Board Thread:Suggestions/@comment-28906427-20161107185638/@comment-28892766-20161111213519

Flamechar33 wrote: Mattmatt001 wrote:

well now people are just going to ignore the opposite element class of that map just to not get affected by that debuff even if its just a small amount, me no likey also i think that 1.5 heal regen rate will be 2 op for very tanky classes and high damaging classes. i'd just stick with the stronger element does more damage to the element weak to them and the weaker element takes more damage to the element stronger than them and map element buff is something small around .05 or .1 I've changed health regen to 1.1 and should I just decrease the buff/debuff for the element stronger/weaker than the map? nah, its fine

just the map bonus was good enough