Board Thread:Suggestions/@comment-26506958-20160605174849/@comment-28140663-20160705005529

-building classes (easily abused and will mostly just cause lag)

-summoner classes (extreme lag and needs smart AI)

-passively faster classes (they will never get added)

-classes with more than 2 forms (unless you count Sievert's rad levels as 'forms' then you should never make classes with over 2 forms)

-agent classes (not because they're hard or laggy, but because they are downright just poorly portrayed and look like a bad idea otherwise)

-extremist classes (terrorists with AK47s and suicide vests, no)

-camper classes (they'll make strife less fun, as if existing ones already made it not fun, try to make it so that classes aren't limited by cooldown or mana so heavily that they have to camp)

-op classes (they will definitely be dumped after a few replies and no, they will never get added)

-admin/yourself classes (again, dumped after a few replies and will never get added)

-classes with gender or 'backstory' (strife is not a roleplay game, it is a brutal combat game where mostly vague and anonymous people holding weapons beat eachother up. you do not need to make up stories for the people playing as the class, im pretty sure that a man with 8 packs isn't a she)