Board Thread:Suggestions/@comment-27191468-20151217232247/@comment-27408090-20151218101104

TheUnfinishedTitle wrote: Class name: PSI. Class role: Mage. Class Sub-role: Support. Weapon name: YoYo Bio: PSI is a very high fledged physic with the ability to harness the power of PSI, and even with this power, fighting classes that focus on rushy damage may just give PSI a stroke. Posture:

Unequipped- PSI will have his YoYo on his side Equipping- PSI will grab his YoYo backhanded and spin it by the string twice. Idle- PSI will have his hand grasping on the string of the YoYo, while the YoYo is constantly spinning Moving- PSI will have his YoYo spinning behind him doing a backwards "Walking the Dog"

Basic attacks: 1. PSI will swing his YoYo right to left 2. PSI will swing his YoYo left to right 3. PSI will swipe the enemies feet with the YoYo right to left(This lowers walkspeed by .05) 4. PSI will shoot his YoYo like a boomerang, hitting up to 3 targets twice.

Passive- Greek Symbols: PSI will switch the level of his abilities by holding the button, going from α, β, γ, δ, and Ω. They will use 10 more mana then the α stage as they progress. E(Active)- PSI Magnet: PSI will make a force field absorbing incoming projectiles giving mana to PSI. The higher level this move is, the more mana intake PSI will get. this will also distribute to other allies in the form of healing.

Z- PSI Flash: PSI will make an AoE around a set location near PSI, and it will deal damage based on level. The level also increases max range placement and max range AoE.

X- PSI Fire: PSI will make a pillar of fire in front of him, dealing initial damage to nearby enemies, and apon contact with said pillar, it will apply an afterburn effect. This afterburn can spread to player to player apon contact. Level will increase duration of fire pillar, initial damage, the damage on afterburn, the length for the afterburn stays the same throughout.

C- PSI Freeze: PSI will make an explosion of ice at the mouse with no max distance, and this explosion will deal damage, reset the afterburn of enemies, and enemies with this afterburn are givin less damage, but afterburn or not gives them a slow. A decent slow. Amount of slow and initial damage and AoE range depends on level.

V- PSI Rockin': PSI will send kinetic waves that spread around PSI in random directions, and when a wave hits a wall, then it bounces back. If a player is hit, then give heavy stun and decent damage. These waves only last for 10 seconds, and the duration and damage and stun are increased based on level. Yay, I love earthbound(Yes its inspired by earthbound don't judge. BTW JEFF IS LOVE JEFF IS LIFE) and since I just realized earthbound beginnings came out for the US, I got so hyped and decided to make a class. gg no re. Cool class, But where's the based stats, Usually sometimes the class needs it if said stats are not the default.