Board Thread:Suggestions/@comment-25838314-20150809153743

Role: Support

Subrole: Mage

Description:

This isn't your usual medieval bard, This is a bard that supports his allies through the power of his songs, Unfortunately, Without allies, He is weak.

Weapon: Bard's Sitar

Idle Animation: Bard holds his sitar as if he were about to play a song.

Running Animation: Bard holds his sitar like idle animation, Except he has a running animation which i have no idea how to explain.

Attack Combo: Bard shoots his enemy with a music blast and then shoots them with Lightning.

Defense - 0.8

Damage - 0.9

Speed - 1.2

[Passive] Song of The Adventurer

Everytime Bard plays a song, He is healed for 2% of his hp, 5% if allies are nearby, This passive has a 6 second cooldown. Max Songs until cooldown: 2(Then after 2 songs it goes on cooldown). Nearby Allies defense is boosted by 0.3 while near Bard. All of his songs as well benefit him.

[E] Song of the Healer

Bard Heals up to 5 nearby allies, consumes 10 mana as well, Cooldown: 3 seconds. Area of Effect: 50 studs.

[Z] Song of The Cheetah

Bard plays a song, Boosting nearby Allies' speed by 0.3 for 8 seconds, Reduces nearby enemies' speed by 0.3, And deals low damage to nearby enemies.

Mana Cost: 15. Cooldown: 14 seconds. Area of Effect: 30 studs.

[X] Song of The Berserker

Bard plays a song, Boosting allies damage by 0.3 for 6 seconds, Damages all nearby enemies based on how many allies are boosted (Max: Up to the damage of 5. 1 = 1x. 2 = 1.3x, 3 = 1.5x, 4 = 1.7x. 5 = 2.3x, Deals less damage if less mana is consumed)

Mana cost: 30-60. Cooldown: 30 seconds. Area of Effect to Allies: 30 studs. Area of Effect to Enemies: 15 studs.

[C] Song of The Stormbringer

Bard plays a song, Making the area around him heal allies hp by 5 every 3 seconds. Area of effect lasts 13 seconds. Area of Effect: 30 studs.

Mana Cost: 35. Cooldown: 32 seconds.

[V] Song of The Gods

Bard plays a song, Boosting allies' stats by 0.5 for 10 seconds. Gives them temporarily Invulnarability for 4 seconds. Also reduces enemies' stats by 0.2 for 10 seconds. 