Board Thread:Suggestions/@comment-31017430-20170111114903

Class - Fighter/Tank

Weapon - Chainmail

Desc - The great land can't pull Yardale ashore, as Yardale pulls the land to it instead. Yardale is a class that specialized on reeling or hooking opponents with its trusty Chainmail, a rusty anchor which allows mobility for Yardale. Due to Yardale's low movement, even lowers to Omega's movement, Yardale is generally reliant towards fast reflexes and perfect timed hook shots and reels to gain maximum damage out of Yardale.

Clicky combo - Yardale will do these

1. Yardale swings Chainmail to the right with both arms

2. Yardale swings Chainmail to the left with the left arm now

3. Yardale uppercuts Chainmail

4. Yardale frontflips and smashes Chainmail to the ground.

Stats:


 * HP 1500


 * Attack 85%


 * Defence 175%


 * Movement 45%

Passive: Hooked - Yardale's attack increases by 5% on every successful hook or reel Yardale manages to get, on which lasts for 15 seconds. Yardale also gained 10% more defence on every immobilization, stun or stagger an opponent does to Yardale for 5 seconds.

E: Anchors Away - Yardale swings Chainmail to the location of where the mouse is located on which will keep going straight forwards until it hits an object. When it hits a player, then Yardale will have to either use Reeling Shot or Dragged. If nothing has happened after 2 seconds then Chainmail will reel itself back to Yardale. Yardale is completely still when using Anchors Away.

Z: Reeling Shot - Yardale will pull the chain on Chainmail to pull the opponent that it hooked on to Yardale, doing damage while pulling in but getting weaker by distance. Reeling Shot also reduces the opponent's movement by 5% on every damage taken.

Uses 10 Mana and has a 7 second cooldown

X: Dragged - Yardale will hold tight as Chainmail will pull Yardale to the opponent instead, on which decreases Yardale's defence by 5% on every stud but increase in attack by 5% as an exchange. When reaching the opponent that was hooked, the buff and debuff duration will then start, which lasts for 7 seconds.

Uses 10 Mana and has a 9 second cooldown

C: Punisher - Yardale will uppercut the opponents with Chainmail, doing only a single damage hit but Yardale will be in the air. Afterwards Yardale will smash Chainmail to the floor in light speed that will create shrapnel that won't damage. If Yardale hits an opponent directly when going downwards, then they'll become stunned. Otherwise the other opponents will gain damage from the shockwave

Uses 30 Mana and has a 20 second cooldown

V: Chain Whirlpool - Yardale will spin slowly with Chainmail in front on which will gradually become faster. When it's at its maximum speed, then Chainmaill will release massive amounts of chains that will cause the floor to become a chain whirlpool that will pulls players closer to the middle of the chain whirlpool and do constant dps. Once completed, Yardale will smash the floor, breaking the chain whirlpool and causing it to shatter, doing more dps but weaker.

Uses 50 Mana and has a 60 second cooldown 