Board Thread:Suggestions/@comment-26953843-20160803001540

Crook

Role: Fighter

Sub-Role: Mage

Weapon Name: Tongue of Girxsis (A simple enchanted dagger, and a small magical bomb)

Styles:

Bomber-Happy: Launching nukes 4 dayz

Thief: Using le dagger to penetrate them foes.

Description: Crook was a typical thief, with no extraordinary abilities. Crook then stumbled upon the lost spirit of Girxsis, a treacherous person who promised Crook a great weapon, at the cost of hosting Girxsis in Crook's own body. Crook can easily destroy enemies, and range is not a problem. However, if Crook does not please Girxsis, it will lead to punishment, and too much can destroy Crook from within.

Posture: Crook has the dagger on the right side, and the bomb of the left. When Crook equips, they assume the idle stance, having slouched over slightly. The dagger is held in the front, while the bomb is held in Crook's left hand, still near their waist. While moving, Crook's right arm is laid more across their chest.

Basic Attack Combo: (5-9 damage)

1. A quick slash right.

2. A fierce stab.

3. An uppercut that uses the tip of the dagger.

4. A wide downward slice that has a large vertical hitbox.

[PASSIVE] Girxsis' Offering: Crook is granted extreme amounts of power, but this power is at the will of Girxsis. Each click combo attack that misses will debuff Crook's attack by 0.02 for 3 seconds. All missed dagger-related abilities will debuff Crook, and bomb-related abilities harm Crook themself (if Crook is in the AoE). Girxsis seems like a d-bag, but will still attempt to keep Crook alive, giving Crook a 0.15 defence buff when Crook is at 40 HP or less.

[E] Switch: Crook will pull out the bomb, and hold it near their waist. The dagger is put back in Crook's right side. This will change all abilities. Crook can go back to their dagger by pressing the [E] key once more.

Bomb Click Combo: Explodes as it makes contact with the enemy/ground.

1. Thrust forward

2. Throws it quickly down to the ground.

3. Overhead shot that pulls people in.

4. A dashing thrust that deals faint knockback.

[Z] High Arc: Crook will swing the dagger in a high arc, eventually ending in front of Crook, dealing decent damage. This does more damage if the enemy is airborne at the time of the attack. If Crook is airborne, this will be a dashing slash that has a very limited hitbox. (same height level as Crook). When missed, debuffs Crook's attack and speed by 0.1 for 6 seconds.

[Crook throws the bomb in an arc to the location of the mouse cursor which explodes occasionally mid-air, up to 30 studs away. Does decent damage and good stun. If missed, Crook's attack decreases by 0.15 for 9 seconds.]

Consumes 15 Mana. Cooldown: 7 seconds.

[X] Low Curve: Crook sweeps the dagger low, creating a very short ranged wave (which is easy to dodge, but not the dagger itself) while doing it, doing decent damage and knockback. If missed, Crook loses 0.2 speed for 5 seconds.

[Crook rolls the bomb in a straight line. During the rolling, Crook can only use the dagger click combo, and the Z, C, and V dagger abilities. When this key is pressed again, the bomb detonates, dealing great stun and damage. If missed, Crook is punished by an internal whooping from Girxsis, taking 7-9 damage. The cooldown will not start until the bomb is detonated.]

Consumes 25 Mana. Cooldown: 10 seconds.

[C] Disintegrate: Crook does a very wide slash with the dagger, dealing great damage, and debuffing the target's defence by 0.1 for 7 seconds. If missed, Crook is debuffed 0.2 attack for 7 seconds.

[Crook crouches down for a while, then explodes the bomb at their feet. Deals good damage, stun, and knockback to enemies, and knocks back Crook a good distance backwards. If Crook is airborne, then the bomb is instead thrown downward quickly, dealing more damage, but has fragile knockback for both Crook and any opponents.]

Consumes 30 Mana. Cooldown: 14 seconds.

[V] Hellstorm: Crook imbues the dagger with Girxsis itself, then does a fast tornado of slashes that deals constant damage, and parries other attacks easily. Since Girxsis was included, it's dissatisfaction decreases Crook's attack and speed by 0.1 for 9 seconds.

[Crook throws the bomb forward a short distance. The bomb will detonate once, the large AoE dealing good damage, and decreases the enemy's speed by 0.2 for 5 seconds. The bomb then explodes many times over and over in random places, not far from the initial explosion. Crook may take grave damage from this.]

Consumes 50 Mana. Cooldown: 38 seconds.

Crook is overall a very powerful fighter, being both a fighter and a mage. Crook's power can backfire easily if many attacks miss, so kiting opponents may have an advantage. Crook lacks debuffs as well, and depends solely on raw damage. Crook also has little buffs, aside from the pitiful passive.

Also, the bomb is filled with candy. 