Board Thread:Suggestions/@comment-28102430-20160905025349

so everyone for each class has 12 skill points... Some just change the debuffs/buffs and increase damage or whatever.. and others completly modify what a skill does...

for example...

Friogost

BLOCK

1: deals double damage but no longer staggers. Costs 2 points

2: Now stuns but dosent duel damage and costs 1.5x more block

ICICLE

1: has 1 extra icicle for each skill point put into 1 but will lower in damage by 20% for each point put into this.

2: increases debuff by 0.02 for each point put into this

3: this staggers enemies but no longer debuffs speed. and this one would cost 4 skill points...

4: have 2 extra defense while in the animation. costs 3 skill points

SHATTER SWORD

1: now debuffs defense by .25 as well... costs 5 skill points

2: double damage but no longer debuffs and has a 70% lower attack speed. costs 3 skill points

3: Now shoots out shards of ice each debuffing speed by 0.2 and staggers but the blade dosent hurt enemies anymore. Costs 2 skill points

GLACIER SHEILD:

1: doubles defense buff but no longer debuffs movement speed. costs 2 skill points

2: 1.5x more damage on 2nd hit but has only a 50% chance to stagger now. costs 4 skill points

ASOLUTE ZERO

1: costs 20 less mana. costs 7 skill points

2: has a 40% faster chargup. costs 6 skill points

With this you can basically completley change a frigosts playstyle. You can be one tanky bastard and a absolute nucence to kill. you can have almost infinite stager ans stun combos at the cost of weaker debuffs and stuff. You can burst as well as a frigost at the cost of less debuffs and surviability/control.

enough removepls and i will delete this 