Board Thread:Suggestions/@comment-27821269-20161123095259

Tank Class: Inanis

Subclass: Hexer

Weapon Name: Silentium

Styles:

Description: Inanis is a being imbued with the power of darkness within him. He carries a greatsword dubbed "Silentium" into battle. Inanis main role is to slow his foes down and finishing them as fast as possible. The dark could also aid him in battle. His abilities are very strong but they do have some delays before they can dish out some damage. Inanis must require the patience for his abilities to do some real damage, giving fast hitters a chance to end him.

Posture: When spawning in, Inanis will have his greatsword on his back, grabbing it over his shoulder when equipping. While idle, he will hold Silentium with both hands on the right side with his body a bit slouched. While moving, he will drag his greatsword on the ground.

Standard Attack Combo: Inanis will start off by slashing Silentium horizontally to the left, then a diagonal slash to the lower right. Then, he jabs the greatsword forward. Finally, he will do an overhead slash.

[PASSIVE] Flowing Darkness - If Inanis is in any enclosed or dark areas in the map, his attack will increase by 0.2 and his mana regeneration will double.

[E] Whispering Death - Inanis stabs Silentium into the ground, leaving it there. While this is active, the greatsword will radiate a dark aura that does not do anything at all. If anyone dies in the map, the greatsword suddenly creates  bell sounds, increasing the blades power. By pressing the [E] key again near the greatsword, he will grab Silentium out of the ground. This increases his attack by how much players died in the map (1 death = 0.2 attack). If nobody died yet, this does nothing at all.

[Z] Widow - Inanis will slash his sword horizontally, dealing moderate damage to enemies hit and have a black orb surrounding them. Now for the next 30 seconds, if the enemies' allies die, they will take pure 15 damage and have their attack reduced by 0.2 until the duration ends. (Consumes 10 mana, 30 second cooldown, 30 second duration)

[X] Angst - Inanis will cover his front with the flat side of Silentium. If any enemies hit him with a physical attack, they will be staggered and slashes his greatsword to the staggered enemy, dealing good damage and decreasing their defense by 0.3 for a few seconds. If he is not attacked, damaged by a non-physical attack or stunned or staggered, this attack will fail and nothing will happen. (Consumes 20 mana, 25 second cooldown)

[C] Pillars Of Pain - Inanis stabs his greatsword into the ground, summoning five pillars out of the ground around the area he is in. These pillars will then connect each other with dark flames, creating a dark flaming pentagon. Enemies who dare to get in or exit this pentagon will be imbued in the flames, taking light damage and having their attack and defense decreased by 0.05 every second until the fire extinguishes. After a few seconds, the flames of the pentagon will dissipate and the pillars will vanish. (Consumes 35 mana, 32 second cooldown, 8 second duration)

[V] Nocte Tenebrae - Inanis creates a dark orb on the ground as Silentium starts to glow dark. After a few seconds of charging, he stabs the orb with powerful force, causing a giant explosion that greatly damages and stuns enemies and causing good portion of the map to be covered in a dome of darkness (About a quadrant of Forgotten Hills). Enemies and allies within the dome will have their stats decreased by 0.4 and their screens pitch black, except for the light if their characters. Additionally, they are not able to see anyone or their health bars unless they are nearby. Inanis can see perfectly fine within the dome except for the outline of the dome. After a few seconds, the dome will dissipate. (Consumes 50 mana, 55 second cooldown, 15 second duration, 3 second delay) 