Board Thread:Off-Topic/@comment-27024382-20151031162020/@comment-98.169.177.45-20151101154319

One of my ideas of Spectre's Styles.

Mortal - Spectre focuses more on his physical form rather than his Phantom Form. In addition, Spectre's abilities and attacks are slightly changed or altered to make Spectre's melee combat enhance. This will make Spectre more of a fighter rather than a rusher.

(+) Spectre's fourth standard attack now makes Spectre lunge forward in his physical form, piercing through enemies with the Ghostwalker whom are standing in Spectre's way, slightly dealing more damage than the other standard attacks.

(+) Spectre's damage potential is increased slightly. In addition, Spectre's will gain slightly more mana when hitting enemies with standard attacks.

(+) Spectre's abilities cost less mana and has lower cooldowns.

(+/-) Ghastly Grip is renamed Brimstone, which will suck in nearby enemies and deals moderate damage to them, but has much lower range compared to Ghastly Grip.

(+/-) Spiritual Orb is renamed Spiritual Shield, which will surround Spectre in a ghost-like aura. If the shield is hit with a physical attack, the shield will break and explode, dealing moderate damage. However, AoE damage attacks or ranged attacks will break the shield without staggering the enemy.

(+/-) Phantom Mark will now target the nearest player, regardless or not they are an ally or an enemy, or when Spectre has attacked the player or not.

(-) Ominous Matter will now appear where Spectre is standing instead of placing it with your mouse.

(-) Spectre's mana regeneration is slightly slower.

(-) Spectre's abilities have weaker damage than normal.

(+/-) Spectre's Phantom Form is much weaker in damage now, but has higher defense.