Board Thread:Suggestions/@comment-104.181.141.174-20161023001110

Support Class: Survivalist Sub Role: Rusher

The Survivalist is a wandering support based on not being near the team, but close enough to let teammates come to them for healing and buffs. They support the team with healing and buffs, but unfortunately have weak damage.

[Weapon]: (Wild Aspect): A pair of Deer Horn Knives (Look em up) that glow green depending on how much Advivo Survivalist has. More on that later.

[Posture]: Survivalist stands low to the ground, holding both Wild Aspects in their hands. When Survivalist walks, they move with one of the Wild Aspects near their leg and the other behind them.

[Attack Combo]: A side slash with one of the knives, a spinning low sweep with the other knife that debuffs movement speed, a quick uppercut with both knives, one after the other, then a leaping strike stabbing with both knives forward that does extra damage. 4-8 damage. .2 speed debuff.

[NEW BAR] (Advivo): Survivalist is simply not advanced enough to learn magic, or harness magic. Thus, he operates on Advivo, capping at only 75 instead of 100. However, he gains more movement speed the more Advivo he has, up to a cap of 1.7. Survivalist has 1.0 movement speed at no Advivo.

[Passive] (Reliquiae): Survivalist rapidly regains health if hes not in combat and has Advivo to spare. However, this drains his Advico at a rate of 3 Advivo per second. Getting hit drains his Advivo by 10% of the damage dealt.

[Base Stats (Because of Passive)]: 1.0 speed, .9 attack, 1.0 defense

[E] (Furtim): Survivalist starts to tiptoe, somehow stealthing him but also draining 3 Advico every second. Standing still drains no Advivo. This DOES slow his movement down to a crawl, down to .4.

[Z]: (Crudus): Can only be used on a stunned enemy, with the range of Barb's Pummel. Survivalist stabs the stunned enemy with one of his knives, then pulls it down and out, leaving a deep gash along their chest, This debuffs defense by .2, and causes them to bleed up to 23 damage over 13 seconds. Effect can be removed by healing. Costs 10 Advivo

[X]: (Aestus): Survivalist's major ability. Survivalist lays down a fire and sits down near it, increasing health regen to 5 every second, grants an attack buff to anyone near the fire (.9) and for 10 seconds after being away from it, and anyone near the fire takes NO knockback. Survivalist has .2 defense during the move, and cannot move or attack. Costs 20 Advivo

[C]: (Fascia): Survivalist gets some bandages from behind and wraps it around his hands, rapidly regening their health and anyone a short distance near them. Survivalist cannot move or attack during the move and has .4 defense during the move. Costs 40 Advivo.

[V]: (Fluctus Primum): Survivalist channels his Wild Aspects for 3.3 seconds, then grants a MASSIVE 3.5 attack and speed buff to any of his nearby allies, lasting for 10 seconds. Survivalist also spins around with both Wild Aspects, dealing damage and shredding .3 defense every hit, damaging enemies every tick. After spinning for about 9 seconds, he stabs the ground with both Wild Aspects, summoning a small forest around him that lasts for 33 seconds and grants a 1.0 defense and a 1.33 speed buff to anyone in the forest. The trees are passable, but enemies that try to travel through are debuffed for 1.0 of their defense and .99 of their speed. 