Board Thread:Suggestions/@comment-27140821-20160127000444

Freyja is the norse goddess for war, death, and seior (sorcery), sending half of the dead to Folkvangr where she harvests their lives. Freyja uses her medium ranged spells, or close range staffsmenship to destroy enemies, unfortunately, Freyja has low defense and cannot take much damage before death.

Damage: 1.1

Defense: 0.7

Speed: 1

Role: Rusher/Fighter/Hexer

Sub Role: Rusher/Fighter/Hexer (I couldn't decide)

Weapon: Hildisvini (In actual norse mythology, it is a battle swine)

Appearance: Hildisvini is a long golden staff with runes etched into it with a snake head holding a colour changeable gem in it's mouth. When Hildisvini isn't equipped, it will not be visible until equipped.

Posture

Equipping: When Freyja equips her staff, she will first wave her arms around where the staff will appear, then will grab it with her right hand in the middle and bring it down so that the bottom of the staff touches the ground and will lean slightly on the staff.

Unequipping: When Freyja unequips her staff she will hold the staff infront of her with holding it with both hands and will make it disappear.

Moving: When moving with Hildisvini equipped, Freyja will hold the staff with both hands and bring the snake tip to her head and slightly forward with the other tip down and behind you legs much like carrying a spear.

Passive: Folkvangr's Leech

Frejya's passive is Folkvangr's Leech which activates 10 seconds after killing an enemy. After the 10 seconds go by, Freyja will slowly start to heal an extra amount of health, about 2 health per 3 seconds, amassing up to an extra of 15 health, unfortunately while healing, Freyjas damage will go down by 0.2 but her defense will go up to 0.9 instead of 0.7.

E: Seior Overtake

When Freyja uses Seior Overtake she will cause the staff to glow black which will expand around the staff, then shrink back down to normal every 5 seconds, giving all moves with a magic base (moves that are magically based will be shown with a * next to the title) an extra 4 damage, but all physical moves (ones without *) will have a reduced 4 damage instead.

Attack Combo

First, Freyja will swipe the staff down onto their head dealing 10 damage, then will swing it to the right, then to the left dealing 7 damage with each hit, after that, she will poit the snake head behind her and jab the butt end into their stomach dealing 11 damage, finally Freyja will raise the staff up which will send a dark beam* to the nearest enemy dealing 10 damage, it also has a radius of about 15 studs (correct me if that's too big)

Z: Freyja's Half

When Freyja uses Freyja's Half, she will instantly heal 5 health for each opponent she has killed, if no enemies have been killed to heal her, she will give herself a buff in damage (an extra of 0.15). If Freyja is in a team battle, she will heal her allies by 3 aswell.

Animation: Freyja will slam her staff into the ground causing a small, harmless, wave healing herself and her allies, once she has slammed the staff into the ground, she will bring it back up to the non moving stance before continuing on.

Mana: 15

Cool Down: 20 seconds

X: Hildsvini's Charge

When Freyja uses Hildsvini's Charge she will point the staff forward and ram herself into the enemy dealing 15 damage and removing 0.1 speed, if Freyja misses she will simply fall on the ground for a couple seconds.

Animation: Freyja will hold the staff with both hand and point it forward, then will levitate off the ground and spin forward, staff first, and upon impact will knock the enemy back and the snakes head will be slightly inside their body, once the hit it completed she will flip back onto her feet after bounces back a bit.

Mana: 15

Cool Down: 25 seconds

C: Spherical Death*

When Freyja uses Spherical Death, she will send a blast of dark energy which will deal 5 damage per 3 seconds for 10 seconds and has a small AoE, if Freyja hits nothing, she will damage herself by 6 health.

Animation: Freyja will first point the staff forward (snake head pointed) and will spin it in a circle generating a black pulsating sphere, once it grows quite big, she will lunge the staff forward sending the sphere on it's way. If you miss, it will send a streak of black lightning to you.

Mana: 20

Cool Down: 35 seconds

V: Freyjas Stone*

Freyjas Stone is the gem inside the snakes mouth. When using this, Freyja will cause the snakes mouth to open, dropping the gem to the ground which will begin to make the ground shake all over the map, slowing enemies down by 0.05 and dealing 2 damage per second lasting for 8 seconds, while using this, she will be frozen in place. If an enemy is on or near the gem, they will take 3 damage per seconds instead.

Animation: Freyja will command the snakes mouth to open, dropping the gem on the ground which will disappear in the ground making the ground shake violently also rooting Freyja in place with due to being near the gem causing huge tremors, then once it's finished the stone will be gone and the staff will be gemless.

Mana: 65

Cool Down: 1 minute (30 seconds form spawn)

Please post constructive criticism! 