Board Thread:Suggestions/@comment-30131225-20170928160641/@comment-29420052-20170928213903

note- u can edit the post and tell people that the click combo is ranged. also, unbold E's description

passive: fix grammar errors. if i am fighting through the grammar correctly, u mean that every time anyone dies, you gain more damage, your abilities deal increased debuffs, and you gain 30% of hp u have dealt to the dead enemy will be returned as hp. the damage buff needs to be increased, cause at max (in a 5v5 elimination scenario), you deal +.64% damage, not even 1% more damage. maybe .5% per dead guy.

E: Ultimate Troll: The after death thing is unnessessary. Also, when does this disappear? For the other stuff, tone it down a bit.

Z: An ok ability, but how long does this last? And, what does "silent" mean?

X: Oof: Soul link thing is op and unessessary. The bolts are ok tho

C: What do u mean by "50 damage for 0.5 seconds"? 50 damage over 0.5 seconds? 50 damage every 0.5 seconds? If so, does it last for as long as the dash hex, which is 300 damage and op. Also, remove the "permanent" 5% defense debuff.

V: Clever ability: Your most balanced ability (surprisingly), fits with most other hexer V's.

Overall, remove permanent things, be more specific, fix grammar errors. You dont need perfect grammar, but u do need ok grammar.