Board Thread:Suggestions/@comment-36490465-20191127015002

Role: Hexer

Weapon: Halberd

Description:  Cthulu the one who was inprisoned in R'yleh. He has many abilitys like for example. To manipulate people, and curse people. The weapon was crafted in R'yleh. It is a hexer therefore Cthulhu feeds off of peoples strengths. Unfortunatly, Cthulhu does not start out as the most strongest in the start of the game, but it gets stronger by the abilitys and the people Cthulhu kills., but  it has a weakness. It does not excel in range. Therefore, just dont be near it if you dont wanna be killled. Cthuhlu also has a bit of a support  power too.

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Attack Combo:

- Swing Left

- Swing Right

- Swing Down

(Halberd starts glowing)

- Projectile of  Magic

(Per Hit: 63-74  Damage)

(Passive) When Cthulhu uses to much mana. He will go into a more powerful state. This state causes his strengths to buff by 35%, but looses 275 health.

(E)  Manipulation:

Cthulhu picks someone to Manipulatiate. They hurt themselves and Cthulu sucks out the health they have lost, and heals himself.

Cost: 10 Mana Damage: 60-70 Cooldown: 30 Seconds

(Z)  : Star Spawning

Cthulhu summons stars that hit that player and then 20% of their speed and 15% and the star comes back to give the  buffs that were stolen.

Cost: 15 Mana  Damage:  95-110 damage  Cooldown: 35

(X)  Madness Inducement

Cthulhu summons a dark orb of dark magic and anyone who's near it will be damaged slowly for 8 seconds. The orb moves while  Cthulu walks. This also make players go mad and  their screen goes all crazy. This will take 25% lifesteal every 1.5 seconds.

Cost: 25 Mana Damage: 60-75 Damage each 2 seconds Cooldown:  45

(C)  Shield of Dark Magic

Cthulhu summons a  shield all around . Whoever steps into the shield. Thier defense will be lowered and Cthulhu's defense rises.

Cost: 30 mana Damage: 100-115  Cooldown: 45

(V) Call Of Cthulhu

Cthulhu summons a giant black portal. A bigger version of Cthulhu rises up and  Manipulitates everyone to stay still. He smashes the ground and lets out green cracks onto the ground. The enemys trapped are losing damge slowly. Cthulhu is lifestealing 25% health lost. Then the portal shrinks and he goes away. (If Cthulhu has teammates then they get health too.)

Cost:  40 Mana Damage: 80 per 2 seconds   Last: 15 seconds Cooldown: 70  