Board Thread:Suggestions/@comment-28829368-20160917062553

aka bootleg grand but rusher

Role: Rusher

Subrole: Fighter

Weapon Name: Excalibur

Description: A fast mercenary that obliterates anyone who stands in their way. Blur uses a gauntlet with a sword and a hover board to rush around destroying anyone in their sights. Due to it being fast, it would have low defense and lose mana pretty quick. So be careful to not get hit a lot or face consequences.

Appearance: Blur has a gauntlet on his right hand with his sword on his hip when spawning and in Rusher mode. Has 1.5 walkspeed, .75 defense and .8 damage in Rusher mode. 1.3 walkspeed, .9 defense and 1 damage in Fighter mode. Will leave blue dash trails while moving or doing skills.

Click Combo: Blur does a simple punch with his right hand. Then his left hand the second click. Then a kick on the third click. And then does a kick upwards. [Fighter Mode]: Blur swings his sword to the right, then to the left, and then a poke, and then Blur spins his sword.

Passive (Turbo Fighter): All of Blur's skills will have no cooldowns. But in sacrifice, Blur will have no walkspeed buffs and skills cost a lot of mana.

[E] Mode Switch: Blur switches between using his sword or fighting with his guantlet.

(35 mana) [Z] Homing Attack: Blur jumps in the air and proceeds to lock on to the nearest target and dash towards them.

(25 mana) [X] Dash: Blur will prepare to jump and dash to the mouse very swiftly. Depending on how long you hold it, Blur will go very far.

(50 mana) [C] Chaos Control: Blur pulls out a random colored gem and proceeds to teleport 50 studs where the mouse is pointing. Where Blur was before should have created a space that debuffs players walkspeed in that space.

(70 mana) [V] TRUE SPEED: Blur pulls out a random colored gem and holds it in the air and proceeds to be absorbed into Blur and 1 mana will drain every second when Blur is in the form. Then, Blur will have 2 walkspeed, 1 defense, and 1 attack no matter which mode. Blur will also glow yellow and leave yellow trails. Blue glides instead of running. If anyone is in a radius of 5 studs from Blur, they will get defense debuffs. Once the mana is drained, Blur will return into his normal form with a speed debuff. 