Talk:Proto (Alpha)/@comment-25135162-20160317081701

how2fix.(a combined suggestion of modifying others suggestion and stealing others suggestion)

all proto abilities ignore attack(OPTIONAL)

pun deal max(8), min(4)

low damage with reap, def debuff last longer

CS --none, considering already deal moderate dmg with a short debuff on dmg and def.

EB -- ffs, this was the hardest stuff we need to deal with

but no,

Blade hit == disabled

extra blades will be

a extent in attack range, but in exchange for no blade hit from the tool itself.

reap def debuff remove while using EB(OPTIONAL)

Stun capacity : I saw suggestion of lower it to 75 or 50. but imo, 75 would do. Consider stun recycle speed is slow. (NEED TEST GUYS, TEST THE STUNNED PROTO = REQUIRES HOW MUCH DANK ATTACK TIMES)

jetpack,

ow shet, i dun have my own suggestion about this cause idfk how to deal with it too.

but here's what others suggested.

jetpack have health, requires fix to enable jetpack back if jetpack have 0 hp.

jetpack overheat greater (but the fly distance will be lowered relatively).