Board Thread:General Discussion/@comment-28341702-20160903233344/@comment-28102430-20160904020114

How i play spectre against uncompetent people is using spirit orbs, ominous matter, get full damage buff and pull them towrads you and then use Pahntom and i find that it shreds them easily.

Now for the advanced shtuff...

Against all melees youshould try to wither them down as much as possible with phantom until they get into melee range but never use this until you reach under 60 mana. Then you want to get full spirit orbs and use ominous master in such a way to knock them away from you and them use phantom again and theyll be pretty low before they even touch you... your at of mana youll be able to win with all of your spirit orbs and combo attack inside your ominous master

'''For Ranged class... '''

Make sure you ALWAYS HAVE YOUR ORBS UP. if they ever get in a 10 stud range give or take use ominous matter behind them to knock them into you. If your doing it right you should have all orbs up and pray to the RNG gods some hit, at this point theyll most likley use a skill to get away... (nethers slice wave/void orb, troopers death impact etc) But if they are vulca theyll be glad to initiate in melee, if they do use phantom and it will probally kill them before they kill you... if its NOT a vulca then theyre escape move will be wasted... and this is your oppurtunity to pull them and they will in theory have no way to escape and at that point just combo click and spirit orb them to death...

Other tips...

when a class is using a instant stun move, use phantom and you will negate the stun, and for some reason i dont think you actually take more damage while in that move so you wont take insane damage.

NEVER EVER EVER EVER... EVER use v... z costs less mana and does the same damage and gets the job done better in generall