Board Thread:Suggestions/@comment-27191468-20151204043450/@comment-27135445-20151205015205

Honestly I have mixed feelings on the class first off I want to say Alchemy isn't exactly potion mixing or whatever(get ready for a history lesson) Alchemy was a theory that you could change metals like copper into something like gold the only catch was you needed equivalent exchange saying like 1 gold= 20 coppers to sum it up it's exchanging. Alchemy never worked(didn't really have much scientific proof behind it anyways) but it lead to breakthroughs about elements.Anyways I'm all for a potion based class(could use a more unique name is what I'm saying)but its V isn't the...best you could come up with should be a little more potion base then "ingredient" based like meltdown(mixes all the potions then makes a giant explosion of buffing/debuffing cloud) also role should be a support hexer and potions could use some more effects(idk you could add mixing say like z,x,c are potions and you use E plus two potions to make a new effect)some simple tips but like i said im crossed I like but I hate it