Board Thread:General Discussion/@comment-26506958-20151229192121/@comment-98.169.177.45-20160105233619

Bobking01 wrote: TheUnfinishedTitle wrote: ...

If this is for all classes and is bassed on actual skill, and not about PERSONAL skill, then I HIGHLY DISSAGREE with the D tier list.

Abyss, first of all, is very good offensively.

Mechanic, secondly, can kite easily and utilize various combos of Armor.

Barbarian can rack up very good stun locks that prevent the opponent from doing anything.

And Anubis can get strong easily with the Egyptian Curse E giving a Damage Buff on an enemy that dies with the curse. Since convincing you that a class is good isn't logical, I'll give my reasons instead.

Abyss I agree with but I haven't seen someone use it that well aside from team fights.

Mech is good too but I haven't met enough people who use it properly (if at all) enough.

Barbarian has low range and Bash has stupid results (seriously I got hit twice in a row with it and still stood) and is predictable.

If anubis has 3+ stack it can just be kited. If it has less it can be taken out easily. I see your point. I agree with Abyss, Anubis and the Mech part...

But Barbarian's Bash can hit as long as you face the enemy while bashing (this depends on the armor however). Pain Bringer does the same amount of stun as Bash, but more slower. If the enemy has a lot of defensive buffs, Barbarian can just use Cataclysm to remove them.