Board Thread:Suggestions/@comment-27857184-20160225055220

General. Fighter/Mage Desc: the rival of major he saw him and his elegant style during the war and thought it would ruin it all, he adopted a slow but powerful sword technique using a broad sword he uses a charge mechanic on all his attacks and can be caught off guard against a rusher.

Pose The general keeps his broad sword with both hands next to his chest and points the sword forward with both hands while walking Weapon design It looks like a normal sword hilt handle and all thinner and longer that coms sword

Normal attack Left swing right swing underhand swing overhead strike ends with a piece that can be charged by click and holding if enhanced piercing strike can't be charged

Passive Iron will General gains defense everytime he takes damage and gains a permanent buff of attack of .1 each time he kills an enemy. Kills work like dm only counts if u dealt most damage

E- Enhance He slides his hand through the surface of the sword causing it to glow. This increases his attack by .3 and decreases his walk speed by .3. And defense by .3.This also adds a spin attack at the end of his combo attack. Spin attack can be charged. Cost 40 mana lasts 15 seconds

Z- Killing blow The General steps forward with his sword above his head getting ready to strike. You can hold to button to cause three stages of attack 1 fastest animation low damage 2 decent animation speed slam causes small aoe. 3 finishes the stepping motion and slowest animation deals a lot of damage causes big aoe 30 mana cost 10 second cool down

X- decimation wave The general through a his sword in the air and jumps to grab it, he lands on the ground causes a wave of small damage and high stun, causing 50 stun to himself and grants. .1 damage buff to himself for 5 seconds 20 mana 10 second cooldown

C- inner rage The general plants his sword into the ground and it gets a reddish tint This causes the general to gain a attack buff of .4 and movement buff of .2 and a faster attack speed. He suffers damage every second getting more and more along with a small increasing defense debuff. Can be charged for higher movement speed but lower defense and higher starting damage mana cost 30-40 cooldown 30

V- Wars end The general prepares his sword and does a spin attack that can be charged 1 is 2 spines 2 is 3 and 3 is 4 if after then spins the general throws the sword into the air and grabs and slams it down in its originally position, the throwing staggers of level 3 is reached slam creates aoe if level 3 is reached small damage will be dealt back at general. Mana cost 20-60 cooldown 35

Helpful suggestion idea plz 