Board Thread:General Discussion/@comment-34679666-20180228235706/@comment-29420052-20180304212517

Gunpower7311 wrote: Maracash73 wrote:

Gunpower7311 wrote: Bruh. Troopers V is op as hell and is good for getting away because of the increased speed trooper gets while using it. Also, Trooper isn't designed for kiting anymore. He's designed for long ranged shooting and running away using X and V. Because of the recent changes to the passive, E, and C, Trooper is no longer a kiter, but more of a sniper. troopers V increases speed by like 5% and not an effective way to escape, as you are gonna be flat out of mana as soon as it is done.

"long ranged shooting and running away" IS KITING

the class with the worst ranged damage output is the sniper

im sorry, you have no idea what you are talking about "Mana Usage" tell me, how much mana does trooper regularly use while using E,Z, and C. Not much, since E costs nothing, Z costs very low mana for the time it takes to empty out your bullets, and C has a low mana cost. You don't worry about the god damn mana when using trooper, you worry about the god damn cool down. im sorry

u have NO idea what you are talking about

Z costs 30 mana, X costs 20 mana, C costs 10 mana per bullet, and V can cost 50 mana.

plus, the cooldowns are quite long. you can use an entire clip of Z, even if you hit every shot, you still arnt going to have your Z. and if you miss 1/2 of them, you will have to wait 8 seconds before you can reload, so sniping as trooper isnt an option with such large punnishments.