Board Thread:Questions and Answers/@comment-25052422-20150705011301

ULTIMATE TIPS PAGE FOR STRIFE!

Overall Tips:

 * Use Mouse-Lock. It's really helpful when using skills. You can access Mouse-Lock by Clicking Esc on your keyboard, going to Game settings and clicking the Enable Shift Lock Switch button, then click Shift on your keyboard to turn it off/on.
 * It's not a tip, but if you have your weapon unequipped and you click one of the skills in the bottom right corner you can get some crazy positions, which can be sometimes pretty funny.
 * If you're confused about something about a class, peak into the class description or read the description on the wikia to get all the information you need. If you're still confused, ask an expert player such as aeiouy23, ufin, Pheeonix, DailyHermanny, Blitzwolfer, AzureObscurity etc.
 * It's good to have at least some knowledge about how to play Frigost, because it's a default class, so if you join during a Deathmatch, you will have Frigost selected, or if you join a server and a round starts right after you join and you won't have any time to change your class.
 * When using dashes, try to use them when jumping because that boosts most of them.

Crossroads Tips

 * Maybe not really visible if you don't explore it, but Crossroads has quite a few closed space places, use it to your advantage, trap people in them and activate some powerful skill, very effective!
 * But where to find them you ask, there are actually 2 of them, one is in the hill, It's pretty visible so It's easy to find and the second one can be accessed by going to the castle.
 * I probably shouldn't be typing this tip, but...tip is a tip, always helps somehow, do you see that bridge that is going to the castle? It's one of the best ways to run away from your enemy!

Forgotten Hill Tips

 * If you wanna get on top of that platform tower as quick as you can when you're on the middle floor, the fastest way to get to the top is to jump on the boxes that are placed in the corners, instead of accessing the ladder which is slower.
 * A quite good way to escape or rest from the enemy chasing you is to get on that m shaped rock thing since you can only get on it by one side, and it can confuse the enemy.

Sandy Dunes

 * See that gigantic pit right in the middle? It's a crowd control classes' heaven! As I said before, It's a heaven for classes with AOE/High damage skills because there's not really much space to escape it and only way to get out is the ladder, oh and by the way don't use the right ladder, IT'S A DEAD END, use the left one!
 * The sand pillars can be really helpful for dodging those Troopers' shooting!
 * There are roads on the sides of the map, literally all around it! Use it to your advantage when you're running away from your foes, jsut push em off. You can also use it as a Trooper to snipe people!
 * Try to be careful on Sandy Dunes when using some skills! The terrain is slat and you will sometimes bounce off when or animation will stop earlier when using a dash.

Mechanic:
First thing to remember, stats convertion is the key, you will see why in a moment.

The way to get maximum damage is to activate all 3 armours and convert the damage by using E, and yes The Tri-Blades Armour is necessary for this, 'cause it also gives you damage even though It's not gonna hit enemy, unless you're close!

Best way to fight people in close range is to use Plasma Cannon Armour and Tri-Blades Armour combined, don't remember to convert those stats!

Use the Stats Convertion ability depending on the situation, if you wanna get that damage them Convert it up! But if you prefer to stay with defense at the moment then leave it as it is.

The satellite strike can be sent anywhere on the map, literally! Just point with your mouse and activate it!

Commander:
Use Decimate to get to the normally not accessable places!

The support Wave's buff changes depending on the mode you're in, if Offensive, It does a damage buff and If Defensive, defense buff.

If you activate Guardian Dash and click on the enemy with your mouse, you fly up to them, but it costs you a lot of mana thought, It also stuns the enemy

Change modes depending on the situation you're in, use offensive mode for quick attacks, and defensive for small defense buff as the last hit of the combo does a little Support Wave

Make sure that the enemy is stagerred/stunned or just low on mana and cooldowns before activating Critical Point as It takes quite some time before it charges up and blasts enemies away!

Frigost:
When fighting another Frigost, try to make him waste his block, even if It costs you some health or being stunned and use the absolute zero as your enemy can't block it now, oooor do this and slow your enemy down before using the Absolute Zero as he won't be able to block and escape as well!

When fighting a class that blocks/parries, when the class you're fighting against is in the block/parry stance and you activate your Glacier Shield, DO NOT CHARGE AT YOUR ENEMY WITH IT instead turn in a different direction, because It's not worth to get stunned, and you also slow your enemy down.

To boost the Glacier shield's distance you travel, activate it and jump right after activated. Note: Do not use this technique when the enemy is close enough, you will just jump over him.

