Board Thread:General Discussion/@comment-29377254-20160731012306/@comment-29377254-20160731151449

98.169.177.45 wrote: Cryo should be lower down the list. Cryo has an automatic-hit move on his fourth standard attack if Cryo has drakes. And Cryo can gain Frost easy by Dry Ice.

Abyss should be in the same tier as Tempus (how is Tempus more harder to use? Just spam Time Crack and Clock!).

Commander should be lower down the list (because of Commander's lock-on Guardian Dash and Commander can rack up to huge damage/defense with passive and Support Wave. Has slightly lower damage potential than Vulca, however). The reason why trooper is higher is because of its extreme mobility and the accuracy on its shots, bunny hoppers are a problem and if you know how to actually predict all your shots, thats crazy, unlike tundrus where you use your abilities to drain a lot of damage to people and its snowballs are pretty unpredictable as they scatter around in mid-long range, I'm guessing he should be mid tier.

Yes, cryo should be lowered, but the fact that people have only been using it by only going "drake mode" (dunno know how its called) and only using dry ice. Cryo has huge capabilities outside of this mode and can do massive damage if played correctly.

Commander is there because he has 2 modes, which people need to switch and combo through buffs and use the guardian dash, decimate, his ult, etc at the right time. (Example: You can literally cancel a Troopers ult or Vulcas ult with guardian dash, then use its ult to do an stun time rate, it has a huge various play style.)