Board Thread:Suggestions/@comment-26960607-20160618082706

Message From Me:

-If you haven't checked the previous parts yet, use these links...

Part 3 (Ranged Moveset): http://strife-official.wikia.com/wiki/Thread:23313

Part 2 (Melee Moveset): http://strife-official.wikia.com/wiki/Thread:23261

Part 1 (Basics): http://strife-official.wikia.com/wiki/Thread:23235

-Spoiler Alert! The previous 2 Movesets actually has her fight. Since I've given the last form a similar treatment to my Class Concept named Marquee, this last moveset doesn't even have her use a deadly weapon, not even magic, and not even a kind of power. It's kinda tech-like but not even close.



[V Fame Moveset (A Purple Electronic V Guitar)]

Attack Combo: Right Punch, Left Punch, Smashes V Frame into the ground (has a high stun rate), Kick (Knocks enemies back). (These attacks are quick but not mashable. After the 4th attack, there’s a bit of a delay before you could do it again)

(E) Guitar Play: J plays a jam on her guitar, sending colored notes at wherever the cursor is pointing at and they’re infinite ranged. J keeps still when she plays however. These notes deal slight knockback and slow enemies down by .020 for 7.5 seconds. Press E to stop playing or Press Z to play a power chord, causing all nearby enemies to get knocked back. (Consumes 1 mana for each note fired. Costs 10 mana to create the soundwave. 15 second cooldown)

(Z) Power Chord: J plays a power chord. She creates a huge wide soundwave (transparent and white) in front of her that knocks enemies back very far. (Consumes 10 mana. 12.5 second cooldown)

(X) Rock Out: J plays an upbeat tune with her guitar, causing a soundwave around herself (like a bubble). This deals constant hits and keeps the enemies still (so they can’t get close) and cancels out any dashes, jumps, and teleports if they dare to use them to make her stop or to get away. Press X to stop playing or press Z to create a soundwave (AoE) that knocks enemies away from you and stagger even. She keeps still when she plays however. (Consumes mana when playing constantly. Costs 15 mana to create the soundwave. 20 second cooldown)

(C) Song Tune: J plays a song on her guitar, regaining mana. This can also affect nearby allies. Enemies nearby however, will lose mana when she gets near and increase their stun bar but they don’t take any damage (the range of this ability is quite far although enemies further don’t lose mana as much as the ones nearby). Pressing  Z at any time will make her jump and play a power chord, creating a large sparkle of golden-yellow light (as if it was fireworks). Enemies nearby will take 5 defense-ignoring damage as well as adding 25 to their stun bar. This power chord can only be once however. Press C to stop playing. This has no cooldown and consumes no mana. (A 20 second cooldown is triggered if she performed the Power Chord)

(V) Epic Encore: J smashes the guitar to the ground in front of her (like her 4th attack combo, fast and strong). When it hits 1 enemy, that enemy get “dazed” (standing still and having stars spinning around their head). A spotlight appears on them, then J (who is next to them), then tons of speakers behind her. She plays a power chord and this causes the speakers to create an explosive soundwave (not actually making the speakers explode) knocking the enemy “dazed airborne” as well as dealing 50 defense-ignoring damage and nearby enemies take 25 defense-ignoring damage and get stunned (100% guaranteed). She kind of stands there after doing the power chord until the enemy falls down (possibly taking about 7.5 seconds). (Consumes 75 mana. 90 second cooldown)  