Board Thread:Suggestions/@comment-27191468-20161214064346/@comment-27191468-20161220114515

RBlitzwolfer wrote: TheUnfinishedTitle wrote: C- Aabiol: Lucifer will throw his Sai at the closest player within 25 studs of him and then throw down his other Sai to the ground. Once this action is complete, he will teleport to the enemy with the Sai in their chest, dealing damage. (16-19) Then he will hold them and teleport back to the original spot, dealing the same damage. (Mana- 40, Cooldown- 45) Can the Sai miss in this ability? Why does it have a large mana consumption AND a 45 second cooldown?

You might say, "oh it's because of passive," I see your point. However, take note of Spectre. Spectre has its passive that makes it able to gain more mana at the cost of a slight increase in mana consumption compared to other classes.

However, it's not like Spectre gains 20 mana every standard attack at the cost of abilties costing 50 mana. That would make the passive itself too OP, despite it having drawbacks of other factors Spectre has.

This was why Vulca has a new playstyle; its buffs were too overpowered, despite its defense debuffs for its abilities. If you read the class closely, it implies it cannot miss. It says to the closest player. Meaning if no one is around he won't use the move. And resin for obsurd mana consumption and cool down is the passive and how many ticks of damage the recipient takes. We don't want to many in is Lucifer's dragging people, and besides it's an initiation and anti-running tool. Should be used at those moments.