Board Thread:Suggestions/@comment-112.201.83.112-20161013140003/@comment-112.201.83.112-20161025110547

Well, technically, the counter for the OPness of Sniper is the fact that its fire is a skill, which means that its consumes energy. This means that the SNiper needs to use its bullets conservatively, because it does not have unlimited energy. The Sniper build is created to be generally weak against classes that have great movement abilities or very strong melee attack. This means that either they need to have a fully charged grappling hook, or they have a great escape plan. This means that the Sniper is not good to use against elimination UNLESS the map provides good sniping positions. On the other hand, The Sniper is a good support character since they have the ability to strengthen the damage released, increase the movement speed, and lessen the damage taken by the target ally for a few seconds. There is also the fact the STRIFE! classes tend to move around by... A LOT. This makes Sniping hard, which means that it takes skill to be able to play the Sniper smoothly.