Board Thread:Suggestions/@comment-98.169.177.45-20160912202933/@comment-98.169.177.45-20160913201105

Gephiltacool wrote: Sievert needed no buffs to his Dangerous Mode, his speed is too low for any buffs to be useful. Little Boy buff is unnecessary. Fat Man is unviable now, since you drag people they can hit you after you use the move, in which you will be taking a lot of damage (you need rads to use the next skill, but rads decrease your defense. see the paradox?) unless you make it debuff attack for a short time. Bulldozer change is unnecessary. Smelter Reel change is unnecessary. Nuclear Winter isn't as cool as beyblades. Thanks for the criticism!

I was thinking of changing Sievert's playstyle into a class that focuses on punishing classes slower than him, but bad against classes faster than Sievert. But if you think they're unecessary, I completely understand that.

btw, Fat Man won't drag as long, since Sievert would reach the end of his range pretty fast. You could hit Sievert during Fat Man when the player is vulnerable, but not as much.