Board Thread:Suggestions/@comment-26960607-20161022123022

Message From Me:

The Suggestion was pretty neat to make but it's somewhat ludicrous and probably unneccessary cuz Sievert is planned to be removed. The reason why I say it's somewhat ludicrous is what I replaced with Big Wheel with. I should've picked something better to replace it with but oh well... It turned out to be pretty neat but I don't know if it'd be fitting for Strife.

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Class Name: Chagan

Role: Rusher

Subrole: Mage

Weapon: Trinity (Rollerskates. Like Gavlan's Wheel, the Color changes by the Level of Rads are)

Posture:

When unequipped, Chagan does the usual walking around.

When equipped, Chagan obviously Skates when walking around. In Glorious Mutation however, the Skates can move on their own without even gliding with your feet.

Attack Combo:

I got not ideas for it apparently (Idk... Would've gone for Kicks but I haven't had the Thought Train for the Attack Combo leave the station at all).

(E) Glorious Mutation: Same old same old. When active though, Chagan's Rollerskates turn neon.

(Z) Little Boy: Chagan jumps forward and performs a backflip at high speeds. The Energy released from the Trinity Rollerskates cause an explosion upon landing or hitting an enemy whichever happens.

(X) Fukushima Daiichi: Chagan glides forward 5 times with the skates with a lot of energy, covering up a considerable distance each time. The direction you go can be controlled but it can be somewhat tricky (like Abyss' Retribution. This move is somewhat similar to that Ability). If Chagan bumps into an enemy, he/she just collides with that enemy and doesn't go through that enemy.

(C) Roadrage: Chagan moves back slightly (about 1-3 Studs. Only takes about .25 Seconds. Very short) then slides forward. The Slide ruptures the floor Chagan is sliding over due to the rollerskates going at intense speed. Chagan can reach incredible distance with this but will stop if making contact with an enemy.

(V) Nuclear Winter: Chagan rapidly spins as the Rollerskates release coolant in all directions around it. It's super rapid and each hit lowers Speed. Chagan's Speed is unaffected while using this move (unlike Sievert's Nuclear Winter). Obviously because of the lack of coolant, Rad Generation is increased by a lot.

(EZ) Fat Man: Chagan causes the Rollerskates to boost forward using the Power of Nuclear Energy. Upon stopping (or colliding with an enemy), an explosion happens. Enemies hurt will get slowed by .3 for 15 Seconds (the usual debuff Fat Man gives you).

(EX) Chernobyl: Chagan's Rollerskates glow then he performs Flares (a Breakdance Move). The glow is what will basically hurt the enemies with multiple hits. Each hit lowers Defense by .01. Chagan can move around while performing this move but he can't move too far. This Move is a lot more powerful the longer held but also eats a lot of rads in the process if done so.

(EC) Drift: Chagan glides forward a bit then breaks (not in any of the conventional ways of Rollerskating but puts one of his/her feet forward, placing it in front of the person rather than behind). The Break causes sparks to fling in front of Chagan. Enemies unfortunate enough to get hit with these Sparks get their Attack lowered with each proc of damage (Similar Debuff to Rubber Burn). The only thing is, this move can only be held for 5 Seconds maximum.

(EV) Meltdown: Chagan uses the Mutation to absorb all of the remaining unconsumed rads through his/her hands. After absorbing it all, Chagan spins clockwise and performs a Roundhouse which releases all the rads in some kind of shockwave horrizonal slash beam. It's Range and Damage scaled with the amount of absorbed rads. The only difference is that this move is not multi-hit (like Meltdown). It gives 1 BIG & Powerful Blow instead. 