Cryo (Alpha)


 * weapon:** drake claw

** 1st combo:** swipe right to left

** 2nd combo:** stab claw

** 3rd combo:** swipe left to right

** 4th combo:** ice explosion, ice drakes shoot out short-ranged projectiles

** passive (Ice Drake):** Cryo has a secondary bar called Frost that increases (slowly) over time and also increases whenever Cryo gives or receives debuffs. When Frost reaches 100, Cryo summons an ice drake. Cryo can have a maximum of 3 ice drakes.

** E (Icy Monarch):** Cryo combines every ice drake to get an ice helmet that changes all of Cryo's abilities and changes Cryo's stats such that the more mana Cryo has, the more movement they get. Cryo's mana decreases over time and needs 10 mana to enter this mode. Cryo's natural Frost gain is removed and Frost can now also be gained by dealing damage.

** Z (Cold Front):** Cryo shoots out an ice projectile. Each drake shoots another projectile. Each ice projectile adds a stack of freezing to the enemy (freezing stack starts by decreasing enemies of 1/12 of their movement. freezing stack is displayed by ice on the enemy. enemies can have up to 6 stacks of freezing. damaging the enemy prolongs the freezing stack) (if cryo is Icy Monarch, cold front will be a low cooldown ranged slash)

** X (Frostfang):** Frostfang makes Cryo use a drake to slash in front of themself which explodes when hit. The explosion debuffs damage and uses up the enemy's freezing stacks to deal more damage and stun (if cryo is Icy Monarch, frostfang is a dashing slash)

** C (Dry Ice):** Cryo creates a field of snow around themself. Enemies that stay inside the field gets damaged and increase stacks of freezing. Cryo can walk around while having the field up, but cannot do anything else. Keeping Dry Ice on drains Cryo's mana. Cryo's drakes will occasionally shoot out Cold Front projectiles to nearby enemies. (cryo gains a lot of frost when enemies are inside the field)

** V (Savage Wrath):** Cryo's drakes fly into the air then shoots out a giant laser towards the mouse. The laser lasts for a long while, and the AOE deals  freezing stacks while creating a larger field of ice that deals slight damage and debuffs slight movement. After the laser, the drakes deactivates

** (open to suggestions for icy monarch ult which will have a separate cooldown from savage wrath)**

dah's idea!: single big spirit-like drake with the teeth slash!!!!