Board Thread:Suggestions/@comment-28585069-20161030170854

Grand still has the same weapon as usual.

Passive, E, and X(2) are still the same.

(Z) Crush: Grand slams his sword quickly at the ground, doing aoe damage to anyone within the slam. If a player gets hit directly by the sword, they get slammed into the ground, only able to be let out if damaged.

(X) Pin: Grand dives forward wherever the mouse is pointing, similar to Chase. However, if Grand manages to hit an enemy, he will pin that player to the ground and will punch them 4 times.

(X(2)) Drop: Still the same.

(C) Siege Counter: Grand holds his sword vertically, blocking projectiles and attacks. If someone hits Grand with an attack that requires direct contact, Grand will slam his sword down fast at the player.

(V) Earth Crater: Grand grabs an enemy and slams them down on the ground 4 times. Grand will then throw the player into the air and jump after them, pulling out his sword and slamming them to the ground, dealing massive damage.

lol this is

interesting 