Board Thread:Suggestions/@comment-27026273-20160203074056

"Let's feel that nostalgia with these retro hits!"

Tank Class: Chiptune

Subclass: Fighter

Weapon Name: PSG Turntable/Gameboy

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Description: Chiptune is an individual that uses the beats of retro game's music to use as a source of raw power. Chiptune can use these 8-Bit music to create mass amounts of AoE attacks as well as being able to stun opponents at ease. Chiptune however, is rather vulnerable when it's mana is rather low, as well as having low natural attack.

Weapon Description: Chiptune wields PSG, a gameboy [Colour Scheme 1] containing 4 buttons and two cords separately going to different sections, one going to a headphone on Chiptune's neck, whilst the second cord is going to a singular and transparent turntable [Colour Scheme 2] for creating the AoE attacks.

Posture: Chiptune will have the PSG Gameboy on it's left leg whilst having it's headphones on it's neck, though there is no sign of the PSG Turntable to be seen.

Once equipping, the PSG Turntable will materialize underneath Chiptune's left arm, whilst Chiptune leaves the PSG Gameboy untouched, but the Gameboy will however emit a glow of one of it's buttons.

Chiptune's walking consists of having the PSG Turntable go onto Chiptune's arm while having spread arms.

Chiptune's idle posture has Chiptune have Chiptune's left arm be more forwards than the torso, whilst being more upwards as the PSG Turntable is underneath the left arm. Chiptune's right arm will be more carefree and relaxed.

Unequipping will have the PSG Turntable to fade away.

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Standard Attack Combo: Chiptune will start off by swinging it's left arm to the left causing the PSG Turntable to slash opponents in front of Chiptune, then afterwards to the right. Then Chiptune will get the PSG Turntable and then spin it once counterclockwise, creating a small circular AoE Wave, fairly pushing opponents away and then finish off by suddenly stopping the PSG Turntable from spinning, causing the AoE Wave to revert back to Chiptune, pushing opponents towards Chiptune.

[Passive] Retrospective EDM - Chiptune's natural attack is deducted by 0.2.

Chiptune's gameboy has a chance to have it's screen turn on for 5 seconds, causing either a sound wave or heart beat trail to be emitted behind Chiptune. The sound wave trial will cause Chiptune's walkspeed to be increased by 0.15 for 5 seconds, whilst the heart beat trial will cause Chiptune's naturally health gain be doubled for 5 seconds.

<p style="font-weight:normal;">Chiptune also gives double the amount of natural stun than other classes.

<p style="font-weight:normal;">[E] Waveform - Chiptune shall grab the PSG Gameboy and click on a button, causing the the button clicked on to glow until [E] is pressed again. This causes Chiptune's [Z] to change into a different waveform, giving more varieties of skill. Chiptune will have to wait for 2 seconds before being able to press [E] again.

<p style="font-weight:normal;">Chiptune will start with Pulse Wave.

<p style="font-weight:normal;">[Z1] Pulse Wave - Chiptune shall press onto the PSG Turntable and then spin it clockwise, causing 3 Circular AoE Waves to be released, 1 Cirucular Wave each second. The Circular Wave will moderately push opponents back and give them a 0.15 deduction towards attack for 5 seconds. Allies however will receive additional 0.1 attack for 5 seconds.

<p style="font-weight:normal;">[Consumes 15 Mana/Cooldown 20 seconds]

<p style="font-weight:normal;">[Z2] Square Wave - Chiptune shall gently slam the PSG Turntable causing it to spin vertically once. Then Chiptune will stop it from spinning and then swing it's hand towards the left, causing the PSG Turntable to spin clockwise, creating 3 Square AoE waves, 1 Square Wave each second. The Square Wave will fairly push both opponents and allies in and will stagger opponents if they are hit by a corner of the wave.

<p style="font-weight:normal;">[Consumes 15 Mana/Cooldown 20 seconds]

<p style="font-weight:normal;">[Z3] Triangle Wave - Chiptune shall press onto the PSG Turntable and then spin it counterclockwise, causing 3 triangular AoE waves to be materialized, 1 Triangle Wave per second. The Triangle Wave will moderately push both opponents and allies back, however if they are struck by the corner of the Triangle Wave, then they will be pushed back massively as well as gain a deduction of 0.2 towards their walkspeed for 5 seconds.

<p style="font-weight:normal;">[Consumes 15 Mana/Cooldown 20 seconds]

<p style="font-weight:normal;">[Z4] Sawtooth Wave - Chiptune shall spin PSG Turntable vertically, causing it to go upside down. Then Chiptune will stop it once upside down and then swing it's hand to the right, causing the PSG Turntable to spin counterclockwise. This will cause 3 asterisk waves to form, 1 asterisk wave per second. The Asterisk wave will massively push both opponents and allies back, but will also instead of damaging the opponent, it will give them and the ally additional 0.1 attack and defense.

<p style="font-weight:normal;">[Consumes 20 Mana/Cooldown 20 seconds] 

<p style="font-weight:normal;">[X] Timbre - Chiptune shall check the quality of the music by quickly releasing small amounts of AoE Waves with the PSG Turntable, each of a different chord. Opponents that are hit and inflicted by damage by these AoE Waves will receive a 0.05 deduction towards their defense per wave for 10 seconds. These waves will not push opponents back. Allies however will receive additional 0.05 defense per wave for 10 seconds.

<p style="font-weight:normal;">Also, once the skill is complete, Chiptune's Standard Attack Combo's damage is increased by 2 damage infliction for 10 seconds.

<p style="font-weight:normal;">[Consumes 30 Mana/Cooldown 25 seconds]

<p style="font-weight:normal;">[C] Vibrato - Chiptune shall raise and lower the pitch of the PSG Turntable's music by grabbing the PSG Gameboy and then pushing all buttons at once. This causes all of the buttons to shine brightly, causing Chiptune's Standard Attack Combo to create another AoE Wave, resulting to two AoE Waves. If Chiptune uses [Z] whilst in this mode, then [Z] will instead unleash all 4 waves in one skill. This will however end Chiptune's pitching mode.

<p style="font-weight:normal;">[Consumes 35 Mana/Cooldown 30 seconds/Duration of Pitch 5 seconds]

<p style="font-weight:normal;">[V] 8-Beat - Chiptune shall grab the PSG Gameboy and then slam it into the middle of the PSG Turntable, causing them to create a large AoE Wave of what the current [Z] wave is. Then Chiptune will place both hands on the PSG Turntable and then start playing, causing Chiptune to become immobile, but will also create a circular sound wave image field. Opponents that are within the sound wave field will constantly get inflicted with 1 to 3 damage every 0.5 seconds, whilst also getting a 0.05 attack deduction per second they stay within the sound wave field. Chiptune shall finish off by swinging both hands out of PSG Turntable, causing the sound wave image to deteriorate and then a shock wave will be released, moderately pushing opponents back while stunning them.

<p style="font-weight:normal;">[Consumes 45 Mana/Cooldown 50 seconds/Duration of Field 8 seconds] <ac_metadata title="Class Suggestion: Chiptune"> </ac_metadata>