Board Thread:Suggestions/@comment-33173804-20170924111530/@comment-33173804-20170927095829

Karen.celedestin wrote: Jacealer wrote: Karen.celedestin wrote: Still. No. It’s an improvement from earlier, at least..

You need to lower the damage, mainly because you can easily demolish the opposing team by using V then using your other moves while their stunned. This is especially true when Starke is buffed from having low health.

Rather than giving specific damage ranges, just give an adjective like “medium”, “high”, or “low” and it’ll be easier to determine a balanced value. Lowered damaging, made specific ranges. It's decent now, I guess. It's still a little bit overpowered, but I think it's somewhat better than some of the other suggestions I've seen.

Because of the heavy amount of debuffs, though, I think that the class should be a Hexer and a Sub-Fighter, not the other way around.

The "Silence" debuff also seems a bit extreme. It also is a bit unnecessary for Starke to get a buff after stunning its opponents.

This could easily result in a V-X combo. V already stuns the opponent while debuffing their defense and buffing Starke's attack, allowing him/her to do a follow-up attack. If the enemy survives, then Starke could just use X. It'll disarm the opponent again, which basically ensures that they will die.

Otherwise, it seems a bit more balanced now Not sure if im going to replace the main class to Hexer because it is more focused on dealing damage to enemies and I fixed the spamming of stun.