Board Thread:Suggestions/@comment-26960607-20160628110530

Class Name: Relica

Role: Fighter

Subrole: Hexer

Weapon: Arthur’s Trophy (Yes, his Excalibur Sword)

Description: Relica is not really a Fighter but on the Battlefield, she makes use of “Emblem Tokens” which she always gets from the people who harm her (and also the ones she harms herself). She uses this in her Attacks and the Symbols shown on those Coins are from those Enemies. If she could remember to use these Attacks on them, the results will be terrible on them. Relica is Super Effective if she knows what she’s doing with those Coins. Relica will do extremely great if she holds dear to the Symbols of her Coins. If she wastes them improperly, she could be devastated herself.

(GUI) Emblem Token Slots: 5 Boxes next to the Mana Bar.

(Passive) Keepsake Tokens: Relica gains a “Emblem Token” depicting the Symbol of the Class (You know, those Hexagon Pics?) who she hit or got hit by. She can only see 5 at a time however even though she can only keep 10 at a time. Emblem Tokens of the ones who have died will still be with her. Whenever she uses any of those Tokens, she always begins with the Coin on the very top. If Relica doesn’t have any Coins left for her Abilities to use, she’ll just use an empty one. After she uses an Emblem Token for her Abilities, those Coins disappear and will no longer be in the Slots.

(E) Vestige Slip: Relica throws an Emblem Token at where the cursor is pointing at (the Coin is big enough to see but isn’t oversized). The Coin deals good damage. If the enemy hit by the Coin had it’s Symbol imprinted on that coin, Relica steals 7 Health from that enemy (this ability can drain their health). (Consumes 5 Mana)

(Z) Provoked Remembrances: Relica stabs her sword forward with 1 Hand and 2 Emblem Tokens fly out of that stab. This stab penetrates through shields and lowers Enemies’ Defense by .2 for 5 Seconds. If the Enemy hit had one of it’s Symbols in one of the 2 Coins that flew out, they also lose 25 Mana. (Consumes 10 mana. 10 Second Cooldown)

(X) Elicit Barrier: Relica takes out 4 Emblem Tokens which’ll spin around her for 5 seconds. Enemies hit by the spinning coins will take damage from multiple hits and this ability has a big stun rate because of that. During those 5 Seconds, Relica takes 10% Less Damage from attack. If the Coins had the Symbols of the enemies hit, 15% of the Damage they’ll give to her while the Barrier is on will return also be given to them as well (that 15% of Damage will still be taken by her by the way. It doesn’t make her invincible from it). Whenever the enemies get hit with the Coin that has their Symbol on them, it gives them even more stun but it’s only their Specific Coins. (Consumes 20 Mana. 15 Second Cooldown)

(C) Retrospect Retrace: Relica takes out one of her Emblem Tokens and flips it and has it fall on the floor. It then enlarges, making it huge enough for Relica to step on then it moves back to the area Relica was 5 seconds ago. Enemies in the way of Relica retracing her steps will take damage as well as gaining a .2 Attack Debuff for 5 Seconds. If an enemy hit by the Retrace has it’s Symbol placed on the coin, they’ll also have a .2 Speed Debuff to go with that Attack Debuff. The Coin Platform reverts back to its normal size for Relica to flip one more time before it disappears. (Consumes 20 mana. 17.5 Second Cooldown)

(V) Memory Wipeout: This Ability makes use of all the Emblem Tokens currently in seen in the slots (which are 5). Relica makes it rain Emblem Tokens of all the 5 Coins currently using up the Slots around herself for 7.5 Seconds. This deals multiple small hits (0-2. Very randomized). If the enemies hit by this Rain had a Symbol on one of those Coins, they will never take 0 Damage from this. (Consumes 50 Mana. 52.5 Second Cooldown)  