Board Thread:Suggestions/@comment-26960607-20160614104452

Class Name: J

Role: ??? (Mage maybe..?)

Subrole: ??? (Fighter maybe..?)

Weapon: ??? J has fighting capability but keeps on switching fighting styles when she gains a kill. Each of the 3 weapons she can use (the last weapon is not actually a weapon) has good killing capability. If only she wouldn’t be switching weapons when she gains a kill as she cycles through them a lot through the battle but who am I kidding? She’s pretty great on the battlefield (if only she doesn't make herself suffer from constant tactics switching but I guess it's alright). Her flaw with each weapon is that, when it comes to killing with those weapons, it takes a while to kill with them (as most of their main damage output is mostly constant multiple small hits).

(Passive) Insutantodaun Shite Mimashou: J has 3 weapons she can use and she changes to the next weapon when gaining a kill. When she uses the last weapon however (and heads up! That last weapon is not even a weapon), she goes back to the first weapon she uses and the pattern repeats.  