Board Thread:Suggestions/@comment-30288274-20161029000527

Barbarian has defeated Siegmund so many times, its suprising that it only came to him now to take his sword. Now that Barbarian has Grandark, he puts away his Morning Star to use Siegmund's gigantic sword. On the Battlefield, Grandark Barbarian focuses more on withstanding many hits and killing/crippling enemies with heavy strikes. Like Siegmund, however, he is slow and easily kitable/dodgable.

[Weapon]: (Grandark): Barbarian carries Grandark on his back, it being too heavy for him to use normally. When using his E, Barbarian holds Grandark in both hands, the blade going slightly to his right.

[Attack Combo]: Barbarian punches to the side with his left hand, then uppercuts with his right, then spins around for a sweep with Grandark, which staggers, and finally slams Grandark on the ground, dealing more damage with the blade, but more stun with the shockwave.

[E+LMB]: Barbarian slashes left with Grandark, then slashes to the right, and finally slashes downwards. This is basically Siegmund's combo. Like it, he attacks twice as fast when attacking a stunned enemy.

[Posture]: Barbarian stands similar to Tundrus when not using E. When using E, he holds Grandark with two hands.

[Passive]: (Energy): Barbarian has energy, which sets his defense and attack (1.0-1.4), but also sets his speed (.9-.4). Barbarian's high buffs are easily balanced by his high energy costs.

[E]: (Its On): Barbarian grabs hold of Grandark and holds it in two arms, quickly expending mana (As fast as Spectre's Phantom) but also granting him a high attack buff (.7), increasing his speed (.4), but also decreases his defense (.7). This augments his abilities and attack combo.

[Z]: (Its Not Over Yet): Only usable on stunned opponents. Barbarian grabs the stunned opponent by the neck, then punches them hard in the stomach, dealing high damage (As much as Pummel), knocking back, and reducing defense and attack by .3. This has no cost, but actually has a cooldown, which is 6 seconds.

[E+Z]: (Blade of Judgement): Only usable on stunned opponents. Barbarian stabs Grandark through the chest of the enemy, dealing 20 true damage and applying a bleed DOT that takes away 30 health over 15 seconds. It also slows the opponent for .5 for 15 seconds. This has no cost, but the cooldown is 10 seconds.

[X]: (Bash): Barbarian grabs Grandark and bashes forward, covering a longer difference than his normal Bash (As long as Siegmund's), stopping on an enemy and staggering, as well as doing high stun. This costs 30 Energy, and the cooldown is 8 seconds.

[E+X]: (Sprint): Barbarian gains vastly increased movement speed (Set to 1.3) for 10 seconds. Costs 30 energy and has a 5 second cooldown.

[C]: (Heavy Slam): Barbarian grabs Grandark, then lifts it up and slams it on the ground, creating a shockwave, dealing HIGH damage to an enemy hit by the blade, and HIGH stun to an enemy hit by the shockwave. Costs 60 Energy, and the cooldown is 15 seconds.

[E+C]: (Death Impact): Barbarian stomps the ground after a brief charge up, staggering anyone hit and decreasing their movement by .2 for 20 seconds. Damage is high. Costs 70 Energy and the cooldown is 20 seconds.

[V]: (Tornado of Doom): Barbarian grabs hold of Grandark and spins around very fast, setting his defense to 12 and dealing repeated damage (35-55) to anyone he hits. He does have lower movement speed (Set to .3), but the AOE is very large. He spins for 25 seconds. Costs 95 Energy and has a 45 second cooldown.

[E+V]: (Leap of Faith): Barbarian leaps high into the air (As high as Siegmund's jump) dealing 50 stun and staggering anyone near him. When he comes down, he INSTANTLY STUNS anyone in the shockwave he creates, and reduces their defense to .6. It also sets their attack to 0. Deals 55 true damage. Costs 55 Energy and has a 55 second cooldown.

Feel free to suggest changes. 