Board Thread:Suggestions/@comment-26960607-20160524043514

Class Name: Prism

Role: Mage

Subrole: Hexer



Weapon: Niji Shimikon Ken (Basically a transparent crystal sword which makes rainbows appear in every swing)



Description: Prism is a very cheerful individual and loves rainbows and stuff related to rainbows. She has a lot of ranged attacks to deal damage from far away. She also has a hoverboard which she can use to get around the map and escape from mean people (enemies). She can make use of “Rainbow Magic” instead of “Mana”. Since Rainbow Magic replenishes quicker, she doesn’t have to worry about energy consumption most of the time. Despite Prism’s long ranged attack capability, she lacks defense against melees and although she can deal good damage output, she has issues killing as her abilities awkwardly don't support it or it's just the cooldowns.



Stats: 1 Attack. 1 Defense. 1 Speed.



Attack Combo: Left swing, Right Swing, Overhead, sends a rainbow slash beam forward (infinitely ranged). (All hits have the same amount of Knockback as Trooper’s Attack Combo)



(GUI) Rainbow Meter: Basically the same as a mana bar, but a rainbow :3 (Maximum amount of Rainbow Magic in it: 200 :D)



(Passive) Rainbow Magic: Prism uses a Rainbow Meter which fills up much quicker than the Mana Bar. Rainbow Magic will be consumed instead of Mana for her abilities if this has the amount it needs to. The Rainbow when full has 200 Rainbow Magic in it.



<p class="MsoNormal" style="margin-bottom:0.0001pt;font-size:14px;line-height:22px;">(E) Palette Swap: Prism transfers the contents of her Rainbow Meter to the Mana Bar. It doesn’t happen very fast though. (1 rainbow magic=1 mana)

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<p class="MsoNormal" style="margin-bottom:0.0001pt;font-size:14px;line-height:22px;">(Z) Rainbow Beam: Prism fires a small but infinite ranged Rainbow Beam with lowers attack, defense, and speed by 0.5-2.5 for 5 seconds. If this hits, the Mana or Rainbow Consumption is halved. (Consumes 10 mana or 20 Rainbow Magic. 15 second cooldown)

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<p class="MsoNormal" style="margin-bottom:0.0001pt;font-size:14px;line-height:22px;">(X) Skittle Scatter: Prism throws a Big Packet of Skittles forward (doesn’t stop until it hit something. It doesn’t fall down). When it hits something, Skittles explode out of it, dealing multiple small hits. The explosion pulls enemies to the center of it. If the explosion hits an enemy by the way, the cooldown is halved. (Consumes 25 mana or 50 Rainbow Magic. 15 second cooldown)

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<p class="MsoNormal" style="margin-bottom:0.0001pt;font-size:14px;line-height:22px;">(C) Rainbow Hoverboard: Prism hops onto a Rainbow Hoverbread (that releases a rainbow trail). This quickly consumes Rainbow Magic first before Mana. While riding it, Rainbow Magic & Mana Regeneration stops. Click to rush forward, which can deal damage to enemies caught in the dash but costs 25 rainbow magic or 13 Mana. Press Space to jump obviously (doesn’t consume mana). Press C to stop riding the hoverboard.

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<p class="MsoNormal" style="margin-bottom:0.0001pt;font-size:14px;line-height:22px;">(V) Nyan Cat Swarm: Prism sends a swarm of Nyan Cats forward. Upon getting near any terrain, it’ll fly upwards, going away. This one stuns enemies guaranteed. (Consumes 50 Mana or 100 Rainbow Magic. 60 second cooldown) <ac_metadata title="Class Concept: Prism"> </ac_metadata>