Board Thread:Suggestions/@comment-26960607-20170311141455

Link to Original Post: http://strife-official.wikia.com/wiki/Thread:30964

At least I've fixed the E Ability Problem along with some other big problems too... I hope I'm not bothering anyone by putting Reworks for a Class Concept in a New Post rather than putting it in the Original.

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Class Name: Rash

Role: Hexer

Subrole: Rusher

Weapon: Heavy Metal (A Base Guitar. Rash is right handed)

Description: Rash is an exceptional rockstar. His music definitely would impress his allies but his opponents however, would most likely not enjoy it. Rash has a lot of crowd control & debuffs to greatly disrupt enemies to the point where they’re starting to perform poorly. Rash also has 2 Mana Bars but aren’t really as good as they seem. He has Weird Mana Consumptions because of that since his Abilities mostly consume Mana from 1 of the 2 Bars and he uses his Abilities a lot to be in high performance.

Attack Combo:

Right Punch,

Left Punch,

Kick,

Strums Guitar which causes an AoE.

(Damage: 45-65)

 [GUI] Second Mana Bar:  It’s like any other Mana Bar however, one is labeled as A. The other is labeled as B.

 [Passive] Two Sides:  Rash has a Second Mana Bar which also can contain up to 100 Mana. The Main Mana Bar is labeled as “A” and the other is “B”. Both regenerate Mana at the same speed though however, Rash has 2 Sets of Abilities called “Side A” & “Side B”. Each Set only consumes Mana from the Bar with the Same Label so “Side A” Abilities can only consume Mana from Mana Bar “A” and “Side B” Abilities can only consume Mana from Mana Bar “B”. They don’t share the same cooldowns however.

<p class="MsoNormal"> [E] Flipside:  Rash has 2 Sets of Abilities. One is called Side A and the other is called Side B. At the start of a round, Rash always begins with Side A. Pressing E makes Rash switch to Side B & pressing again to switch back to Side A. Whenever Rash “switches Sides”, a disc appears above him too which flips and his Two Mana Bars get equalized in Mana (Ex. If Side A has 100 Mana but Side B has 50, both of them will have 75 Mana). (Doesn’t Consume Mana)

<p class="MsoNormal"> [Z Ability] 

<p class="MsoNormal">(Side A) Guitar Solo: You can hold Z to use this Ability longer. Rash plays a Guitar Solo, sending an Infinite Ranged Staff going towards wherever the Cursor is pointing at as if it was a beam. Every second, a Music Note appears on it and enemies hit by a note, takes small damage (15-33). While playing however, Rash’s Speed is lowered by 30% and Mana Regeneration for Side A is halted. (Consumes 1 Mana per note on Side A. Has no Cooldown)

<p class="MsoNormal">(Side B) Power Chord: Rash plays a Power Chord, causing an AoE which deals (45-55) damage but lowers Defense & Attack by 10% for 5 Seconds. (Consumes 10 Mana on Side B. 5 Second Cooldown)

<p class="MsoNormal"> [X Ability] 

<p class="MsoNormal">(Side A) Sonic Boom: Rash plays a Note so loud, that it creates a Soundwave in a cone-like area in front of him (reaches further than it reaches wide. The length it can go is like Frigost’s Icicle), blasting the enemy back along with dealing (45-65) damage & giving (15-25) Stun.

<p class="MsoNormal">   If the enemy blasted back hits something, he/she will take (the same) damage & stun again along with having his/her Speed lowered by 30% for 5 Seconds. If it was an enemy however, that enemy will also take the Damage, Stun, and Speed Debuff too.

<p class="MsoNormal">   (Consumes 30 Mana on Side A. 20 Second Cooldown)

<p class="MsoNormal">(Side B) Sonic Pulse: At a targeted area (which is wherever the Cursor is pointed at although it can’t be very far from Rash), Rash strums the guitar once, creating a Blue Transparent Field to appear on a large area of ground for 15 Seconds. Every second, it creates a water drop wave, dealing a small bit of damage (15-25) but knocks enemies upward slightly, which could be very disruptive but it can’t cancel abilities out. (Consumes 30 Mana on Side B. 20 Second Cooldown)

<p class="MsoNormal"> [C Ability] 

<p class="MsoNormal">(Side A) Guitar Smash: Rash smashes his Guitar to the ground in front of him, dealing a lot of damage (90-125), Stun (40-60), along with lowering Attack & Speed by 10% for 10 Seconds, however, Rash’s own Attack gets lowered by 10% for 15 Seconds, whether or not he hit an enemy. (Consumes 20 Mana on Side A. 35 Second Cooldown)

<p class="MsoNormal">(Side B) Guitar Slide: Rash slides forward on his knees while playing a Guitar Slide, which causes a Soundwave to rise up from the ground (and it leaves a Music Staff Trail on the ground Rash knee slides over). Enemies blasted up by the Soundwave take (45-65) damage, have their Defense lowered by 10% & Speed by 20% for 10 Seconds, and get knocked up. (Consumes 20 Mana on Side B. 30 Second Cooldown)

<p class="MsoNormal"> [V] Shred It:  A Stage appears on a Large Area around Rash who also is accompanied by 2 Tall Speakers & Amplifiers then proceeds playing an awesome but extremely deafening guitar solo for 5 Seconds. Enemies on stage will hear this and can’t move until he stops playing. Every second, they take (30-60) damage but at the last one, he jumps into the air and strums the guitar, creating a strong soundwave that blasts enemies off stage and deals a lot of stun (40-60). The Ultimate consumes Mana on both Sides (A & B). (Consumes 25 Mana on Side A & B. 50 Second Cooldown) <ac_metadata title="Class Concept: Rash (Revamped)"> </ac_metadata>