Board Thread:General Discussion/@comment-27707865-20160223234256/@comment-27707865-20160227193453

Bobking01 wrote: BadgreCatfish15 wrote: Bobking01 wrote: http://strife-official.wikia.com/wiki/Thread:11212I made my own a few months ago. Check it out, if you will. Also, it doesn't have the reasons for placement because of how much I type so just ask me why something is there and I'll answer. Also, let's see how similar it is. Just wondering... how is Barb at D? It's stun rate can destroy EVERYTHING, not to mention high power. The strongest attack is nothing if it hits air. Considering how it has no ranged attacks and only has one dash, stunning people is going to be pretty hard if they have range and decent mobility abilities. Nether, vulca, proto, and tempus can weave in and out too easily. Commander and trooper can easily escape with their X abilities, and the former can use it to cancel abilities with stagger. Omega and Frigost can block, and the latter can chain stagger with said block (E>C>V). The thing Barb excels at is getting low movement targets since landing Bash becomes easier and trapping them in Pain Bringer is a breeze.

On a more positive note, IF you can get a kiter stunned, its game over for them. Another plus is that Catacalysm cancels any buffs, so if you can use it against a cocky vulca using POR, they'll be left at 0.8 Defense, and 1.0 Damage. If his C does hit air, so what? Just wait five seconds and you can press X to catch up (and stun) the opponent. Also, if one is ranged, the Barb can either A: Jump, or B: heal with its E. Nether, Proto, and Vulca's complete STRATEGY is to run backwards, so just wait til they come close, X than C or V should do. Tempus might be able to get some hits in BUT it also has to go pretty far in to attack, ergo press X or V to DESTROY. Commander can escape for about 8 seconds, before they are on the ground and being pummeled because of (again) Barbs X. Skilled players can predict block and once they are done blocking, V.