Board Thread:General Discussion/@comment-27707865-20160223234256/@comment-26506958-20160227213116

BadgreCatfish15 wrote: Bobking01 wrote: BadgreCatfish15 wrote: Bobking01 wrote: http://strife-official.wikia.com/wiki/Thread:11212I made my own a few months ago. Check it out, if you will. Also, it doesn't have the reasons for placement because of how much I type so just ask me why something is there and I'll answer. Also, let's see how similar it is. Just wondering... how is Barb at D? It's stun rate can destroy EVERYTHING, not to mention high power. The strongest attack is nothing if it hits air. Considering how it has no ranged attacks and only has one dash, stunning people is going to be pretty hard if they have range and decent mobility abilities. Nether, vulca, proto, and tempus can weave in and out too easily. Commander and trooper can easily escape with their X abilities, and the former can use it to cancel abilities with stagger. Omega and Frigost can block, and the latter can chain stagger with said block (E>C>V). The thing Barb excels at is getting low movement targets since landing Bash becomes easier and trapping them in Pain Bringer is a breeze.

On a more positive note, IF you can get a kiter stunned, its game over for them. Another plus is that Catacalysm cancels any buffs, so if you can use it against a cocky vulca using POR, they'll be left at 0.8 Defense, and 1.0 Damage. If his C does hit air, so what? Just wait five seconds and you can press X to catch up (and stun) the opponent. Also, if one is ranged, the Barb can either A: Jump, or B: heal with its E. Nether, Proto, and Vulca's complete STRATEGY is to run backwards, so just wait til they come close, X than C or V should do. Tempus might be able to get some hits in BUT it also has to go pretty far in to attack, ergo press X or V to DESTROY. Commander can escape for about 8 seconds, before they are on the ground and being pummeled because of (again) Barbs X. Skilled players can predict block and once they are done blocking, V. X is easy to sidestep and it isn't a guaranteed stun (fix that, fen). Nether and vulca don't need to go in at all. I can kill anything just by using the basic attack as damage. I won't ever attack a barb at full melee if I have a class with range. Additionally, X can only be used every 8 seconds while nether has 3 dashes (void orb, precise hit, basic attack), which can all be used one after another and have short cooldowns. Vulca can use the basic attack to run away while using red imbue to buff its speed and using the E gun to slow it down. On the subject of the gun, the shots don't need to be from the E, the basic attack is just as useful for shooting people (and it doesn't need mana). Tempus doesn't need to go super close because once it lands the basic attack, time crack comes in, which can't be avoided. Commander only needs to use X on another player far away to escape if it needs to. Alternatively it can use C to get on a ledge.