Board Thread:Suggestions/@comment-27810948-20160307152147

Starting stats:

0.9 damage

0.9 defence

0.9 speed

Role: Fighter

Sub Role: Support

Weapon: Scanner: Scanner looks like a small handheld tablet with a tube at the top.

Increm gets its name because its main priority is to buff itself and its allies. Increm starts smaller than other players (Lets just say a normal players hight is 1) At 0.9 size. Increm relieze greatly on its abilities in order to dish out and take damage. Increms mana bar is replaced with rads. When its rads get too high, increm is forced to preform a special in order to maintain ballance, or will lose health and stats.

CC: Increm punches with his right fist, then his left, then flips into the air and lands on the ground. The more buffs increm gets with the final combo, he will create an AOE when he lands.

E: Roar: Increm lets out a tremendous roar, anyone caught in the range is staggered and gives increm 20 rads. Does not do damage

Z: Search: Increm scuffles on the ground in search of something. This move can be charged and rewards the player with more stat buffs for charging. When the move is released, increm puts whatever he found in his mouth, giving him 1.1 to 1.3 damage, and 1.1 to 1.2 defence. If this is preformed on a stunned enemy or ally, increm takes that players buffs and debuffs and adds them to his normal Search buffs. Increm also gains size, and is now 1.1 size compared to other players.

X: Rich Field: If Increm press X once, increm prepares a stance. If X is pressed again, increm cuts himself and lets his health drain, making a rich field around him. He loses 10 health per second, and that can stack to 30 damage. The more damage he takes, the richer the field gets. When clicking on another person in range, increm slashes that person with his Scanner, and lets them take 30 damage, making another rich field where that person stands. When pressing Z on the rich field, increm searches very quickly and gains up to 1.4 damage and 1.4 defence. If an enemy gets stunned in the field, they will stay stunned until the field disapates. Increm gains 1.4 in size, and is now much bigger than other players.

C: Grab: Increm can only preform this move if he has more than 1.1 size. Increm grabs other players, and can click, which makes increm throw that player, or can press the e button to make increm stun that player. When holding an ally, Increm protects that player and that player cannot be damaged. Allies can still preform moves while increm is carrying them, making it a good team class. If increm is 1.4 in size, then increm can carry up to 3 players.

V: Increm charges all of its rads and buffs into a metamorphic ball, and launches it at the mouse. If it hits an enemy, that enemy instantly gets stunned and its stats continuosly change. If it hits an ally, that ally gains size and buffs that increm had. 