Board Thread:Suggestions/@comment-2601:147:4200:1597:410:4388:50E1:4D6D-20171123192225

I'm sure we all miss the most creative class in existance, so I thought to remake it into a more balanced class that could be added back. I don't expect this to happen, though, but its the thought that counts.



Rusher sub Hexer



Stats:

100% damage, 100% defense, 90% speed

30-50 click combo damage (In regular form)

15-30 click combo damage (In mutated form)



Passive: Atomic Era

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;color:#ffffff;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Sievert has 150 mana instead of 100, and its called rads. At certain rads amounts, stats change, which can be either good or bad. At 50 rads, you get a 5% damage and speed buff, but a 5% defense debuff. At 100, you get another 5% damage buff, but a 5% speed and defense buff. And at 125, you get a 10% damage buff, and a 5% defense and speed debuff, and a you begin to take damage passively.

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<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;color:#ffffff;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">E: Glorious Mutation

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;color:#ffffff;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Mutate yourself, gaining the ability to one hand your wheel. This changes every move, and uses up rads passively. You need at least 75 rads to use this move, and it cannot be undone once used.

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<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;color:#ffffff;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Z: Little Boy (4 second cooldown)

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;color:#ffffff;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Sievert jumps up into the air, and crashes back down into the ground, creating an explosion on jump and impact, debuff speed by 5% for 3 seconds. (10 rad cost, 15-35 damage)

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;color:#ffffff;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Fat Man:

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;color:#ffffff;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Smash your wheel into the ground, creating a large AoE that debuffs speed and defense by 5% for 5 seconds. (15 rad cost, 50-60 damage)

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<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;color:#ffffff;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">X: Bulldozer (5 second cooldown)

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;color:#ffffff;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Charge forwards, dealing small bits of damage as you go, holding your wheel out as a shield, giving you a 20% defense buff while using this move. (25 rad cost, 10-15 damage)

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;color:#ffffff;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Geiger

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;color:#ffffff;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Hold button to charge up a large attack, with the rad cost increasing as you do so, which is then realised as an explosion of rads, dealing damage depending on how long you charged it up. (10-50 rad cost, 15-100 damage)

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<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;color:#ffffff;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">C: Fallout (8 second cooldown)

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;color:#ffffff;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Plant your wheel in the ground, and spin it around, shooting radioactive debris in all directions. This move debuffs defense and speed by 1% per hit for 3 seconds, and can hit up to 5 times. (30 rad cost, 20-30 damage)

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;color:#ffffff;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Rubber Burn

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;color:#ffffff;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Scrape your wheel against the ground, shooting sparks forwards, dealing slight damage per hit. This hits once per tick for 20 ticks. (35 rad cost, 5-10 damage)

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<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;color:#ffffff;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">V: Nuclear Winter (25 second cooldown)

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;color:#ffffff;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Spray out the coolant from your wheel, allowing for more rads to flow, tripling your rad regen for 5 seconds. (0 rad cost, no damage)

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;color:#ffffff;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Meltdown

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<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;color:#ffffff;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Jump into the air, before crashing back down, creating a massive explosion that pushes enemies back, as well as debuff them for 10% speed for 10 seconds. This uses up all rads, and deals damage depending on how many you had when you used the move. The downside to this is the 15% speed debuff, and 10% defense debuff you get after using it, which lasts for 5 seconds.(All rads, 50-250 damage) <span style="font-size:11pt;font-family:Arial;color:#ffffff;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> <span style="font-size:11pt;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> <ac_metadata title="BRING BACK SIEVERT"> </ac_metadata>