Board Thread:Suggestions/@comment-112.198.103.42-20151121100111/@comment-25135162-20151121203414

-Regrading the Neutral Glitch 98.169 stated during team fight,

we can disable the enter/leave traning place icon when intermission is 0:00, which prevents them to join during team sorting.

- Team Fight Team Noticing before round starts

It's a good idea.

With the Stop Join/Leave training I suggested.

And I is possible to notice all players the team list, giving them 10secs, or more as a dicussion phase for them.

Only if not someone in the team go yolo or intend to not be with the team or helping during team fight made this useless.

(uncontrollable problems)

-Support Classes Buff for ally-buff types

Not a required buff. Since it will also break the balance of all classes.

Also, the Buffs on Team Fight, Boss Fight that requires buffing game modes.

The Buff amount on those stated game mode will be buffed 2x than original buff.

-Character Enchantment

Probably can consider it.

But it's effect MUST not be able to make the user has very large differences compare to default.

Probably +0.01/ +0.005 is a considerable buffing on stats.

Which is not quite useful, more like making some minor buffs which helps a bit during the round.

- Team Dungeon Game Mode

It only applies only if it can cleared within the round time given by Boss Fight (6 or 5 mins)

-Elementalist

I saw it suggested before somewhere deep on the suggestion board, you might want to check out his suggestion.

For class suggestion purposes.

-Challenge Button for 1vs1 (hey, didn't see anybody said about this suggestion)

This suggestion was suggested before, was rejected due to

" Will break the original purpose of Strife! round system and Toxic players would keep challenge others to 1v1 because they are salty. "*


 * Correct me if I am wrong, because I saw someone replied to this suggestion before. Sentence may not be the original meaning of the person who said.

This is quite useless if you just want to 1v1 in the whole round without actually participating a selected round.

- More classes

They making it. Just, they making it, in a slower, way.

- More skills (or abilities?)

You mean more skills for a class?

If so,

It would make the 'styles' system wasted.

Also, I am not sure if they would abuse the power of selecting skills at it's advantage that doesn't even related to the concept of the class description.

More skills other than the EZXCV would be quite annoying and is hard to balance.

-Shop

Planned in it.

Btw Bio,

isn't Strife! is

Multiplayer Online Round-Based Arena? (MORBA)

Sounds legit :v