Board Thread:Suggestions/@comment-29611713-20160816054133

Mage Class: Valor

Sub Role: Fighter

A mid-ranged mage who uses its own chaotic will to devastate even the sturdiest warriors. Valor is at its best when far away as it has a rather low natural defense. To make up for this Valor has decent mobilty to get her places quickly. Valor shines in having astounding CC (Crowd Control) capabilities, with Aoe sleeps feers and slows, Valor gives amazing utility to its teamates in the field of battle while devastating targets with her great CC and damage. If valor is caught with escapes on cooldown and no way to escape close range fighters, it would be a fatal mistake.

Stats: 0.95 defense - 1 attack - 0.9 speed

Weapon: Dual Sided Chaos -  A long javelin capable of lethal blows quickly. The handle is black and the center of the handle has bandages around it (for better handling i guess...) and the blades are a shiny metal like color. The two blades both have a ruby infused into the lower part of the blades that glow crimson. The bandage can be changed through color custimization.

Posture: DSC (Dual Sided Chaos) is on Valors back when it is unequiped. When pressing F Valor will quickly grab it out and twirl it about elegantly for a second or two... When idle Valor is holding DSC with both hands with both hands outwards as far as possible while DSC is in a vericle position. When moving, Valor will walk with it in its right hand  rather normally, as if Valor didnt even have it...

NEW GUI BAR: Chaos & Sanity -  Chaos replaces mana and Sanity is next to Chaos. Chaos has a capacity of 130 and Sanity goes to 40... Chaos is regenerated by 1 every 0.02 seconds or simpler, 5 mana per second. Sanity is earned when you do certain things: 20 for killing a player, 5 for doing 50 damage, and 2 per second when at max chaos.

Passive: Chaotic Desire -  When Chaos dies, the enemy will have a 0.2 speed and defense debuff for 45 seconds. Valor will get slightlier higher damage and attack speed the mpre sanity Valor has but greatly lowered defense, a 0.01 attack boost each 1 of it filled but a 0.02 defense debuff for each 1 of the bar filled. the Chaos bar replenishes faster the higher the sanity.

Combo Attack: Valor will stab for ward cleanly, extending as far as 15 studs. Valor will then slah the bottom blade up swiftly, extending as far as 10 meters ( when i mean extend it shoots a small slice out like vulcas Z ) Valor will then stab again, duplicate to the first hit but hits harder and takes longer to cast. Valor will lastly charge her might and smash the ground with its javelin, giving a high stun rate and extends as far as 10 meters but this time in a fissure like way...

(7-13 damage) (3-10 stun)

E - Blink - Valor will teleport forward 2 studs for every 20 hp valor has. everyone in a 5 stud radius of valor during the initiation of the skill and the end of it will get a 0.1 speed and attack debuff. Costs 25 chaos to use and has no cooldown.

Z - Cripple - Valor will stab with its javelin swiftly forward into a enemy in range of the blade(7 studs) and will rip the blade out brutally, giving them a 0.7 speed debuff for 4 seconds and all cooldowns will be increased by 50%. the stab does 6-7 damage and the rip out does 9-10 damage. the enemy is useless and cannot use any attacks/skills as long as the blade is in them but when the blade is ripped out everything is possible again. Costs 25 chaos to use and has a 12 second cooldown.

X - Fearsome Presence - enemies in a 8 stud radius of Valor will be "feared for 3 seconds, making them walk away from valor. the next hit done to them will do 1.5x more damage and if this is done while they are feared they will come out of it. Enemies feared are immune to stun ( so this skill isnt too OP) Costs 40 chaos and has a 24 second cooldown.

C - Deadly Gamble - This is a toggle on and off abilty. Every hit that Valor does to a enemy now does 1.5x more damage and ignores all defense,  While in this mode Valor will take tripple the amount of stun so be wary... costs 6 chaos every second of using this skill. Has a 27 second cooldown.

V - Chaos Wave -  Valor will channel her might into one dreadly looking wave of chaos, doing 10 damage every 0.05 second of somebody is in the wave for 2 seconds, although this has a long windup and can be dodged easily unless of course there too slow to get out of it, OR cant control there body to get out of it (ring a bell? :3} the last hit of this attack staggers enemy players. Costs 80 Chaos and has a 50 second cooldown. 