Board Thread:Suggestions/@comment-27715989-20160212064000

'“Luck can influence many events in the world…… Including the time and ways you die” '

Role: Fighter/Tank/Mage

Sub Role: Rusher

Desription:

A Gambler who relies heavily on luck and fights using his deck of cards numbering from ace to king (standard deck) accompanied with two dice which he uses to cast spells of random damage. Meister is very versatile in his stats, changing them constantly to surprise his opponents or outlast them. Though Meister can quickly kill single opponents, he cannot deal with multiple enemies and can be easily overpowered and such. Meister can play both offensively and defensively depending on his card drawn

[Weapon] Lady Luck: A standard card deck numbering ace to king and 2 dice which amplifies or weakens his skills.

Posture:

With lady Luck unequipped it displays as though he doesn’t have any weapon. When he equips it he raises his right hand up and shoots the cards from his sleeve (if he even has sleeves) then the cards lands on to his left hand which is held straight forward in front of him. The dice also come out after the cards have landed on his hand. When walking he holds the dice between his fingers on his right hand and passes the cards to his right, then left as if shuffling them continuously.

Basic Combo: Meister only has one strike in his combo, but the card that comes out affects how much damage he deals to the enemy. Meister punches forward with his card hand and creates and image of the card he draws, damage depends on the card drawn. Percentages and damage are shown below

[Ace] 10% with 19-20 damage

[2-5] 20% with 15-19 damage

[5] (the basic stat attack) 50% with 5-10 damage

[7-10] 30% with 10-14 damage

[Royal Cards a.k.a King, Queen and Jack] 5% with 20-25 damage

[Joker] 1% with consistent 30 damage



<p class="MsoNormal">[Passive] Lucky Stats: Meister will have a small glowing orb on his card hand indicating he can change his stats, the orb will reappear every 5 seconds after changing.

<p class="MsoNormal">[E Skill] Deal: Meister shuffles his cards and draws a random one from the deck with different cards giving him different stats. The small orb as mentioned above will then disappear when Meister uses the skill. Percentages and stats are shown below

<p class="MsoNormal">[Ace] 0.6 Attack, 1.7 Defense, 0.5 speed with a 20% chance

<p class="MsoNormal">[2-5] 0.9 Attack, 1.2 Defense, 0.7 speed with a 25% chance

<p class="MsoNormal">[6] 1 Attack, 1 Defense, 0.9 Speed with a 60% chance

<p class="MsoNormal">[7-10] 1.3 Attack, 0.8 Defense, 1.1 Speed

<p class="MsoNormal">[Royal Cards] 1.6 Attack, 0.45 defense, 1.3 speed

<p class="MsoNormal">[Joker] A random [6-10] Card or a random [2-5] Card

<p class="MsoNormal">[Z Skill] Dice throw: Meister will throw his two dice, enlarging it and deals damage based on the throw, 1-1 being the weakest and 6-6 being the strongest.

<p class="MsoNormal">< Uses 15 mana, 18 second cool down

<p class="MsoNormal">[X Skill] Sharp Cards: Meister will draw three cards and throw them in three directions, the middle one going in front of him, the left one going diagonally to the left and the right card being thrown diagonally right. The damage dealt is based on what card was thrown, while the cards can only be an ace and number cards and will deal damage respective to their value i.e Card 5 deals consistent 5 damage.

<p class="MsoNormal">< Uses 25 mana, 25 second cool down

<p class="MsoNormal">[C Skill] Card shift: Meister will drop a random card on the floor marking the position of the effect, the card dropped cannot be used for his skills or stat changes. When [C] is pressed again he sinks into the floor and teleports to where the card was last dropped, retrieving it and unlocking it again for use in skills and stats. When rising back unto the ground he creates a small AoE blast dealing small knockback upon contact.

<p class="MsoNormal">< Uses 40 mana, 45 second cool down

<p class="MsoNormal">[V Skill] Gamble: Meister grabs a chair from out of nowhere and grabs a table while he’s at it (and no he doesn’t flip it). Then he deals his cards on the table and starts a game within a game. The enemy that is unfortunate to be close to him is forced to play while those who go to near are unaffected. When the game starts with Meister displaying a random card dealing damage respective to its value while draining mana or HP at random from the enemy or bringing one of their skills on to full cool down. When the enemy has lost all his mana Meister manipulates his cards, creating a gigantic sword slicing the enemy (and the table) dealing medium damage. The number of times Meister can deal is maximum of 4 times. During the skill Meister and the enemy is invulnerable (since its r00d to interrupt a game)

<p class="MsoNormal">< Uses 70 mana, 80 second cool down

<p class="MsoNormal">

<p class="MsoNormal">(this class isn't meant to be op, but rather a flexible class which can be either a tank or fighter) <ac_metadata title="Class Suggestion: Meister"> </ac_metadata>