Board Thread:Suggestions/@comment-27408090-20151216091759

Support Class: Sunmaster

Subrole: Mage

Damage - 1.0

Defense - 0.7

Speed - 1.0

Weapon: Blaze Fury

Blaze Fury is a long wooden staff, With a ring around an orb that has fire emitting from it, The orb is colored orange, The ring is silver with runes embedded on it. The Orb floats in the ring. The staff's length should be as tall as the user themselves, The ring's size should be as big as a Kactus Man's head and the orb should be 1.5x smaller than that of a Kactus Man's Head.

[NEW BAR] Sun Energy

Sun Energy is consumed by the passive of 3 energy per second, (MAX Capacity for SE: 70. Regen: 1 SE per second)

Description: Sunmaster is a legendary Healer who gathers the power of the sun to heal allies and destroy enemies. Sunmaster does not fight very well against Rushers.

Posture: Sunmaster has Blaze Fury sheathed like a normal staff, When idle while its unsheathed, Sunmaster holds Blaze Fury like Anubis, and the ring should be facing towards the direction Sunmaster is facing, While running, Sunmaster holds Blaze Fury like anubis when anubis is running, Again his ring should be facing forward direction(Example: Sunmaster's staff is facing the ground, The ring should be facing the ground, The staff is facing forward, The ring should be facing forward, And forward as in the sharp side of the ring, Not the flat side)

Standard Attack Combo: Sunmaster swings Blaze Fury downwards, Then blasts an explosion from Blaze Fury that pushes enemies 2 studs, Then thrusts Blaze Fury which makes him move 2 studs, And ends it with a upward swing that pushes enemies 3 studs.

[Passive] Sun's Warmth

When Sunmaster's [E] is active, Sunmaster gains 3 mana per 2 seconds, Lasts until cancelled or if Sun Energy Runs out, When this passive is active, A golden ring will appear under Sunmaster. Sunmaster's skills are weakened by 20%(Does not stack) when struck by a Rusher(does not work if said class does not have Rusher as its main role)

[E] Sun Rest

Sunmaster creates an area around himself of 20 studs wide, Which stays there for 10 seconds, Allies gain 3 HP per second while they are in Sun Rest. Enemies will take 2 damage per second while they are in Sun Rest.

Mana Cost - 10.

[Z] Blaze Light

Sunmaster raises Blaze Fury, Casting a flash of light that heals allies by regenerating 5 hp per 3 seconds(Stacks with Sun Rest), Affects up to 10 studs, Lasts 9 seconds. Deals small damage to enemies, And slows them by 0.2.

Mana cost - 30. Cooldown - 15 seconds.

[X] Glory Flame

Sunmaster slams Blaze Fury into the ground, Knocking away enemies 20 studs, And pulling in allies as far as 20 studs, Deals small damage to enemies, And heals allies by the same amount.

Mana cost - 30. Cooldown - 28 seconds.

[C] Surging Burst

Sunmaster swings Blaze Fury horizontally, Causing him to spin once, upon hitting an enemy, an explosion occurs, knocking away the enemy and dealing small damage, plus average stun, Removes a normal amount of stun from allies that get hit.

Mana cost - 40. Cooldown - 40 seconds.

[V] Wrath of The Sun

Sunmaster plants Blaze Fury into the ground, Then kneels and holds Blaze Fury during the skill, Causing a series of explosions( explosions to enemies within 20 studs) Which each explosion deals average damage, This skill slows targets by 0.2(Cannot be stacked) that get hit. Allies are not affected by this skill.

Mana cost - 60. Cooldown - 64 seconds.

Note: Sorry if i copied anyone's class or anything is too overpowered and needs some nerfs. 