Board Thread:Suggestions/@comment-27191468-20161214064346/@comment-27191468-20161214113922

RBlitzwolfer wrote: TheUnfinishedTitle wrote: Posture- Explain more on the Equipped please.
 * Idle- His Sais will be inexistent and not on his person.
 * Equipping- He will throw his arms into an X-like formation and draw out the Helforge weapons out of a separate reality.
 * Equipped- He will look like Abyss and Nether combined. But with a bit more angle on his right hand.
 * Equipping- He will throw his Sais backwards and they will fade out of existence.

Because I don't know what you mean by "Abyss and Nether combined." With his posture I will have pictures ready. TheUnfinishedTitle wrote: E- Dimension-K: Lucifer will slam his Sais on the ground and then pass through a dimensional portal of which he depletes all his mana and if used with the passive he wont get a speed boost and extend through our observable universe but will instead shape light in matter, giving him 15% additional defense. Where does he go? Can he move around or does he go to the mouse location or etc.? Because if he goes through a dimensional portal, that means he's gonna go out somewhere. oooooo spooky.

Also how long does the 15% additonal defense lasts? he goes nowhere. He just passes a portal through his body. And the 15% lasts for 10 seconds. TheUnfinishedTitle wrote: Z- Verticology: Lucifer will throw his Sais in a cone shaped area and will then teleport to them one by one every 2 seconds. If his passive is active the move will instead allow him to teleport a short 20 stud distance. (Mana- 15, Cooldown- 20) Does the Sais deal damage? If yes, how much? nah fam What do you mean by cone-shaped area? Is it he creates a cone-shaped area, or throws his Sais in a cone-shaped format? If it's throwing them in a cone-shaped format, then w hat is the Sais' maximum range they can travel before despawning? If it hits an obstacle (part of the map), what will the Sai do? by cone shaped area I mean he throws each Said forward at an angle of each other. So when placed down they form a cone relative to the player. Why is the cooldown so long? So then he isn't able to spam his moves as quickly to get his passive activated Many times.