Board Thread:Suggestions/@comment-26960607-20161111112825

Message From Me:

I hope none of you are anticipating this Class to be based around ripping people to pieces or something because Spoiler Alert! It doesn't.

-

Class Name: Rash

Role: Hexer

Subrole: Mage

Weapon: Heavy Metal (A Base Guitar. Rash is right handed)

Description: Rash is a Musician or to be precise... a rockstar. He mostly fights by playing Music which mostly has enemies end up not enjoying it but his allies are fine with it. Rash in a nutshell is Crowd Control, Debuffs, and DPS Galore. Rash is extremely effective if he lands his Abilities like any Hexer does but if he doesn’t, then the concert gets cancelled…

Attack Combo: Unfortunately, Rash’s Attack Combo is replaced with him playing his Guitar. He has 2 “Attacks” he can use, Song and Jam. He can only have one of those Options at a time.

Song: Rash plays a Note which gets sent flying at wherever the Cursor is pointing at, dealing damage to the first enemy hit. The Projectile is big and flies fast but can still be dodged, esp. if the enemy is too far. They don’t pierce.

Jam: Rash plays the Guitar, causing an AoE.

(Damage: 4-6)

(Passive) Guitarist: Rash’s Attack Combo is replaced with him playing his Guitar. He has 2 “Attack Combos” which he can switch from by simply right clicking. Also, Rash naturally has slightly higher Mana Regeneration (Regen Speed is like Tundrus using Warmth).

   (E) Shred it: Rash plays a Long Note, sending out constant sound waves forward that are shaped like slash waves. These Waves start small but the further they go, they wider they get (although they’re not too wide). When an enemy is hit, they take damage (3-7) and get knocked back slightly. These Waves disappear upon hit (so they don’t pierce). Keep holding to send more. Enemies who are blocking obviously can negate damage but they can’t negate the knockback.

Double Sharp Bonus: Sound waves lower defense by .175 for 1.5 Seconds.

(Consumes 3 Mana per Soundwave)

<p class="MsoNormal">(Z) Electric Amplifier: Rash plays a Note that’s so loud and deafening, that rather than creating sound, it creates 3 Electric Beams that go in 3 Directions (distance over wideness. Range is like Frigost’s Icicle). When an enemy is hit, they take a lot of damage (2-7) and Stun (5-10) per Electric Beam. For 7 Seconds, their Speed is lowered by .1 for each Beam that hits.

<p class="MsoNormal">Double Sharp Bonus: Stun Dealt is Doubled.

<p class="MsoNormal">(Consumes 20 Mana. 10 Second Cooldown)

<p class="MsoNormal">(X) Chords of Steel: Rash plays a Short Tune, causing 2 Notes to spiral around him. They’re very far reaching but will disappear if they stay around for 5 Seconds. The Notes create constant sound waves in the form of small AoEs (not too small though like they only reach enemies near it). Those AoEs deal minor damage (4-6). If enemies get hit by the notes themselves, the Note that collided with him/her bursts but deal no damage although it does cause 10 Seconds of “Sforzando”. During that time, Music Notes are spinning around their Head and their Attack is lowered by .3.The other Note will still remain unless that hits an enemy too.

<p class="MsoNormal">Double Sharp Bonus: Sforzando also lowers Defense by .175.

<p class="MsoNormal">(Consumes 20 Mana. 15 Second Cooldown)

<p class="MsoNormal">(C) Hit Single: Rash smashes his Guitar to the ground. When an enemy is hit by this, they take a lot of damage (10-15) and get insta-stunned (100% guaranteed). For 10 Seconds, their Speed is lowered by .3. The Hitbox is on the guitar by the way and it’s pretty small.

<p class="MsoNormal">Double Sharp Bonus: The Guitar Smash causes the ground to crack which makes the Hitbox a bit bigger (not too big however). The Damage taken from the Shattered Ground however is weaker in damage (7-10) and the insta-stun is not guaranteed (50-100).

<p class="MsoNormal">(Consumes 30 Mana. 30 Second Cooldown)

<p class="MsoNormal">(V) Rock n’ Roll: This Ultimate will activate “Double Sharp” for 15 Seconds. Rash’s Right Hand has a Treble Clef & Bass Clef spinning around it. His Abilities will have Additional Properties but that’s about it. (Doesn’t Consume Mana. 45 Second Cooldown) <ac_metadata title="Class Concept: Rash"> </ac_metadata>