Board Thread:Suggestions/@comment-26821588-20150925000951

''' Rusher Class: Seraph '''

Subclass: Support

Weapon Name: Nagara

Styles:

Archangel - Seraph focuses more on her healing abilities than her offensive abilities. She gains more abilities and skills that help support allies on the battlefield and heal them.

Apostle - Seraph turns towards uses her power of light as a main source of attack. Seraph gains more attacks with light attributes that allow her to attack at a ranged and deal more area damage.



Description: Seraph is a hybrid winged being that wields a lance. She is meant for very offensive play while providing support to allies in the process. Seraph can glide above the ground to avoid melee attacks while chasing down weakened enemies or escape a losing fight. However, Seraph is extremely vulnerable to ranged attacks and has a hard time taking down heavily fortified foes.



Posture: When starting, Seraph’s wings will be folded up and her lance will be on her back. Her wings will unfold when she equips it as she pulls the lance over her shoulder. While idle, Seraph will hold her lance in her right hand with the dull end on the ground (a bit like she is using it as a walking stick). While moving, Seraph will actually be gliding barely off of the ground, keeping a still posture similar to one when you just break into a sudden sprint. Her arms will be spread out a bit.



Standard Attack Combo: Seraph will begin by thrusting her lance forward, stabbing the enemy in front of him. Next she will slash her lance horizontally left, and then she will slash her lance to the right. Then she will execute a straight uppercut stab. Finally, she will end it by performing a powerful flap with her wings that creates a small blade of wind that will travel a short distance before dissipating. This can hit enemies that are just out of her reach.



[NEW BAR] Glide - This bar will fill itself automatically at a decent pace. Once this bar is at least halfway full, Seraph will be able to use her Glide ability. While flying, the Glide bar will be drained at a reasonably rapid pace. Once it is completely drained, Seraph will drop back to the ground. Being stunned or staggered while gliding will drain this bar completely.



[PASSIVE] Enlighten - Every once in a while, Seraph and any allies around her will recover a very small portion of their health (2-4).

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<p class="MsoNormal">[E] Glide - Seraph will flap her wings and fly a small distance above the fight below. Seraph needs to have her Glide bar at least halfway full in order to be able to Glide. While Seraph is flying above the ground, she is out of the reach of most melee and area attacks. She is able to move around while her is in the air and will move at a slightly faster pace than normal. Seraph’s glide bar will decrease at a reasonably rapid pace while in the air. She cannot attack or use most of her skills while gliding. Aero Dive is the only exception and the effects of Aero Dive will differ while Seraph is in the air. By using Aero Dive while she is gliding, the attack will bring Seraph back to the ground. Seraph is extremely vulnerable to ranged attacks and will take double damage from any attacks that hit him while she is gliding. Those attacks will also fill her stun bar double the original amount. If Seraph is stunned (or staggered) while she is gliding, she will fall straight back to the ground and have her Glide bar completely drained. Seraph will stop flapping her wings and descend back to the ground if her Glide bar is completely drained, or if she presses the [E] key again. Seraph cannot glide while she is stunned, staggered, or while she is grabbed by a foe. (Optional: by clicking the mouse while in flight, Seraph will perform a barrel roll)

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<p class="MsoNormal">[Z] Aero Dive (Ground) - Seraph will crouch down and then launch himself forward, lunging herself at an arc with her lance pulled back ready to stab. She will travel a short/moderate distance before landing. When she lands, she will stab the enemy with her lance (if one is present, otherwise she stabs the ground). This attack will deal decent damage, decent stun, and increase Seraphs attack by 0.2 for a couple seconds. (Consumes 20 mana, 20 second cooldown)

<p class="MsoNormal">[Z] Aero Dive (Glide) - Seraph will perform an upwards loop and then perform a diagonal nose dive straight towards the ground. Upon impact, Seraph will stab the ground with extreme force, creating a powerful shockwave to damage enemies around him. This attack will affect an area, dealing even more damage, inflicting double the stun, and push enemies back. Additionally, Seraphs attack will increase by 0.3 for a couple seconds. (Consumes 20 mana, 20 second cooldown)

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<p class="MsoNormal">[X] Smite – Seraph will pull her lance back for a moment, as the tip of the lance begins to radiate bright energy. Then, she will proceed to perform a powerful thrust into the enemy in front of her. Normal enemies will take good damage, good stun and have their defense decreased by 0.2 for a couple seconds. If this attack hits a shielded foe, that foe’s shield will be canceled out, her shield bar will deplete completely, she will take greater damage and stun, and she will be staggered. If this attack hits no enemies, it will fail and nothing will happen. (Consumes 35 mana, 30 second cooldown)

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<p class="MsoNormal">[C] Purify - Seraph will point her lance skyward creating a ball of bright light on the tip. The ball of light will then burst, creating an extremely bright flash. Allies within the area will recover 10-20 health immediately and have their debuffs removed, while enemies will take light damage and be staggered. They will also have a white flash cover their screen for a second. (Consumes 40 mana, 35 second cooldown)

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<p class="MsoNormal">[V] Holy Purge – Seraph will hold her lance up before being showered in a beam of extremely powerful light. All enemies around her will take great damage and heavy stun and have their attack decreased by 0.2 for a while. (Consumes 55 mana, 45 second cooldown) <ac_metadata title="Class Suggestion: Seraph"> </ac_metadata>