Board Thread:Suggestions/@comment-98.169.177.45-20151215214932

[Boss Suggestion]: Chasten

A powerful and evil god who punishes wanderers who enter his territory by disrupting the battlefield itself and send them to the underworld.

Statistics:

Health: 350 + (# of Players x 15)

Defense: 3.5 (2.5 when walking or charging ability, resumes to normal defense when ability fully executes.)

Damage: 2

Walkspeed: 0.3

Appearance: A red-skinned demon that wears a black robe that covers the torso and the legs. Chasten also wears a fiery/fire-like mask with a devilish grin on its face. Chasten will wield a giant and blood-red gavel.

Posture: Similar to Barbarian's posture, Chasten will drag the gavel along the floor, creating dust along behind the gavel when walking, while leaning forwards. The same animation goes for the idle animation as well.

Chasten's Standard Attack Combo - The standard attack combo begins with slamming the gavel to the right, then slamming the gavel to the left, then finally slamming the gavel to the center. The standard attack combo will execute in a fast pace. After executing this standard attack combo, Chasten will puff out his torso, then return to his normal position, looking like he is breathing heavily.

Surronding Cease - Chasten will twist his torso, becoming immobile, then spin the gavel around while moving forward quickly. Players who are hit by this will recieve minor stun, moderate damage, and great knockback. After successfully executing the spin, Chasten will finally swing the gavel upward, dealing great damage to players who are hit by the gavel and dealing high stun to them. (Used when multiple players are surrounding Chasten in different ranges, or when a player is running away from Chasten.)

Banish - Chasten channels the ability, becoming immobile, then slams the gavel into the ground hard, dealing critical damage to the players who are directly hit by the gavel. After slamming the gavel into the ground, the ground will crack, dealing moderate damage to players, debuffing 0.2 walkspeed for a few seconds, and dealing high stun to them who are hit by the crack. (Used when Chasten is targeting a player farther than him, targeting a running player, or targeting a player in front of Chasten.)

Underworld's Judgment - Chasten will raise his arms up high and becoming immobile, summoning the demons of the underworld to come forth. After a few seconds, red demon hands will come up and crack the ground. The hands will be around Chasten, and have a chance to surround players as well. If a player comes in contact with a demon hand, the demon hand will grasp onto the player's leg and will root the player into its spot, which means the player cannot move. The only way to escape the red hand's grasp is to use a lunge/dash from your abilities (lunge/dash abilities from standard attacks will be canceled). After a few seconds, the red demon hands will lose their grasp and go back deep into the underworld and will close the cracks they made. (Used when Chasten is surronded by multiple enemies only.)

Displeasure - Chasten will become immobile, then quickly smash the gavel forward three times in a row, creating smashing sounds as well for players in the map to hear. Players who are hit by the gavel directly will recieve high stun, debuffed by 0.1 walkspeed for a few seconds, and normal damage per hit. If the player is stunned and in front of Chasten, Chasten will knock the gavel directly at the stunned enemy, literally sliding the enemy across the floor and dealing light damage to the player. (Used when a player/multiple players is in front of Chasten.)

Superiority - Chasten will jump upward in a low altitude, while having the ability to move midair. When Chasten falls down, Chasten will have the gavel below him. After coming in contact with the ground, multiple fissures appear that go in all directions. Players who are hit by the fissures will recieve normal damage, moderate stun, and will recieve a 0.1 walkspeed and damage debuff. Chasten will return to its original position after coming in contact into the ground. (Used when a player has a higher altitude than Chasten.) 