Board Thread:Suggestions/@comment-27024382-20151115173625

im back from getting obessed with csgo for a while

sliver is a guy with a huge saw-like blade that can be held with one or two hands. at the end the sword can extend slightly. sliver is focused on heavy damage, like vulca, however, every attack takes away his hp, making him an easy target to kill if he has killed many enemies. also sliver likes spinning. alot. like every skill makes him spin. im serious.

passive: rippers delight

sliver enjoys combat, so if an enemy is killed, sliver permanently loses 2 max hp and gains 0.1 for all stats. however, slivers hp regen is multiplied by 1.5 and mana regain is slightly lowered.

e: idk please give suggestions

z: torn bodies

sliver extends the end of this sword, and spins 360 degrees. any enemy who is caught in the spin is dealt moderate damage and takes some stun. slivers max hp decreases by 1 for every enemy caught in the spin, however, sliver gains some hp from hitting enemies as well.

cooldown is 19 seconds and mana cost is 35

x: bloody fury

slivers sword glows red and sliver charges his sword, holding over his shoulder. after a couple of seconds, sliver jumps up and spins, like protos punishment move, however, this spin lasts a couple of seconds longer. any enemy who is hit takes low damage and low stun, however, sliver loses 2 hp when he stops spinning. every enemy hit gives sliver some hp and mana back.

cooldown is 18 seconds and mana cost is 40.

c: enraged

sliver stabs the nearest enemy, dealing moderate damage. then sliver spins around very fast and the enemy flys off the sword. during the spin the enemy takes 1-2 damage every second. when the enemy hits a wall, the enemy is staggered and takes moderate damage. slivers damage is increased by 0.2 and defense is lowered by 0.2 after the enemy hits a surface.

cooldown is 22 seconds and mana cost is 45.

v: laceration

sliver extends his sword to the fullest and prepares to slice, holding his sword over his shoulder. then, sliver will charge forward a distance, and kick anyone he meets contact with. this staggers the enemy, then, sliver will charge up and slice the enemy. the enemy takes very heavy damage and all of their stats are lowered by 0.2. sliver loses 15 max hp and gains 25 hp and mana from the slash.

cooldown is 45 seconds and mana cost is 65.

basic attack is too hard need help pls give suggestions

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