Board Thread:General Discussion/@comment-34679666-20180228235706/@comment-32470592-20180308045856

Gunpower7311 wrote: Wizardguy34 wrote:

Gunpower7311 wrote: Trooper's V isn't bad. Hmmm... Lemme go grab some complaints. Here, I found these idiotic complaints.

"Trooper's V costs too much mana" First of all, all V's cost 50 mana. Also, Trooper's kit uses up very little mana. I know that Z costs 30 mana, but if you rapid fire all your bullets, it would take about 16 seconds. Z wouldn't be ready by then. Because, by the time you either use all your bullets correctly or get the cool down finished, you already have max mana still if you started off with max mana and used no other abilities other than E. Trooper's X costs 20 mana, which will regen in it's cool down like Z. Trooper's C costs 10 mana, which is cheap.

"Trooper's V is only good if you glide" Uhhh... What? It's basically the same except for gliding is slightly better

"Trooper's V is melee and it does low damage" It's for running away.

"Trooper's V goes in a straight line" Your angling away form your oppenent right? So why would they dodge it if your using it to run away. Also, if your easier to catch like this, then you aren't using it correctly.

"Trooper's V has only a 5%+ spe increase" It's certainly fast enough for me to get away though. "Trooper's V costs too much mana". Not all V's cost 50 mana, but thats the average for most. Trooper's kit DOES use lots of mana, if you want to use XV Bullet repeatedly against B-Hoppers, because that 10 mana does add up.

"Trooper's V is only good if you glide". I dont get your argument. What do you mean by "the same except for gliding is slightly better?". When I think of gliding, I think of Trooper ulting down the little ravine in Cinder Scar....then getting staggered by a Commander.

"Trooper's V is melee and it does low damage". Arent ults supposed to be the strongest or most beneficial moves in the game? What does Trooper's V have that Trooper desperately needs? For example, Tundrus needed a way to keep enemies in place long enough to kill them, so Tundra suppresses for 4 seconds. Commander's ult compliments it's entire kit since it gives Commander and their team time to buff, attack, recuperate, or do anything, really. Trooper's just moves forward.

"Trooper's V goes in a straight line". Its predictable. That means you're going to be shot down by other ranged classes, and theres nothing you can do about it except cancel the ult. Then thats just a waste of 50 mana.

"Trooper's V has only a 5% speed increase". Who are you playing against? Tank teams? In any other team comp, a 5% speed increase means NOTHING compared to Tempus buffs, ranged attacks, or simply dashes. Trooper's V gives it a secondary getaway move. Also, while ulting trooper ignores gravity, which is gliding. Not prrdictable my arse. I'm sure that trooper gets more than a 5% speed buff, being faster than 100% this makes Trooper very hard to hit. Also, XV bullet may add up, but mana also regens, if you haven't noticed. Mana regens, but slower than what other classes have, and certainly not enough to keep up 10 mana per 1 and a half seconds, plus an extra 20 every now and then and even the occasional 50.

An ulting trooper IS predictable. You fly in the air with bullet explosions all around you, as well as travelling in a straight line. Thats a big neon sign over a Trooper's head saying "Im running away! CC me!"