Board Thread:Suggestions/@comment-26506958-20151011213430

"Most people are afraid of the dark, but they don't know the might of light"

Role: Hexer

Sub-role: Fighter

Lux is a brilliant class, using a lamp called Lumy to fight. It has the ability to stop foes from attacking it, dazzling them with its bright lights and killing them slowly, but steadily. While Lux can virtually disable opponents from fighting, it doesn't do much damage outside of its basic attack.

Weapon: Lumy: A lamp that Lux uses to fight. Body is coulourable.

Stats: 

Damage: 1.0

Defense: 1.0

Speed: 0.9

Basic Attack Combo: First, Lux swings down Lumy on the enemy. Then, it spins around twice, swinging Lumy and moving forward. Next, it swings Lumy left and right, smacking the enemy twice. Finally, Lux jabs Lumy forward, knocking the enemy back.

Passive: Emergency Flare: When Lux gets stunned, it will flash a light from Lumy, mini-staggering the enemy that stunned it as well as any enemies within a 15 stud radius of it. This does not work if Lumy has less than 10 mana. (Mini-stagger: the stagger that Protos have)

E: Illuminate: Lux turns Lumy on, buffing its properties. Whenever Lux hits an enemy with its basic attack, it has a chance of staggering the enemy.

Mana: 3 per second

Z: Blinding Light: Lux slams down Lumy on the ground, creating a flash of light that staggers enemies hit. When they get up, they will temporarily be blinded for 3 seconds. (Think of it like the flashbangs in CoD)

Mana: 15

Cooldown: 6 seconds

X:Strobe Light: Lux constantly flashes Lumy on and off, dazzling any enemies in front of it and constantly mini-staggering them continuously for 5 seconds as well as dealing minor damage (2 min) for every flash.

Mana: 20

Cooldown: 10 seconds

C: Flashbang: Lux creates a bright light in front of itself, stunning enemies in front of it. When they get up all their stats are debuffed by 0.2 for 7 seconds. If this misses the cooldown is halved.

Mana: 35

Cooldown: 17 seconds

V: Seizure: Lux suddenly flashes a light from Lumy so powerful that any enemy caught in it gets a seizure, stunning them and dealing constant damage (7 min) while they are stunned. Once the enemy gets up, they suffer a debuff of 0.3 less speed for 7 seconds.

Mana: 40

Cooldown: 40 seconds

PICTURES:

 