Board Thread:Suggestions/@comment-27144615-20151130062503

Nightingale (Hexer) (Sub, Rusher)

DESCRIPTION: A Assassin who wields 2 Shadow daggers, that has low damage and low defense but it swift. Support your allies by debuffing your enemies stats with skills.

Stats and Weapon:

DMG: 0.7 DEF: 0.7 Walkspeed: 1.2

Weapon: Midnight: Two thin daggers, both pointing forward, the hilt has a starry night pattern on it, and the blade is jet black.

Basic Combo: The user throws their right knife forward, which has a string attached to the back, and when it hits, deals 2 damage, and then retracts, then the second one gets thrown dealing 2 damage. (Range 10 studs) Then, the user spins horizontally with both blades shooting out, hitting 3 times, dealing 3 damage each hit. (Total damage: 13 damage plus 5 stun.)

Passive: Stun Proof:Every time you are stunned, you heal 3 health every 2 seconds. (Effect lasts until you are unstunned.)

E: Despair: Every time you deal damage, the enemy who took damage gets their stats dropped by 0.05.

Z: Void Bullets: User stabs forward 7 times, and 7 thin lasers shoot out, each one dealing 3 damage. (Total damage: 21 Damage, 0 Stun.) Cooldown / Cost: 10 / 20

X: Depulser: User stands sideways and points their left dagger forward. a shadow ball appears at the tip of it, and it charges up automatically and it shoots out when you click. Deals 5-15 Damage, 20 Stun, Cooldown / Cost: 30 / 10 - 30

C: Evil Grasp: User shoots a shadow hand from their daggers, (which are being held horizontally, facing eachother, tips touching.) the hand reaches out 20 studs and when it hits someone it grabs them and pulls them to you, and then user strangles them, which deals 3 damage, then throws them on the ground, which deals 5 damage, then throws their daggers into them which deals 7 damage. (Insta-Stun) (Total Damage: 13, + Insta-Stun.) Cooldown / Cost: 20 / 20

V: Dusk Before Dawn: The user throws punches the ground, and 3 shadow balls come up from the ground, and they each shoot a powerful beam straight in front of your character. Then, the user runs forward, and slices through your enemy. (Warning, The slice one shots, but you die after using this skill. Also, a marker appears above your head when this skill is ready to let opponents know you can use this one shot move.) The beam deals 5 Damage each second and lasts 5 seconds. (Total Damage:25 Damage.)The beams deal 20 Stun every second. Cooldown / Cost: 1 min / 7  