Board Thread:Suggestions/@comment-98.169.177.45-20150619203917

Gladio is a fighter class (sub-class is rusher) who uses standard and simple attacks to constantly deal damage to enemies and foes. Even though Gladio's attacks are not complex, they are useful for battling overall. While Gladio can deal constant damage with the help of abilities, Gladio depends on rushing the enemy to get a kill and doesn't focus on defensive strategies.

Defense: 1

Damage: 1

Speed: 0.9

Weapon: Arma Sword - A long, shining iron blade with a wooden, brown handle. It also has a blue gem on the handle, sparkling blue while Gladio is swinging the Arma Sword (mentioned in the passive).

Standard Attack Combo - First, Gladio swings the Arma Sword diagonally down to the left. Next, Gladio swings the Arma Sword diagonally up to the right. Then, Gladio lunges foward (about 5 studs foward). Finally, Gladio spins around, swinging the sword and hitting nearby enemies at all directions.

Passive: The Rush - Everytime Gladio hits an enemy with the standard attack combo, the Arma Sword's gem sparkles blue, signaling Gladio has earned 0.01 speed for 3.5 seconds. The speed buffs can be stackable.

E: Block - Just like Omega's and Frigost's block, Gladio can block as well. To make it different to other classes' blocks, Gladio cannot block as long as other classes, but the block bar can regen more faster than others.

Z: Lunge - Gladio lunges forward (around 20 studs), dealing moderate damage (8-12 damage) to the first enemy Gladio hits. If he misses, the cooldown lasts longer, but the mana consumage costs lower. (Cooldown is 15 seconds if Gladio misses, 8 seconds if Gladio successfully hits an enemy. Consumes 20 mana if hit. Consumes 10 mana if miss.)

X: Bound - Gladio slices the Arma Sword foward, slicing vertically down, dealing frail damage (4-10 damage). Gladio slows the enemy based on the enemy's HP (for example, 100 HP is 0.05 slow, but 0.5 for 0 HP). The slow lasts for only 3 seconds though. (Consumes 25 mana, 17 second cooldown.)

C: Impale - Gladio impales an enemy in front with the Arma Sword, dealing moderate damage (8-15 damage). First, it paralyzes the enemy for 0.5 seconds, then slowing the enemy by 0.25 for 8.5 seconds. (Consumes 15 mana, Cooldown is 19 seconds.)

V: Inevitable - Gladio does an uppercut with the Arma Sword. If it hits an enemy, it deals 20 pure damage and taking away 0.1 of the enemy's defense, damage, and attack. (Consumes 50 mana, 40 second cooldown.) 