Board Thread:Suggestions/@comment-26506958-20151012195830

Role: Hexer

Sub-role: Fighter

Sorcerer is a threatening fighter on the battlefield, using hexes to make an opponent unable to fight by disabling their attacks and giving several debuffs to them. While Sorcerer has many annoying abilities, it lacks damage potential and has trouble dealing with opponents alone.

Weapon: Inutilus: A magical staff with a gem (Colourable) on top

Stats:

Damage: 1.0

Defense: 1.0

Speed: 0.9

Basic Attack Combo: First, Sorcerer swings the gem of Inutilus down on the enemy. Then, Sorcerer delivers a backhand with its staff, debuffing enemy speed by 0.05 for 3 seconds. Next, it jabs the staff forward. Finally, Sorcerer creates an AoE (15 studs) that debuffs enemy defense by 0.05 for 5 seconds.

Passive: Power Halt: Any enemies within a 25 stud radius of Sorcerer have their mana regeneration slowed by 50%.

E: Blood Stasis: Sorcerer prevents an enemy from being healed and stops their HP from regenerating. However, they have a 0.2 defense buff for as long as the hex is on them.

Z: Devolution: Sorcerer places a curse on a targeted enemy within a 35 stud radius. The enemy is slowed by 0.2  and has their mana regeneration stop entirely for 15 seconds. This does not stack.

Mana: 20

Cooldown: 10 seconds

X: Silence: Sorcerer hexes the nearest enemy within 40 studs, making them unable to use 2 random abilities (Excluding ults) for 17 seconds. If the abliity chosen is on cooldown, the cooldown process is paused for 10 seconds.

Mana: 25 

Cooldown: 25 seconds

C: Mind Swap: Sorcerer casts a spell on the last enemy it hit with the basic attack combo, switching all properties except for HP (Stun, stats, mana, etc.) for 20 seconds. After the 20 seconds, the enemy is debuffed by 0.2 on their Damage for 10 seconds.

Mana: 30

Cooldown: 27 seconds

V: Entice: Sorcerer creates a magical orb at its location. Any enemies within 35 studs have their vision locked to only face Sorcerer. During this, Sorcerer steals 0.05 defense from all enemies and adds it to itself. This lasts for 15 seconds.

Mana: 45

Cooldown: 40 seconds

Pictures: 

 