Board Thread:Suggestions/@comment-27026273-20150929053503

"I'm so hungry for souls....."

Hexer Class: Nebular

Subclass: Tank

Weapon Name: Mortem Wing

Description: "Imprisioned in the underworld, the Nebular is known as the darkest being, devouring weaker creatures in the world. Now he has escaped and seeks for more creatures to feed off." Nebular is an ancient being that feeds off other creatures to gain power, speed and [Fear]. Nebular is an expert crowd control class, however the Nebular can only do crowd control, so when one on one, the Nebular is slim to none from winning.

Strife Starting Stats (SSS): As a Nebular, his defense is high but will sacrifice attack and walkspeed to do so.

Attack: 0.8

Defense: 1.5

Walkspeed: 0.7

Posture: The Nebular when unequipped will have small sprout wings on its back and then large wings with the range that go to the side of his arms will come out, the wings will have blood red spikes at the end of the wings. When Idle, the wings will move back and forth with nebular have a carefree pose of the default pose. When walking it will use its wings to manuever, as it does not want to waste so much energy when it comes to feeding.

Standard Attack Combo: The Nebular will first off swing his left wing spike to the opponents torso, then the right, following up with a double jab with a finale underworld hand jab upwards from the ground. The hand will do consecutive hits and will lower defense by 0.15 non permanent.

[New Bar] Fear: Fear is a bar that fills up when the hand from the standard combo hits a player or when it uses any skill that requires the underworld aidence. The Fear Bar is used to determine on how much each stat will increase when stealing from a dead player '''[Example 100% Fear + Dead player = 0.15 + 1.0 Attack/Defense or Walkspeed]. The standard combo hand will give 1%''' Fear while skill will give a certain amount. The Fear Bar will reset to 0 when the player is dead. This bar when pressed with [E] can affect to up to 2 players at max.

[Passive] Endless Hunger: After 10 seconds, if the Nebular hasn't attacked or killed an opponent, it will lose 1 HP every 3 seconds as it needs to feed. If you kill someone with the 1 HP depletion, the Nebular will have a bonus increase of +0.6 to all stats. Stats double if the player was cursed.

[E] Feed off: Can only be done if the mouse is on the torso or legs. Nebular will cast underworld hands to grasp upon the player, then disappearing. Of course, the hands are still underneath them but they are not visible anymore. The hands will decrease Walkspeed and Defense by 0.2. If the player dies, half of their stats will be regenerated to the Nebular and its HP will recover by 10. Can be done to 2 opponents.

[Z] Devoured: Nebular will cast another hand to the players that have the "Feed off" debuff, same animation of the standard attack combo 4, except the hand will hold an orb that will flash 3 times, decreasing defense and walkspeed again by 0.15. Can only be done if 1 or 2 players have Feed off. [Consumes 15 Mana/Cooldown 10 seconds/Receives 10% Fear]

[X] Bloodstain: Nebular will cast a red shadow underneath a player with "Feed off" debuff. Then it will make the Nebular teleport to the player after pressing [X] again with a minor blood explosion that give 25% stun increase and a decrease of attack and defense of 0.1 to the opponent and the Nebular stealing the decreasing stats. Blood explosion can only be hit once per player, max range is 20 meters and can only be affected if player has "Feed Off" and if the mouse is on that player. [Consumes 25 Mana/ Cooldown 13 seconds/Recieves 25% Fear]

[C] Deathwish: If the Nebular perishes, the Nebular will give a final scream, summoning 5 underworld creatures all with the stats the Nebular had, each will wield a sword, spear or a rare muramusa. Each weapon will do a fixed damage. [Sword = 1-5 Damage/Spear = 6-15 damage/Muramusa = 30-60 damage]. Sword has a 80% chance of summon, Spear a 15% chance of summon and Muramusa 5% chance of summon. Can only be done when Nebular dies and pressed before 3 seconds.[Consumes 0 Mana/Cooldown 0 seconds/Receives 0% Fear/Duration of summons 40 seconds]

[V] Gorge: Nebular will deplete his own health by 25%, then will increase his damage by 3.5, decrease its defense by 0.6 and unless a huge scream with 2 soundwaves which will decrease opponents defense by 0.5 and stun players. Then the nebular will unleash the underworld wormhole with the range of Mechanics [V] and summon 50-90 of the spikes that are on the tip of Nebulars wings, each spike decreases defense and walkspeed by '''0.05. Finally the Nebular finishes the attack with both of his wings turning into scythes, and jabbing them into the ground, absorbing 50% HP from players that are 10 meters away '''from the scythes. If the scythe hits a person then they will have 99% of their HP taken and have their Defense and Walkspeed lowered to 0.01. Will only work if there are 2 players with "Feed off" and has 100% Fear. [Consumes 75 MP/Cooldown 30 seconds/Depletes 100% Fear]

Pictures:

 