Board Thread:Suggestions/@comment-26409277-20150614200453

Class Name: Sage

Class/subclass: Mage/Support

Weapon: Voynich

It is made up of a book and a wand.

[Picture coming soon]

Stats:

Attack: 0.9

Defense: 1

Speed: 1

Passive: Hidden Power

The lower Sage's mana pool is, the more damage he gains. The damage can increase up to 2.2 at no mana.

E: Clarifying Field

Sage channels a field of mana which either replenishes him and his ally's mana by 3 per second or burn 2 per second. However, the longer it is channeled, Sage's armor is reduced by 0.05 every time.

Z: Inquisition (25 mana)

Sage releases a cross of light which goes one direction. If an ally gets hit, the ally gains increased attack by 0.05 based on how high Sage's mana is. If an enemy gets hit by it, it can deal up to 10-35 damage based on how low Sage's mana is. Has a cooldown of 15 seconds.

X: Caduceus (25 mana)

At a targeted person, if the person is an ally, it can heal up to 25 based on how high Sage's mana is. If it is an enemy, it instead reduces their defense by how low Sage's mana is and slows by 0.2. Will not deal damage, and has a cooldown of 20 seconds.

C: Divinity (45 mana)

Sage releases an orb which soon explodes with a shining light within an area. Allies have their debuffs removed and gain 0.05 armor based on how high Sage's mana is, while enemies lose all buffs and lose 0.05 armor based on how low Sage's mana is. Will also do 10-20 damage on hit. Has a cooldown of 35 seconds.

V: Big Bang (40 mana)

Sage casts a gigantic explosion within a 1.5 second delay stunning all enemies regardless of circumstances. Any enemies caught will also have reduced damage by 0.1. The damage can range from 20-80 based how low Sage's mana is as well as the enemie's mana. Has a cooldown of 100 seconds. 