Board Thread:Suggestions/@comment-31484904-20170325203622

Hexer Class: Buzzo Sub Class: Tank Weapon Name: Burlap Back-Sack (A burlap bag that Buzzo has holds, slung over his shoulder. He also carries a small knife at his waist)

Buzzo is a thief and hoarder of weapons and small objects. He keeps these objects in his bag, where he can accsess them easily. Buzzo is a hexer based solely on temporarily debuffing enemies to permamently buff himself to a certain extent. Buzzo starts out weak, but as he steals more and more, he becomes stronger. Buzzo does poorly against classes that can burst him down without giving him a chance to react, or classes that fight at a very long distance.

Pros:

- Stacks, stacks, stacks, stacks

- Buffs dont go away for him

- Easily increased stats

- Lots of low level CC

Cons:

- Burst damage

- People with guns

- Stacks go away when hes damaged

- Buffs cap at a low amount

Posture: Unequipped: The burlap sack is on his back. Equipped: Buzzo suddenly grabs the opening of the sack, and adopts a widened stance. Walking: Buzzo leans forward as he walks.

Attack combo: Buzzo punches forwards, then punches again, then grabs his knife and cuts two times in quick succession. (100-130 damage)

[PASSIVE]: (Never-ending Hoard): Whenever Buzzo is buffed, the buff does not go away, and lasts forever. However, Buzzo has caps for buffs (145% Offense, 175% Defense, 120% Movement Speed). The closer Buzzo gets to the cap, the more his bag will inflate. When Buzzo reaches the cap, his bag sparkles. However, Buzzo loses part of his buffs whenever he is damaged, equal to 80% of the damage he takes. The buff chosen is at random (ie. Buzzo loses offense when he is hit, but when he is hit again he loses defense.). This is shown by a effect falling out of Buzzo's bag (Knives falling out when he loses offense, shields falling out when he loses defense, and boots falling out when he loses movement speed). Finally, Buzzo's caps are increased when he is chosen to be the Juggernaut (increased to 300%, 400%, and 145% respectively).

[E]: (Pilfer): Buzzo crouches down on one knee and looks around for as long as you hold the E button. When Buzzo is near a stunned opponent, and this ability is activated, Buzzo will instantly dash to that target and start stealing things from the target, as long as you hold E. This drains mana, but gives out random 5% increases in his stats every .7 seconds, and gives a 3% debuff to the opponent as well. This drains mana (Equal to a Spectre in Phantom Form) until you let go of E, the target gets up, or you run out of mana. It doesnt drain mana if Buzzo doesnt steal anything (ie. no targets around). If the opponent gets up, then Buzzo will instantly end the move.

[Z]: (Pick-pocket): Buzzo holds up his arm for .3 seconds before dashing forward, hand outstretched. If he connects with a target, Buzzo will suppress them as he goes behind the target and takes something. When Buzzo steals the item, he holds it up, showing what buff he gets and what debuff the enemy gets (ie. A short sword for offense, a brick for defense, and a pocket watch for speed). The buff is equal to 10% of the stat chosen, and the debuff is equal to 5% of the stat chosen. However, if Buzzo presses Z again as he holds up the item, he will smash the item onto the opponent, breaking it, putting the opponent Off-Balance, debuffing the opponent for 10% by the random stat, and dealing (140-200) damage. Buzzo does not get a buff from this. Costs 20 mana (15 for the second press of Z), and has a cooldown of 12 seconds.

[X]: (Mug): Buzzo raises his fist and hook-punches the opponent. This inflicts high stun to the opponent (65-80), and staggers the opponent if it doesnt stun. If it does stun, the stagger is completely removed. Mug deals little actual damage to the opponent (100-120). Costs 35 mana and has a cooldown of 16 seconds.

[C]: (Buyer's Remorse): Buzzo reaches into his bag and throws out a random item that deals high, item-based damage. Buzzo can throw out a throwing knife, a glass bottle, and a pillow. Each of these items have special properties. The knife ignores defense, the glass bottle staggers, and the pillow puts the opponent Off-Balance. They also have special throwing arcs. The knife flies in a straight line, the bottle is lobbed in a low arc, and the pillow rolls across the floor. Finally, each item has their own damage amounts. The knife deals the most damage, dealing 240 damage, with the bottle being second (dealing 190), and the pillow being the weakest, dealing 100 damage. Buzzo has a 1/3 chance to throw the bottle (making it the most common item), a 1/4 chance to throw a pillow, and a 1/6 cance to throw a knife. Buzzo also gains a 7% loss in a random stat whenever they throw an item. Buyer's Remorse has no cooldown (start of the match it takes 3 seconds to cool down), and costs 10 mana (So you can mash it, but it isnt encouraged).

[V]: (Cut-Your-Purse): Buzzo reaches for the knife at his waist, then after a .4 second delay, where he is slowed to 75% of his original movement speed, he slices all around him, creating multiple slashes that deal true damage (250 true), and temporarily slow the opponent by 15%. Buzzo gains an increase of 5% in all stats for each opponent he hits. Costs 45 mana and has a cooldown of 25 seconds.

(whew that was like I wrote a whole essay) 