Board Thread:General Discussion/@comment-28140663-20160430180604

this is what I see the world as note this is a personal list

A Tier

1. Anubis is the best in this game because of his potential. No other class could potentially do 50 damage each hit and take 1 damage from satellite strikes. However, he does have some visible weaknesses, which prevent players wanting to main him. His speed is lacking, but who needs speed when you can just slow down your enemy? Absorbing Strike OP plz.

2. Nether is 2nd best because of his kiting abilities and is otherwise hard to counter. I can't just pick Commander and expect to automaticly win. However, he is lower than Anubis because Nether doesn't look like he's getting any buffs any time soon. And the only thing Nether can do in a bad situation is go down.

3. Tempus is the 3rd best due to his moveset being too op, plz fix. Almost untouchable and can touch you at least 50 times. Each of those time do at least 4 damage, but 50x4 = 200 damage, that kills two people. However, he is below Nether because he relies entirely on Time Crack, and basicly can't do much with anything else.

4. Commander is in 4th place because of his diverse moveset that can turn tides and because he is OP in a team and boss fight, therefore covering more situations. However, Commander probably has the worst combo, so slow and on Defense you can't move on one of the attacks, and that attack doesn't work on slopes. Commander doesn't have damage overtime and doesn't have burst damage, which is why he has been placed at 4th.

B Tier

5. Omega, lets be real, he's OP. However, what stops him from being A Tier is because of facts - he doesn't actually instakill people with spammy attacks, and he doesn't actually take burst attacks like Ichor the Tank.

6. Vulca is in 6th place because of his range, insane burst damage, and self buffs. However, similarly to Nether, in a bad situation, the only way you are going is down or a miracle. He can engage enemies but engaging doesn't give you free hits right off the bat.

7. Barbarian is in 7th place because of his stun rate and being able to abuse stunned players. That's it though, just avoid his stun and you'll be good.

8. Cryo is in 8th place because of his potential, he could be really good, he could be so bad that I'd rather fight two Etheral Blade protos as Trooper with no ammo.

9. Frigost is cool, therefore he's at 9th place. But for real, Frigost has many options that allow him to wreck enemies, as well as easy death combos that rarely any other class have access to. However, if you have a functioning brain, Frigost isn't a threat if you deal with him accordingly.

10. Trooper is one of the most inconsistent mages, yet he holds onto the title of B Tier in my eyes. With the highest level of skill and IRL adrenaline rushes, you can entirely maul enemies as Trooper. Trooper, however, sucks at parrying. Like, parry his Deadly Impact and then he's 1. close to you 2. won't fire you.

C Tier

11. Renegade, the first guy in the C Tier. Raw damage, invisibility, and Execute don't make up for his trashy combos and inconsistent hitboxes. If you see him coming, you can expect a few minor scratches.

12. Mechanic, kinda in the middle of the list because of his overall adaptiveness.

13. Obsidian got rekt, but I'm putting him here because dat defense and range.

14. Tundrus is at 14th place because his ranged attacks don't move at sonic speed and don't have AoE and don't kite enemies. However, autoshotgun + freeze + coffee make up for this.

15. Proto, the guy everyone hates. I don't know why people think he's so OP, to me he's probably the worst in the game.

D Tier

16. Spectre is here because 1. I had no one to compare him to and 2. lol ghosts won't kill a skilled player.

17. Major is here because right now, he isn't the rusher for dealing 200 damage in 2 seconds flat, and because he's not a fake bird with a jetpack.

F Tier

18. Abyss is basicly Proto after going to heaven. With a passive that is strikingly similar for the same situation, and moves that look like Proto got a divine overhaul, Abyss is in F Tier. Abyss drains mana pretty fast, and without mana he's basicly a Proto who just exploded from his E. So the next time you see an Abyss, think of a disabled Proto who uses divine magic to make up for the lack of wings.

19. Ichor was hard to put here, but I decided that 0.6 speed for 1.6 defense wasn't worth it, combined with a range so small that even Mechanic's bare hands could reach further. Also, Blood Bind is just a worse Critical Hit.

20. Sievert is definitely the worst in the game. A rusher that can kill himself, and is basicly saying "Hey look, I have a passive defense of -100! Don't worry, I'll come up to your face just for you!" Sievert's moveset is also nothing compared to what the other rushers can do, and they have a small hitbox that would only hit Siegmund while Siegmund is AFK. Maybe its just because I'm trash at him, but as long as suicidal Sievert goes on, he's bad. 