Board Thread:Suggestions/@comment-98.169.177.45-20160124152111

[Hexer Class]: Dulcis

Substitute Fighter Class

[Weapon Name]: Jawbreaker Staff - A wooden staff painted with white and the player's primary color. On the top of the staff is a jawbreaker, confined with curved spikes to represent hands grasping it.

A baker with a sweet tooth, capable of creating candy with mana. Dulcis focuses on creating candy and launching them at enemies to overfeed them and making them sluggish if enough candy is consumed by them. If enough candies are consumed, Dulcis can use special effects to maximize his crowd control. After that, Dulcis resorts to use standard attacks to finish the stuffed enemy off. Despite having great crowd control, those who have great rusher potential, great evasion, or have high range can easily take Dulcis down.

[Posture]: When spawning, Dulcis will have the Jawbreaker Staff grasped at his right hand, with the jawbreaker pointing forwards. When equipping, Dulcis will spread out his arms and legs, while raising his right arm slightly upward than his left arm, making the Jawbreaker Staff point upwards. When walking, Dulcis will walk similar to Tundrus, but will move the Jawbreaker Staff to point forwards again. When unequipping, he closes the space between his arms and legs and returns to the default ROBLOX position.

[Standard Attack Combo]:


 * Dulcis will swing the Jawbreaker Staff in front of him, swinging it to the right, damaging enemies in front of Dulcis.


 * Dulcis will swing the Jawbreaker Staff in front of him, this time to the left, again damaging enemies in front of Dulcis.


 * Dulcis will swing the Jawbreaker Staff downwards in front of him (but it will not hit the ground), again damaging enemies in front of Dulcis.


 * Dulcis will finally stab with the Jawbreaker Staff, impaling and damaging any enemies in front of him. This will deal slightly more damage than other of Dulcis's standard attacks.

[Passive]: Sugar Rush - Walkspeed debuffs will be 10% less effective on Dulcis. In addition, walkspeed debuffs will last 3/4ths of the amount of time inflicted. This passive is not affected by other players who use Dulcis.

[E]: Sweets - Dulcis quickly points the Jawbreaker Staff forward. When this happens, a cloud-like explosion appears, and a candy/sweet is created in front of the jawbreaker quickly. The candy/sweet could be either a chocolate bar, cotton candy, a colorful lollipop, a small pile of jellybeans, a small pile of miniature marshmellows, or a large gummy bear (seasonal candy could be added as well, depending on the holiday). The candy/sweet is quickly thrown forward in a projectile-based path at a slightly slow speed (a little bit faster than Vulca's Fiery Wave). If it hits an enemy, the enemy consumes it, being slowed by 0.02 speed for a long period of time. If it hits an obstacle, the candy/sweet drops to the ground and lasts for a few moments before despawning. If it reaches the end of its range, it drops immediately. This has no mana comsumption, but mana regeneration is canceled when Dulcis is preparing to shoot the candy/sweet. In addition, the stance will be canceled if Dulcis is attacked, staggered, or stunned. (Consumes no mana, effect lasts for 30 seconds.)

[Z]: Toothache - Dulcis waves the Jawbreaker Staff around with mana orbiting around the jawbreaker, forcing affected players to have a toothache in their mouth. When that happens, enemies who are under the effects of at least six candies/sweets will be inflicted by the effect, rubbing their cheek in pain. The effect makes the affected enemies be slowed by 0.2 walkspeed for several seconds. In addition, abilities that are in cooldown (with the exception of their ultimate) will reset and go back in cooldown. After the effect concludes, affected enemies will have their original walkspeed back to normal. (Consumes 25 mana, 16 second cooldown, affects enemies who are under the effects of at least six candies/sweets, effect lasts for 10 seconds.)

[X]: Cavity - Dulcis points the Jawbreaker Staff forwards, and then launches the jawbreaker that is on the staff. The jawbreaker will go slightly faster than the candies/sweets, but will have slightly lower range than them. If an enemy gets hit by the Jawbreaker, they will be knocked back and be dealt light damage. If the enemy is under the effect of at least seven candies/sweets, they will be rooted into the ground, covering their mouth in pain. The jawbreaker will disappear after making impact. During the effects of Cavity, they cannot use standard attacks at the time. However, this effect will only last a few moments before the enemy recovers from it. If it hits an obstacle or reaches the end of its range, the jawbreaker drops and will despawn right after. (Consumes 35 mana, 22 second cooldown, affects enemies who are under the effects of at least seven candies/sweets, effect lasts for 2.5 seconds.)

[C]: Sweet Tooth - Dulcis waves the Jawbreaker staff again, but this time more mana is orbiting around the jawbreaker. When that happens, sparkling-like particles orbit around the affected players. For an enemy to be inflicted on the effect, the enemy must be under the effects of eight candies. The effect will cause the enemy to be forced to run to any nearby candies (in a small radius) and consume them, making luring or fleeing more easier. When an enemy runs to a candy, they cannot use standard attacks nor abilities for a moment. Unlike most of Dulcis's ability effects, this one is the most longest effect compared to his other ability effects. The effect lasts for a good amount of time before disappearing. (Consumes 35 mana, 26 second cooldown, affects enemies who are under the effects of at least eight candies/sweets, effect lasts for 20 seconds.)

[V]: Baker's Dozen - Dulcis grasps the Jawbreaker Staff with both hands and raises it up over his head, making the jawbreaker on the staff glow. This causes a moderately-sized white cloud above Dulcis's head in a moderate altitude, and will stay there (desptie Dulcis moving to another place). After a few seconds, the cloud sprinkles the area in all directions, both outwards and inwards, shooting a total of 13 candies for each direction. The candies are shruken down to bite-sized, so it debuffs 0.01 walkspeed instead of 0.02 (like usual). It will not damage nearby enemies, but it will heal Dulcis and his allies by 2 HP per second. The cloud lasts for 5 seconds in total. (Consumes 50 mana, 42 second cooldown, cloud lasts for 5 seconds, candy effect lasts for 13 seconds.)

'''Note: This is only a joke class. I don't want this to be implimented into the game.''' 