Board Thread:Suggestions/@comment-26821588-20151009133129

''' Support Class: Delta '''

Subclass: Tank

Weapon Name: Cydotus

Description: Delta is a supportive AI that wields a cybernetic hammer and the power to assist allies in battle. Delta excels at providing protection to both allies and him through buffs and skills. While these buffs help turn the tide of battle in his team’s favor, his attack power is rather lacking, making him a vulnerable target for enemies when alone.



Posture: Delta will spawn with him holding the head of the hammer like a case in his left hand with the handle retracted into the head of the hammer. When equipping, the handle will extend out of the hammer’s head as Delta grabs it with his right hand and holds it in his right hand. While idle, Delta will hold the head of the hammer in one hand while the hand in the other in front of him. While moving, Delta will grab the hammer’s handle with both hands as he hold it somewhat behind him to his right.



Standard Attack Combo: Delta will begin his combo by swinging his hammer to the right, followed by slamming the hammer in the ground in front of him to create a small shockwave. Then, Delta will create a small wall of light green triangles similar to the one created with Cell Wall and push it forward a short distance before dissipating, pushing enemies back lightly. Finally, Delta will rapidly spin in circles while holding out his hammer, traveling forward and damaging enemies in the way multiple times.



[PASSIVE] Anti-Virus - Any debuffs inflicted on delta will decrease his stats by half their original value. Additionally, any debuffs inflicted on nearby allies will also be half as effective.



[E] Download - Delta will hold his hammer in the air, slowly charging up. At this time, a download bar will appear above his head, slowly filling up and his hammer slowly moves farther back. Delta can press the [E] key or wait until the bar is filled completely in order to bring down the hammer, slamming it into the ground and launching an outward wave. Any allies along with Delta within the wave will receive a lengthy defensive buff based on how long Delta was charging the download (maxes at +0.5 defense). The total time it takes to charge up Download is 5 seconds. If Delta uses Download again and the buff hasn’t worn off from the last one, the new buff will replace the old one. Delta’s Download will be cancelled out if he is staggered or stunned.



[Z] Encryption Lock - Delta will begin creating an encryption key with his hand. During this time, Delta can do two things, either click on an ally to place the lock on them, or press the Z key to place it on himself. With this encryption lock on, any physical attacks on Delta or the chosen ally will be blocked and the enemy will be parried, having a small wall made of light green triangles appear when an attack on the ally or Delta is made. Ranged attacks and area attacks can still hit Delta with ease. (Consumes 20 mana, 20 second cooldown, 5 second duration)



[X] Interface - Delta will slam his hammer down, creating a shockwave that travels outward. Any enemies hit by this shockwave will take moderate damage and be marked and have a line drawn from Delta to the enemy that tracks their movements, preventing them from hiding until the line fades away. Allies hit by the wave will gain 0.1 defense for a while. Delta will also temporarily gain 0.1 defense for each enemy and ally hit by interface. After a while, any lines created by Interface connected to an enemy will dissipate. (Consumes 20 mana, 25 second cooldown, 10 second duration)

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<p class="MsoNormal">[C] Cell Wall – Delta will point his hand forward, creating a somewhat large and impassible wall of light green cyber-like triangles all connected together. Delta’s defense will also increase by 0.2 for a while. Delta will then slam the wall with his hammer, sending it flying forward at a somewhat fast pace. The wall will shatter on contact with an enemy and deal moderate damage and stagger the opponent. (Consumes 30 mana, 25 second cooldown)

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<p class="MsoNormal">[V] Power Surge - Delta slams his hammer down, creating 6 light green triangles on the ground combined in the shape of a hexagon. Then another LARGER hexagon made of triangles will appear at the location the mouse is pointing, glowing just a second before releasing a huge upwards burst of energy from it. Enemies caught in this burst will take good damage and heavy stun. (Consumes 40 mana, 35 second cooldown) <ac_metadata title="Class Suggestion: Delta"> </ac_metadata>