Board Thread:General Discussion/@comment-29377254-20160916000559/@comment-26960607-20161124104140

RBlitzwolfer wrote: GameboyVersionX wrote: Basically that point you made. Tundrus is definitely not the greatest of Classes (not saying he's bad but even Trooper & Mechanic do a lot better in Range Combat ) and Proto is easily countered if you know what you're doing (he has the mobility and most especially the offense... How about the defense?). As a Tundrus main, Tundrus's accuracy is bad at a VERY long range due to its arc. However, it makes up for it with the amount of snowballs Tundrus can throw. In mid-range, Tundrus excels at it, as most of the snowballs land and rack up damage more than a Trooper or Mechanic can damage.

Mobility makes up of Proto's lack of defensive potential. Proto must weave in and out of attacks to avoid damage to himself, while also damaging the enemy before the enemy makes another huge attack. Proto benefits from the user's fast reactions. Eh... Each Class has things that make them great or for making up for their weaknesses.