Icicle is a high damage skill, each icicle does about 7-10 dmg, so use It when the enemy is in the certain range from you, there's a chance that it will hit him multiple times!

Vulca:
Vulca is a glass cannon class, which basically means that you sacrifice your defense for high damage!

Literally every skill in your skillset affects your stats, that is takes away some of your defense and adds damage.

Power of Red is a really overpowered skill, but guess what? You can boost it even more, the easiest way to do this is to simply activate Red Imbue and PoR (Power of Red) 'em.

You can get up to 2.0 damage (Maybe even more) if you activate all your skills at the same time with full mana, remember to do PoR as the last one though.

Easiest way to get 2.0 damage is: Fiery wave, Red Imbue, Red field and Fiery wave again.

I talked about the insane damage boost a lot, right? But you also need to be careful, if you manage to get 2.0 damage, your defense is insanely low and you can get blown away with few hits/even 1 skill might be enough with that low defense even if you're full hp! So really be careful and use these boosts wisely.

When escaping an enemy, face your enemy and run backwards, that's because you can fire your abilites at your enemy while running, take a not that the last combo's hit makes you dash so turn around in the direction you're running to dash and turn to your enemy again, remember to not use Red field when running away though, this can slow you down heavily!

You also get walkspeed boosts with the damage boosts, use it to your advantage such as running away and spamming skills at your enemy technique I described before.

Nether:
The third basic combo hit is quite a good boost.

To access the second skillset, click E, when you do one skill from the katana skillset, you will switch back to void skillset.

The Slice Wave targets the closest enemy and dashes to him.

Precise hit is a great dash skill.

When fighting an enemy, swap sides using the katana skillset to confuse your enemy.

Use the element of suprise! If you're higher/hidden than enemies and you see them coming by, use the Void Breaker to suprise them, It's a really good skill for stealthy actions, because when you activate the Void Breaker, you jump in the air, so you're not that visible and easy to dodge.

Use the Void Breaker+Precise Hit/Void orb combo to overpower your enemy and deal high amounts of damage.

DO NOT EVER USE PULSE FIELD DURING A FIGHT, well unless the enemy has a low health and you're sure of the victory, that can help you, but It's really effective if you're on a higher platform/terrain/ground than your enemy, stand near the edge and Pulse Field 'em.

Trooper:
Remember, every combo hit/bullet that hits the enemy adds you damage for some time.

The second part of Deadly Impact the thing that blasts you backwards, will activate only if you press X twice.

If you're confused about why it didn't blast you even though you mashed the X button, then you're out of ammo.

Combo hits knockback enemies, use it if you're low on health!

A really good way to use Deadly Impact is to first get damage with the combo hits, and when you actually use the Deadly Impact try to not hit the enemy with the first dash hit, but try to land it next to him, the reason for that is because the first dash hit of Deadly Impact knockbacks the enemy and the second hit wouldn' t do any damage.

To maximize the Deadly Impact's distance you travel, after the first dash hit, turn yourself 180 degrees around before the blast, then turn yourself around 180 degrees again and use the Obliberate

Out of bullets? Not a problem! Use the Reload skill.

Obliberalte can deal a lot of damage after the buff as it doesn't knockback enemies! Use it to your advantage.

Stack the damage and Use XV bullets to deal quite nice damage.

Proto:
If you fly too long, the Astray Unit will Overhead when it reaches 100!

If your Overheat meter is 50+ you won't be able to fly, you need to wait until It's less that 50 to fly again.

Don't just fly straight, try to change directions when in the air to escape more effectvely.

When in fight use the Astray Unit to maneuver around the enemy and attack him from different sides.

Let's be honest here, Ethernal Blades are the key to proto, use it and combine it with your skills!

Even though the Ethernal Blades are really effective, they' re not everything,

Critical Stab can decrease enemies' damage and It has extremely low cooldown!

Reaping and Punishment without the Ethernal Blades aren't that bad either, don't just rely on Ethernal Blades

You can also use those skills while in the air.

Skills that stagger don't work on Proto! The only way for Proto to get stunned is for hit Stun bar to get to 100.

Renegade:
Avoid fighting people while being invisible, it makes your defense lower and you don't want that in a fight, do you?

Terror lowers enemies' defense, useful!

Gash is quite a good AOE skill, It' s not really useful for anything else, as It deals small damage, use if you have no skills left but this.

Invisibility mode is the best way to escape the enemy, it increases your walkspeed and makes you...emr, invisible, yes.

Trauma is a great AOE skill.

