Board Thread:Suggestions/@comment-28030183-20160331125342/@comment-27144615-20160403030603

Gerardsssss wrote: F0rtissimo wrote: wait

where's the actual weapon description...

wait

GUNDAM???? rq*

wait, if it's imaginary is it supposed to do something? like, do you mean transparent or something

Like I said earlier, E only changes skills/ abilities when the effect of the E is to change the moves; this just makes Minerva invulnerable for a short time. Also, the E is overpowered as you can just be invincible and you can still move

wait

sidewards 90 degrees? I know that means sideways but like

just put vertically or horizontally or diagonally. It doesn't have to be that exact since when you start to work with the devs, you can just tell them or model it to show how rotated the attack is. Also, why is there no damage on the normal combo

OK JUST NO, why would  a buff last for 20 seconds?!?!?!

plus, the damage buff is too overpowered

The defense buff is still quite unbalanced, but that one is fine for now; if the class stays like this, it'll get nerfed a bunch to be balanced. for example your buff would last 5 seconds.

So C can hit someone despite the distance between them? k

also you can just create this instead of a list to show damage

7 - 23

so

you can use V and E+X to get 2 damage. totally not broken; also half the buff lasts for 45 seconds

why is the E+V so overpowered; like, health regen? really?

also, the 5% chance to stun should be a 0.01% chance, as you get other buffs

.5 walkspeed. >_>

fix these things and this class would be good-er

At last you helped me thank you for asking to fix this suggestion...

Btw an admin class is based on gundam called "00Q gundam" Idk what class is called I think dynamence :l

Buffs will now lose for 10 seconds

And I lowered (E+V) yes, but I didnt mean to fix the gundam weapon XD