Board Thread:General Discussion/@comment-26781209-20180316144524/@comment-35189034-20180404024317

Long story short, Training was kekked because...
 * Users would consistently "camp" there for many matches, causing matches to become grossly unfair.
 * Users would abuse the whole "team switching" glitch that involved a user going into training during certain times and ending up on the more favorable team.
 * During Team Deathmatch most notably, when users died, they would enter training and stay there for the duration of the match, causing a 5v5 to turn into a 5v2.
 * Kactus Men being constantly used, spawned, and attacked took up an enormous chunk of energy in the scripts.

But yeah, I see what you're asking for. A separate server for training, however, would be really odd. For example...
 * It would be just an island of Strife classes and helpless Kactus Men to kill, nothing exciting.
 * If an exploiter joined and decided to wreak havoc, a staff member wouldn't be capable of reliably getting into the server.
 * If players got a server dedicated just for training, it would likely reduce players actually playing the game and divide them into groups split between FFA, Team modes, and Training.