Board Thread:Suggestions/@comment-98.169.177.45-20150606201626

Pluvia is a mage class, wielding two sharp daggers, that focuses on dealing repeated constant damage with Pluvia's abilities, rather than protections or defensive attacks. Pluvia also focuses on weakening foes' stats with its attacks as well, making it a sub-hexer class. While Pluvia can deal massive damage and crippling crowd control, being low on mana is devastating for Pluvia.

Defense: 1 Damage: 1 Speed: 0.9

Weapon: Water Daggers - Daggers with a sharp pointed tip and a short handle. The daggers' color is mainly blue.

Passive: Aqua Capacity - Pluvia's damage is linked to Pluvia's mana. If Pluvia's mana decreases, Pluvia's damage decreases as well until Pluvia's mana fills up. If Pluvia has 0 mana, Pluvia has 0.5 damage.

E: Splash - Pluvia slices the right Water Dagger forward, slowing enemies by 0.05 for 5 seconds. While this ability can be spammed, it consumes Pluvia's mana by 10, plus an additional 5 mana consume if the ability is used constantly.

Z: Tide - Pluvia creates a small projectile that acts like a boomerang, coming back to Pluvia once it reaches the end of its range. If an enemy is hit by the projectile, it deals frail damage (2-7 damage). (Consumes 15 mana, 12 second cooldown)

X: Tsunami - Pluvia stabs both Water Daggers to the ground, creating a large wave that goes a long distance but goes in a slow speed. If a enemy is hit by the wave, it deals moderate damage (8-13 damage) and slows the enemy by 0.1. (Consumes 25 mana, 22 second cooldown)

C: Whirlpool - Pluvia creates a field, suddenly sucking in enemies in a 15 stud radius. This deals no damage, but this ability can be activated without charging. (Consumes 25 mana, 30 second cooldown)

V: Precipitation - Pluvia creates a cumulonimbus cloud above Pluvia's head in a 50 stud radius. Enemies under the cloud are slowed by 0.15 until they escape under the cloud. The cloud lasts for 10 seconds before it disappears. (Consumes 50 mana, 60 second cooldown) 