Board Thread:General Discussion/@comment-29420052-20180420031806/@comment-26960607-20180420050357

I kinda wanted to give out these ideas for tweaking Mechanic in a post of my own but I'll put them here if you don't mind (as it's not enough for Mechanic as a whole but if you don't want it here, then I'll delete them)...

-Machine Herald also buffs defense to allies when an Armor is spawned on them.

-If Overclock stays as Mechanic's E rather than Stat Conversion, how about giving Overclock these adjustments...

When used, your click combo is 25% faster and overclocks all armor Mechanic around. Their buffs along with Machine Herald’s Defense Buff have their duration halted, making them stay longer. Mechanic’s Mana Regeneration and Ability Cooldowns are halted too however. In addition, Mechanic’s Stun Bar gains stun (1 stun every .1 second). Overclock immediately disactivates when Mechanic gets stunned.

I think this makes the move a bit more underwhelming. Maybe make the Armor Buffs double although that kind of would be broken so scratch that.

-Plasma Cannon Armor somewhat gives a lot of stun.

-Tri-Blades Armor gives a hit, for each blade that hits (because TRI-Blades...) which I think I mentioned in an old post. I think the damage should be 10-27 for each blade.