Board Thread:Off-Topic/@comment-27024382-20151031162020/@comment-98.169.177.45-20151101160734

Another one of my Spectre style ideas.

Poltergeist - Spectre is now able to use Phantom Form with ease, and fight more progressively. In addition, Spectre's Phantom Form can activate abilities rather than his physical form. With this style, using Phantom Form would be easier to use without much practice.

(+) Spectre now has a new bar called Spirit, which will be consumed (at the same rate) when Spectre uses Phantom Form rather than mana. Spirit will need to be at 50 before activating.

(+) Spectre's fourth standard attack will deal slightly more damage and deal more stun.

(+) In Phantom Form, standard attacks go much more faster.

(+/-) Phantom Form will give Spectre 0.2 damage and walkspeed, but losing 0.4 defense.

(+/-) Spectre now activates abilities in Phantom Form rather than in physical form.

(+/-) Ominous Matter is renamed Dark Matter, which will open up a portal and create a giant laser that shoots above, constantly dealing damage to enemies nearby. However, it'll lose the ability to support allies.

(+/-) Spiritual Orb is replaced by Frighten. When using Frighten, Spectre will strike the ground and create a dark field that will grow bigger, constantly damaging enemies who are on top of the field. The field will then grow smaller after, until it shrinks to Spectre's location and explode, dealing damage to enemies and losing 0.1 walkspeed if hit.

(-) Spectre's Physical Form will deal less damage.

(-) Spectre will lose 0.1 defense when using an ability.

(-) Ability cooldowns are increased. Cooldowns increase more when no enemy is hit.