Board Thread:Suggestions/@comment-26960607-20160528123036

 Class Name: Sydney

 Role: Mage

 Subrole: Fighter

 Weapon: Aborigin Of Australia

 Description: Sydney is an Australian (from the modern day and not from the past). She got her hands on a very special Boomerang, despite it having little to no magical properties but the throws are a different case, as any sort of throw always returns to the user. Sydney makes use of this boomerang’s property of always returning to its user, being guided, and also being able to hit anyone she desires without missing. It can also steal mana on very rare occasions. With over the charts stun rates and the special property of “dazing” enemies, Braid is a threat which’ll put you in danger many times whenever you’re stunned or dazed, but there’s only has one problem, she consumes mana with every throw and she throws her boomerang a lot.



Stats: 1 Attack. 1 Speed. 0.9 Speed.





 Attack Combo: Right Punch, Left Punch, throws boomerang in front of her (hits twice. When thrown and when it returns. Dazes enemies for 1 second), throws boomerang in a spiral pattern around her (hits enemies around her and at the 4th spin, it goes off circle then goes back to her).

 (Passive) Dazer: Sydney’s Boomerang Throws daze enemies plus have high stun rates. It basically acts like a stun, only that enemies are still standing but are seeing stars.

 (E) Quick Toss: Sydney quickly throws her boomerang forward. There’s a hit when throwing the boomerang and when it comes back. The thrown hit knocks enemies back while the returning hit knocks enemies closer (both knockbacks are the same). Each hit dazes enemies for 2.5 seconds.(Consumes 10 mana)

 (Z) Guided Throw: Sydney prepares to throw her boomerang. The cursor is used to guide the boomerang (you draw a line), and also hitting the enemy with that line will make that boomerang home on in that enemy. The boomerang homes in on the first enemy hit with the line before the others. The hit from the guided throw dazes enemies for 5 seconds. (Consumes 25 mana. Consumes 15 second cooldown)

 (X) Instinctive Hunter: Sydney throws her boomerang, hitting the nearest enemy before then going back to her. The enemy hit gets instantly stunned guaranteed. (Consumes 33 mana. 25 second cooldown)

 (C) Adlez Charm: For the next 5 throws, Sydney’s Boomerang can steal mana. Quick Throw steals 10 mana for each hit that happened on the enemies, Guided Toss steals 25 mana from the enemies hit, and Instinictive Hunter steals 30 mana from the enemy hits. (90 second cooldown)

 (V) Glaive Rage: Sydney takes out 3 glaives and throws them all at once, homing in on the nearest 3 enemies. These glaives deal 25 defense-ignoring damage. (Consumes 50 mana. 60 second cooldown)  <ac_metadata title="Class Concept: Sydney"> </ac_metadata>