Board Thread:Suggestions/@comment-26308094-20151021125956

here it is

http://piratepad.net/ep/pad/view/ro.8P74YG0-ISX/latest

Class Suggestion: Flared

Role: Rusher

Sub-Role: Mage

Weapon Name: Iustitia (a cane which can be separated into two blades)

Styles: Cynosure - Flared constantly stays under focus, balancing the use of both blade and cane. His skills will also concentrate on dealing damage over time instead of bursts.

Ecstatic - Flared senses direction more easily and does not require the need to focus to fight effectively. His abilities also change to have more mobility and constantly dart around targets.

Description - Flared is a bandit who robs from the rich to give to the poor and fights for justice instead of self-gain. Being blind, Flared has adapted himself to be able to sense direction with smell instead of sight. Flared can easily deal massive burst damage on an enemy and get away quickly. However, Flared cannot always stay under focus and can be easily taken when out of focus.

Posture: When spawning in a round, Flared will have his cane stuck across his back horizontally (like nether's katana). While equipping, Flared will reach out backwards with both of his hands and grab the middle of the cane. While idle, Flared will lean on his cane. If Flared is under focus, Flared will crouch down with his left blade in front of him and his right blade behind him. While moving, Flared will tap around in front of him with his cane, like a blind man would. If Flared is under focus, he will walk normally with his arms held out slightly.

Standard Attack Combo: Flared smacks his cane to the right, then stabs it forward, following it with a downwards smack with both hands. To finish, Flared reaches out his cane and does a flurry of high knockback pokes. If Flared is under focus, then he will have a different set of combo attacks which deal higher damage. Flared will do an anti-clockwise spin first (like a much-shorter version of punishment), then stab his left blade upwards, following that up with a downwards stab with his right blade. To finish, Flared will leap forward and stab both blades downwards.

[New Gui] Focus - Flared will have a new bar called focus. Focus caps at 100 and regenerates when Flared is idle. Regenerates at 5 per second.

[Passive] Regenerative Tissue - Having fought many times before, Flared's tissue have adapted to recover as much as possible when not under attack. When Flared has not taken any damage in 5 seconds, his health regeneration will double.

[E] Focus Mode - Flared separates his cane into two small blades and gains .3 movement speed and .3 damage buffs. Staying under focus drains Flared's focus, using 5 per second. This ability can only be activated when the focus bar is full.

[Z] Bone Breaker - This ability can only be activated when Flared is not under focus. Flared raises his cane high in the air, spinning it, rising up slighty and bringing it down. Deals high knockback and high stun, deals around 16 damage. [consumes 20 mana, 12 second cooldown]

[X] Dissection - This ability can only be activated when Flared is under focus. Flared stabs his right blade upwards, then begins to do cartwheels, moving forward quickly in the process. While moving, Flared cannot change direction. Does 4 cartwheels, hits up to 6 times. Deals around 14 damage per hit but should only hit twice most of the time [consumes 25 mana, 10 second cooldown]

[C] Devestation - Flared enters focus mode if he isn't under focus yet. Flared warps around, darting around an enemy and executing a series of attacks on the target. Flared stabs the target three times, then jumps up and stabs both blades into the ground, instantly stunning enemies then does a front flip that knocks the target away. [consumes 35 mana, 17 second cooldown]

[V] Flip of Justice - Flared flips a coin in the air. If the coin lands on its 'heads' side. Flared then separates his canes and dashes forward with afterimages a short distance. Creating a shockwave when the dash ends or hits somebody and enemies caught in the shockwave will get staggered. Flared then slashes twice with his blades to deal 20 damage per slash. [consumes 50 mana, 80 second cooldown] 