Board Thread:General Discussion/@comment-29420052-20161101221238

When i say class 'thought', it means i just came up with this and figured since fenrier will have to remove the update at some point, might aswell shamelessly make a class! Plus, im more focused on my tier list.

Role: Hexer (sub role: fighter): Otrava was a traveller around the time of the great omega-frigost war. Durring it, a Mechanics flying tri-blade hit him right in the stomach. In a desperate attempt for life, he injected himself with a nearby syringe. While yes, he lived, he now has to face the burden of an endless mind and poisonous touch. Now in strife, it uses its poison to its advantage and uses all it can to poison its enemys. However, it lacks raw power and real abilitys for damage.

Weapon: Zkazit: A staff made of purified lead that has poisoned tips.

Posture: When his weapon is unequipped, it is slid up behind his arm. When equipped, the Zkazit slides down his arm and is grabbed in the center by Otrava. This weapon is held in the left hand. Also, Otrava (when equipped) bends over slightly.

Passive: Forever scared: As he is now poisonous to the touch, any moves that directly touch him or grab him deal 1 damage and debuff the enemys defence by 0.02. This will stack infinitely, however each stack goes away 2 seconds after being triggered. Otravas click combo also triggers this. The poison also weakens Otrava himself, dropping its attack 0.1 and speed by 0.05.

Click combo: The first is a simple jab with the Zkazit, the second being a kick with the right leg, then the 3rd being a spin with Zkazit, much like obsidians spin. This goes around twice and has a hitbox on the Zkazit at all times.

E: Poison Production: The amount of poison made increases so much, not only does  Otrava drop by 0.15 in speed,  it leaves a trail of your secondary color. The poison made stays there for 10 seconds, aswell as costing 5 imediate mana loss and drains 3 mana per second and makes Otrava shake heavily. Opponents in the poison will take 3 damage per half second while in it and have a 0.1 defence and speed debuff that lasts 5 seconds after leaving the muk. The size of the trail is in the shape of a rectangle and is 2 studs wide.

Z: Poison Shot: Otrava will quickly stab infront of it, causing poison to shoot out of it. The range is about 35 studs. If it hits someone, the victim will have the same effects from standing in the muk from Otravas E for 2.5 seconds. If the attack misses, it will make a pool of poison, like the muk. 8 second cool down.

X:

C

V: Feel Me: Otrava will lunge forward, hugging (aw so cute <3) the first thing it hits. The opponent will be trapped in his grasp (urm...) and will take 4 damage per half of a second for 3 seconds, dealing 24 total damage (no longer cute 0m0). This completely ignores defence and stops all moves from being used. This has excactly the same range as Omegas old V. 45 second cooldown.

I will get down the X and C later. yay. 