Board Thread:General Discussion/@comment-29420052-20161108033328

I have looked at alot of class concepts that really arnt that good. I just wanted to make this to release my slight salt.

1: Make it have a semi-diverse moveset. Please, if your just gonna make another rusher with a bunch of moves that really are the same thing, dont post it. And i dont just mean make it have different kinds of the same move. Make it have the same basis of the move, but make it have some obvious form of a difference that makes it stand out more. Dont make a moveset be a jab, a slash, and a bunch of jabs. Make it have a jab that moves itself, a downwards slash boosts speed, and a flurry of slashes and jabs and make it debuff. Also dont make it a jab, a grabbing throw, and a healing move.

2: Make it have a unique property. Dont just put a bunch of moves together that are similare to other classes moves. It needs to be original. This doesnt mean give it a second bar, this means give it something other classes may not have. An example would be one of my class concepts (otrava), where i planned to just give it a poison pool whenever it got hit. Instead i gave it a move that made the poison pool that had drawbacks and worked well with its design. If your just gonna give your class an exact clone of frigosts block, please dont post it.

I will make some more, but im tired soooooooooo have fun hating :D 