Board Thread:Suggestions/@comment-27315331-20151201230438

Rusher Class: Apex

Subclass: Support

Weapon Name: Insurrection

Description: Apex is a rebel; he's always rejecting laws and expectations placed on him. Armed with a war axe, he runs across the world, basking in the freedom he's given himself. Should anyone try and limit said freedom, Apex is quick to silence them. Likewise, he is very accepting of those willing to aid him in protecting his liberty. Though he is capable of quick, startling attacks, his defense is fairly low; if the enemy engages first, the battle could have a very different outcome.

Posture: Apex spawns in wih Insurrection on his back, handle closest to his right shoulder, head facing up. When equipping, Apex grabs the handle with his right hand and brings the axe over his head, sliding his hand along the blade, and slashes downward to his right. Apex stands with his right hand on the bottom of the handle, Insurrection's head against the ground. The axe is angled parallel to his right leg. He leans forward on his left. Apex slides his hand to the center of the handle and flips Insurrection upward when running. Apex raises Insurrection back over his head and returns it to its original position when unequipping.

Insurrection has an energized blade. The main color of the axe is determined by Color 1; Color 2 is used for the energy.

Standard Attack Combo: Apex first thrusts Insurrection forward, dealing minor knockback. He then spins counter-clockwise, slashing twice forward, followed by an overhead slash, and ending with a slash back up.

[PASSIVE] Strategic - Apex starts with .9 defense. Apex's attacks ignore a part of the enemy's defense.

[E] Detect - Apex raises his left hand, fading and appearing behind the closest enemy within 35 studs. The enemy is given Panic, increasing their attack speed for 3 seconds.

[Z] Resistance - Apex brings Insurrection to his left and slashes horizontally, dealing high knockback. If the enemy is Panicked, then they are staggered. This skill takes 10 mana and has a 7 second cooldown.

[X] Disable - Apex reaches forward with his left hand. If he comes in contact with an enemy, he steps forward with his right and throws a low punch, decreasing their mana by 10. If the enemy is Panicked, an AoE is created from the hit, removing an extra 5 mana, as well as 5 mana from the surrounding enemies. This skill takes 25 mana and has a 12 second cooldown.

[C] Tag Team - Apex crouches, then jumps up, flashing above the nearest ally. The ally's defense, as well as his own, are buffed by .2. If an enemy is within 5 studs of them, their speed is reduced by .1. If the enemy is Panicked, .1 damage is also reduced. This skill takes 40 mana and has a 20 second cooldown.

[V] Intervention - Apex spins Insurrection in front of him a couple times before raising the axe, releasing a wave that negates debuffs against allies for 10 seconds. This skill takes 65 mana and has a 45 second cooldown. 