Board Thread:Suggestions/@comment-26394804-20150718050849

https://docs.google.com/document/d/1n8MAExeINSom_t5eo-fD6JOP1QQ4EqTWLhF00ufwqsg/edit?login=1&pli=1&overridemobile=true

Class name: Summoner.

Role: Tank.

Sub role: Hexer

DESCRIPTION:  A flame-based mage who has the ability to summon a beast to fight by its side. The summoner has huge AOE moves, but are quite slow when compared to other classes moves. Without any Mana, the summoner has no choice but to fall back.

Passive: Summoner has two bars: The summoner bar and the Mana bar. Your mana recharges much slower when your Summon is deployed and can only regen faster if your summon is defeated. Summoners bar cannot charge up while summon is deployed.

E: Use when your summon bar reaches 100. It grants the ability to spawn your Beast, costing your entire Summon bar. Your beast grants 4 new moves.

Z: Blaze Tornado: A firey tornado that randomly goes around the map. Enemies who go into contact with it will receive a burn status effect and will take (value) damage per second (cannot be stacked up). The firey tornado is (value) studs big. While summoned, you charge at the enemy instead with your beast, staggering them. On miss, you will be knocked off of your summoner and will be staggered for a time being. Consumes (Value) mana. Cooldown is (Value) seconds.

X: Firey concentration: Sends a big wave of fire dealing (value) damage and taking (value) damage for (value) seconds. While summoned, your beast fires a ball of fire, doing (value) damage at range. the closer you are, the least effective the move is. Consumes (Value) mana. Cooldown is (value) seconds.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:22.0151088237762px;font-family:Arial;color:rgb(0,0,0);">C: Bound Sword: Replacing your flail, you gain a magic sword that does higher damage. While summoned, your beast smacks nearby targets with his tail, doing (value) afterburn damage. Cooldown is (value) seconds. Cost is (value) mana

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:22.0151088237762px;font-family:Arial;color:rgb(0,0,0);">V: Rage mode: Can only be used with summon. The beast roars, his eyes now glowing red, making his click combo attack faster, and walkspeed higher. Last for (value) seconds. Cooldown is (value) seconds.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:22.0151088237762px;font-family:Arial;color:rgb(0,0,0);">Notes:

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:22.0151088237762px;font-family:Arial;color:rgb(0,0,0);">Summoner starting items is a book and Flail.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:22.0151088237762px;font-family:Arial;color:rgb(0,0,0);">When beast is summoned, Flail is moved to the beasts tail.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:22.0151088237762px;font-family:Arial;color:rgb(0,0,0);">Beast cannot Regain health, but can be healed by supportive classes.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:22.0151088237762px;font-family:Arial;color:rgb(0,0,0);">Beast is a slow attacker, meaning it can be possible to jump out of his attacks. He also has a strong knockback, so he can keep enemies at bay.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:22.0151088237762px;font-family:Arial;color:rgb(0,0,0);">Without riding the beast, he will (possibly) attack the nearest target.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:22.0151088237762px;font-family:Arial;color:rgb(0,0,0);">CONCEPT ART (WILL PROBABLY NOT BE THE FINAL PIECE)

<span style="font-size:22.0151088237762px;font-family:Arial;color:rgb(0,0,0);"> <ac_metadata title="Summoner idea/Class suggestion."> </ac_metadata>