Board Thread:Suggestions/@comment-27315331-20151129215522

Tank Class: Judgement

Subclass: Fighter

Weapon Name: Valor

Description: Judgement is a hardened sentinel with enough confidence in his strength to discard all weapons, and instead take only a tower shield with him into battle. Attacks against him are known to have unremarkable results, as many of them fail to pass through Valor. His raw power is unmatched, but he lacks the mobility needed to escape problematic situations, and if approached by a skilled fighter when his mana is low, Judgement can be taken down rather quickly.

Posture: Judgement starts with Valor on his back, the edges parallel to his torso. When equipping, Judgement stomps on the ground once, Valor falling off and to the side. Judgement then steps back and picks up the shield. When idle, Judgement holds Valor down to his side with his left arm. When running, Judgement raises the shield in front of him, holding it steady as he moves. When unequipping, he swings the shield back to its original position.

Valor has a fist engraved into its face. Valor's color is determined by Color 1; the fist's color is determined by Color 2.

Standard Attack Combo: Judgement first steps forward, swinging the shield outward. He then throws a right jab, followed by a duck and an uppercut, and ends with him slamming Valor on the ground, creating a small AoE. Each of these attacks has moderate knockback. This combo is very slow.

[PASSIVE] Immovable Object - Judgement starts with normal damage, 1.6 defense, and 0.5 speed. Judgement is hardly affected by knockback.

[E] Rage - Judgement holds his arms out and shouts to the sky, increasing his attack speed, but decreasing his defense by .5, as well as halting his mana generation. Pressing E again calms him, returning him to his normal state.

[Z] Shockwave - Judgement claps once, creating a blast that deals high knockback, moderate stun, and moderate damage. This skill takes 15 mana, and has a 6 second cooldown.

[X] Guard Break - Judgement throws a powerful kick, dealing high stun. If the enemy is blocking, then they are staggered. This skill takes 25 mana, and has an 8 second cooldown.

[C] Unbroken - Judgement raises Valor and drops it back down, crouching behind the shield. Movement is reduced to 0, but all attacks are blocked for 2 seconds. Guard Break has no effect on the block from this skill. At the end of 2 seconds, Judgement strikes whoever is in front of him with his shoulder, staggering and dealing moderate damage. This skill takes 40 mana, and has a 12 second cooldown.

[V] Unstoppable Force - Judgement raises Valor above his head and drops it to his side, causing a small AoE that deals little stun. He then crouches, letting his power build. Atfer a second, he throws Valor forward, dealing high damage and instantly stunning anyone hit by the shield, and causing a second, larger AoE where the shield lands that deals moderate stun. This skill takes 50 mana, and has a 35 second cooldown. 