Board Thread:Suggestions/@comment-28341702-20170421055425

Main Role: Mage

Sub Role: Hexer

Weapon: Stimulation

Description: Synesthesia is a powerful mage with strong debuffs. Synesthesia is a class that doesn't have a specific theme, meaning his abilities sometimes don't fit with his name. His long cooldowns is his downfall, as his click combo damage is lackluster.

Posture: When idle, Synesthesia has his arms behind his back while his staff is hovering next to him on the left. When equipping, the staff slowly vaporizes while at the same time, appearing in his left hand.

Click Combo: Synesthesia smashes forward. He stabs his staff into the ground which creates a small AoE then sends a projectile that debuffs attack.

Passive Ability: Confusion - Synesthesia's body pulses yellow every 5 seconds. Anyone in a 10 stud radius during each pulse is debuffed by 10% in walkspeed and defense stats. It has a random chance of freezing a victim for 2 seconds while glowing yellow-green.

(E) Heretochromia: Synesthesia switches between Light magic and Dark magic. Light magic increases defense but decreases damage by 20% each. Dark magic is the exact opposite, AND puts more stress on mana.

ugh im too lazy for this, give me ideas and ill add 