Tundrus (Alpha)

Animations
Click Combo= Click Combo

E Ability= Winter Shooter

Z Ability= Snowball

X Ability= Snow Bomb

C Ability= Warmth

V Ability= Tundra

Tips and Trivia

 * Cursed Field's 0 movement effect doesn't apply immediately.
 * If you use Absorbing Strike on Siegmund, you will gain a large increase in all stats.
 * One thing people somewhat forget is that Egyptian Curse will work at any range even across the map, making it a good ability to snipe from far away to steal Defense and Attack from other opponents being attacked.
 * Using Egyptian Curse on some classes with extremely high damage output ( Siegmund or Juggernaut ) can result in very diminishing returns.
 * The class Anubis got its name from the Egyptian god of Death, Anubis. This is where he got his play style from.
 * Anubis's Weapon Name is called the Ankh Staff.
 * It is shown Anubis can siphon the cursed/killed enemy's mana after the enemy's death.
 * Anubis no longer gains health after three stacks in Update 8.17.15.
 * After Update 10.19.15, Anubis can steal health to make up for the loss of regeneration at three stacks.
 * On the first kill you get 20% of the enemies' defense and attack. On the second kill, however, you only get 15%. On the third kill and above, you will only steal 10% of their stats.

Strategies

 * Think twice before cursing an enemy! Some classes may be effective with more damage (as the Egyptian Curse will make them lose 0.1 defense, but 0.1 damage), such as Vulca or Proto for example.
 * The best strategy for Anubis is that, in the first minute of the round, you curse other players who are about to get killed. If those players get killed, around 3 or 4 of them, you're powerful enough since you've stolen some damage and defense from them.
 * What's great about Anubis's Cursed Field is that enemies can accidentally enter the field any time and might not get out, as long as the ultimate is still active. Try to use your Cursed Field during a cyclone of battles, especially during a Team Fight.
 * If you're using the "V" abillity, the walkspeed may be reduced to 0 but classes who move forward with attacks such as Obsidian, Nether, and Ichor, may still be able to hit you. It's best to use the "V" for classes like Commander and Abyss, since they are completely stuck because of the lack of mobility when attacking.
 * If you have the mana, use Spirit Field and Curse of the Ankh. Assuming you have decent attack power ( > 1.3) the enemy should die unless it is a tank class.
 * Attempt to avoid battles at the start of the game. Despite having the same stats as most of the other classes in the game, your skills and basic attacks are not very good straight off the bat.
 * In a boss battle with Anubis, make sure to stay near an Abyss at all times, because your abilities/buffs will enhance. Also, help the other people by debuffing Siegmund. You may try to use Absorbing Strike or Curse of the Ankh and circle around Siegmund when there is a player damaged heavily in the frontline. Overall, Anubis can act as a distractor and let the damaged player retreat and heal up.

Weaknesses

 * Try to not get debuffed too much or you'll have problems.
 * Anubis is very weak early game and the key to Anubis.
 * When stuck in Anubis's Cursed Field, try to attack the Anubis by using a dash to successfully get out, your ultimate, as most ultimate abilities will stagger, or an ability that deals good stun to enemies.
 * Anubis lacks range, since Anubis sub-role is a fighter, who relies heavily on killing you in a melee combat. Try to fight from a distance and harass the Anubis.
 * Anubis stops regenerating health after three stacks, but can steal health from others. High-damage attacks is most effective against a greatly stacked Anubis.