Board Thread:Suggestions/@comment-26957077-20150906070638

Tremocasso

A Strife! Class Suggestion by FireThundra/iiHellFire

Class: Fighter

Sub-Role: Tank

Weapon Name: Pillars of Earth

(Side Note: The twin hookswords should look like this: https://gyazo.com/2047439883dd8cca73987587ae8a8737)

Base Stats:

Attack: 1.0

Defense: 0.9

Speed: 1.0

Description: Tremocasso is an ancient monk who's mind is body is connected to the earth. He uses the earth's power with his twin hookswords dubbed Pillars of Earth to keep crowds of enemies away with his incredible knockback capabilities. However with a lack of long-ranged moves, enemies that can attack Tremocasso from above or a distance will be the bane of his existance.

Posture: Tremocasso will spawn with the Pillars of Earth resting on his back in the form of an 'X'. While equipping his hookswords, Tremocasso will reach his arms back and grab his swords. While idle, Tremocasso's sword will be infront of him in the shape of a cross. While moving, one of his hooksword will be held to his side by his left hand, while the other hooksword will be held horizontally relative to his head. He would also be leaning slightly forward similar to Ichor.

Click Combo: Tremocasso will start by doing a upper diagonal slash to the right with the Pillars of Earth. Then he will do a horizontal slash to the left and perform a full spin to the left, and then a horizontal slash to the right, performing a full spin to the right. Then Tremocasso will perform a vertical downward slash with both hookswords. Finally, Tremocasso push the Pillars of Earth forward putting them in the shape of a 'X', then finally spreading them out performing a horizontal slash, the right hooksword going to the left, and the other hooksword going from the left to the right.

Passive: [Earthen Armor]- Everytime Tremocasso uses a skill, his defense will increase by .07. (Buff Duration: 3 seconds) To make this a bit more balanced, Tremocasso's base defense when equiped will be 0.9.

[E]- Obsidian Lob

Tremocasso will shove the Pillars of Earth into the ground as if he is digging, then pulls out a medium sized obsidian rock from the ground and lobs it forward in an arc. This travels somewhat slow in the air. Upon landing, the rock will shatter and and cause a small AOE attack. This deals light damage and decent knockback. (Consumes 15 mana) (The rock should look like this: https://gyazo.com/45717027c21a9fb2749c3da9aec30790)

[Z]- Magnitude

Tremocasso will slam the Pillars of Earth into the ground, creating a small earthquake, slowing surrounding enemies' speed by 0.2. This deals decent damage, small knockback, and a little bit of stun. Anyone who is directly right next to Tremocasso will be staggered. If Tremocasso is stunned or staggered in the middle of using this skill, the stun or stagger will cancel out the skill.(Stagger distance: 2 to 3 studs, 12 second cooldown, consumes 15 mana, Debuff Duration: 3 seconds) (Maginitude would look like fissure like this: https://gyazo.com/8c1024dd6bb95ebadf8192abd157a6e6)

[X]- Molten Pillars

Tremocasso will launch himself in the air with a summoned pillar, knocking anyone back who is hit by the pillar a very small distance. (About 2-5 Studs) Then slamming the Pillars of Earth into the ground with great force, creating a right of Molten Pillars that spread out in rings of 5 (5 per ring, 3 by 3 studs, 2 rings). This deals greater damage then the pillars if they are directly under the hookswords upon impact. The pillars will deal good damage, some stun, and good knockback, while lowering the opposition's attack by .05 per hit. If Tremocasso is staggered or stunned in the middle of using this skill, the stun or stagger will take effect after the skill ends. (Pillars stay above ground for 2 seconds before retreating to the earth, 20 second cooldown, consumes 30 mana, Debuff Duration: 4 seconds) (The Pillars would look molten, hence the name. So basically a mix of red and brown should do: https://gyazo.com/8809a80e1a60772b362aa050c305cf14)

[C]- Gravel Cyclone

Tremocasso prepares for a second, then starting spinning at rapid speeds, sending gravel all around him in a cyclone-type fashion. Tremocasso will be able to move around at speeds of 0.3 walkspeed. This deals more knockback than Molten Pillars, deals some stun, decent damage, and speed  of it's enemies by .06 everytime a wave of gravel hit's them. If Tremocasso is stunned or staggered during the usage of this skill, the stun or stagger will cancel out the skill. (Does 4 total spin, 1 wave of gravel per spin, 22 second cooldown, consumes 35 mana, Debuff Duration: 4 seconds) (The cyclone would look like a dustdevil, so it would envelop Tremocasso. https://gyazo.com/fa19303e2f4bc8f3921d205e4f6d844)

[V]- Vesuvius

Tremocasso raises his the Pillars of Earth in the air, then slams them in the ground with tremoudous force, creating a mini volcano. Tremocasso will then jump in the air, perform a front flip, and slam into the volcano with his twin hookswords, thus shattering the volcano with the Pillars of Earth, creating a giant earthquake, dealing good stun, great damage, big knockback. Any opponents who touch the volcano will take lighter damage and be staggered. The damage also depends upon where you are in the attack, say if youright next to the volcano, you will take the most. And vise virsa the other way around. Stuns and staggered will cancel out this skill. (50 second cooldown, consumes 55 mana) (Volcano would look like this, just less flashy: https://gyazo.com/afbfebc96f42d23221e3b8e427acfa51) 