Board Thread:Suggestions/@comment-25593554-20160414120440

Class: Arch

Role: Fighter

Sub-role: Rusher

Weapon: Devil

A skilled and determined archer that specialises in firing arrows at long range with speed, ready to pepper the target that stands before them. Arch is very accurate, and with skill, can take down the enemy. However, Arch is very agile, and isn't great at dealing with close range. With low defence, but high walk speed, makes Arch a very tactical class.

Combo style: Arch readies the Devil, and fires a single arrow. Then Arch sends three more, and finally, Arch channels the Devil and fires a charged arrow, dealing more damage and lowers the enemy's defence.

Passive: Determination-

Every time Arch hits someone with a charged arrow, they feel determined, stealing .1 of the target's defence that decays overtime. Arch has a determination bar next to their normal mana, and, when full, will fire 3 charged arrows next combo.

E: Transform-

Arch transforms their Devil from a bow into a crossbow, changing some of their attacks. Can be toggled at anytime.

Z: Cursed arrow-

Arch reloads their Devil with a cursed arrow, and shoots when left clicked. The arrow deals damage every second a few times, and lowers the enemy's walk speed .1 for some time. If not left clicked, and Z is pressed again, Arch unloads the arrow and somewhat plants it into the ground, making a small AoE that doesn't last long, damaging anyone that enters it, and buffing Arch's defence and attack.

Z: Cursed bolt-

Arch reloads their Devil (crossbow) with a cursed crossbow bolt. Gives same effects as normal Flaming arrow but less speed and more range. Cannot use the AoE effect, however.

(Cooldown: 10)

X: Precise strike-

<p style="font-weight:normal;font-size:14px;line-height:22px;">Arch loads an arrow into the Devil, and launches it, flying straight through the air. If this hits a player, it pierces their defence, lowering it greatly, while dealing great damage.

<p style="font-weight:normal;font-size:14px;line-height:22px;">X: Piercing strike-

<p style="font-weight:normal;font-size:14px;line-height:22px;">Arch loads a bolt into their Devil, and fires it, flying through the air with great speed. If a player is hit, it equally lowers their attack and defence, but deals low damage.

<p style="font-weight:normal;font-size:14px;line-height:22px;">C: Shocking arrow-

<p style="font-weight:normal;font-size:14px;line-height:22px;">Arch readies an arrow with a magic spell infused within it, and launches it straight ahead with incredible speed an accuracy. When it hits a player, it electrocutes them, dealing heavy DPS. If it hits a static object, it creates a AoE field, dealing DPS.

<p style="font-weight:normal;font-size:14px;line-height:22px;">C: Electrocuted bolt-

<p style="font-weight:normal;font-size:14px;line-height:22px;">Arch loads a magic bolt into the Devil, and fires it ahead. Whoever gets hit gets stunned.

<p style="font-weight:normal;font-size:14px;line-height:22px;">V: Ultimate blow-

<p style="font-weight:normal;font-size:14px;line-height:22px;">Arch readies a explosive arrow into their Devil. Then they jump up into the air and fire it beneath them, dealing massive damage and lowering defence greatly.

<p style="font-weight:normal;font-size:14px;line-height:22px;">

<p style="font-weight:normal;font-size:14px;line-height:22px;">(NOTE: I did not make this IDEA nor do I take credit for it. Alright now stop blaming me) <ac_metadata title="Class idea - Arch (Reposted k)"> </ac_metadata>