Board Thread:General Discussion/@comment-29377254-20170203161834

In my prespective way for the In-Game Currency, you'll earn points on winning certain types of gamemodes. With those points, you can spend them at the Shop to buy Classes, Skins, or even Styles. (some could be bought with Robux if your lazy to rack up points) It would be great to actually see fan-made skins on the shop made by users themselves.

There might even be achievements in this game, like the Trello post for Grand's weapon reskin:

Defeating Siegmund will unlock you a Grandark reskin for Grand, seems lit.

Different types of achievements will depend in many different gamemodes and situations, that could help you gain points or other unknown things in the future.

Or, In-Game Currency could focus on Wins instead of Points.

What do you think? 