When using execution you do only 20 dmg normally, but if you see someone doing 9999 damage with it, the reason for it is because when the enemy's health is max. 20% and you successfully execute your enemy, you do 9999 damage.

Renegade's new passive Reaper's mark is basically thing that appears above enemies that you attack, and if you fill this Scythe symbol twice, the next hit will do double the damage! so timing here is the key, use skills when the symbol is filled up to do good damage.

Omega:
The last combo hit can deal quite some damage, also the combo hits knochback your enemy a little.

When using Omega Stance click either W or S, let's be honest here, the W one is useless, don't waste your mana/block/Omega Stance itself on it, use the S, it makes you jump in the air and slam.

Use Tortoise Shell to escape your enemy, you go where your mouse if pointing.

Using stomp you can push people off grounds, or just to get people away from you.

The X+S skill and Tortoise Shell are the two skills that can boost your jump, you need to be good in keyboard though, when you jump do X+s in the air to boost you and if you want Tortoise Shell to boost you, jump and click Z twice, to maximize it do the Tortoise Shell in the air first and then X+S. Note: You MUST do Tortoise Shell first for it to work.

Jump and use Buster Slam in the air to DOUBLE the distance you travel!

You can use the Buster Slam four times in a row as long as you hit all of them, if you miss, it gets cooldown.

The Guard is like upgraded Frigost's guard, you can use it if you have at least 50 block.

Barbarian:
The Rest (E) skill makes you regen stamina and health quicker, yes I said HEALTH.

The more Stamina you have, the more Damage you have, the less Stamina you have, the more Defense you have.

If you're confused about why the Pummel won't work, that is because you need to be next to a stunned enemy for it to work and It does really high damage!

The Bash has 2 ways of use, either to escape/dash or to stun, if you land the skill on someone, you stun that person.

Pain Bringer is also a very useful skill and also an interesting one, if you're during the animation of this skill and get hit by a stunning move, you keep going!

Cataclysm is a high damage AOE skill, It is very useful and use it with 100 Staminc to maximize the damage.

Use the powerful skills such as Cataclysm or Pain Bringer with full stamina to deal most damage.

A good combo is to Bash someone, then Pummel and either Pain Bringer or Cataclysm at the end.

Obsidian:
Obsidian has slow, but powerful attacks, remember it.

Energy Ball and Obelisk Hop can only be used when you have at least one Obelisk set up, but It's recommended to use them with 3 Obelisks

Don 't use Fissure just like Frigost's Icicle, use it on your Obelisks to get big damage or use it on the obelisks if you want to get rid of them.

Don 't use Armor Breaker before a fight, It decreases your defense so It' s not a good idea.

It's a good idea to have one obelisk not set up just in case you need it.

Place your Obelisks strategically, one of the ways you can place them is to surround your enemy/the area your enemy is in and trap him, or another way is to place 1/2 Obelisks near you to keep buffing you and the left ones near the enemy.

Obsidian's last combo attack makes you travel quite a bit distance.

If you 're escaping, place your Obelisks as much in the direction you're escaping and use Obelisk Hop ooooor put the first one near your enemies that are chasing you and the other 2 in the direction you're running, but try to put the first Obelisk in front of the chasers, then it will knockback them and you will proceed to Hop to the other Obelisks

Ichor:
The Kick combo hit slows the enemy down by a bit.

When you hit your enemy with Blood bind click it again to teleport to your enemy, It's limited time though!

Impact Fist is a great dash skill It' s really fast and stuns the enemy.

Fury Fist deal quite a high damage and cost low Mana, they also give you

about 10 blood and lowers enemy's defense, really useful!

The more blood you have, the more defense you have and slower you get, you also get 0.01 damage every 10 blood you get.

The E skills basically works like that, you mark an emeny that your mouse is pointing and if someone attacks that enemy, you get swap places with him, but marking the enemy costs you 20 hp.

Marking an emeny gives you about 10 blood.

Punishing blow is different than Ichor' s other skills, the more blood  and the less hp you have, the more damage it deals, and it consumes whole blood, It also needs at least 30 blood to activate.

Good combo is to Blood bind an enemy and the Punishing Blow him when you' re in the air click X to get quickly back to your enemy and continue combo.

Abyss:
Click E to activate the meditation stance, that buffs you and the nearby teammates that are in the range of it, when you enter the meditation, your defense decreases, so be careful!

You don 't have to wait for Arcane Orb to charge, you can just click z again or click with your LMB (Left mouse button) where you want it to shoot.

