Board Thread:Suggestions/@comment-27230067-20160319160303

Sugatorium

The Hexer / Mage.

Weapon

Sugar Pop.

Starter Stats

0.9 Damage. 0.9 Defense. 0.9 Movement. (To make up for the massive amounts of debuffs)

Description

A wicked baker with even more wicked plans, Sugatorium focuses on dealing ridiculous amounts of debuffs on enemies, literally leaving them without stats for long periods of time, while at the same time buffing itself! However, to apply these debuffs, Sugatorium needs lots of Pep and Mana, a task that takes a while and leaves Sugatorium vulnerable.

Posture

Unequipped - Sugatorium is hunched over greatly, Their arms hanging loosely, and his legs slightly apart. Sugatorium's head is hanging, almost as they are sulking. Sugar Pop is on their back, standing vertically.



Equipped - Sugatorium stands up straight, but is still slightly hunched. Their hanging arms now holds the Sugar Pop horizontally on both hands. (Similar to Tundrus holding its Winter Shooter.)

Walking - Sugatorium's posture is similar to its equipped, but its whole body is slightly on an angle to the left. The Sugar Pop is slightly pointed outwards.

Passive



[NEW BAR] Pep. Pep will raise at the same rate of mana while Sugatorium is in Pep Talk. When the bar hits 50-99, Sugatorium's Movement will raise by .1. When the bar hits 100, Sugatorium's Movement and Damage will raise by .1, at the cost of lowering defense by .1.

E

Pep Talk. Sugatorium will sit down and eat the Sugar Pop. (Nothing fancy, just puts the Sugar Pop to his mouth.) During this period, Sugatorium will not gain mana, but gain Pep. Sugatorium's defense is lowered to 0.7. Before getting up, there will be a 3 second delay, leaving Sugatorium vulnerable. When Sugatorium gets up, Sugatorium's Movement and Damage will increase by .1, and Defense will decrease by .1, each lasting 15 seconds.

5 Mana. 0 Pep. Cooldowns in 0 seconds.

Click Combo

Sugatorium swings Sugar Pop to the left. Then Sugatorium swings Sugar Pop to the right. After, Sugatorium swings Sugatorium down vertically. Finally, Sugatorium thrusts Sugar Pop forward.

Z

Sweet Swing. Sugatorium will swing their Sugar Pop around in a circle three times. Each hit debuffs enemies defense by 0.03 for 7 seconds each debuff. 20 Mana. 0 Pep. Cooldowns in 20 seconds.

20 Mana. 0 Pep. Cooldowns in 20 seconds.

X

Salty Swing. Sugatorium will lunge forward with Sugar Pop. Upon hitting, enemieswill be debuffed in damage by 0.5 for 10 seconds.

20 Mana. 0 Pep. Coolsdown in 20 seconds.

C

Sugar Down. Sugatorium will debuff it's Movement and Damage by 0.2 in return buffing it's click combo for 10 seconds. Every time Sugatorium hits an enemy, they will lose 0.02 Movement and Damage, but gain 0.01 defense, Debuffs inflicted last 25 seconds.

30 Mana. 50% of all Pep. Cooldowns in 30 seconds.

V

Overload. Sugatorium will stop, sit down, and put his Sugar Pop in his mouth. During this period, Sugatorium's Defense will raise by .2, and cannot move.The sweet sensations will drag any enemy within 10 studs close to Sugatorium for 5 seconds. While being dragged, they will lose 0.02 defense every second. Sugatorium will sparkle for 2 seconds, before exploding, dealing decent amounts of damage and stun.

50 Mana. 100% of all Pep. Coolsdown in 60 seconds.

Styles

Pepatorium - Focuses more on debuffing enemies defense, and buffing the user's damage and speed. More of a rusher.

Saltatorium - Focuses alot more on dealing debuffs to enemies, but leaves Saltatorium vulnerable for longer periods of times. 