Board Thread:Suggestions/@comment-16135352-20160224010921/@comment-27857184-20160225010131

not really well balanced, I know the speed is needed for closing gaps but you could make the "rusher" skill a gap closer since 3 speed is way to fast and would make everyone be able to run away with ease. also 15 dmg per sec is a lot especially with the defense piercing. And with his "extreme weakness is close range his speed is so high he has no problems doing that. so this class needs a lot more thinking over but I really love the concept, I even tried doing something along those lines myself but my idea was trash anyway