Board Thread:Suggestions/@comment-28140663-20160627213102

Fighter Class : Splinter

Subrole : Tank

Weapon : Repeater

Description : A fighter dependant on his ability to parry and counter attacks in order to destroy enemies in mere seconds. Wields a crossbow spear hybrid named Repeater and uses a Buckler shield for defense.

Stats : 1 Atk, 1 Def, 0.9 Spd

Posture : Holds it almost like Obsidian, though its a little more spread out and roomy.

Combo : A downward strike followed by a quick sweep then a stab. Takes 4 seconds to complete and deals 4-8 damage, 5-9 stun, and 1 stud of knockback.

(Passive) Parry Paladin : You can parry projectiles to reflect them and have an active parrying hitbox that is your shield. When you parry, either with an attack or your shield, instantly follow up with a counter attack that is lightning fast and deals the damage of both attacks that clashed combined.

(E) Sticky Stance : Toggle a stance that makes you slower (-0.4) but gives your shield a bigger hitbox and better protection coverage, and your weapon shoots splinters at the mouse rather than a normal combo attack.

(Z) Shatter Disc : Swing your shield horizontally with enough force to create a disc made of splinters. This disc is like a cluster bomb and falls rather quickly, when it impacts it shatters into 8 splinters that deal 2-3 raw damage once and stick into the ground for about 2 seconds. Costs 15 mana, cooldown of 6.

(X) Splintered Strike : A strong downwards slash that shatters into multiple splinters that reduce speed and attack by 0.03 for 5 seconds. If you parry with this attack, it creates twice as many splinters and staggers the enemy. Costs 25 mana, cooldown of 9.

(C) Plank Counter : Enter a stance where you are ready to counter for 3 seconds. If an enemy hits you, block the attack and instantly follow up with a plank that staggers, deals 12 studs of knockback and equal damage as their attack. Afterwards, they have 0.2 less speed and attack for 6 seconds.

(V) Parry Rush : Create a storm of splinters that always parry regardless of the attack's strength. Each splinter deals 1-2 raw damage and theres about 25 splinters during the storm. After the attack, 0.3 more defense but 0.2 less attack for 8 seconds. Costs 50 mana, cooldown of 67 