Arcane Orb heals and buffs the damage of you and teamates that get hit by it.

Plasma Hole is like a better version of Meditation, except It's limited, but you don't have to sit and not move and your defense doesn' t decrease, also It grants a better buff that the meditation one.

Critical Hit is the key, use it to stun the enemy and then demolish him.

A good combo is to Critical Hit enemy, then Plasma Hole him, continue to combo hits until he gets up and when Arcane Orb him.

Retribution can deal extreme amounts of damage if aimed right, but can also be a good escape skill.

Use Mouse-Lock to get better control of Retribution

Also you get more mana per sec when in the meditation stance.

Abysses are highly recommended for Boss fights as they're very supportive.

Tempus:
Tempus 's Kam's Hand has really long range combo attacks for just a basic attack.

Clock is really useful, It damages your enemy and gives you a nice damage buff.

If you thing that Graviga is useless, then you're wrong! It decreases enemy's defense and can deal high damage if you keep attacking with it.

Time crack is a quite long range skill, but you actually need to be in a certain range from the enemy, also if you keep mashing C you get more slahes in this skill and you deal more damage.

Use Temporal Stun when your enemy is about to hit you with a high damage skill, It gives you buff that makes you literally invincible for 3 seconds, and gives you speed, also It stuns enemies that are in the range which is huuuuge.

You can stack the buffs of Clock and Temporal Stun, that can give you some really give walkspeed.

If you use E you create a Temporal Image of yourself, and what that does is basically, if you click E again you get teleported to where you set your Temporal Image, you need to be in a certain range to teleport though.

If you're confused about that Distortion bar, It's basically: when It's full you can use Either Z, X or C skills without using wakfu', but you use the Distortion bar instead of wakfu''.

Oh and if you 're wondering what Wakfu bar is, It' s the same thing as mana, but with a different name to fit the theme.

You need at least 50 Wakfu and 10 Distortion to activate the Temporal Sun

This class is really good when It comes to running away from enemies, set up Temporal Images to fool your enemies and slow them down with Temporal Sun, Clock also gives you walkspeed as I said before so use it too!

A good way to fool your enemies ' is to have a Temporal Image set up and Temporal Stun ready, activate Temporal Stun and teleport right after the animation is done, that will make them unable to move and you will be far away from them.

Anubis:
Anubis is all about stealing enemies' stats, remember.

Basically how it works is if you curse an enemy and if either you or someone else kill the cursed person, you get bit of his stats.

Spirit Field will only work if you have cursed an enemy, you curse people with E.

Cursed Field is a great AOE skill, but It' s recommended to use it after you stacked stats to deal hell loads of damage.

A really good strategy for Anubis is to wait until you stacked damage and curse people who are about to die secretely.

When I said steal stats, I didn't mean just giving yourself bits of their stats, I also meant that they stats get decreased.

When cursing someone you decrease their defense, but boost their damage a bit, so you can boost your friend a bit in Elimination!

Do not EVER do such a stupid thing as cursing Boss or Juggernaut, since as I said before, it gives a small damage buff, and as everything Is in percentages, Boss' and Juggernauts' buff will be even bigger.

Elimination:
There aren't really any tips on Elimination, just count on your skill!

Oh maybe there are some...Tank classes are quite good in Elimination as they have a higher chance of survival.

Last person alive wins!

Deathmatch:
Use a class that can kill quickly or has a big damage like vulca.

Anubis is also a really good idea, you the more kills you get, the more powerful you get.

On deathmatch, you can respawn after you die after 10 seconds so don't worry.

Person (Or multiple people) who has/have most kills wins the deathmatch!

Boss fight:
One Abyss is recommended, but not necessary, because of healing purposes.

Ichor can be really helpful in boss fight as well, teleporting friends/boss away when in danger.

As I said before do not EVER curse a boss when you're an Anubis, NEVER.

Frigost is highly not recommended for boss fight, trust me.

Either boss or the boss fighters win!

Juggernaut:
One random person gets picked to be a Juggernaut.

If it still makes confusion, Juggernaut is someone really powerful, and so you as a team have to destroy that one person with highly buffed stats together.

Classes that can stun are highly recommended, they stun and others can deal high damage without being damaged.

As I said before do not EVER curse Juggernaut when you're an Anubis, NEVER.

Either the Juggernaut or Juggernaut fighters win!

Team fight:
2 Teams, Blue and Red, Random set up!

This gamemode is all about team work.

Supportive classes highly recommended.

Classes that have AOE skills are recommended as well.

Either the Blue or Red team wins! 