Board Thread:Suggestions/@comment-28892766-20160806054349

take daily doses of my ideas pls (also im really consistant on some of my ideas)

Description : A boss focused on knock back and staying on the arena, falling of it will instantly kill you. It does multiple area attacks and requires a bit of teamwork.

Appearance : A big humanoid, a little bigger than Seigmund made of made of rock with yellow glowing eyes.

map : ??? idk, circular map with no walls and also 150 studs big.

does not move (again y) is placed in middle of map.

Stats : Health 250 - 1000 (150 per 2 ppl)

Attack : 3

Defense : 3

Time : 20 mins

Respawnable : Yes, but takes 30 seconds


 * immune to temporal stun

Abilities

Peril - For every player Crag kills, his attack is increased by .1 (stackable) and lasts for 5 seconds. 1 stack is taken off every 5 seconds. The duration resets if he earns a new stack. Max stacks he can get is 10.

Quake - Stomps to create a quake on the whole arena. Knocks people back 10 studs, damages and instantly staggers. Not dodgeable. Uses randomly and Cooldown 25 seconds.

Magnitude 10 - Ultimate ability. A floating yellow orb appears that contains his power which spawns infront of him, he is invincible. It has 100 health and 0.8 defense. Everyone has 10 seconds to kill it. If it fails, it does true 100 damage to everyone. If successful, it does true 50 damage to everyone. Does not knock back. Uses this at health milestones, 75% 50% 25%

Landslide - An aoe in the shape of a cone and the aoe will be highlighted where it will hit, given 3 seconds to dodge and Crag can't attack using this. It gives a 200 stud knock back to anyone in it (off the arena) and does damage. uses this randomly and uses this in a random direction and this ability's range is as long as half the map. Cooldown 30 seconds.

Turmoil - Does a clap that gives off a powerful shockwave. Knocks people back 20 studs and damages them (doesn't stagger), lowers everyone's defense and movement speed by .2 for 10 seconds. Uses this randomly and Cooldown 40 seconds.

Punch - Punches the closest players, staggers them instantly and knocks them back 10 studs away. Cooldown 10 seconds.

Subduction - Half of the arena is highlighted. The highlighted area will damage any players in it will be given 100 knock back and high damage. Given 7 seconds to get out of there. Crag can still attack during this and is used randomly. Cooldown 80 seconds.

2nd Phase - His arms are a bit broken and red eyes to indicate 2nd form. Both Crag's stats is increased by .5 and some abilities are upgraded.

Quake+ - In 2nd phase, he can use Quake up to 3 times in a row. 30 stud knock back in total.

Turmoil+ - When using Turmoil, it lowers your movement speed and defense for .3 instead and increased knock back to 30 studs.

Punch+ - Knock back increases by 20 studs.

Earth's Fury - 4 Blue orbs circle their own layer of the map and is 10 studs big. One circles Crag, one at the edge, and the 2 other ones are inbetween. If a player touches them, they are damaged and staggered. They move at .7 speed and when they are destroyed, they are regenerated after 10 seconds.

Earth's Core - He hits his fists together and buffs his attack by 1 for 10 seconds. Uses this after using Ground Pound.

Ground Pound - Crag punches the ground and every players movement speed becomes 0 for 2 seconds and everyone is airbound for 2 seconds prone to abilities like Turmoil, Subduction, Quake, Landslide, Stalactites, and Stalagmites. Cooldown 120 seconds.

Stalactites - A circle aoe which shows where this attack will land, 15 studs big. Stalactites fall from the sky, damages and slows downs player by .1 for 5 seconds. Haves 3 seconds to dodge, summons 3 at a time and is targeted at random players. Crag can still attack during this. Cooldown 10 seconds.

Stalagmites - A circle aoe where it targets a random player and gives it a mark. The aoe is 40 studs big and any nearby players inside the aoe of the marked player will be damaged and slowed for .1 for 5 seconds. The player marked will be damaged regardless unless guarding. Stalagmites come from the ground and Crag can still attack during this. Cooldown 15 seconds.

pls constructive critisism

also don't know if thats correct boss time or not.

also check Bismarke boss suggestion. :)

http://strife-official.wikia.com/wiki/Thread:25599 