Board Thread:Suggestions/@comment-26506958-20160128002759

Role: Mage

Sub-role: Fighter

Conduit is an adept magician who can summon portals to optimize the area for its battles. It uses these portals to deal great damage and summons the powers inside to assist itself when fighting. While Conduit has high damage, area, and crowd control, it relies on staying near the portals as they are immobile and cannot be removed after deploying them.

Weapon: Arcana: A tome with mystic runes inside it.

Posture: 

-Unequipped: Conduit stands normally with Arcana in its right hand while it is closed.

-Equipped: Upon Equipping Arcana, Conduit raises its right hand as Arcana levitates above it. When idle, Conduit stands with its right arm in front of it while Arcana hovers over it while its left hand stays at a lower position and Conduit's head is tilted, reading the tome.

Basic Attack Combo: First, Conduit swipes Arcana from right to left. Then, Conduit imbues its left hand with magic and uppercuts whatever is in front of it. After that, Conduit creates a small portal that sucks in nearby enemies in front of it and deals three hits. Finally, Conduit creates another small portal that shoots a low-range bolt of magic.

Passive: Vortex: Having the power to create portals, Conduit has a natural pull of gravity. Enemies within 30 studs will be constantly pulled towards Conduit. When an opponent is within 10 studs of Conduit, the pull becomes stronger and they are slowed by 0.05 as long as they are in range of it.

E: Portal Summon: Conduit creates a portal in front of it which lasts for 1 minute. While active, portals will stay in place and have their own weaker version of Vortex but with a bigger radius of 40 studs. When Conduit is within 25 studs of its portal, it gains 0.2 Damage and the portal gains its own basic attack that activates with Conduit's basic attack. Additionally, Conduit's portals have 50 HP before being inactive for 15 seconds.

Basic Attack Combo (Portal): First, it sends a weak energy ball (~2 damage min) at the mouse location. Then, it creates a low-range shockwave. Next, it creates an X-shaped wave of energy on the ground. Finally, it creates an implosion that sucks opponents in.

Mana: 30 

*only one portal can be active

Z: Dual Pulse: Conduit channels energy in tandem with the portal before releasing a bolt of energy towards the mouse location. The bolt shot from the portal deals moderate damage (~11 min) while the shot from Conduit does less damage (~6 min) but debuffs enemy Damage by 0.2.

Mana: 10 per shot

Cooldown: 15 seconds

X: Portal Overflow: Conduit channels so much energy that it creates three other portals in front of it. The four portals each shoot a spike, the main portal dealing great damage (~15 min) and the smaller ones dealling moderate damage (~7 min). If there is no portal present or it is inactive, Conduit creates four small portals around itself with the same effect.

Mana: 20 

Cooldown: 10 seconds

C: Crashing Assault: Conduit creates a vortex at the portal before launching itself towards the mouse location, crashing into those in the way and creating an explosion from the impact. Every time Conduit hits someone, they take great damage (~15 min) and suffer a slow of 0.2 for 6 seconds. The explosion created deals less damage (~11 min) but deals great stun and knocks the recipitant of the attack backwards.

Mana: 30

Cooldown: 15 seconds

V: Vorpal Shatter: Conduit places its left arm on the portal, releasing so much energy that it explodes. This deals great damage (~20 min) and stuns the enemy. Additionally, this attack breaks the portal entirely. If Conduit uses this while there is no portal nearby, it places its hands on the ground, channeling energy and creates a small explosion that knocks enemies back and deals moderate damage (~13 min).

Mana: 40

Cooldown: 20 seconds

Pictures:  