Board Thread:Suggestions/@comment-31685846-20170726141337

 Support Class: Garuda 

Subclass: Mage

Weapon Name: Icarum Staff



Description: Garuda, one of the powerful classes that can be dangerous due to its skills that can't be doged and does depends on the opponent's hp and mana. Garuda's skills costs a lot of skills therefore Garuda learned a barrier where he will have infinite mana for a short time. Garuda can become a deity but lack the values needed to become one.



Posture:

[Standing]: Left arm is infront of Garuda's chest while right arm holding the Icarum Staff is in top of the Left arm spaced.

[Running]: Garuda's style of running is same as Tempus's but right arm is more likely pulled back,

(Unequipped): Garuda's Icarum Staff disappears.

(Equipping): Garuda casting a spell to summon Icarum Staff. Costs 5 Mana



Standard Attack Combo:

[1st click]: Garuda swings his Icarum Staff from left to right.

[2nd click]: Garuda swings his Icarum Staff from top to bottom.

[3rd click]: Garuda stabs his Icarum Staff to the opponent.

<p class="MsoNormal">[4th click]: Garuda does a magical splash attack. Hp+Mana/6

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<p class="MsoNormal">[NEW BAR/NEW GUI] Chakra -  Can become the secondary mana of Garuda. This bar will only start to recover after Garuda's mana became full.(Becomes infinite when Chakra Prayer is used.)

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<p class="MsoNormal">[PASSIVE]Wisdom and Fortitude - Garuda's mana regeneration speed will increase by 75% when Garuda's health reached half while Garuda's defense is lowered by 10%. Garuda's magical attacks have their damage increased by 25%.

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<p class="MsoNormal">[E] Spirit Break - Garuda's secondary attacking move and uses 10 mana or uses 25 chakra. The damage is calculate in this way, Enemy's Hp+Mana(Attack)/12. The damage can't be lowered based on the opponent's defense.

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<p class="MsoNormal">[Z] Soul Heal - Garuda will point his Icarum Staff to the one who will be healed and Garuda can heal people's sickness. Garuda's healing damage is calculated in this way, Garuda's (Mana)(Attack)/8.(Mana Consumption:15)(Cooldown:5)

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<p class="MsoNormal">[X] Vitality Barrier - Garuda will point his Icarum Staffin the sky raising his right arm and Garuda can make a person alive for more hours. Garuda makes a barrier where a person will become immortal for 7 seconds. This is also partitive where if there is a team fight everyone will receive the barrier therefore the barrier will only last 4.5 seconds.(Mana Consumption:28)(Cooldown:10)

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<p class="MsoNormal">[C] Chakra Barrier - Garuda will point his Icarum Staff in the sky raising his right arm and Garuda can make a person's chakra infinite. Garuda makes a barrier where a peron's chakra infinite for 7 seconds. This is also partitive where if there is a team fight everyone will receive the barrier therefore the barrier will only last 4.5 seconds.(Mana Consumption:5)( Cooldown:14)

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<p class="MsoNormal">[V] The Fate Circle - This is it and this is the reason why Garuda can be dangerous because of this skill. Garuda will stomp his Icarum Staff to the ground and Garuda casts a very powerful damaging area of effect attack where the damage is based on enemies' mana, enemies that got hit will have their attack, defense, and speed lowered by 10% for 10 seconds. Garuda's stats can't be lowered for 10 seconds. The damage is calculated in this way, (enemy's mana)(10)/6x6.(Mana Consumption:60)(Cooldown:60) <ac_metadata title="Class Suggestion: &quot;Garuda&quot;."> </ac_metadata>