Board Thread:General Discussion/@comment-34679666-20180226030109/@comment-32470592-20180228235405

Gunpower7311 wrote: Maracash73 wrote: wait this is ACTUALLY serious?

anyways, both cryo and trooper are 2 of the 3 worst classes in the game (3rd worst being barb)

the reason cryo is so low is because it is a rusher that is weak early on, and needs to wait until it can get its drakes in order to be good, and at that point, everyone should be dead. not to mention that it is outclassed by major. "But cryo is a mage/hexer! not a rusher!" Cryo does deal consistant enough debuffs to be an effective hexer, and it being a mage just means its ability reliant. i hope at one point they can make a mage that isnt a rusher...

trooper is bad because of its ranged damage being worse than the other 2 ranged classes, and its melee game being very bad. its "advantage" is having escape moves, but there are so many classes that could easily rush trooper down that the escape is futile against people that know what they are doing. even tanks that cant catch trooper, simply put, wont take damage.

the reason these classes are bad is because they are outclassed and their upsides are nearly nonexistant when they need to exist. Basically, they are unreliable. if cryo needs to wait before it can rush, then it isnt a reliable rusher. if trooper does too little meaningful damage at range, then it isnt a reliable ranged class.

others, like major and mechanic, have meaningful upsides and downsides that they can work around, and others cant easily directly counter them. major is bad against big groups of people, but major has like 4 dash moves that can be used as escapes. mechanic is dead without mana, but it is so easy to keep your mana stocks plentiful with recycle. Same for me, except a bit different. I’m thinking about what you’re saying, except for the fact that’s it’s wrong. Mages are classes that rely on ranged damage, idiot. Trooper is an non-rusher mage, so there you go. Also, the way you talk about the class is clearly stating that you don’t actually play the class. Cyro is actually decent at the start of the fight, being able to survive for quite a while if you play it right. Your probably the type of guy who just sits around and waits for his frost to go up, not even using Z. Also, it doesn’t take that much time to get a decent amount of drakes. And Major is a rusher, a class designed to interrupt and cause chaos. Major will best most classes in 1v1s too. The ability to interrupt opponents and rush them will also be bad for Cyro, as Cyro needs to get his drakes. http://strife-official.wikia.com/wiki/Category:Mage_Classes

IT LITERALLY SAYS AT THE TOP OF THE PAGE THAT MAGES ARE RELIANT ON THEIR ABILITIES, NOWHERE DID IT STATE THEY USE RANGED

Cryo isnt that decent at the start of a fight tbh. Icy Monarch is normally your main way to get frost...but how are you going to stay in it long enough for it to matter when you have no mana and bad mana regen?

It takes a while to get drakes unless you have Icy Monarch, but again, how are you going to get the frost from Icy if you cant stay in it to get enough frost? You're also leaving yourself open since Icy Monarch will drain all your mana, leaving you with no resources to battle your enemies, who probably have their abilities off cooldown

Mara is comparing Major and Cryo because they're both referred to as "rusher" in their descriptions. Its not too hard to compare them either - Cryo is better as a hexer, but Major outclasses Cryo in every other aspect.