Board Thread:Suggestions/@comment-26960607-20180305023605/@comment-26960607-20180309051209

TheUnfinishedTitle wrote: Gunpower7311 wrote: Trooper is fine. Just change the passive and increase the damage by 10%. Trooper isn't fine lol

It isn't even the base damage stats, it's the abilities.

Almost everything about Trooper is not good for the class. It needs to be remade. Yeah... They really don't synergize well together or at least aren't very effective.

Adrenaline is alright but it isn't very useful if you can't keep hitting enemies.

Deadly Impact while able to make distance, cannot do it very effectively (and the amount of failure you'll get for not doing it right is as much as the amount of success you'll get or greater).

XV Bullet is good but is 10 mana for a single explosive shot that shreds defense even worth it (especially if you'll be firing it a lot)? There's also the thing where before it used to last very long and let you fire many of them. Honestly, it doesn't seem to fit very well in Trooper's kit.

There's also the problem with Obliterate obliterating your mana along with the high chance of getting Trooper obliterated instead of the enemy as well...