun, halt mana regeneration for 10 seconds, lower attack by 20% for 10 seconds, lower defense by 20% for 10 seconds, or lower speed by 20% for 10 seconds (durations don’t stack).

[Ability] Psycho Blast:

<p class="MsoNormal">Psion makes a small pulsing orb appear at a nearby area with little to no area. After some time, the orb explodes. It pretty much damages and gives similar effects as the Psycho Sphere.

<p class="MsoNormal">[Ability] Psycho Burst:

<p class="MsoNormal">Similar to a Psycho Blast except this orb is invisible to those not under Psion’s Control. Should the player get too close, the orb pulses greater, making the player feel it. Make any contact or hit it, it explodes. It also can only stay for 10 to 30 seconds and afterwards, just explodes anyway.

<p class="MsoNormal">[Ability] Teleport:

<p class="MsoNormal">Psion concentrates and afterwards it disappears. An image of it appears at the area it wants to teleport. When the image has fully appeared, Psion appears there.

<p class="MsoNormal">Upon disappearing and re-appear, Psion creates an AoE that deals (100-210) damage and increases the cooldown of everyone’s abilities (E included) by 5 seconds. Being affected by one of them won’t make you get affected by the other.

<p class="MsoNormal">(can’t use this ability for 10 seconds after just performing it).

<p class="MsoNormal">[Ability] Psychokinesis:

<p class="MsoNormal">Psion targets someone and concentrates. Afterwards, it suppresses and levitates that player into the air using psychic energy for 10 seconds. Every second, he/she takes (10-31) damage. The player is unable to do anything. Psion however still needs to concentrate to keep that enemy up there and losing that concentration forces it to drop it.

<p class="MsoNormal">[Ability] Telekinesis:

<p class="MsoNormal">Psion targets someone and concentrates. Afterwards, it unleashes psychic force on that player to deal (50-110) damage, (some) stun, and knocks the enemy away from him. This doesn’t cancel them from performing any moves however.

<p class="MsoNormal">[Ability] Mind Crush:

<p class="MsoNormal">Psion targets someone and concentrates. Afterwards, it shatters that player’s mind with psychic power, dealing (50-110) unblockable damage. It’s gives (100) stun too.

<p class="MsoNormal">[Ability] Illusion:

<p class="MsoNormal">After some channeling, Psion creates many identical illusions of him (albeit smaller) and disguises himself as one too. 1 measly hit is all it takes to make them disappear or reveal the true Psion. Even if the true Psion is revealed, the others still stay around (until they get hit of course). Despite being illusions, they can still do whatever Psion can abeit a lot weaker as the damage, stun, and effects (along with durations) are halved.

<p class="MsoNormal">(Can’t perform Illusion while as in illusion and illusions can’t perform Illusion) <ac_metadata title="Boss Concept: Psion"> </ac_metadata>