Board Thread:Suggestions/@comment-26506958-20150702173705

Before I tell of my class idea, I just realized how many people want a class that leeches HP. There are three that I saw (including this one) so I'm going to be surprised if there are no classes like these by the time this game exits Alpha. _________________________________________________________________________________________________________

Nyoir is a mage class (sub-role fighter) that relies on draining its opponent's HP to survive.(WOW HOW ORIGINAL) It uses its passive to deal most of its damage while leeching HP to outlast the enemy. While Nyoir can steal HP, it has low base stats and gets in dangerous situations. Use this if you like High risk/High reward.

Basic attack combo:  Nyoir stabs forward with both Sols, then it slices inward, then outward. Finally it spins twice, stealing HP (1 Minimum- 5 Maximum)

Weapon: Sol- Nyoir carries two swords called Sol. The Blade is primarily yellow (Can be changed) While the handle and base are red. (Can be changed as well)

Damage: 0.9

Defense: 0.8

Speed: 0.9

Passive: Cursed Soul- Cursed soul reflects 1/2 (maybe 1/3 or 1/4) of the damage it takes to the sender. This passive does not work against some abilities (Temporal Stun, (The purpose of it negates damage)  Execution (This could result in an instant kill on both Renegade and Nyoir), etc)

E: Shade Split- Nyoir summons a shade of itself and gives it a Sol. This costs 1/4 of Nyoir's HP, giving it to the Shade.If the shade is close enough, Nyoir's basic attack combo is twice as fast and the HP drain is boosted 100%. If it is not close to Nyoir, it attacks on its own, doing half the damage Nyoir would do. When the shade dies, any HP it stole is transfered to Nyoir. Nyoir's Shade can also use abilities with half the potency of Nyoir's abilities as long as the ability only requires one Sol.

Mana: 35                                                                 

Cooldown: 45 seconds

Z: Pursuit of Nyx- Nyoir Throws a Sol at a targeted location. When it reaches its destination, Nyoir teleports there, creating an AOE explosion that doing damage and stealing HP from the enemy. If the Sol hits someone,this effect is multiplied by 1.5. If there are no enemies to hit, Nyoir is slowed by 0.8 (leaving it at 0.1 unbuffed). This can be performed with a shade, however, the shade throws the Sol straight ahead.

Mana: 25                                                                 

 Cooldown: 20 seconds                                           

 Stun: 20

   

X: Siphon Fang- Nyoir jumps forward 30 studs and stabs Sol into the ground, creating an AOE blast that does 20% of the opponent's and Nyoirs missing HP for damage as well as recovering 75% of that damage as HP.                  

 Mana: 35                                                                 

Cooldown: 25 seconds                                             

Stun: 10



C: Soul Bond- Nyoir points a Sol at an enemy within 20 studs. If an enemy gets caught, their HP is averaged, leaving them at the same HP. (Nyoir's HP=50, enemy's HP=100, (100+50)/2 = 75. They are both left with 75 HP) If Nyoir is at 30% HP or less and uses Soul Bond and the enemy kills Nyoir, it dies as well. This lasts for 5 seconds. (Like the passive this would not work on some abilities)                                

Mana:45                                                                  

Cooldown: 45 seconds                                           

Stun: None   

V: Goetia- Nyoir summons a demon that catches opponents and forces them into a shadow glyph, which slows them by 0.5. If they can't leave the glyph in 1.5 seconds, the demon summons spikes that deal great damage (15 minimum) and steals their HP by 2/3 of the damage taken. If the demon fails to catch anyone, it steals 15% of Nyoir's HP.                                         

Mana:60                                                                  

Cooldown: 60 seconds                                           

 Stun: 40 

Other notes: I want to know what needs to be nerfed/buffed and what is okay. If you are going to   criticize, be constructive. Abilities not affected by Cursed Soul and Soul Bond:  Execution, Pummel, Temporal Stun effects, Buster Slam

Fun Fact: Sol was based on a weapon of the same name from the Fire Emblem Series. It even steals HP  as well.

Also,  PEOPLE ARE SPAMMING THE HP-DRAIN CLASSES  (Including myself)

More pictures: 