Board Thread:Suggestions/@comment-30144972-20170215224007

[NEW PASSIVE]: Momentum

Momentum is gained by landing standard attack hits and using Pummel, each giving 8 - 12 momentum per hit. With more momentum, Barbarian's resistance to stun increases. Momentum slowly degenerates around 1 per second.

[E]: Rest

The degeneration of momentum increases drastically during Rest.

[Z]: Pummel

Pummel's damage is decreased. However, the more momentum Barbarian has, the faster Barbarian will pummel. This creates more hits and benefits Barbarian for outlasting the fight.

[X]: Bash

Bash's base distance is decreased. However, the more momentum Barbarian has, the farther Barbarian will leap. Speed between the leap will stay constant.

[C]: Pain Bringer

Pain Bringer's overall inflicted stun will decrease. The more momentum Pain Bringer will have, the more faster Barbarian will rotate. The ability will last longer (slightly) if Barbarian manages to land several hits on the same enemy in one go.

[V]: Cataclysm

Cataclysm's base radius is decreased. The more momentum Barbarian has, the larger the radius and the higher amount of hits that can be inflicted onto enemies. However, the ability's base mana consumption is 30 and increases with the more momentum Barbarian has to a maximum of 50.

Analysis

Strengths:
 * Gains more strength the more longer the fight is.
 * Great capability of outlasting fights.

Weaknesses:
 * Terrible when trying to pick up momentum or with the lack of momentum.
 * Terrible at starting fights. 