Board Thread:General Discussion/@comment-29420052-20170220223600/@comment-29377254-20170224215923

Abyss is a very predictable class, but you can be sure that it'll buff itself. Similar to Commander, it's base damage and defense are complete shit, and they can't do much against heavy classes.

For Frigost, Abyss has a passive advantage, but the Frigost player isn't that dumb to use block, hell, this is why Abyss' passive is bad, because it's SOOO easy to counter. Heck, its funny because it can still block attacks completely, so technically the stagger isn't even important at all.

Ignoring the passive results, Abyss has a similar playstyle to Obsidian, trap the player into your abilities, and rush them down immediately. Frigost has to take care on when to use his abilities at the right timing, for instance, if you try to use your ultimate as Frigost inside Abyss' Arcane Orb, you'll realize it won't do as much damage like it normally does, or if you use your ultimate, and Abyss' has Critical Hit in his arsenal, you're pretty much doomed since it works like Omega's suppression.

The conclusion? It's all about playstyle and knowledge, you kids can script your movesets here on this post, but when it comes to quick-timing events like in the game, it'll be difficult.