Board Thread:Suggestions/@comment-27026273-20170416140635

"Felon wasn’t always this insane.

Its life was ever most peaceful, a good job, an excellent family and a superb community, it couldn’t think of a better life than this.

But quite a naive person Felon was.

''A raid of its original home, seeing its family dead as a person in front of it maniacally continued to decapitate its married one. The killer kept mumbling. It chuckled as it mumbled.''

 ‘Die, just DIE!'  

''Felon's mind broke. Grabbing the nearest blunt object, it smashed the object to the back of the killer’s head. The killer fell to the side with a slam, as the blood of his head began to trickle down. Felon huffed, as it saw a close of its lover, intestines, stomach, heart. All into a pulp, as its face expressed terror with its tearful eyes rolling upwards.''

''Felon crouched to close its lover’s eyes, as it then sat, and began to sob, mourning its loss and succumbed into tears. It felt afraid, distraught. It felt shattered.''

It felt fear, but felt pleasure."

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Fighter Class: Felon

Subclass: Rusher

Weapon Name: Actus Rea

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Description: Felon, the insane sadist. Its way of fighting is what it calls “pleasuring” as it decapitates, beheads and tortures its victims until they’re no longer enjoyable for Felon, on which it kills afterwards. Felon can fight long and close range, but Felon’s long range is rather sniper precise for it to be functionally capable of doing damage with it. This causes most of Felon’s skills to be sniper precise, as ¾ of Felon’s skills require Felon to do a long-ranged attack first.

Weapon Description: Socio wields its [Murder Weapon] and Actus Rea, the [Murder Weapon] is a small tomahawk that can be thrown at large range. Socio also wields Actus Rea, a bulky but jagged cleaver that can torture opponents or quickly decapitate them.

Standard Attack Combo: Felon does 4 standard attack combos

1. Felon will start off with a slash of Rea to the right

2. Felon follows up with a left diagonal slash

3. Afterwards Felon will slash it slightly upwards

4. Felon finishes off with a jab of the hilt of Actus Rea.

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[New GUI] Murder Weapon: This GUI is a dagger Felon uses to slow opponents down by throwing it. Felon will not be able to use [Murder Weapon] until Felon picks it up.


 * If Felon doesn’t pick up the tomahawk in 10 seconds, then it will rust and break, causing Felon to wait additional 15 seconds for the dagger to respawn back to Felon

[Passive] Pleasuring Remorse - On every kill Felon does, it will permanently give Felon additional 5% attack


 * [Pleasuring Remorse] will be removed if using [Torturous]


 * The permanent attack is only given if Felon does the most damage towards the opponent.

[E] No Evidence - Socio aims and throws [Murder Weapon] with the guide of the mouse. Once thrown and successfully hit, the opponent will gain a 15% movement deduction for 5 seconds.


 * The tomahawk will lay on the ground of where it hit the opponent.

[Z] Smelt Fear - Felon quickly slashes forward with Actus Rea, doing small damage if the opponent was hit on the tip of Actus Rea, going to moderate damage if hit by the full cleaver.


 * Either slash does a deduction of 3% to 10% defense for 5 seconds.

[Consumes 5 Mana/Cooldown 7 seconds]

[X] Joyful Execution - Felon starts off by throwing the [Murder Weapon]. Once hitting a valid object, Felon then throws Actus Rea to the area as well, damaging opponents that will pass through the direction Actus Rea is going to. Once it reaches its point, it shall cause a slight shockwave to occur. Felon then dashes towards both weapons and quickly grabs both back.


 * If the throw of the [Murder Weapon] results of an opponent being staggered, then Felon when dashing towards the opponent would still grab the weapons but then stab them with the [Murder Weapon] and then a slash downwards with Actus Rea, doing pure 35 damage.

[Consumes 20 Mana/Cooldown 25 seconds]

[C] Torturous - Felon attempts to knock someone out with the hilt of Actus Rea, bashing it towards the head.


 * If successful, then the opponent will become staggered, by doing so, Felon will begin to torture the staggered opponent by frequently slashing the opponent with Actus Rea 5 times.


 * If Felon has gained attack from [Pleasuring Remorse], then Felon will instead begin to jab the opponent with the [Murder Weapon] 3 times, gruesomely decapitating them, dealing double damage depending on how much stacks Felon gained.


 * If the [Murder Weapon] is not retrieved while using [Torturous] then Felon will proceed with the normal version.

[Consumes 25 Mana/Cooldown 27 seconds]

[V] Massacre - Felon throws the [Murder Weapon] towards an opponent at high speed with the allocation of the mouse. When successfully damaging an opponent with the [Murder Weapon], it will deduct their movement by 20% as well as stick on them for 5 seconds.


 * Having the [Murder Weapon] be successfully being stuck on an opponent, if Felon is within range of the opponent, Felon becomes immobile and automatically targets the opponent with the [Murder Weapon] stuck on them, causing Felon fleetingly slashes through the opponent with Actus Rea, doing no damage until Felon puts Actus Rea back to its idle position, on which the opponent will suddenly get mass amounts of slashes on itself, each doing very small DPS before having [Massacre] go to cooldown.


 * Felon will retrieve the [Murder Weapon] back once successfully using the skill.


 * Felon cannot use [Massacre] if it doesn’t have its [Murder Weapon] generally equipped first

[Consumes 10 Mana + 40 Mana/Cooldown 40 seconds] 