Board Thread:Suggestions/@comment-27026273-20151007063831

"Bruh, what if scrubs were pros in real life *hics*"   Hexer Class:  Brewmaster   Subclass:  Rusher   Weapon Name:  The Kegger   Styles:  Tower of Power -  Brewmaster focuses on gaining large amounts of buffs rather then offensively attacking the players, he will also focus on debuffing the opponents until they're extremely squishy. Drunken Brawler  - Brewmaster focuses on dealing great damage and gaining huge buffs at high risks before the opponent does anything to do, making Brewmaster extremely deadly. Description:   While their appearance is unwieldy, this fighter has many tricks up his sleeve, as well as a couple bottles of scotch. Focusing on taking down his enemies in a drunken state, as well as messing with their stats, you can be sure that drinks will be on you. Brewmaster targets on risk over for rewards, as he will get himself in danger to gain large amounts of attack buffs. However as he is risking for this, he is highly vunerable due to it, as well as being slower then Obsidian in walkspeed. Posture:  When spawning into the match,   Brewmaster  has a  lazy  slouch, and stumbles around, having his Kegger on his back. When he  equips  the Kegger, it looks as if he  is having  trouble holding it with his two hands. His idle  posture  looks lazy and bumbling, and his walk  is shown  like  it's  drunken luck that he's even going the right direction. Standard Attack Combo:  Brewmaster will first swing the Kegger to the left, causing Brewmaster to unexpectively spin around, then regain his momentum and dash fowards with the Kegger in a sideway position that will do repeated damage, then finishing up with 2 anti-clockwise spins that will push opponents back a fair amount of distance. [Passive]   Bar Fight :  Brewmaster g ains   additional  walkspeed and damage the more  opponents that  are around him, each giving  .05 attack and walkspeed for each person  that is within the radius of this passive. [E]  Chug:  Brewmaster will start drinking from his Kegger, increasing his attack  by .2 and his defense by .08 each second, capping at 1 for attack and .4 for defense. But at the same time, his movespeed gets reduced  heavily  by .08  for each second, and his movement has an increasing change to get reversed for a few seconds. His stun resistance is also greatly decreased while in thie state of drunken stupor. Pressing E while drunk   stun s  you instantly, remove s   the  buffs, and  the   walk speed debuff as well as the reversed movement chance. [Z]    Drunk Haze:  Brewmaster  will  spray booze out of  The  Kegger at the mouse location. If  the skill  hits  the opponent, the n they'll  get a blurry overlay on their screen and  will receive a  decreased  in  walkspeed  by 0.1. This  overlay will  last for 4 seconds after the booze stops hitting them. [Consumes 25 Mana/Cooldown 10 seconds/Duration of Overlay 4 Seconds]   [X]  Hangover Slam:  Brewmaster  has the choice of charging this skill up, when charging is complete, Brewmaster will  slam his totem in front of him,  causing a shockwave to display the radius of the slam,  dealing a mediocre amount of damage and staggering anybody who gets hit by  this skill. However, there  is a long startup animation for this attack to make up for the insta-stagger. [Consumes 35 Mana/Cooldown 18 seconds/Maximum of Charge 4 seconds]   [C]  Wobbly Strike:  Brewmaster will rush towards a player and do a huge swing with The Kegger, however he is too drunk to control his release of his swing, thus making him swing it too strong for him and causes himself to slip when he reaches the maximum distance or when he unleashes his strike on to an opponent, creating an uppercut that will launch the opponent backwards. If the opponent is hit by the uppercut, then their defense is lowered by 0.1 for 5 seconds, and since Brewmaster slipped, he gains Staggered status. [Consumes 30 Mana/Cooldown 25 seconds]   [V]  Endless Booze:  Brewmaster will jump upwards and unleash a pressured booze out of The Kegger towards the ground, creating first a circular wave of booze dealing damage and leaving an AoE puddle of booze behind. When opponents wander over the puddle, they gain a drunk effect, reducing all of their stats by 0.3 for 5 seconds and receive a great stun resistance debuff after they escape the puddle of booze. The booze will also evaporate when the duration of the puddle is completed. [Consumes 45 Mana/Cooldown 45 seconds/Duration of AoE puddle 10 seconds]   *Special thanks to kingGosuto for helping*  