Board Thread:Suggestions/@comment-98.169.177.45-20160701100736/@comment-98.169.177.45-20160701214757

Gephiltacool wrote:

That passive is only meant for Tanks, got it? Only tanks have a 0.9 passive Atk stat. Remove pls.

Z isn't meant to have a long cooldown, but its not meant to use no mana either.

C should've just staggered instead of just making them not able to use an ultimate :/

V should generally consume 50 mana, but that's just a pattern. For a Hexer, this is a really bad ultimate because it doesn't lock enemies in place like Cursed Field or whatever. Hexers are supposed to be weak in comparison to an average class, but they get the upperhand by debuffing the enemy. I didn't want Glaive slashing all over the place and I really liked the idea of Glaive being hexer, so that's why the 0.9 damage debuff was made. Without that damage debuff, Glaive will be the new Proto.

Trooper has a 22 second cooldown. Frigost and Tempus has a 17 second cooldown on Z, which as also a bit high. Anubis's Z has 18 seconds. I kinda agree that it should have a mana consumption.

I try to make my abilities unique, and not like a copy of Swipe.

Kinda wanted to go with Nether and Cryo having 40 mana consumption. Plus, it's not that all OP, since it's similar to Nether's ultimate.