Board Thread:Suggestions/@comment-25984198-20160530225253

Name: Ember

Class: Mage

Stats: Defense = 1 Attack = 1 Walkspeed = .9

Weapon = Volcanic Staff

Description: A deadly mage with the ability of fire, Ember is efficient in dealing consistent damage to opponents. With fire, he can do afterburns, which slowly damages enemies over time. Ember has a secondary dragon form to become a semi-tank. He is also effective using ranged attacks, with AoE or none, and melee combat. However, he uses up lots of mana, along with the abilities having long cooldowns, which can be troublesome to Ember.

[PASSIVE] Afterburn: Whenever Ember damages an enemy in any way, either by basic combo or ability, he can put afterburns on them. The effect lasts 5 seconds, and each second, the opponent receives 3 damage. This cannot be stacked, as each hit is put on the opponent, the effect restarts back to ten seconds.

[E] Dragon Form: Ember soon transforms into a dragon-like figure (with the head and wings of a dragon), and gains a new set of abilities, and stats. This requires 20 mana to activate, and slowly consumes mana over time. Ember's stats also change. He gets increased defense (1.2), increased damage (1.1), but at the cost of slower movement speed (.75).

[Z] Fire Orb: Ember fires an orb from his staff, which explodes when hit on any surface or player. If the player holds down the button, he can charge the orb to have a higher AoE and deal more damage. Consumes 10-25 mana based on the charge. The cooldown lasts 6 seconds once fired. (Uncharged: 8 damage, low AoE. Fully charged: 16 damage, high AoE and knockback).

Fiery Tremor: In Dragon Form, Ember slams his staff down on to the ground, which creates 4 explosions in front of him. Each explosion deals 6 damage, and has huge AoE. Consumes 15 mana, and has a 12 second cooldown.

[X] Flamed, Burned, and Singed: Ember slashes out three times in front of him, with each slash debuffing the enemy, and buffing himself in the process. Each slash deals 5 damage. The first slash debuffs the opponents's walkspeed by .3, and Ember has his walkspeed increased by .3 .The second slash decreases opponent's defense by .25, and Ember gains a .25 defense from it. The final slash decreases damage by .25, and increases Ember's damage by .25. Uses up 30 mana. Cooldown is 15 seconds

Flamethrower: In Dragon Form, using his dragon head, Ember spews out a wide burst of flame for 3 seconds. Each hit deals 4 damage to the opponent caught in the Flamethrower. It consumes 20 mana, and has a 14 second cooldown.

Notice: This is only the work in progress of the class. Feel free to let me know what i can improve better on instead of a, "this is a bad class." 