Board Thread:Suggestions/@comment-27509141-20151230230631

Main Role - Rusher

Sub Role - Fighter

Weapon Name - Umbra [Latin for Shadow or Darkness]

Description - Shadowfang is a skilled warrior, using the shadow and darkness to attack their enemies. Being able to spam abilities with no cost and low cooldowns, Shadowfang utilizes a hit and run style of fighting, trading in defense for movement and damage. Shadowfang has no actual gap-cloers or dashes however, and enemies that can keep up with them or equal to them can lead to Shadowfang's death.

Posture- Front View (Unequipped)

Back View (Unequipped)

Front View (Equipping)

Back View (Equipping)

Front View (Equipped Standing)

Back View (Equipped Standing)

Front View (Running)

Back View (Running)

Standard Attack Combo - Swing Umbra up (weapon is held backwards like Nether), punch to the right, kick to the left, and swing Umbra to the left.

[NEW BAR/GUI] Nightshade - The Mana Bar is replaced by the Nightshade bar, and has a maximum of 15 Nightshade. This bar does not regenerate by itself. Instead, if Shadowfang lands their abilities, then add 5 Nightshade if the ability hits once. The next ability used when having 15 Nightshade will cause it to have additional effects.

[NEW BAR/GUI] Ripose - An additional bar is placed next to the Nightshade bar, like Omega and Frigost's Block Bar. This bar fills up to 50 at a rate of 1 every 0.5 seconds. Shadow Riposte needs atleast 25 Riposte to be used, and cosumes all current Riposte. If Shadow Riposte is used successfully at 50 Riposte, then Shadow Riposte has an additional effect.

[PASSIVE] Shades of Night - Shadowfang has a natural decreased .2 Defense, but have an additional .2 Attack and .3 Movement. A bar called Nightshade replaces the mana bar, and it fills up by 5 if an ability lands. At 15 Nightshade, the next ability used will have an additional effect.

[E] Shadow Riposte - A bar called Riposte is placed next the Nightshade bar. Riposte has a maximum of 50, and regenerates by 1 every 0.5 seconds, and requires 25 Riposte. When casted, Shadowfang will point foward and create a small barrier. Enemies that hit the barrier are staggered. Shadowfang then dashes 20 studs infront of them, and applies a bleed to everyone that Shadowfang has hit, dealing 6-8 damage every 0.5 seconds for 2 seconds. If used at 50 Riposte, then the the enemy's movement is also reduced by 0.1 for a 5 seconds.

[Z] Rising Hate - Shadowfang swings their weapon up and rises 20 studs into the air, dealing damage and sending a shockwave 10 studs foward. If Shadowfang hits an enemy with this, then the cooldown is reduced to 3 seconds. If Shadowfang uses this ability with 15 Nightshade, then Rising Hate's Shockwave will heal Shadowfang for the amount of damage done, and slow the enemy hit by 0.1 for 5 seconds.

Cooldown - 6 Seconds (3 if an enemy was hit by this ability)

Damage Done from uppercut and shockwave - 7 to 10

[X] Drowning Despair - Shadowfang grips their weapon with both hands and slam it down, creating an AOE shockwave of 20 studs that reduces the enemy's defense and movement by 0.1 for 3 seconds, and deals damage to them. If the enemy is hit by the blade itself, then they are stunned. If used with 15 Nightshade, then the AOE travels foward in a 20 stud line instead, with a width of 3 studs.

Cooldown - 8 Seconds

Damage done from Shockwave - 5-8

Damage done from the weapon - 10-13

[V] End of Days - Shadowfang prepares themselves for 1.5 seconds before dashing in a 20 stud line. Enemies hit by Shadowfang during the dash have their movement speed reduced to 0 and are rooted in place for 3 seconds, before taking 20 true damage. If the enemy was at 25 health or lower, they are executed. Requires 15 Nightshade and 25 Riposte to use. 