Board Thread:Suggestions/@comment-26960607-20160523142517

 Class Name: Eagle

 Role: Mage

 Subrole: Rusher



 Weapon: Hitman (Sniper Rifle) / Military Knife (Obviously a knife)



 Description: A former assassin and now a military soldier. His purpose in the military is to eliminate enemy threats (most likely the strong ones and the leader). He easily gets rid of enemies, either by stabbing them out of nowhere with a knife or sniping them using his sniper rifle. Either way, he gets the job done. Although he can easily kill people, his acts sometimes make him a main priority for people to get rid of. He isn’t meant for a vis-à-vis combat because that’ll easily get him destroyed.



 Stats: 2 attack. 0.5 defense. 1.5 speed.



 Attack Combo (Military Knife): Stabs (like you’d stab someone in the chest), left swing, right swing, stronger stab (I really don’t know how to say it but like a hammer or something… idk).



 (Passive) Foul Play: Sniping the Head, Backstabbing someone, or throwing a knife at the center of their chest deals Defense-Ignoring Damage.



 (E) Mode Switch: Eagle has 2 modes: Elimination & Sharpshooter. Sharpshooter has him make use of a Sniper Rifle but disables his basic attack while Elimination has him use a Knife.



<p class="MsoNormal" style="margin-bottom:0.0001pt;"> [Elimination Mode]

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<p class="MsoNormal" style="margin-bottom:0.0001pt;"> (Z) Knife Throw: Eagle just throws his knife. If it hits, Eagle gets another knife instantly. This deals the same amount of damage as a basic attack. If it misses, Eagle gets another knife after 10 seconds. This is considered as an attack. (Doesn’t consume mana. 5 second cooldown if it hit. 15 second cooldown if it misses)

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<p class="MsoNormal" style="margin-bottom:0.0001pt;"> (X) Research: Eagle does a bit of research for one enemy. You choose who it will be then he’ll do it. It takes 10 seconds to do. Getting hit stops the research. Doing this again will make you change the enemy you researched and you still do the same procedure. You can only do this on enemies you’ve seen. (Consumes 25 mana. 20 second cooldown)

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<p class="MsoNormal" style="margin-bottom:0.0001pt;"> (C) Camouflage: Eagle turns himself invisible using a device. He cannot be hit but using an attack or using Mode Switch will turn the invisibility off. (Consumes 1 Mana for every second you stay invisible. No cooldown)

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<p class="MsoNormal" style="margin-bottom:0.0001pt;"> (V) Blacklist: Eagle blacklists the enemy he researched. He ends up behind that enemy and kills him/her instantly but it depleted his mana and does it without invisibility. After killing that blacklisted enemy, he doesn’t escape. (Needs at least 50 mana. 120 second cooldown)

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<p class="MsoNormal" style="margin-bottom:0.0001pt;"> [Sharpshooter Mode]

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<p class="MsoNormal" style="margin-bottom:0.0001pt;"> (Z) Sniper Shot: Eagle aims his Sniper Rifle that has a scope. Press Z again to stop aiming. Click to shoot. Aiming for the head deals more damage. While aiming, he’s open to attack. (Consumes 10 mana. Reloading the Sniper Rifle takes 5 seconds)

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<p class="MsoNormal" style="margin-bottom:0.0001pt;"> (X) Target Lock-On: Eagle takes a more precise view of everyone in sight. They’re locked in sight which’ll help Sniper not miss. When Sniping, pointing at a scope at the enemy will lock you on that target but only on enemies in sight. (Consumes 25 mana. 45 second cooldown)

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<p class="MsoNormal" style="margin-bottom:0.0001pt;"> (C) Headshot Scope: Eagle takes a very focused look on everyone in sight. A red scope appears on their heads which’ll help Sniper easily shoot it. When sniping, pointing at a scope will lock you on it but only the ones in sight. (Consumes 37 mana. 75 second cooldown)

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<p class="MsoNormal" style="margin-bottom:0.0001pt;"> (V) Victimize: Eagle victimizes the enemy he researched but this only works if that enemy is in his view. He takes his Sniper Rifle and shoots him, killing him instantly. This depleted his mana however and will make him easily spotted (as a question mark appears above his head). (Needs at least 50 mana. 120 second cooldown) <ac_metadata title="Class Concept: Eagle"> </ac_metadata>