Board Thread:Suggestions/@comment-27542674-20160115234329

At all times, a randomly chosen special is disabled for 15 seconds. When the 15 seconds are over, the special is set to 3/4ths of it's cooldown time. When a disability is over, a new special is disabled. This could be a pro, especially if you had just used a long cooldown attack like Satellite Strike.

Basic combos and and passives cannot be disabled. Just E,Z,X,C,V abilities. 