Board Thread:Suggestions/@comment-27121393-20151213234817

'''HUGE NOTE. AT THE START. Ye. This is a WORK IN PROGRESS Class for ADMINS ONLY. '''Ye. Please read notes.

Note1: When in Demise mode, Mortem can not gain any Death's Target ticks.

Note2: Demise Mode grants Mortem a new counter at the bottom (like Obsidian's Obelisks), over the health bar, "Head Count".

Note3: Player is forced to wear garb shown in pictures (including face. decaltexture: 115889996) and incorporeal body color depends on torso color.

Note4: Death's Target debuffs: 1: -.05 DEF -.1 SPD -.05 DAM. 2: -.1 DEF -.15 SPD -.1 DAM. 3 (Disables E for 3 and above): -.2 DEF .25 SPD .15 DAM. 4: -.3 DEF .3 SPD .2 DAM, 5: -.4 DEF .5 SPD .35 DAM.

Note5: Hulking Draugr buffs: Level1: 2-4dmg/hit, lasts 15 seconds, has 30 hp. Level2: 5-7dmg/hit, lasts 45 seconds, has 60 hp. Level3: 10-15 dmg/hit, lasts until Mortem dies, has 120 hp.

Note6: Decapitation integers: -3% mana regen, -.02SPD/head. +.05DMG/head.

Note7: This is meant to be an ADMIN CLASS, not a normal one (spectre, anubis etc). Please don't look at it as a normal class. Or I'll hate you. Forever. </3

Note8: I was pushed [by friends] to post this as a WIP class so that people can discuss it.

Note9: [Cooldown] (Manacost)

Class Type: Mage, sub Hexer

Weapon Name: Demise

Description: Pretty much Death incarnate, Mortem's first set of abilities allows him to debuff enemies with ease. His second set of abilities makes stealing souls easier.

[HUNTER MODE]

Passive: Death's Target - Upon dealing 10 damage to a player, a tag will appear above their head, much like Renegade's Mark, but this one has only 5 ticks. The more ticks, the more debuffs are added with C.

Base Combo: Reaches for handle of Demise, swings downward (in a spin like Renegade's 2nd combo), swings downward-left, swings downward-right.

[5] E | Begin their Demise - Mortem puts his hand on Demise's handle until E is pressed again.

[20] Z (30) | Call of Death - Mortem summons a floating orb at target location that pulls in players in a radius of ~15 studs. Does no damage, slowly raises stun of players caught in it (2/sec), lasts 7 seconds.

[25] X (45) | Death's Curse - Mortem laughs raspily, cursing any and all players with Death's Target tags on them. Debuffs depend on ticks. All debuffs last 3 seconds.

[40] C (70) | Raise Draugr - Mortem summons a hulking Draugr (norse mythology, look it up bruh). Walks around hurting enemies near it. Upon dealing 20 dmg to an enemy, the Draugr gains increased strength and lasts longer. This can happen twice.

[50] V (85) | the Flesh is Weak - Anyone on the map with lower than 15 health dies. Mortem loses .4 DEF, .3 SPD and .3 DAM for 13 seconds after using this.

[DEMISE MODE]

Passive: Decapitation - Upon getting the killing blow on an enemy, Mortem steals their head, adding to his "Head Count" meter. The more heads Demise has collected, Mortem gains more damage but loses speed and mana regeneration speed. Heads are lost upon swapping between Demise and Hunter modes.

Base Combo: Swings Demise across to the left, swings Demise upwards-right, swings Demise into a counter-clockwise (left) spin, swings Demise downward.

[5] E | Resume the Hunt - Mortem takes his hand off of Demise, returning to Hunting mode.

[0] Z (0) |  -

[30] X (50) | You're Next - Mortem points at an enemy with his left hand, instantly cursing them. -.3 speed for 6 seconds.

[30] C (45) | Deathgrip - Mortem looks around. The enemy nearest to him is teleported to Mortem (with sparkly black particles pls). If used a team fight while mousing over a friendly, Mortem teleports to the ally. Mortem loses .2DAM for 6 seconds after using this.

[0] V (0) |  -  