Board Thread:Suggestions/@comment-28030183-20160401055712

A class that believes healing is a defensive tactic and an offensive tactic, Pontiff is a powerful healer in the battlefield that cures sickness of itself and of its allies, Pontiff also uses Impulse a sharp staff to defeat its enemies, If Pontiff have no mana it will use its health to use skills if Pontiff have low mana...

Position: Position will look like a commander(defense mode)if standing and if Pontiff is running its arms will run like a commander(damage mode)...

Main role:Support

Sub role:Mage

Combo:(1st:Pontiff will swing Impulse downward by 90degrees)(2nd:Pontiff will swing impulse sidewards by 90degrees(3rd:Pontiff will stab Impulse to the enemy)(4th:Pontiff will dash and stab Impulse in the enemy)

Passive:Crusader, Increases Support and Tank classes' Def and Damage by .2 if Pontiff is alive in the battlefield(This passive is only allowed to itself or to its allies)

(E)~Heal, User must point itself or its allies to heal itself or its allies' health by 10(Mana consumption:15)

Skills

(Z)~Angel's Touch, Heals itself or its allies by 15(Mana consumption:20)(Cooldown:20 seconds)

(X)~Chakra Prayer, Pontiff will raise its Impulse and Lowers the mana consumption of all skills by 50% but increases the cooldown 50%(Cooldown:45 seconds)(Pontiff will lose this buff if Pontiff hit an enemy or being hit by an enemy)

(C)~Chain Punishment, If Pontiff hit an enemy using this skill the enemy Pontiff hit will have .7 def(Mana consumption:45)(Cooldown:50 seconds)(This debuff will lose if Pontiff healed itself or its allies)

(V)~Gift of Life, Increases the speed of health regeneration by 50% and increases the speed of mana regeneration by 35%(Mana consumption:65)(Cooldown: 60 seconds)(Pontiff will lose its buff if Pontiff used another skill)(Only Pontiff itself and its allies will receive the buff)

Im drawing the Impulse... 