Board Thread:General Discussion/@comment-34495693-20180303163518/@comment-27191468-20180304220719

Maracash73 wrote: Gunpower7311 wrote: Yes, but srsly. Imagine you just started the game. Someone tells you how to change classes. Then, when you click on it, a billion classes show up. We already have plenty of classes. Imagine how many classes there would be if we had twice, or maybe even thrice, the number of classes. It would be impossible or maybe very time consuming, to be expert at all of them. Also, have you realized how hard it would be to find a main? thats the one flaw of adding classes, it becomes overwhelming to new players once u reach that large number

pros: keeps things fresh, adds new things that could fit different playstyles, could spiritually buff/nerf other classes

cons: after 10 years the game could get overwhelming a way to keep the game fresh while not making the game overwhelming is instead making the overall experience better for the player. Fixing bugs, adding new features like skins or a currency system, and maybe even a menu screen would keep the game fresh, while not making it overwhelming. This would also maybe kick the game out of alpha sooner instead of simply adding more classes.