Board Thread:Suggestions/@comment-27346086-20160408150422

Neater Copy: https://trello.com/c/hacmXMmf/21-rancor


 * Created By: IceSoulz**


 * Contributor: Funkydoge**


 * Class Name Sponsored By: JackOfMostTrades**


 * Class Name:** Rancor

(Yeah, a psychopath, be careful.. he might end up making you too slow to run away.)


 * Weapon Name:** Onyx Shards


 * Main:** Rusher


 * Sub:** Hexer


 * Bar:** Mana(100) Hysteria(100)


 * General Idea:** Rancor is a psychopath with onyx shards floating over him, he feeds on others despair, and his emotions are a roller-coaster.


 * Weapon Design:** 2 floating onyx shards over the user


 * 1st Combo:** Each of Rancor's shards strike forward rapidly. (Passive: First 5 shards slice in an upwards motion fast.)


 * 2nd Combo:** Rancor's shards slice rapidly in X's in front of the user. (Passive: Other 5 shards slice the air twice quickly.)


 * 3rd Combo:** The shards go in opposite directions while slicing in a 360 around the users torso, one floating higher than the other, dealing constant damage to anyone being hit by it.(Passive: The 10 shards make slices in a 360 around you dealing constant damage to anyone being hit by it.)


 * 4th Combo:** Rancor's shards slice all of the exterior of the users body dealing damage to others if they're near this process, it then gives you speed. (Passive: The 10 shards strike at the opponent rapidly with fast slices altogether debuffing their speed and dealing damage.)

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 * Passive:** As Rancor gets damaged over-time he gains Hysteria otherwise he gains it x2 slower speed than mana naturally. And if he reaches 50 or under HP the shards break into 10 bits and float around your whole upper body serving as a protective/hasty weapon, the basic combos and neurotic mode are then changed and do x2 damage. (Your Z-X-C-V don't double in damage, instead the 10 small shards are used for whatever the animation is rather than 2, also if 50 or under HP you gain an increased parry rate, the 10 shards go back to 2 if your HP goes back to 51+)


 * E [Neurotic]:** Rancor becomes unstable, your users body turns into a half transparent black and your shards turn into one x2 black transparent sized shard. The user is able to press left click to make it's onyx shard shoot black beams to an aimed location, this may be spammed at a 3 second ratio, and you gain speed over-time during this mode, and if you land shots the opponent gets a debuff on speed. Every shot lands a gray mist stack that surrounds the opponent, if there is 5 stacks the opponent begins to have a constant debuff on damage until you're out of neurotic mode, hysteria must be used to activate neurotic mode, and this can be deactivated whenever. (Passive: If 10 shards they turn into 5 x2 sized from their original small size you may spam them faster at a 2 second ratio rather than the single x2 black transparent sized shard,and you are not able to use any other attacks during this mode, as your defense increases to 1.3)

(Slow Cool-down)

(Hysteria must be at 100)


 * Z [Phobia]:** The onyx shards stab into the users head and Rancor produces a small field of black shards that slices in front of your character rapidly dealing damage to anyone being hit by it and giving you speed, the shards also serve as a parry.

(Fast Cool-down)

(20 Mana)


 * X [Despair]:** The shards stab into the users heart and Rancor shoots out many small shards from his hands that deal damage and debuff speed to anyone hit by it, if landed the shards stay on the target and revolve around them doing over-time damage for 8 seconds (adding the concept of lingering damage) and this also makes your opponent trip when the shards vanquish.

(Fast Cool-down)

(25 Mana)


 * C [Lunacy]:** You stomp the ground causing black onyx shards to pop out of the ground around you, this debuffs opponents speed and causes multiple damage if they walk on it, when the shards explode anyone in them trips.

(Medium Cool-down)

(30 Mana)


 * V [Migraine]:** Rancor looks down, the shards then point down and blast a black beam into the ground that creates a dark transparent force-field around your user, then the shards begin to shoot small black beams rapidly, each of the MANY black beams bounce off the force-field and back onto it until this attack is over, this debuffs speed and adds a black mist stack every hit, but these stacks stay, and if the opponent reaches 10 of these stacks, the mist slowly damages them until they're 50 hp or below, if they already were at 50 HP the mist will just debuff their damage greatly.

(Slow Cool-down)

(50 Mana) 