Board Thread:Suggestions/@comment-28122594-20160522032210

Class: Tyrannical

Role: Fighter

Sub Role: Tank

Describe: A warrior that weilds a simple, but complex glove that takes control of a machine that can destroy all, which  Tyrannical can easily whip out enemies that crosses his path. As his companion,  VTX-V96, a robot that is higly trained for defence \ offence.

Passive: Can Multitask on doing on or two things at once, but can only activiate upon being only 4 studs away from eachother, making it difficult for  Tyrannical to roam freely... As on the other down side,  Tyrannical is easily spotted as a target if he is away from  VTX-V96 and also    VTX-V96 can be destroyed by enemies  ( But I advice you to go after the player )... As having a very high crowd control in his skill tree.

Posture:

Idle: Gyazo

Walking: Gyazo2

Mana Bars:

Currents: Gain 5 each if your 1 - 4 studs away from  VTX-V96, but each stud away would inflict on gaining 2 each 1.5 seconds.

Stats:

Player ( Health - 100 ): Attack - 0.9, Defence - 1, Speed - 1.2

VTX-V96 ( Health - 250 ): Attack - 1.3, Defence - 2.2, Speed - 0.7

Basic Left-Click Combos:

1:  Tyrannical would quickly punch forward with his left, which he would move forward 3 studs away from  VTX-V96.

2:  Tyrannical  would turn his torso to the left, pointing his right arm forward ( Acts like a punch ) as  VTX-V96 is signal to punch forward, which he a pushed 12 Studs forward ( Disbands  Tyrannical for 1.5 seconds ) and return back to  Tyrannical's side.

3:  Tyrannical would raise his right arm into the air, winding up for 1 second and would quickly slam his glove onto the ground, as  VTX-V96 would quickly dash forward and smash the ground, creating a AoE wave that pushes players away 9 studs ( Copied move with X Skill ).

4:  Tyrannical would finally finish by kicking forward, as his left leg ( Like Ichor's final hit ), being pushed 3 studs away, which if a enemy get's hit, they would loss 0.07 Walkspeed.

Keys:

[ E ] Sit - Gyazo3

[ Z ] - Forward Drive | Cost: 15 Currents, Cooldown: 5 Seconds |  Tyrannical would wind up with a heavy punch of 2 seconds, as  Tyrannical would quickly punch a full line with a lunge-like attack that makes  VTX-V96 dash forward with a blasting punch that enemies gain a 50% stun rate, and  have a walkspeed of 0.7

[ X ] - Rapid Encounter |  Cost: 20 Currents, Cooldown: 15 Seconds |  VTX-V96  would dash forward disbanding  Tyrannical, as he would travel 10 studs, as is he missed \ not hit an enemy, he would instantly smash like Attack 3, but if  VTX-V96 hits an enemy, the player would have a chance to spam X, as  Tyrannical wuld punch rapidly in the air, as  VTX-V96 would copy  Tyrannical's movment, attacking the enemy, dealing more damage. While  Tyrannical is rapidly punching, he has another chance of attacking another enemy ( But you should rather attack the victim that  VTX-V96 is attack, for 2x damage.. )!

[ C ] - Solar Strike  |  Cost: 25 Currents, Cooldown: 25 Seconds |    Tyrannical would instantly rush towards    VTX-V96 ( User can't be controlled ), as  Tyrannical climb onto  VTX-V96's back, as they both quickly fly backwards into the air 18 studs away, but  VTX-V96 would strike a beam from the sky to the ground, which generates a AoE wave of  radiation, which creates a small area where players can be harmed, whihc the  radiation has an area of a 15x by 15x range of  radiation. Tyrannical  and  VTX-V96 would fall back down, as upon landing,  VTX-V96 would also generate a AoE wave that pushes players away 12 Studs away.

[ V ] - Dying Light  |  Cost: 30 Currents, Cooldown: 35 Seconds |  Tyrannical would point his right arm forward, aiming at an enemy ( Left clicking the enemy ), as  Tyrannical would command  VTX-V96 to chase them down, but as after  VTX-V96 begins leaving,  Tyrannical's Currents would begin to drain by 1 each 0.5 seconds, but after  VTX-V96 hits  Tyrannical's  target,  VTX-V96 would quickly pick the enemy by the neck and deal a critical hit to the enemy's face, dealing a total of 35 damage, which the enemy would quickly be stunned, which the enemy's stats would decrease by 0.1.




 * note - tell me now of what you'll like to edit 