Board Thread:Suggestions/@comment-28102430-20160611025457

Mage class - Shade

Sub Role - Support

Stats - default

Shade is a agile fighter who can both get to the enemy and get away from the enemy quite quickly. Shade has a good damage output and also can support well. Shade is a very great kiter but other fast classes are good at countering him.

Weapon - Grim Eyes - Grim eyes are 3 dark orbs that will orbit around Shade. Their color is completley color customizable. but the orbs will always have a purple aura which cannot change color.

Posture - Shade has no signs whatsoever when unequiped but upon pressing F Shade will quickly channel his dark energy and will then let it out making 3 simple dark orbs. When moving the orbs will obediently orbit Shade. It will do the same when idle but will be a bit calmer.

Combo - 1st - Shade will grab one of his orbs and punch forward with it - 2nd - Shade will let go of the first one, grab another orb and punch with that one with his other hand - 3rd - Shade will grab 2 orbs in each hand and smash them both together making a small aoe explosion - 4th - Shades orbs will temporarily go faster and anyone touched by them will take damage.

Stun - 4 - Damage -(8 - 9)

Passive - Fury - Whenever Shade does damage his damage will increase by 0.05 maxing out at 0.3. The buff will go away after reaching its max and will slowly decay if is not highered for 5 seconds

E - Shadow Step - Shade will dissipear in dark aura and will teleport forward 15 studs. The direction he moves depends on what button was being pressed while pressing E. If the player was pressing W or pressing nothing at all they will teleport forward. Pressing A will make Shade go to the left, thus D going left and S going backwards. This costs 10 mana having no cooldown.

Z - Dire Mist - Shades orbs will break up into dark energy and imbue Shades hands. Then Shade will shoot the aura in front of him making a large area covered in dark mist, the enemy will take 1-3 damage every 0.3 seconds. This is toggled off by pressing Z again and the Mist will eplode and turn back to orbs. This costs 4 mana each hit. has a 15 second cooldown

X - Crippling Mire - Shade will put both hands forward and a beam will seek the nearest enemy stoping at 50 studs. This deals 7 damage every 3 seconds for a total of 12 seconds. Speed is decreased by 0.4 during use and can be toggled off anytime by pressing X again or jumping. This consumes 10 mana each tick. has a 27 second cooldown

C - Insanity - Shade will control the enemy through minds. Shade will not be mobile during this. Target the player by clicking on them. In team fights and juggernaut the controled victim will be able to hurt enemies but can also be hurt. Shade will take half of the damage taken to them during this unless its there own attack. This lasts for 10 seconds. (This counters protos) SHAdes defense will be lowered to 0.4 during use. This is toggled off by both taking damage and pressing C again. Consumes 5 mana each second used.

V - Manipulate - Shade will teleport rapidly around the battlefeild and will make a immobile clone at each area they teleported. After 10 teleports all of the clones will explode with dark energy dealing 8-9 damage each. Each teleport costs 5 mana and this will insantly stop when unable to use anymore mana. Has a 40 second cooldown. 