Board Thread:Suggestions/@comment-27450786-20160102121659

The Shaman is gifted with the ability to communicate with spirits and to use those spirits to strengthen themselves and allies. Shaman is good at supporting single allies and themselves, becoming two mini-juggernauts. However Shaman's abilities lack damage and it isn't good at sustaining a large ammount of team members unlike other support classes.

Role - Support

Subrole - Fighter

Weapon name - Cochehua

Stats - damage 1, defence 1, speed 0.9

Click combo - Shaman first swings their staff to the left then downwards, followed by swinging it back upwards again. Finally Shaman thrusts out their arm and a malevolent spirit is summoned. This spirit travels forwards and will seek the nearest target within a 30x40 stud area in front on the Shaman, upon hitting the target it fades away.

Passive - Vision quest - Shaman can see the living world and the spirit world. This allows shaman to come into contact with spirits, which allows them to damage Spectre's phantom form.

E - Benevolent blessing - Energy forms in Shaman's hand and they mark a player from anywhere on the map. For 3 seconds the marked player will be surrounded by ghostly spheres that will eventually disappear. These spheres allow Shaman to be sure whever they have marked the chosen player or not, they have no bonus effects. Cost - 25 mana, Cooldown - 25 seconds (lasts 20 seconds)

Z - Wolf's spirit - Shaman raises Cochehua and a pillar of ghostly energy hits the staff and a small wave forms around shaman that deals low damage. This ability summons a wolf spirit above Shaman and their marked ally, giving them both a damage buff of 0.4. Shaman can also sacrifice the buff by pressing Z again while the wolf spirit is active, this will heal them and their ally by 6-8 health. Cost - 25 mana, Cooldown - 25 seconds (lasts 20 seconds)

X - Bear's spirit - Shaman raises Cochehua and the same pillar of energy and wave are conjured just like Wolf's spirit. A bear spirit is summoned above Shaman and any marked ally, giving them a defence buff of 0.4. Again shaman can sacrifice the buff by pressing X, this will heal them and their ally by 6-8 health. Cost - 25 mana, Cooldown - 25 seconds (lasts 20 seconds)

C - Eagle's spirit - Shaman does the same with Cochehua as with Wolf's spirit and Bear's spirit. This time the spirit of an eagle will be summoned above Shaman and their marked ally. The spirit grants a speed buff of 0.4 for Shaman and their ally. Pressing C while the eagle spirit is summoned will get rid of the speed buff but will heal Shaman and their ally by 6-8 health. Cost - 25 mana, Cooldown - 25 seconds (lasts 20 seconds)

V - Phantasmal gate - Shaman slams Cochehua into the ground whilst kneeling. A portal is opened up behind Shaman and ghostly mist begins to burst out. This mist deals low but consistent damage. Additionaly, this portal will unleash lost spirits that blindly travel forward and damage anything in the way. Each time an enemy is hit by a spirit their speed will be debuffed by 0.1 (stacks up to 0.3). The portal lasts for 5 seconds. Cost - 50 mana, Cooldown - 55 seconds

Weapon colours - The only part of Cochehua that can be coloured is the glowing energy within the skull on the staff, It is normally white in colour. This will also change the colour of energy left behind from swinging Cochehua, the malevolent spirit in the click combo and the energy and spheres created when using E.



I hope you liked this class suggestion and feel free to tell me how I can improve. Sorry if the abilities got kind of repetitive I just liked the idea of a Shaman that can summon different spirit animals. :3 