Board Thread:Suggestions/@comment-112.201.83.112-20161013140003/@comment-26960607-20161022085633

Numbee wrote: Change the scope mechanic, I don't see it fitting Strife. But without a Scope, this would not be a Sniper Class. Here's an Attempt on Suggestions (the reason why I said "Attempts" is because they may not be Great):

(Passive) Take Aim

-Maybe if you select this Class, the Passive should make the Cursor gets changed into a Scope instead of your View changing to a Scope. When your Cursor is on someone, the Scope turns red. E might have to be replaced though.

(Z) Fire

-Sniper fires at wherever the Cursor is pointing at.