Board Thread:Suggestions/@comment-28341702-20160521162149/@comment-98.169.177.45-20160521173207

Constructive Criticism:

Name:

Change the name to Marauder. Seems more fitting.

Sonic (Passive):

Change the name of the passive, as it does not fit the topic of an assassin.

List how long the buffs last.

Nerf the speed buff, as some abilities/attacks can hit 6x, giving Backstabber 0.6 extra walkspeed.

Backstabbing Position ([E] Ability):

Too OP, as if the person is stunned/staggered, Backstabber can just stab the enemy repeatedly with 10-14 damage.

How does Backstabber hit with the [E] ability, by pressing [E] again, by left-clicking, or by clicking on an enemy?


 * My Edit: It should have a walkspeed and defense debuff during this. Health bar above your avatar is hidden. Makes the user crouch down. When clicked, Backstabber quickly stabs forward, dealing 12-16 damage, but has a low hitbox. This consumes 20 mana.

Change name to Backstab.

Reckless Stabbing ([Z] Ability):

Nerf maximum damage.

Change name to Brutality.

Lunge ([X] Ability):

Nerf overall distance made with Lunge (ignore this if speed is slow).

List how fast Backstabber is going when using Lunge.

Backstabber's head shouldn't turn into a knife. Instead, make him come out of roll with two knives.

Remove the stagger, but should deal good stun and debuff 0.15 walkspeed to the enemy.

Change Lunge into Somersault. Lunge is not a roll.

Cutting Crew ([C] Ability):

Rename Slicer with Brigand.

Brigand will appear behind Backstabber as to represent backup. He will attack behind Backstabber, dealing the same damage as Backstabber anyone behind the player. When [C] is pressed again, Backstabber will crouch down while Brigand leaps forward, to the mouse location, and slices anyone in front of him. This will deal good damage to the enemy hit by the attack.

Rename Cutting Crew with Brigand. Ability named when Brigand is active is called Brigand Blitz.

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Slice and Dice ([V] Ability):

Rename Slice and Dice to Blades of Balisong.

Nerf total damage of Slice and Dice, but 0.6 walkspeed deduction is removed.

Slice and Dice will break shields and ignore defense, but has a low-hitbox.