Board Thread:Suggestions/@comment-26506958-20160213161638

Role: Hexer

Sub-role: Tank

Geode is an old prospector who hinders its foes with a variety of erratic attacks that prevent the opponent from fighting. Geode uses a shovel to create traps and uses parts of the earth to cripple the offensive potential of its enemies, allowing it to deal more damage than them. While Geode has good defensive potential, slowing enemies and hindering damage, it lacks high damage attacks and is reliant on abilities.

Weapon: Brock: A common shovel

Basic Attack Combo: First, Geode swipes brock from right to left in a wide arc. Then, it smashes Brock downwards. After that, it spins around twice with Brock. Finally, it digs Brock in the ground a bit before quickly sweeping it up, smacking the enemy with the shovel and bringing up a small mass of dirt that flys forward.

Posture: 

Unequipped: When unequipped, Geode stands normally with Brock on its back.

Equipped: When equipping Brock, Geode reaches back with its right arm, bending back a little before swinging it over its head and digging it into the ground. When idle, Geode leans forward with its left hand on its back and its right arm using Brock as a cane for support. When moving, Geode heaves the shovel onto its right shoulder and starts walking.

Passive: Dirty Body: Whenever Geode is physically damaged, it has dirt shaken off its body that flies into the opponent's eyes. This debuffs damage by 0.05 for 3 seconds and stacks to a maximum of 0.3 damage (Although the time does not reset for each attack).

E: Arena Trap: Geode begins digging in front of itself, creating a hole that gets bigger as long as Geode continues to dig. If an enemy steps in the hole, they take minor damage (~3 min) and get slowed by 0.15  for 5 seconds. If they are still in the hole by the time the debuff is over, they remain slowed until they leave. There is no limit to how many traps Geode can dig.

For the first 2 seconds of digging, the hole grows to 5 studs in diametre. After that it grows at a rate of 0.5 studs/second.

Mana: 3 per second

Z: Landshark: Geode burrows underground and travels forward, leaving the land uneven. While moving, Geode deals moderate damage (~7 min) to anyone in the way. Additionally, this staggers the victims as well and slows them by 0.2 for 15 seconds. After the attack is done, the path created while underground remains there for 13 seconds. If an opponent walks on it, they take constant damage (~2 min) and are slowed by 0.1 until they get off of it.

Mana: 20

Cooldown: 15 seconds

X: Slag throw: Geode takes out some slag before launching it with a smack of its shovel. Each piece of slag flies in a random direction forwards, each dealing moderate damage (~5 min) as well as debuffing the enemy's damage and defense by 0.2 for 14 seconds. If an enemy is close enought to Geode, they get smacked backwards by the shovel 15 studs and take decent stun.

<p style="font-weight:normal;">Mana: 20

<p style="font-weight:normal;">Cooldown: 10 seconds

<p style="font-weight:normal;">C: Dirt Smack: Geode digs Brock into the ground a bit before sweeping it upwards, flinging soil and dirt at the opponent's eyes. This deals minor damage (~5 min) and debuffs the enemy's damage by 0.3 for 30 seconds. If they are hit by the shovel as well, they take moderate damage (~11 min) and suffer a defense debuff of 0.1 for 15 seconds.

<p style="font-weight:normal;">Note- the range of the dirt would be something like the hot chocolate spilled from Tundrus' Warmth ability.

<p style="font-weight:normal;">Mana: 25

<p style="font-weight:normal;">Cooldown: 25 seconds

<p style="font-weight:normal;">V: Earthquake: Geode repeatedly smacks the ground with its shovel, creating an earthquake for 5 seconds, smacking the ground twice each second. Each strike creates an AoE wave that deals minor damage (~5 min) and slows enemies by 0.05 for 15 seconds. On the last strike, Geode smacks the ground extra hard, staggering any opponents caught. The size of the earthquake is 30 studs in diametre. If an enemy is within 10 studs of the epiccentre, they take more damage for each shockwave (~11 min) and are stunned with the last strike.

<p style="font-weight:normal;">Mana: 50

<p style="font-weight:normal;">Cooldown: 33 seconds

<p style="font-weight:normal;">Pictures: <ac_metadata title="Class Idea- Geode"> </ac_metadata>