Board Thread:General Discussion/@comment-34679666-20180226030109/@comment-32470592-20180301003526

Gunpower7311 wrote: Wizardguy34 wrote: Gunpower7311 wrote: Wizardguy34 wrote: Gunpower7311 wrote: Well, time to defend trooper. If tanks can catch trooper, your obviously not playing trooper correctly. Trooper can only get caught if it has both X and V on cool down, which is rare. Also, if it’s on cool down, the trooper is probably very far away. Even Major wouldn’t be able to catch up. Only a Proto or Commander could catch the Trooper at that point. While I agree with X, V doesnt travel fast enough so that you cant get caught. Its also in a straight line, so you'll likely hit a wall or something before it stops, meaning that Major on your tail can definitely catch you. you also don't play trooper. V is very fast and can escape from a Major. And also, wth are you doing in an inclosed area in the first place? Trooper can aim in large, open spaces. If you hit a wall, you didn't use the V correctly. ive TRIED trooper, but im sure that v isnt fast enough to escape a Major, or im just laggy

most maps force you into inclosed spaces (Cinder Scar, Bastillia), and the ones that dont...dont

also ulting leaves trooper with no mana (unless you cancel it) to use x or any other ability with, leaving them wide open to a spray of snowballs, a ghastly grip, or anything ranged really Ult only is 50 mana. Bruh. Also, the V is faster than Major's sprint. Im pretty sure it DRAINS mana while you use it, unless that got changed

Major has 4 dashes. Other classes with a dash can also catch up to Trooper ulting, and since Trooper's damage is so inconsistent and lackluster (people can b-hop the bullets, bullets do okish damage IF they hit), Trooper really doesnt gain anything from it except a few extra seconds off the round timer.