Board Thread:Suggestions/@comment-28585069-20161026042742

Class Idea: Brush

Role: Hexer

Sub Role: Fighter

Weapon: Swin (Huge Paintbrush, about the size of the inkbrush from Splatoon)

Quote: "I bring out the colors that exist."

Description: A destructive painter with the powers to mess with the enviroment around him. Brush is able to crush the offensive capabilties of an enemy, but suffers with range and damage.

Stats: .8-1 Attack, 1 Defense, .9 Walkspeed

Stances: When equipping the weapon, Brush will hold Swin over his left shoulder, gripping the handle with both hands. When unequipping the weapon, Brush will drag it on the ground with his right hand. When moving, Brush will hold Swin with both hands, the paintbrush still over his shoulder. When standing still, Brush will rest Swin on his shoulder.

Passive: Drying Colors: Depending on how much mana Brush has, his attack will change, being .8 at the lowest and 1 at the highest. Brush's paintbrush will also have the paint on the end start to dry out if he starts to run out of mana.

Combo Attack: Brush will swing Swin to the left, drop kick forward with his left foot, jab forward with Swin, and will dash forward, hitting enemies with his right shoulder. Damage: 4-7.

(E) Soak: Brush will sit down, while paint surrounds the area he is sitting on. During this time, Brush's defense will increase to 1.8, while his mana will start to increase fast. However, his health will slowly decrease when doing this. When stopping the ability, Brush's health regeneration will be doubled for 6 seconds.

(Z) Shattered Canvas: Brush pulls out a canvas and swings it, debuffing attack by 0.05 to any player who is hit by it for 6 seconds. Mana: 10. Cooldown: 9 seconds. Damage: 4-8 w/.8 attack.

(X) Color Palette: Brush takes out a color palette and uses the paint to debuff enemies by .1 defense for 13 seconds. However, an enemy has to have hit Brush within 10 seconds before he used the ability. If not, this ability can't be used. Mana: 15. Cooldown: 13 seconds.

(C) Drench: Brush will pull out a paint bucket and will throw it on the ground, causing the bucket to explode and splatter paint on enemies in front of him. This will debuff their walkspeed by 0.05 and damage them. Mana: 30. Cooldown: 18 seconds. Damage: 11-14 w/1 attack.

(V) Toxic Mess: Brush will stick out his paintbrush and will start spinning, spilling paint around him. Players will take damage over time from walking in the paint for 7 seconds. Players who get hit by the paintbrush itself or get hit by the paint that is flying will take damage. After Brush stops spinning, the paint will dry, damaging any players standing or covered in paint, along with debuffing their attack and walkspeed by .2. Mana: 55. Cooldown: 37 seconds. Damage (Paintbrush): 7-10 w/1 attack. Damage (Wet Paint): 2 per second. Damage (Dryed up Paint): 19-27 w/1 attack.

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Give me criticism.

I'm not confident with how this class idea stands, but this is my attempt at doing a paint class.

Also, if this gets sent to Gep"Hell"ta, I'm gonna cry. 