Board Thread:General Discussion/@comment-26409277-20150517221815

Mind this is still a rough concept of a class idea I recently had.

Class type: Rusher

Subclass: Hexer

Armed with a crescent blade and with a giant owl companion, Nite Watcher is a rusher based on not only hunting down unsuspecting enemies, but also punishing resisting foes by gradually stealing damage from them as the fight continues. No foe is ever safe from the watch as Nite Watcher can summon a mount can land anywhere on the map. Unfortunately, Nite Watcher's base damage and defense are low and is reliant on stealing damage while slowly immobilizing the enemy.

[Passive] Lunar Essence

Gives Nite Watcher a secondary bar next to mana which fills at a faster rate, and can be use in compensation for mana

[E] Lunar-blessed Blade

Drains Lunar Essence for every hit on enemies. Deals gradual damage up to 5 within 10 seconds (depending on a maximum of 3 stacks) and slows by 0.05 per stack.

[Z] Boomerang

Weapon is thrown and steal 0.1 damage per enemy hit for 10 seconds. Deal 5-15 normal damage on hit.

[X] Withering Dance

Spins four times and deal 3-12 damage per spin. Steal 0.05 damage for every hit

[C] Stricken

Channels an aoe that steals walkspeed and steals 0.05 damage every second the enemy is inside the aoe. Lasts up to 8 seconds.

[V] Warden of the night

Mounts on a monster bird companion that can fly anywhere on the map for 10 seconds. On landing, it deals 15 pure damage and slows by 0.2 on hit. 