Board Thread:Suggestions/@comment-26960607-20170325042109/@comment-26960607-20170326001942

ZadeKirian wrote: Leave that to me XD

Pros:

-Very diverse and out going.

-Its somewhat balanced in it's own way.

-A New idea. Revival after death.

Cons:

'''-Very complicated. . .'''

'''-Could use some reviewing. . .'''

-The New idea could be a bit weaker considering how people can use that to be annoying or cheap.

(I also just now noticed that the Zombie Form's Ultimate Skill name is the same name I used for one of my class ideas :/ ) Can you do some explaining please? Like how is the Class complicated? Some of my Class Concepts can be complex but I thought this one was a bit more... simple (maybe).

Is anyone going to even do the reviews?

I had a feeling that the Passive could be annoying however, Necro has his share of disadvantages to go with his pros. Here's how I see the Class...

Pros:

-Highly Offensive.

-Has to be killed twice in order to be taken down for good.

-Can heal itself.

Cons:

-Zombie Form is extremely squishy (due to having 500 Max Health) and is mostly CQC-Oriented.

-Both Forms have a Mobility Disadvantage (The Zombie Form has limited approach options. The Human Form is mainly focused on Ranged Combat and he isn't that good at Kiting).

-Both Forms are Fragile (I'd usually call Classes "Fragile" if they have "Low Defense").

-Both don't have the greatest self-defense options.

-Their heals have some flaws of their own (Bite can leave Necro vulnerable, esp. when you're not careful. First-Aid Kit, despite being able to reset his stats and heal a lot of his health, has a pretty long cooldown).

(At least I didn't use the Skill Name for a Class Name...)