Board Thread:Suggestions/@comment-99.170.173.184-20160224002935

Made by bhyfch4

Fighter/Hexer Class: CyberTech Brawler

Description:

A skilled Fighter, givin a terrible fate by having both his arms mutilated in a 1v1 with a vulca.

Because of this and his replaced arms he is unable to use any magical skills and is forced to fight with his enchanted gauntlets, completely depending on the power stored in them by his new mana bar, electricity with his mechanical arms on low power on the battlefield, could leave him to the same fate as he once suffered.

Posture

Unequipped the arms lay on its sides not move when walking, when equipped they power on  and have a glowing white light in the middle of the arms resting between the first and the upper arm. They raise slightly, have slight lax in the arm movements like a boxer's stance but slightly lowered, waving up and down while the light increases and decreases in brightness the more electricity he has.

Basic attack:

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">One punch with the left arm and another with the left, then the brawler spins and ends with an uppercut slightly knocking the opponent in the air then ends with a small slam not hitting the ground to knock the opponant causing decent stun. If the opponent tries to attack during the slam, they get a shorter version stagger such as proto achieves.

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<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Passive- Electrically charged

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">The CyberTech Brawler’s weapon, CyberTech Fists are charged by enchanted electricity filled by his bloodlust. When this bar becomes filled his attack increase up to 1.4 by .1 for every 3rd of the bar. Whenever Cybertech either takes damage or uses a chipset Electricity slowly decreases and loses his damage bonus. Cybertech brawler can gain electricity by landing attacks at the opponent. The CyberTech Brawler Naturally Starts with 100 Electricity and natural electricty gain  up to 25. The more electricity the more attack speed he has.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">E- Final Gambit

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">The CyberTech Brawler uses all of his chipset modes at once cancelling them all out but increases his attack to 1.6 and increasing his attack speed by a great amount for 7 seconds. The basic attack is slightly altered to change his uppercut and slam to a barrage of punches. After this he is stunned and shocked for 15 pure damage. Left with 0 electricty and passive gain is halted for 4 seconds.

 

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Z- Fire Chipset

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">The Cybertech brawler holds up his right arm inserting a red chip, changing the white light on his arms to red and changing his basic attack. The basic attack turns into a Left hook with fire spreading in an arc followed with a right hook doing the same the fire arc is similar to fiery wave in length but has not nearly as much range the jabs themselves do damage along with the fire arcs. He then slams in arms toward the ground making an aoe field lasting 4 seconds doing small damage and sets the walk speed of all in it .7. Being struck by any attack gives a chance to give the “flame” debuff shown by a red tint on the character and a flame above the character's head. The flame debuff causes small DoT that decreases as it continues for 7 secs  and when reapplied the damage and time is reset.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Each hit costs 2 Electricity and the last hit costs 4 while the chipset is active. This cost 20 electricity and has a 20 second cooldown, wears off when switched or electricity goes below 25.

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">X- Electric chipset

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">This chipset causes the the Brawler to pause and insert a yellow chipset causing his arms white glow turn yellow giving him a new set of basic attacks. He starts with a ranged bolt of lightning followed with another then a barrage of 3 smaller bolts come from both his hands, ended with the brawler planting both hands into the ground causing great aoe damage around him, holding the mouse keeps the attack going and gets stronger the longer it's held. The effect caused by this Chipset is called “shocked”. The shocked debuff causes the opponent to have a increased walk speed along with a slightly increased attack speed, but occasionally when attack randomly becomes staggered. This is identified by a lighting bolt icon. Each bolt cost 3 electricity then the final electric field cost 2 per second.This cost 20 electricity and has a 20 second cooldown, wears off when switched or electricity goes below 25

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">C- Water Chipset

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">The brawler pauses inserting a blue chipset causing the glow on his arms to become blue. The basic attack changes. The first attack is the left arm raising causing a small multi-hit wave to spawn and simultaneously using the right arm to spawn a bullet of water, that pierces and slows he then brings up both hands causing water to raise in front of him in a small area, finishing off with the water to fall causing great knockback and a lot of small damage hits similar to saw scrape. The effect given by the water attacks, is called “Soggy” The movement speed and defense of the play effected is decreased by .2. This is identified by a water drop icon. This cost 20 electricity and has a 20 second cooldown, wears off when switched or electricity goes below 25

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">V- OverLoad

<p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:14.666666666666666px;font-family:Arial;color:#000000;font-weight:400;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">The brawler inserts chipset after chipset causing the colors of his arm to change rapidly effectively becoming a rainbow of the colors while this mode is on. This changes his attacks drastically. He starts with a player sized wave, standing in place injecting electricity while pushing it forward quickly causing the the wave to be filled with yellow electric currents causing small knockback but stronger and less hits than the final wave set by the water chipset. Then  he punches with his left and right both using fire and water arc waves with decent range and a wide arc. Ending with putting his hands together making a small burst aoe dome that slowly increasing having a chance to induce all status. Cost 60 Electricity  wears off in 15 seconds and has a 40 second Cool Down <ac_metadata title="Class Idea: CyberTech Brawler"> </ac_metadata>