Board Thread:Suggestions/@comment-27811816-20160303141028

Perhaps when currency is implimented, current players get a set amount depending on win count, but not too much. Say I have 100 wins and the currency award is 100 currency per win post-implementation. Instead of getting 1000 currency I would get 500 as to not inflate its value.

On another note, I think that you should get some currency for getting kills, because it would be neigh impossible to get it solely through wins because of players making the time run out. 