Board Thread:General Discussion/@comment-25593554-20150429185209

Troopers bullets do less damage the more range. How about the more damage the more range.

Passive Piercing Bullets: Bullets can go through block and do reduced damage (Around 25%)

E attack Gun Stance: Sniper gets into a stance with it being on the ground and it's walkspeed is 0. The stance also gets into a scope mode.

Z Reload: 75 mana to reload 5 bullets (Takes 5 secs, 45 sec cooldown)

X: Still thinking about it

C Explosive bullets: Does 10 damage each (2 Bullets) 30 mana (50 sec cooldown)

V: Finishing shot: Does 100 damage on headshot and only 5 damage if not (100 mana, 120 sec cooldown, and passive works)

Thats my idea.

Critism please. 