Board Thread:Suggestions/@comment-98.169.177.45-20150814223948

Name - Malware

Main Class - Hexer

Sub-Class - Mage

Weapon: Advanced Keyboard - A keyboard, simplified to be small and shaped as a normal calculator, which has advanced cybernetics and mechanisims. The keyboard will be slightly transparent, similar to a hologram.

[Defense]: 1

[Damage]: 1

[Walkspeed]: 0.9

Description - An expierenced hacker with a modified and advanced hologram keyboard. Malware is a class that can use cybernetics to wither, or even break, down the toughest of armors, becoming the weakness of most tank with great crowd control. However, Malware lacks physical damage and relies on wearing down enemies' armor in order to deal moderate damage.

Posture - The Advanced Keyboard will be on Malware's hand once spawned in (since its small and shaped to be a calculator). Once equipping, Malware will look down on the Advanced Keyboard and it will start to glow slightly, meaning the Advanced Keyboard has activated. Malware will remain in this position, even when Malware is walking or activating most abilities.

Standard Attack Combo - Instead of Malware swinging the Advanced Keyboard, Malware designed the Advanced Keyboard to create visible slashes instead of swinging the weapon around. First, a slash will appear, going diagonally down to the left. Next, another slash will appear, going diagonally down to the right. Then, another slash will appear, going horzionally to the right. Finally, the final slash will appear, going vertically down. Enemies who are hit with this final slash will have an 'electric effect' and the enemy will recieve a 0.05 defense debuff.

[New Bar]: Block - As usual, this will be used for a shield ability for Malware, called Cybernetic Protection. Unlike most block bars, this will regenerate more slower, but it'll consume block more slowly.

Passive: Computer Charge - Since Malware's abilities need a lot of mana, Malware's mana regeneration doubles. However, Malware must have 100 mana before using an ability.

[E] Cybernetic Protection - When activating, a ring will slowly appear in front of Malware. After 1.5 seconds, a cybernetic shield will appear in front of Malware, blocking any attacks in front of Malware, but still vulnerable from the sides and back. Any physical attacks will not stagger the enemy. When an attack has been blocked, the block bar will drain to 0. 100 Block is needed to activate this ability.

[Z] DDoS - An orb will slowly appear in front of Malware. After one second, the orb will fully appear and Malware will push the orb forward. If an enemy is hit by this orb, it will deal normal AOE damage and decrease the enemy's (only the player who has been hit) by 0.1 defense for 6.5 seconds. If the orb reaches its range, it'll dissolve, quickly sucking in nearby enemies. (Consumes 50 mana, 14.5 second cooldown, 1 second charge.)

[X] Trojan Virus - When this ability is activated, a field will appear around Malware, increasing Malware's speed by 0.1. Then, an unknown force will start to suck in enemies slowly. After 2.5 seconds, the field explodes, knocking back enemies and dealing moderate damage. If an enemy with more than 1 defense is hit with this ability, Malware will siphon their defensive buffs (with exceptions) for 8 seconds. (Consumes 60 mana, 19.5 second cooldown, 2.5 second charge.)

[C] Client Crash - Once the ability has been activated, a black ring will slowly appear around Malware. After 2.5 seconds, Malware will become immobile and make the black ring become a shockwave, and then will become immobile. Enemies hit by the shockwave will become immobile for 1.75 seconds, making them lose 0.2 defense for 11 seconds. (Consumes 70 mana, 22 second cooldown, 2.5 second charge.)

[V] Computer Error - Malware will become immobile, typing a code on the Advanced Keyboard. After 3 seconds, an explosion will appear around Malware, and Malware will become mobile once more. Enemies hit by this explosion will recieve high stun, high knockback, and will have all defensive buffs removed. (Consumes 100 mana, 40 second cooldown, 3 second charge.)

 