Board Thread:Suggestions/@comment-28102430-20160730222315

Rusher Class: Edge

Sub Role: Fighter

Edge is a close range comabatant with lots of mobility to engage and disgage quickly. Edge has amazing speed and utility making him a very cunning character to play. Edge relies on hit n' run tactics to fully reach his potential, although he can fare well in a fight even without his amazing speed. Edge overall has a lower than average attack and defense. Edge requires fast reactions and quick wits to kill enemies making him a hard charater to play.

Skill Level: 8/10

Stats: 1 defense 1 attack 1 speed

Weapom: Lethal Blade - A very sharp blade with no handle made to turn enemies into sushi. Nothing can be changed about this via color custimazation.

Passive: Hyper Speed - Edge can parry attacks but will stil do half damage of his attack to the enemy. Edge has a faster mana regeneration then usual. Edge naturally has high speed.

Lc Attack: First Egde will slice to the the left then right the left again, and will lastly spin twice (6-8 damage) (4-6 stun) (2 studs of knockback) Each slice is 0.7 seconds long and the spin is 1.4 seconds long.

E - Dash - Edge will enter a dashing animation with both hands behind his back and Edge leaning forward heavily. Speed is increased by .1 for each 20 health Edge has and will lose 0.04 for each 20 health Edge has. This turns off health regeneration while doing this and will dran 1 mana every 0.01 seconds while active. If Edge is hit whilst using this he will be staggered but Z will go off cooldown.

Z - Keep the Pressure - Edge will dash forward 3 times in a quick succsession doing 5 damage each hit to anybody near and decreasing their defense by 0.06. Their is a 0.8 second gap between dashes and edge can switch directions while using this skill. Pressing Z during the pause will cancel this skill and half its cooldown. Each dash takes a third of the cooldown. This has a 12 seconds cooldown and costs 7 mana per dash.

X - Counter - Edge will Enter a blocking stance that does NOT slow Edge. This lasts for 1.5 seconds and if a enemy attacks Edge whilst he is using this all damage and stun will be reflected back to The enemy as well as debuffs but debuffs give the enemy double the effects. This still reflects damage back to abyss. If nobody attacks Edge during this the cooldown will be halfed. Costs 15 mana and has a 10 second cooldown.

C - Skyfall - Edge will jump into the air and jump back down head first peircing the ground creating a mini cactylism  having a 7 stud range and doing 1-3 damage 6 times. Costs 30 mana and has a 23 second cooldown.

V - Flurry Of Blows - Edge will rapidly slash everywhere doing 4-5 damage every 0.5 seconds for 5 seconds. This has a 2 second chargup and during that Edge cannot move but after that Edge can move at full speed. Costs 50 mana and has a 40 second cooldown.

Lol this is a crappy suggestion 