Board Thread:Suggestions/@comment-38321239-20190127210207

Name: Inferno

Class: Hexer

Sub Class: Mage

Not much is known about inferno. Rumor has it that he has made a deal with a fire devil after having been scorched alive in an eruption and is now serving as the avatar of fire. Inferno is focused on reducing enemy defense and forcing them to split up. Although good at debuffs, inferno has no efficient engage or retreat ability and can be easily outmaneuvered. Inferno also lacks in range abilities and only has one.

Stats-

Defense: 100%

Attack: 90%

Movement: 90%

Abilities-

Passive: Charred: When inferno casts an ability and it hits an enemy, the enemy receives a reduction of  5% defense and attack. Lasts for 5 seconds. Can stack up to 4 times. Inferno cannot decrease an enemies stats by more than 50%. Burn damage ignores defense.

Flaming Eruption-E: Inferno creates a small explosion at an area where the mouse is pointed. Enemies hit will receive moderate damage and will be slowed down by 30% for 2 seconds after they leave the area. The explosion will also ignite the area causing enemies in it to take low damage every second and also reduces their defense by 1% each second they are in. Enemies will also receive a 20% speed reduction that lasts up to 2 seconds after they leave the field. Field lasts for 10 seconds. This ability can only trigger infernos passive once every use.

Burning Smash-X: Inferno leaps into the air and smashes down into the ground with infernum dealing high damage and high stun to enemies in a small radius. Enemies hit will take 50 burn damage per second for 3 and have their defense lowered by 10% for 3 seconds. Enemies are knocked back and staggered.

Intense Heat-C: Inferno increases his/her attack by 5% but decreases their own movement speed by 15%. Enemies near inferno will receive a 2% reduction in defense and 1% reduction in attack every 0.7 seconds. Natural mana regeneration will stop when this is active and infernos mana decreases gradually. Lasts until inferno runs out of mana or until they press c again to cancel it.

Arches of Hell: Inferno takes a crouching position (similar to Anubis's  cursed field) and smashes the ground creating a small explosion that deals low damage and high stun. Enemies hit also have their movement speed reduced by 50% for 3 seconds. Inferno then begins to slowly bring their hands up. While in this animation, 6 flaming arches shoot out from the ground near inferno and surround inferno. Enemies in the circle will receive 25 burn damage per second and have their defense reduced by 3% every 0.5 seconds for 3 seconds. When all arches are on the surface, a flaming gateway slowly opens up in every one of them. Each gateway takes 3 seconds to open up. When they open up and a massive beam shoots from each of the arches for 3 seconds rapidly dealing low damage. The arches retreat back into the ground after the ability is cast. Enemies still alive will receive a 30% decrease in defense and attack for 5 seconds and will take burn damage of 30 each second. This ability also activates infernos passive 4 times if the enemy went through the entire ability.

Weapon-Infernum: A long red flaming stick with spikes on its ends and on its surface made of unknown material. All we know is that it will burn forever until inferno falls.

Notes: Although inferno may sound op due to its high defense reduction potential, I think a character like Vulca should still have a chance against inferno. This is why I hope if inferno gets added in, its cooldowns are a bit long and abilities take a few moments to cast giving the enemy time to dodge. Inferno's ability radius is also pretty small so they are easy to dodge. For example, a movement ability like Ichor's Impact Fist will be able to get away from Inferno's arches of hell. Inferno also has a limit on how much he/she can reduce. However, this does not mean inferno is weak, I plan to have this character as a poke than burst and also a CC character. If you have any suggestions, feel free to let me know. This is my first design of the character. 