Board Thread:Suggestions/@comment-28140663-20160702191025

Mage Class : Tap

Subrole : Rusher

Weapon : Tsath

Description : A guardian of nothing turned waterbender, Tap can destroy you the moment a droplet touches the ground. Tap has a lot of chasing potential and relies on setup to reach maximum potential, making him a dangerous trapper class. He can have a huge amount of DPS, or a huge amount of speed, but not both.

Stats : 1 Atk, 1 Def, 0.9 Spd, 8 mana/1s

Combo : A quick right to left cut that hits twice, then spinning Tsath vertically with one hand that hits twice, followed by a rapid spin attack that hits three times, finished by a tall watery AoE blast in front that adds 10 stun, does 10-12 damage, and has 2 studs of upwards knockback. Does 2-5 damage, 2 stun, no knockback, and takes 2.4 seconds to complete.

(Passive) Mana Walker : Below 25 every point of mana missing adds 0.02 Atk but 0.004 less Spd. Above 75, every point of mana missing adds 0.012 Spd but 0.012 less Atk.

(E) Mist Helm : Make a helmet out of thin air and equip it, creating a small AoE around you that constantly reduces speed by 0.05 capping at 0.2. You also gain a 0.3 speed buff and 0.1 attack buff. Drains 8 mana/1s. When dequipped, create a large AoE that reduces speed by 0.1 for 5 seconds and 1 second after, a droplet touches the ground, activating some special effects.

(Z) Waterbolt : Launch a slow ball at the mouse that bounces but pierces players. Hits 4 times, bounces 3 times, and pierces infinitely. Does 6-8 damage, 8 stun, uses 1/8th of the 4 second cooldown, and costs 8 mana to cast. When a droplet touches the ground, balls explode into 4 balls that fall straight down.

(X) Well : Place an unseen trap, when activated creates an AoE vortex that pulls in players and deals 1-2 constant raw damage and 3 stun every 0.5 seconds. Activated when a droplet touches the ground, lasts 4 seconds when activated, every Well active increases the cooldown by 50%, costs 15 mana, cooldown of 4.

(C) Helicopter : Jump up a little and begin rapidly spinning Tsath overhead, making you float. When deactivated, rapidly land and cut for 10-13 raw damage. Drains 5 mana/1s, cooldown of 7.

(V) Stormscatter : Jump high into the air while you can move with a 0.3 speed buff, then come crashing down with a massive AoE that staggers with 15 stun and 10-12 damage and leaves behind a low fog that reduces speed by 0.2 and lasts 5 seconds. Costs 75 mana, cooldown of 15. 