Board Thread:Off-Topic/@comment-27024382-20151031162020/@comment-27026273-20151101105450

Idek if this would be in Renegade styles but w/e

Thanatos - Spectre will now focus upon physical form as well as rely on more of its subrole class, Rusher. Spectre's moves will be based upon catching players and executing them quickly before they have any chances to flee.

(+) Spectre's 4th combo will now reduce damage by 0.05, as well as being able to move freely upon release of the Phantom. Spectre's default combo's damage is also increased.

(+/-) Ghastly Grip's range is now increased, and will have the opponent being pulled lose 0.02 walkspeed on every damage it inflicts. However Spectre will exchange the increased range and debuff by having the damage severly lowered as well as have mana cost and cooldown increase if missed.

(+/-) Omnious Matter is renamed to Omnious Hole, which now pulls players within the center as well as have a defence debuff increase towards the opponent and will also give an additional defence buff to spectre, but will not damage them in the first hit and the duration is shortened with the attack buff going to 0.1 for the defence buff.

(+) Spiritual Orb now circles around Spectre horizontally rather than in any direction, as well as decrease walkspeed as well.

(+/-) Spiritual Orb will now be able to be spammed to 6 orbs, but will increase cooldown and mana in the next time Spectre uses the skill.

(-) Spiritual Orb's knockback is decreased heavily.

(+/-) Phantom Mark will be renamed to Phantasm's Grim. This will make Spectre have to aim for the target to teleport to. Upon choosing Spectre will instead of causing the orbs to explode, Spectre will expand the range of the circle and then release beams of spiritual matter, which will go inwards into the center of Spectre. This will also increase the defence decrease upon opponents. However, Phantasm's Grim's damage is decreased.

(-) Phantom Mode will now consume more mana

(-) All of Spectre's skill will have a slight increase of mana

(+/-) Spectre will gain more damage if hit by other Phantoms, however will be able to decrease their defence in Phantom Mode

(+) Spectre in physical form will now be able to ignore defence upon physical form, but will only be liable if Spectre hits them with the tip of the Ghostwalker