Board Thread:Suggestions/@comment-202.89.171.178-20160208233809

Class Idea: Non Corde

Weapon name: Saevitia (Latin for "Savagery")

Main Class type: Rusher

Sub Class type: Fighter/Mage (Depending on which has more damage output, abilities or click combo)

Speed: 0.9

Attack/Damage: 1 or 0.9 (Depending on his attack speed and overall click combo damage output)

Defense: 1

Background/Details: Non Corde means "Without heart" in Latin. Witnesses claim that Non Corde emerged from a misty black eye shaped portal that seems to have torn through the sky (Giving the illusion of ripping the sky as if it was fabric/paper) .Non Corde wields a large dagger positioning the blade underneath Non Corde's hand and a claw (3 or 2 blades) in the other. When equipped, Non Corde lifts the arm carrying the dagger, and flicks out his retracted claw (Which is flipped upside down on the upper part of Non Corde's arm).

Desc: Non Corde is a merciless being and relentless fighter. Non Corde fights with no hesitation, charging straight into the enemies' face and sticking to it. Non Corde's offensive capabilities are mixed between his click combo {Any better terms?} and his abilities which allows it to output decent damage even when low on Mercie. Despite his overwhelming damage, he suffers mobility issues with low Mercie

Passive: Non Corde's evolution has caused Non Corde to have exceptional speed and powerful physical strength whilst using Mercie. {I would use tone marks if i could} Mercie renegerates faster than mana {By about 1.25-2x the regen?} but has a maximum of 75 Mercie and increasing his own attack by 0.01-0.05 every hit {By click combo} but he loses mobility as Mercie decreases {Must be a threshold, minimum mobility penalty 0.6?}

E - Mach (15-20 Mercie - Very short [1 second?] cooldown): Non Corde travels at speeds faster than sound, instantly teleporting/blinking (Might function like how nether becomes invisible on E then X) (Discuss the distance, I'm not too sure myself) Non corde towards the direction it is facing. {High Mercie cost compensates for cooldown} (The invisible mechanic of nether EX should mean that it will be difficult to Mach behind an enemy) {Mach's sounds effect might sound like a boom or static? If that is possible, though not entirely necessary}

Z - Grand Ray (20-25 Mercie- Average [10 seconds?] cooldown): Non Corde quickly charges and fires a large (color customizable) ray of energy, from its mouth while standing still (The entire time it's cast, so it cannot be use for kiting), that aims according to the cursor. The ability lasts 5-10 seconds and has an AoE effect that reduces movement  by 0.01-0.03 per second

X - Merciless Strike (20-25 Mercie - High [10-20 seconds] cooldown): Non Corde strikes fiercely with his dagger, making red energy spark and dealing extra damage (Temporarily increase Attack stat by 0.2-0.4, only for this attack, so a duration of 'however long the ability is casted for'). If it hits an enemy, the enemy is debuffed with -0.1 movement and -0.1 defense. {fairly weak debuffs imo}

C - Flash leap (15-25 Mercie - High [10-20 seconds] cooldown): Non Corde makes a small AoE {About roughly half the size of Tempus Z} that deals damage and slows enemies by 0.25 for 2-5 seconds. After the flash Non Corde leaps into the air, moving normalling {To allow Non Corde to get up high places similarily to Commander C} and smashing down after some time, dealing strong AoE damage and crackling the terrain. (The landing AoE is the same size as the flash AoE)

V - Devastation (50 Mercie - Very High [45-60 seconds] cooldown): Non Corde uses a majority of his power, creating a large powerful roar to initiate the AoE aura (Same AoE radius as aura, but different effect and deals high knock back) ( Aura AoE Radius roughly the size of tempus V) that lasts for [?] seconds. The AoE deals small damage (Small damage like the energy obsidian's obelisks release so about 3 damage) debuffs enemy movement speed by 0.05 per second, debuffs enemy attack by 0.05 per second. While Devastation is active, movement debuffs are multiplied by two on Non Corde, but he receives an attack and defense buff. (Ratio might be 0.05 attack and 0.05-0.1 defense per -0.05 movement) {This ratio might function similarily to Ichor's blood mechanic)

Notes: I'm concerned for whether this class might have anything too op. So I tried to keep the debuffs and buffs at the lower end, and they only stack up to higher values when he uses certain abilities for longer periods of time. If you guys feel the debuffs should be entirely removed and some skills reworked please tell me. If I have the word 'mana' anywhere tell me to change it to Mercie. My choice on weapon for Non Corde was difficult. Most weapons have already been used. I planned on using a katana but already too many classes have sword in general. I wanted a weapon that could help to represent how relentless Non Corde can be, as he's oriented at sticking to the enemies' faces, but with ranged capabilities (Z) and close gaps with (E). This is my first class idea, so this may as well be my worst designed class XD

References: Rengar from League of Legends (Class weapon and X), Vasto Lorde Ichigo from Bleach (Z and E), Goliath from Evolve (C)

Update log:

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