Board Thread:Suggestions/@comment-26821588-20160115194006

 Gamemode: Wingman 

Respawning: Disabled

Teams: Enabled

Number of Teams: Maximum of 5 teams, number of teams determined by players in server (Red, Blue, Yellow, Green, and Purple Team).

Maximum Players per Team: 2 players per team

Objective: Eliminate all opposing players on other teams with your partner.

Victory Requirements: Be the last team standing.

Round Time: 4:30

Description: Wingman will start out with 5 teams of 2 on the game, players may be able to choose their own partners during intermission, team randomly chosen otherwise. Each team will spawn in a different part of the map and fight until all other teams are defeated. Last team remaining on the map will be victorious.

Notes:

- Players can select their own teammate if they wish by clicking on another acquaintance to send an invititation, if the invited player accepts they will automatically be placed into a randomly selected team together. Any leftover players who do not select a teammate will be thrown into random teams.

- If there is a tie in the game, no players will win the game and no wins will be given out.

- In the event where there is an odd number of players in the server, the game will throw the leftover player into a team of his own. 