Board Thread:Suggestions/@comment-26960607-20160905033131

Message From Me:

This was one of my Older Class Concepts. I might as well see if I could tweak her up a bit and my results from doing that is that the Revamps kind of turned her into an "Anti-Teamer" Class. I wonder if I did good or not. The Previous Class Concept I've "Revamped" is a Shield Class named Garrison.

Link to Original Post: http://strife-official.wikia.com/wiki/Thread:24058

Class Name: Relica

Role: Mage

Subrole: Support (Idk...)

Weapon: Arthur's Excalibur (Yes his Sword lel)

Description: Even though this Scholar isn't the most Powerful Fighter, she makes up for it with Special "Emblem Tokens". These Tokens can give her Attacks Special Effects whether it'd be to Devastate Their Performance or to Keep Them Away from Her and/or Other People. She's really a Force to be Reckon with, although she wouldn't be a "Force to be Reckon with" if she's being used incorrectly. Relica requires a bit of Learning because she's a bit complex & complicated with her Fighting Style.

Attack Combo: Right Spin, Stab, Left Spin, Overhead.

(GUI) Emblem Token Slots: 5 Boxes next to the Mana Bar.

(Passive) Keepsake: Relica gains a “Emblem Token” depicting the Symbol of the Class (You know, those Hexagon Pics?) who she hit or got hit by. She can only see 5 at a time however even though she can only keep 10 at a time. Emblem Tokens of the ones who have died will still be with her. Whenever she uses any of those Tokens, she always begins with the Coin on the very top. If Relica doesn’t have any Coins left for her Abilities to use, she’ll just use an empty one (with nothing on it). After she uses an Emblem Token for her Abilities, those Coins disappear and will no longer be in the Slots.

(E) Memento Slip: Relica throws an Emblem Token at wherever the Cursor is pointing at. When thrown, it becomes big. Upon hitting an enemy, it steals health (8-11) from them and gives that Stolen HP to Relica (this can only deal 1-5 Stun which is rather weak). There's an additional effect though. If the symbol has the enemies' Token on it, that enemy can't get close to Relica as if there was some kind of Force preventing them from getting close to her. This can only last for 10 Seconds Maximum but will instantly wear off if Relica uses this Ability on another person or when she dies. The Duration won't reset nor stack if Relica throws another Coin at that enemy (with his/her symbol on it). She can only throw out one of these coins at a time (so no spammiez but she can instantly throw another one after the one she just threw disappeared or hit someone). (Consumes 10 Mana)

(Z) Provoked Remembrance: Relica does a powerful sword stab with Arthur's Excalibur. This goes through Shields and deals a lot of damage (8-10) along with giving a .3 Attack Debuff for 5 Seconds and quite the amount of Stun (20). When the Stab hits, an Emblem Token flies out. If that Token has the symbol of the enemy hit on it, that enemy also gets a .4 Speed Debuff which also lasts for 5 Seconds as well as causing anyone from getting near to Relica and that enemy for 10 Seconds as if there was some kind of Force preventing them to (Note: You can't use this to squish someone to a wall). (Consumes 20 Mana. 15 Second Cooldown)

(X) Retrace: Relica flips an Emblem Token and has it land on the ground. It enlarges into a big platform (the color of lighting this has depends on the Token's Color) and it moves her back to where she was 5 Seconds ago very quickly (so fast that the Coin). There's a bit of a Wind-Up with this move (the "Coin Flip" Animation). Enemies that are hit when the Coin is moving her back will take damage (9-11) along with a .25 Defense Debuff for 5 Seconds (the Stun this deals is only 4-6 or something). If the Token had the Symbol of the Enemy hit on it, that enemy also gains a .4 Speed Debuff for 5 Seconds (Z & X's Speed Debuff can stack but their Durations WILL still be separate). (Consumes 20 Mana. 15 Second Cooldown)

(C) Escutcheon Barrier: 4 Big Emblem Tokens spin around Relica for 5 Seconds. Enemies hit by the Coins will take a bit of damage (3-6) and since these coins spin, it kind of gives multiple hits (Each hit gives around 3-5 Stun). During those 5 Seconds, Relica takes 25% Less Damage from Enemy Attacks. If the Enemies that Attack her have their Symbol on at least one of the Coins, The 25% Removed Damage from their Attacks will return back to them (Note: Their Attacks WILL STILL deal 75% Damage. Not 50% Damage). (Consumes 30 Mana. 20 Second Cooldown)

(V) Memory Wipeout: The Ultimate makes use of ALL the Emblem Tokens she currently has with her (seen in the Slots or Not. Basically 10 Coins). Relica makes it Rain Emblem Tokens within an Area around her for 10 Seconds (Radius is the same size as Z & X's Spacing which prevents enemies from getting near. The Huge Free Space is basically the Areas being rained on). This has enemies take multiple small hits (0-3). If the Enemies had their Symbol depicted in the Coins that are raining, each hit they take from the rain also gives them a tiny amount of Stun (0-3. Same amount as the Damage) and they also can't take 0 Damage (essentially saying that they will be taking damage regardless, even if it's only 1 Damage). (Consumes 50 Mana. 45 Second Cooldown)  