Board Thread:Suggestions/@comment-26506958-20151021021716

Role: Rusher

Sub-role: Tank

Gargoyle is a flying unit with control over rock, allowing it to deal great damage while also being mobile and having good defenses. While Gargoyle has agility, defense, and damage, it suffers the drawback of having long cooldowns, forcing it to fight one fight at a time.

Weapon: Ancient Wings: Stone wings that can be used for attacking and flying.

Stats:

Defense: 1.0

Damage: 1.0

Speed: 0.9

Basic Attack Combo: First, Gargoyle does a twin punch, moving it forward. Then, it slaps the enemy with its right wing. After that it encases its left arm in stone and punches. Finally, it dashes forward and headbutts the enemy.

Passive: Rocky Body: Any time Gargoyle is hit by a direct attack, it returns some damage at the cost of losing 0.05 defense for 5 seconds. However, it gains 0.05 speed as well.

E: Glide: Gargoyle spreads its wings and glides, falling at a rate of 1 stud every 3 seconds and gaining 0.3 speed while it is in the air. If spacebar is pressed, gargoyle flaps its wings and goes upward at the cost of 15 mana. Press E again to cancel. This can only be used in the air.

Mana: 15 per flap

Z: Stone Seal: Gargoyle summons several small rocks around the enemy, lowering their Damage by 0.2 for 20 seconds and dealing decent damage (5 min) per second. These rocks go away when the enemy hits each cluster once.

Mana: 20

Cooldown: 17 seconds

X: Massive Collision:  Gargoyle leaps from the air (if not gliding) and crashes toward the ground at a targeted location withtin 45 studs. If this hits an enemy directly, they take great damage (25 minimum) and suffer a debuff of 0.2 in Damage and Speed. If this misses an enemy, it creates a small tremor and deals less damage (15 minimum) but staggers the enemy.

Mana: 25

Cooldown: 25 seconds

C: Heavy Crash: Gargoyle encases its body in stone and fly forward, ignoring knockback. If it hits an enemy, it knocks them back and deals great damage (17 minimum) as well as decent stun. Additionally, this increases Gargoyle's Defense by 0.3 for 20 seconds and debuffs the enemy's attack by 0.1 for 15 seconds.

Mana: 30

Cooldown: 30 seconds

V: Stone Shift: Gargoyle goes into stone form, completely encasing its body in stone for 30 seconds. While in this form, Gargoyle's defense increases to 0.3 and is able to glide without falling down or losing mana when flapping. Additionally, Gargoyle does not stagger when parried (does not apply to blocks) and goes through the parry.

Mana: 40

Cooldown: 45 seconds

I'll add pictures when my internet stops being a potato D:< 