Board Thread:Suggestions/@comment-25114960-20151115015717

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Martyr (Tank)

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Description: Martyr is a bandage-bound nightmare spotted with blood and striped with various scars. The immeasurable pain it feels constantly emanates in waves from its body, sometimes manifesting itself within the bodies of passerby. Martyr's level of endurance far exceeds that of any normal living creature, as well as tolerance for injury. Martyr's slow, calculated playstyle ensures mutual destruction for all whom dare threaten it with a sword.

Passive - Agony Vibe:

Whenever Martyr takes damage, 25% of the damage taken + 25% of Martyr's missing HP is dealt to the attacker. In addition, taking damage increases Martyr's Defense by .1 and reduces its Speed by .1 for 2 seconds.

Martyr's abilities cost HP rather than mana; as a result, Martyr has no Mana bar.

(E Ability): Tortured Scream: Martyr looses a bloodcurdling howl, healing itself for 10% of the total damage it has collectively taken during the round.

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Z - Organum Ardere: Martyr channels immense pain within the enemy who last damaged it. Deals 5-7 damage to the target and applies a 10% Debuff to Attack, Defense, and Speed for 6 seconds.

HP Cost: 10% of current

Cooldown: 7

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X - Purpura Incussus: Martyr's fists attract the spilled blood of enemies as they strike. For 16 seconds, Martyr's basic attacks deal 8% of the enemy's current HP as bonus damage.

HP Cost: 15% of current

Cooldown: 20

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X - Dolor Adsiduo: Martyr's constant agony intensifies, corrupting the minds of nearby foes and causing them to share its pain. For 12 seconds, enemies within 70 studs of Martyr receive damage equal to 10% of Martyr's missing HP every second.

HP Cost: 30% of max

Cooldown: 23

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X - Anima Divisorem: Martyr attemps to grab one enemy in front of it. If this grab succeeds, Martyr charges briefly before swapping Health values with the target.

HP Cost: 0

Cooldown: 60  