Board Thread:Suggestions/@comment-27315331-20151129194845

Rusher Class: Arashi

Subclass: Hexer

Weapon Name: Aeris

Description: Arashi is a swift and skilled rogue that has immersed himself in the art of Aeromancy, thus allowing him to utilize the wind as he pleases. Armed with two daggers, he is capable of jumping in and out of battle with the help of his Pressure System skill, wearing his enemy's stats down in the process. Though Arashi has the speed to evade many of his enemy's attacks and can ruin the buffs granted to them with little to no effort required, his Galeforce ability drains his mana fairly quickly, and if debuffs are not already present, his own lack of damage and defense will often lead to a less than desirable outcome.

Posture: At the start of the match, Arashi has Aeris on his left hip, tilted so the handle is further forward than the rest of the dagger. When equipping, Arashi steps outward with his right leg, grabs Aeris, and slashes upward to his right side, creating the second dagger, which he then wields in his left hand. When idle, Arashi crouches slightly holding his left dagger by his left leg, close to his hip, while letting Aeris remain at his right side. He holds these daggers backwards. When running, he raises the left dagger up to his chin, pointing the blade forward, and flips Aeris around so that the blade is pointed upward while he swings his arm with the momentum of his strides. When unequipping, he returns Aeris to its starting position as he holds his left arm out to the side, waching the left dagger disappear.

Standard Attack Combo: Arashi swings Aeris downward to his left side, followed by a slash upward to his right from the left dagger. He then slashes both daggers outward across the area of his torso, and ends with three thrusts from both daggers, starting with Aeris and alternating between each stab. The three strikes do reduced damage, but lower the enemy's damage by .04 with each hit.

[PASSIVE] Rogue Mastery - Arashi starts with .8 damage, .8 defense, and 1.2 speed. Each hit landed by the standard combo, with the exception of the triple stab, decreases the combo's duration by a small amount for the entire life.

[E] Galeforce - Arashi drops his arms to his sides and looks upward, letting the wind lift him up. The ability lasts either until E is pressed again, until Hurricane Blade is used, or until all mana is drained. Mana is drained at a rate of 4/sec, plus 2 for every strike against him. For the duration of the ability, he is unable to unequip Aeris, the standard attack combo is replaced with quick, random slashes around him from the wind that reduce enemy damage by .08, as well as a damage and defense buff, plus a speed debuff, of .22, and added benefits to Arashi's skills.

[Z] Pressure System - Arashi dashes towards the nearest ally, or backwards if there are none, leaving a mass of energy in his original position that damages any enemy inside, alongside debuffing their damage by .05, for each second that they remain in the area. If he dashes backwards, he gains a .12 speed buff for 5 seconds; if not, his ally does. If Galeforce is in effect, the energy mass is around 1.5x larger, and the speed buff is doubled. This skill takes 10 mana and has a 3 second cooldown.

[X] Dagger Throw - Arashi throws his left dagger towards the location of the mouse, generating a new dagger upon activation of any skill, or starting the attack combo again. The dagger does reduced damage in exchange for a defence debuff of .15 each hit. The skill takes 15 mana and has a 7 second cooldown.

Dagger Barrage - If Galeforce is in effect, 5 daggers are created in random places around Arashi and shot towards the location of the mouse in rapid succession. A single one of these daggers' damage is reduced compared to that of one outside of Galeforce, and the defense debuff from each is reduced to .06.

[C] Swift Steel - Arashi slashes rapidly around him, each strike doing around a third of his normal damage, but debuffing enemy damage by .02 each hit. If Galeforce is in effect, no animation is played, but the slashes gain a small knockback and another .01 to the debuff. There are around 16 strikes in total, the skill lasting 1 second. This skill takes 20 mana and has an 8 second cooldown.

[V] Hurricane Blade - Arashi crouches lower for a second before lunging forward, stabbing whatever is in front of him with both daggers, as well as creating a large AoE that has moderate damage and high knockback, and staggers enemies caught inside. If Arashi hits a player with his daggers, they are staggered if not already, he jumps back, and dashes through them, slitting their throat with Aeris. The player takes a large amount of damage, their own damage is decreased by .5, and their defense is set to 0. Galeforce is cancelled if in effect. This skill takes 55 mana and has a 30 second cooldown. 