Board Thread:Suggestions/@comment-27024382-20151109234534

takin a break from messy hall to work on dis

gear is a guy who wields the clock n lock hand cannons. they can fire small gears out of their sockets and can be used in melee combat. however, these hand cannons are heavy and slow gear down, making him ez to kill and blah blah blah.

passive: gear trigger

gears basic combo attack triggers a gear in his hand cannons causing them to spring out slightly and deal stun. gears defense is now 1.3 and movement is now 0.8. also, gear has a new bar called rust that increases when an ability is used. rust increases movement by 0.1 for every quarter filled.

e: firing stance

gear holds his hands out ready to fire. when the player clicks, gear will fire out 2 gears, left then right, where the mouse is pointed. the gears deal low-moderate damage and deal stun. this ability increases rust by 2 for every shot. gears ammo cap is 6.

z: clock reload

gear reloads his guns, charge-locks them, and fires to his sides, left and right. these charged shots stagger enemies and deal moderate damage. these shots do not affect gears ammo. this ability increases rust by 5 and when the shots hit an enemy, gear gets 15 rust.

cooldown is 15 seconds and mana cost is 35

x: break-lock recharge

gear slams his hands out, hitting anyone in front of him with his hand cannons and breaking the meter lock in his cannons, dealing heavy stun and moderate damage, and knocking back the enemy a bit. then, gear will charge up and rapidly shoot gear shards in front of him, each one dealing 1-2 damage. this ability increases rust by 5.

cooldown is 19 seconds and mana cost is 35

c: gear hail

gear will point his hands upwards, charging his clock n lock hand cannons to the max, and firing. the two shots gear shot will explode into small explosives, and when they touch the ground, they deal low aoe damage and low stun. this ability increases rust by 10 and for each explosion that hits an enemy rust increases by 1.

cooldown is 20 seconds and mana cost is 40

v: clocked barrage

gear will put his arms to his side and fire, launching himself into the sky. then gear will fall slightly and fire again, this time shooting a shotgun barrage, thats deals low damage on contact. gear will do this 2 more times before falling to the ground, making an aoe that deals low damage and staggers. after this ability, gear is stunned.

cooldown is 30 seconds and rust cost is 100.

will make images after im done  messy hall. 