Board Thread:Suggestions/@comment-28140663-20160516220216

A list of passives I thought of in my free time.

Plate Protection : Take 3 less damage flat from attacks, reducing attacks down to a max of 0 damage.

Damage Chef : Cook damage, effectively halving any nasty debuffs that come with it and preventing raw damage. Seems like something a fire based support tank would have.

Parkour Pro : Can run up walls and wall jump, and naturally less gravity.

First Strike : Landing a hit on a full health opponent while you are at full health will always stagger.

Sharp Tipper : Attacks deal more damage and knockback at the very tip, but less near the center or hilt.

Tracker's Reward : Deal more damage to moving targets but less to still targets.

Repeat Offender : If you keep using a skill without using any other skills, the cooldown and mana cost will decrease by 10% each time.

Armor Polish : Cuts defense debuffs in half and doubles defense buffs.

Courage : Cuts damage debuffs in half and doubles damage buffs.

Slippery : Cuts speed debuffs in half and doubles speed buffs. 