Board Thread:Suggestions/@comment-31234328-20170303120736

 Fighter Class: Michael 

Subclass: Tank

Weapon Name: Spear of Light



Description: Sometimes fighters risk their lives to win, why won't you try Michael? A powerful heavenly lancer to fight the demons and protect the angels. Most tanks are having struggles trying to avoid debuffs, Michael won't allow any debuffs to touch him. Michael will be the hope at winning.



Posture: There is where you explain the poses your class makes when moves and stands still. Also make sure to explain where you store the weapon when it’s unequipped and how your class equips its weapon.



Standard Attack Combo:

[1st Click]: Michael will swing its Lance of Light from left to right.

[2nd Click]: Michael will swing its Lance of Light from righ to left.

[3rd Click]: Michael will stab its Lance of Light to the enemy and will recover 7% hp equal to the damage dealt.

[4th Click]: Michael will spin and stab its Lance Light to the enemy and will recover 3% mana equal to the damage dealt







<p class="MsoNormal">[PASSIVE]Heavenly Agent - immune to debuffs. Increases attack by 40% in the first 30 seconds. Fully heals self if HP reached 1.

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<p class="MsoNormal">[E] Lance Range - On Switch in, Increases range of basic attacks by .2 and attack by 15% but decreases walkspeed by 20%.

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<p class="MsoNormal">[Z] Heavenly Light - Michael will glow and will reduce damage taken by 25% for 10 seconds and will heal self equal to 50% of current health.(Mana Consumption: 15)(Cooldown: 10 secs)

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<p class="MsoNormal">[X] Punishment - Michael will raise its Lance of Light and will have 2 attacks which increases damage by 20% and decreases the attack and defense of the enemy that got hit by the attacks by 15%.(Mana Consumption: 30)(Cooldown: 7 secs)

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<p class="MsoNormal">[C] Will of Angels - Michael will fly high, Michael and its allies become invincible for 7 seconds. Heals self and allies by 10% of their current HP. Removes debuffs on allies. (Mana Consumption: 45)(Cooldown: 30 secs)

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<p class="MsoNormal">[V] Light of Genesis - Michael will jump high and raise its Lance of Light and will deal global damage 5 times and Michael and its Allies will recover their mana 5 times fast and will heal self and allies 5 times. Increases defense, attack, and walkspeed of Michael and allies by 25%. Damage to enemies is 1.5-5x5, Healing damage to allies is 3-9.5x5(Mana Consumption: 60)(Cooldown:60) <ac_metadata title="Class Suggestion &quot;Michael&quot;"> </ac_metadata>