Board Thread:Suggestions/@comment-28585069-20180209000729/@comment-32470592-20180211201312

Ainxium wrote: AsbestosJeans6 wrote: this is actually a really unique idea, despite what everyone else says

although the passive could really be better and most of the moves are very lackluster, for a support especially

i'd suggest increasing base def/walkspeed but keeping base attack the same, and changing a few moves to be a little faster and do less debuffing and more buffing, since it's a support and not a hexer

also, the ultimate should be changed so that you don't take too long to give the buff, and make it so you don't recover 400 hp per second but rather 40 or so

but yeah, this is probably one of the very few strife class ideas that has an original idea that doesn't reuse the concept of a roughhousing fighter with a giant sword that can slice enemies into a thousand pieces or something, so props to you

the ultimate recovers 400 HP TOTAL, not per second because that's stupid op

and yes i'll address the moves, tho it'd be nice if more people could comment so i could improve flag boi

again, base stats

the base stat nerf is ouchy

the z seems kinda op. killing 45 mana if all 9 waves connect, which could be easily done if the opponent is stunned/suppressed, which they should be because your team should have atleast one guy who can do that

x is ok imop

c takes way too long to proc, but i already told you about that

v is fine