Board Thread:Suggestions/@comment-28140663-20160806070542

Support Class : Kactain

Subrole : Fighter

Weapon : Thornite

Description : Utilizes spikes and thorns that grow out of its body, which can be retracted. (Based on the BM class that has 3 modes ; Champion, Lance, and Spike)

Combo : Extends the right hand spike and thrusts it downwards, then quickly lunges with a left hand spike, throws both spikes forwards then does a kick flip.

(Passive) Thorns : Attacking this class with a Click Combo will return 50% damage capping at 5. Some classes may be severely crippled by this, like Vulca.

(E) Sharpen : Kactain creates a ring of spikes around him and meditates, nearby allies and Kactain will gain 0.1 Atk per second, capping at 0.4 and lasts 7 seconds. Kactain will also gain mana 25% faster.

(Z) Needles : Kactain charges some blue spikes which can be thrown in his right hand. Every second, a blue spike will appear while Z is being charged. To cancel Z, use click combo. To unleash your stored spikes, press Z again. Z will store spikes even when canceled, and you can have up to 5 spikes. 2-3 damage, 1 stun, 1 stud of knockback, cooldown 5, costs 3 mana per spike.

(X) Adrenaline : Kactain prepares a special yellow spike imbued with adrenaline, which buffs speed, attack, and defense by 0.3 for 4 seconds. Targets the nearest ally to mouse when entering stance with X, or if no ally available apply to self. Cooldown 7, costs 25 mana.

(C) Ripblade : Kactain spins his arm in a circle to create a ring of blue spikes, before they can fall he clamps them together with two wide discs and kicks it away. The Ripblade will then proceed to target the nearest enemy and attempt to fall on its side and explode into 16 spikes, each dealing 12-15 damage and 5 stun. Cooldown 10, costs 30 mana.

(V) Eject Spikes : Kactain falls to his knees as massive numbers of large spikes appear on his back and smaller ones appear on his arms and legs. Then, he curls up into a ball and begins spinning and shooting spikes all around him in a short range, spikes are visual, so within a 6 stud radius Kactain will do 8-9 damage every 0.5 seconds. Lasts 4 seconds, cooldown 45, costs 50 mana. (During this ability, Kactain has 0.1 less speed but has 1. more defense)

(Theres totally not a secret code in the skills...) 