Board Thread:Suggestions/@comment-28140663-20160621034441

Fighter Class : Stormer

Subrole : Hexer

Weapon : Tesla Cutter (Based on Robocraft's Tesla Blades)

Description : A shocking fighter who can easily destroy enemies through the power of stun, debuffs, raw damage, and long combos. Stormer has a deadly punish game, so don't mess anything up.

Posture : Based on SSB4 Robin postures, minus the book.

Stats : 1 Def, 1 Atk, 0.9 Spd

Combo : Ike n-air, Megaman b-air, Robin f-air, 10-12 raw damage, 8 stun, 1.6 studs of knockback, 2.7 seconds to complete with a 0.8 second gap. Note that theres an electrical aura that makes the hitbox much bigger than it seems.

(Passive) Shocking Swipes : Combo attacks and skills inflict hitstun, like staggers but much shorter. Base hitstun is 1 second, inflicting hitstun on an enemy already inflicted with any type of stun except hitstun will debuff 0.2 speed and attack for 1 second. Inflicting hitstun on a hitstunned enemy will add hitstun to a max of 0.5 more each hit. Hitstun is based on damage stat, at 0.5 it will do 0.5 base hitstun.

(E) Discharge : Convert all stun into half mana, and half stun dealt in a small radius.

(Z) Spark : Can be charged and stored like Robin's neutral B. At 0-3, a weak short-range spark that deals 3 raw damage, 10 stun, and 0.5 studs of knockback. At 3-6, a mediocre ball that hits 3 times for 2-4 damage each, 4 stun each, and 0.5 studs of knockback each. Fully charged, a beam that pierces and hits 5 times for 4 raw damage each, 6 stun each, and 4 studs of knockback at the last hit. Costs 10 mana each stage, cooldown of N/A.

(X) Lightning : Summon lightning from above, which is delayed and gives you some time to either make contact for a strong but punishable AoE, or move out and suffer no lag. Deals 12 raw damage, 25 stun, spikes enemies with the lightning, deals 8 studs of knockback with the AoE. Costs 25 mana, cooldown of 7.

(C) Paralyze : Staggers enemies while adding a lot of stun and debuffs. Charge up static for 1 second, then slash forwards with an attack that applies 2 seconds of hitstun, then a stagger, then 110 stun, then a 0.4 speed and attack debuff for 6 seconds. Costs 30 mana, cooldown of 13.

(V) Shockwave : Smash the ground for 3 slow moving but long lasting waves all around that can be easily jumped over. Each wave adds 40 stun, deals 8 raw damage, and pushes enemies just enough to hit the previous wave. Costs 50 mana, cooldown of 45. 