Board Thread:Suggestions/@comment-30131225-20170929202119

Meditate (E) - Defence Reduced to 45% and increase healing or Defence Reduced to 45% and can move but suffer 50% movement penalty.

Arcane Orb (Z) - Increase the damage buff to 23% but last for 7 seconds and increased healing by 7 for every 1 second or Reduce the damage buff for 5% but last for 18 seconds and cleanse any debuff on allies while protecting them from future one for 3 seconds but increase the cooldown by 15 seconds

Critical Hit (C) - Abyss basic attack is now charged ranged attack for 10 seconds. Abyss has 4 basic attacks that charge for every 0.5 seconds and will fire all of them at one click. Damage scale is from 18-72 per 1 charge. 15 mana, 18 cooldowns.

Retribution (V) - Abyss fire 3 waves of chakra rune magic, healing allies, increase defence buff by 15% for 8 seconds, increase movement speed by 5% for 8 seconds and dealing damage to the enemy for 45-135 damage per 1 wave. 40 mana and 40 cooldowns 