Board Thread:Suggestions/@comment-28030183-20160403051200/@comment-28030183-20160404010651

Faluffle wrote: Hnnnnnnrg, that C.

Ik you haven't been told/aware of this, but roblox's rng system is overall iffy, and that 10% could feel like 50% or 1%, and skills shouldn't rely on rng - the counterattack should be a stance which if damaged during this stance will parry the attack & strike back with 1.25x more power than what it was -going- to be hit with. No need for chances. Lol. If ranged attacks attacked the Knight C wont be effective even tho they are near only melee attacks will be very effective Or if a proto hit the Knight and is about to fly Knight will prevent proto from flying and proto will get a counterattack from Knight Counterattack deals 7-11