Board Thread:General Discussion/@comment-29420052-20180519024655/@comment-26960607-20180520000454

Maracash73 wrote: GameboyVersionX wrote: How about getting to choose where you want to spawn like you get to view a miniature version of the map or even get to see the whole yourself and here are some specifications about this however to avoid anything rigged...

-The time given for you to choose your spot is about 10 seconds and during this time, the map is probably still loading. Don't take too long though because when the 10 seconds is over, wherever that spawning spot is, you'll be forced to spawn there. For any matches that allow respawns, it also applies but you now have the option of spawning in sooner.

-You can only see the spot you yourself will spawn along with those of your teammates.

-You'll always be spawned somewhere grounded so you can't spawn somewhere in midair. There are also some places that are going to be deemed off-limits for various reasons like the pillars in Sandy Dunes or above the Statues in Cinder Scar.

It seems a little half-baked or tough to pull off but hey, it's just an idea... it is an amazing idea on paper, and originally I thought of maps having a gridlike platform above a map that allows players to walk anywhere, gain mana, and fall down whenever. However, people can easily exploit this by purposefully spawning by an enemy you know is weak and vulture them. Yeah... and I thought of giving you the freedom of choosing where to spawn to solve a number of things along with some challenges too (could be problematic but they can be worked around)...

-Giving yourself a better position to fight in (like say enough distance from the others so you can get enough time to get full mana) but so do everyone else.

-Less likely chances of Spawnkilling, most especially during rounds where you can respawn like DM but the problem is the unpredictability of where these places are going to be, most especially at the start where the chances of spawn killing are much higher.