Board Thread:General Discussion/@comment-34679666-20180226030109/@comment-29420052-20180228033731

wait this is ACTUALLY serious?

anyways, both cryo and trooper are 2 of the 3 worst classes in the game (3rd worst being barb)

the reason cryo is so low is because it is a rusher that is weak early on, and needs to wait until it can get its drakes in order to be good, and at that point, everyone should be dead. not to mention that it is outclassed by major. "But cryo is a mage/hexer! not a rusher!" Cryo does deal consistant enough debuffs to be an effective hexer, and it being a mage just means its ability reliant. i hope at one point they can make a mage that isnt a rusher...

trooper is bad because of its ranged damage being worse than the other 2 ranged classes, and its melee game being very bad. its "advantage" is having escape moves, but there are so many classes that could easily rush trooper down that the escape is futile against people that know what they are doing. even tanks that cant catch trooper, simply put, wont take damage.

the reason these classes are bad is because they are outclassed and their upsides are nearly nonexistant when they need to exist. Basically, they are unreliable. if cryo needs to wait before it can rush, then it isnt a reliable rusher. if trooper does too little meaningful damage at range, then it isnt a reliable ranged class.

others, like major and mechanic, have meaningful upsides and downsides that they can work around, and others cant easily directly counter them. major is bad against big groups of people, but major has like 4 dash moves that can be used as escapes. mechanic is dead without mana, but it is so easy to keep your mana stocks plentiful with recycle.