Board Thread:Suggestions/@comment-30121745-20161002045630/@comment-98.169.177.45-20161003195156

Criticism & Suggestions:

General:

The concept of percentages for debuffs is nice. :)

Try not to get your ability names over 3 words.

Mage of Water is honestly a copy of Barbarian's rest. I've created a rework of Mage of Water, shown in its section.

Heart of a Mage [PASSIVE]:

(-) Percentage gain for defense and damage is decreased to 32.5%.

(+) Percentage loss for walkspeed is decreased to 20%.

Mage of Water [E]:

Rework: Morgana will raise the Starff, making water vapor condense near the tip of the staff. During this ability, Morgana can move and ability cooldowns will go down faster. In addition, any ability Morgana casts during Mage of Water will go into 3/4ths into its cooldown rather than full. If Morgana is under 50 HP, buffs and debuffs from Morgana's passive are removed, but gains a small amount of mana per second whenever a player is nearby Morgana. However, Morgana cannot generate mana nor use standard attack combos during Mage of Water.

Scalding Beam [Z]:

(-) Decrease damage range (suggested range is around 6-12 damage)

(-) Remove ability's interaction to Proto's overheat bar (as much as I want to have this, you shouldn't have abilities made to debuff a SPECIFIC class.)

(+) Scalding Beam has no limit of range.

(-) Wind-up time is 1.5 seconds and Morgana is slowed by 50% during the wind-up.

Icy Field [X]:

(+) You have two choices:


 * Increase duration of Icy Field to around 17.5 seconds


 * Decrease cooldown to 17.5 seconds.

Flooding of the Nile [C]:

(-) Enemies hit by the wave are slowed by 75% and be constantly knocked back by the wave (similar to the effect of Nether's Void Breaker).

(+/-) Damage range is changed to 2-5 damage.

(-) Waves shouldn't appear in front of allies (Morgana is a mage/hexer class, right?)

(+) Cooldown is decreased to 22 seconds.

(+) Mana consumption is decreased to 30 mana.

Blizzard [V]:

(-) Instead of Blizzard affecting the whole map, Blizzard affects a large area (where the mouse's location is).

(+) Damage, defense, and walkspeed percentage loss is decreased to 20% instead.

(+) Cooldown is decreased to 50 seconds.

(+) Mana consumption is decreased to 60.