Board Thread:Suggestions/@comment-108.3.175.151-20161128235238

 Main Role: Mage Class: (Shard)  

Criticize me plz. And forgive me for any spelling errors.



Subclass: Fighter

Weapon Name: Shadow Mirror



Description: A demon who uses a mirror able to bridge the gap between the mortal world, and the shadow world. Shard is best at dancing around and confusing his opponets, and stiking then. If Shard is unable to surpris his opponents, he could be easily dealt with, as his attacks could be predicted.



Posture: When uneqquiped, the mirror is diagonal on his back. When idol, he holds it with the bottom left corner touching the ground, and the mirror leaning diagonaly to the right, with his right hand on the bottom, and his left on the top. When running, he has a visible colored cube on his hand, with smaller cubes leading to the mirror, and he holds it as such on the right side.



Standard Attack Combo:  Shard attacks by swinging down and left, then down and right. He then uses his magic to shove it forward, before spinning around.





[PASSIVE](Broken Mirror) - The mirror starts complete, unshattered. Attacks to the front of Shard deal 60% damage. This last until the mirror is shattered, which happens after taking 200 frontal damage. When the mirror shatters, a pulse is sent out, which debuffs enemies by 10% for each stat.



[E] (Realm Jump) - Shard puts his mirror down, before jumping through it and coming out of the other side as a shadow. While in this form, he can only use the Z key. Which cost 0 mana and has a 12sec cooldown(in shadow form). Using the Z key with the mouse on an enemy causes the enemy to be lifted, and then the shadow marks the ground, before the enemy is pulled to the mark. pressing the E key causes this effect to be reversed. Shard has 1.5x mana regen and, after 5 seconds in this form, the mirror repairs. If the mirror is damaged in the duration of this, Shard is kicked out of his form.

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<p class="MsoNormal" style="font-weight:normal;font-size:16px;">[Z] (Critical Combo) - Shard leaps forward, slamming the mirror down, causing an AOE. If an enemy is in the AOE, Shard spins around with the mirror, slicing through the enemy, then jumps backward, throwing a shadow version of this mirror at them. If this entire combo hits, 60 stun is added to the stun bar.

<p class="MsoNormal" style="font-weight:normal;font-size:16px;">[X] (Shadow Barrage) - Shard puts the mirror infront of him. The mirror then fires many shadow orbs which start out small, before becoming bigger. The smaller ones blind opponents, while the bigger ones slow by 5%.

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<p class="MsoNormal" style="font-weight:normal;font-size:16px;">[C] (Mirror Trap) - Shard charges up, then dashes fowards, adding 50 stun to the enemies stun bar. He then constructs a octogon of mirrors, before dashing in and out of the mirrors, attacking the opponents trapped within. Each hit deals 75 damage, and debuffs defense by 10%. This last 10 seconds, with an attack occuring every .5 seconds.

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<p class="MsoNormal" style="font-weight:normal;font-size:16px;margin-bottom:0px!important;">[V] (Blind Assault) - Shard slams his mirror down, causing a huge AOE, which blinds opponents. Where the pulse dissipates, an invisble barrier is put up(if an enemy in the area touches the barrier, it will be shown as a tall, transparent wall. Shard then is teleported to a random location in the area, and becomes protected by shadow vines. He is then sent into shadow form, except this time with two daggers. The daggers deal 150 true damage a hit. <ac_metadata title="Class Suggestion: Shard"> </ac_metadata>