Board Thread:Suggestions/@comment-26960607-20160704004050

Okay, so when I was checking out This Post, I thought "Why Not Make A Kiting Class That Literally Uses A Kite?". I tried it out but the results weren't the best as it needed more improvements. Anyone have any ideas?

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Class Name: Cerulean

Role: Rusher

Subrole: Mage

Weapon: Franklin Kite (A Normal Red Kite)

A Non-Fighter who enjoys Free Time, Breaks, and Relaxing. Cerulean only uses a Kite in Combat and Wind Manipulation. She’s able to move around easily because of that along with having good crowd control. Enemies would not have an easy time catching up to her in most cases. Nothing like making things a Breeze right? Well, except for Killing as her Offensive Capabilities is very lacking.

Posture: When equipped, the Kite is flying behind her in the air (duh! It’s a Kite). When unequipped, the Kite is behind her back.

Stats: .9 Attack. 1 Defense. 1 Speed.

Attack Combo:

Right Punch,

Left Uppercut (then Spins),

Right Chop,

Left Kick (knocking enemies away).

(This Attack Combo does not make use of the Kite)

(Passive) Run Like The Wind: Cerulean naturally has 1 Speed but at the cost of that, she has .9 Attack.

<p class="MsoNormal">(E) Glide: This Ability only works if she’s in midair. Cerulean shortens the Kite String and glides (Hold E). Pressing Space will make her go up a bit but she slowly goes down. She can do this for a very long time but it 1 measly hit is all it takes for her to stop. (Consumes 1 Mana per Second while she’s flying around)

<p class="MsoNormal">(Z) Flight Attack: Cerulean sends the Franklin Kite forward in front of her then flying back up behind her. This Attack lowers Speed by .2 and Defense by .1 for 5 Seconds. The Kite will instantly fly up if it’s close to some kind of high terrain (like a wall). It can also instantly fly up regardless of any conditions if she presses Z again. (Consumes 10 Mana. 7.5 Second Cooldown)

<p class="MsoNormal">(X) Gale Force: Cerulean creates a powerful force of wind that knocks enemies back really far but deals weak damage. If she runs when the wind appears, she can boost herself forward but this Ability is performed very instantly. She can hurt herself with the boost if she runs into someone or any kind of terrain. (Consumes 20 Mana. 10 Second Cooldown)

<p class="MsoNormal">(C) Breeze Rush: Cerulean pulls the Kite to her and turns it into some kind of Hang Glider and flies forward in a speed like she’s dashing. This deals damage and knocks enemies to the side with their attack lowered by .2 for 5 Seconds. She can hurt herself with this if she flies into terrain. (Consumes 20 Mana. 10 Second Cooldown)

<p class="MsoNormal">(V) Air Force: Cerulean causes a powerful gust around herself in a large area. This gust knocks everyone into the sky (including Cerulean herself and her allies). Enemies take 10 Defense-Ignoring Damage from this. This doesn’t stop anyone from being able to use their Moves however as they can still act. There isn’t much to say about this Ability other than that. (Consumes 50 Mana. 45 Second Cooldown) <ac_metadata title="Class Concept: Cerulean"> </ac_metadata>