Board Thread:Suggestions/@comment-26960607-20160903024901/@comment-79.74.69.90-20160905084255

Gephiltacool wrote: needed reworks for simplicity/staying true-er to the hexer role

(Passive) Flashy : Enemies inflicted by a skill will be blinded for a split second and take double stun for 5 seconds.

(E) Pyrotechnics : Sets up a firework at position, which will stay inactive until damaged, which causes it to rise, explode, and rain multiple damaging sparks that deal considerable stun and slow by 0.02 for 3 seconds. Costs 10 mana

(Z) Burstfire : Pulls 3 fireworks in hand and lights them off, sending a spread of triangles which explode after 30 studs or impact. Each firework debuffs attack and defense by 0.04 for 4 seconds. Costs 10 mana, cooldown of 5

(X) Skullcrackers : Pulls out a rack of firecrackers and 'whips' it forwards, anyone caught will be wrapped around and unable to act. Then, after 3 seconds or when damaged, the firecrackers hit 8 times in a chain explosion, which reduces speed and attack by 0.01 each for 5 seconds. Costs 25 mana, cooldown of 12

(V) Celebreaker : Spins around rapidly, rapidly collecting fireworks in both hands before releasing them in a massive ring slightly aimed at the ground on a short fuse. Then, a massive chain explosion ensues, causing massive stun and damage. Costs 40 mana, cooldown 33 (Z) - Firework Throw

If the cursor is near an enemy, Jubilee throws a homing rocket in a straight line towards the enemy. This rocket  follows them, slightly above their walkspeed, and can, if the enemy tricks the rocket, hit you or other enemies. This rocket also teleports towards the enemy if it is about to go through the map.

(10 mana, 5 cooldown.)

(C) - Burstfire

Pulls 3 fireworks in hand and lights them off, sending a spread of triangles which explode after 30 studs or impact. Each firework debuffs attack and defense by 0.04 for 4 seconds.

(20 mana, 10 cooldown.)

there ya goe