Board Thread:General Discussion/@comment-29420052-20180313220529/@comment-26781209-20180313233221

- banning cheap behavior for exploiting bad game design points a signal to the game design it self being bad. (as long as it's within the game it self, people are going to do it.)

- Splitting the servers between ffa and team modes would be suicide, splitting the playerbase down the middle. One side would recieve updates and the other side wouldn't, or updates would favour one side( gneiss being better at moving around to favour ffa would unbalance team fights). Updating both sides would take foreverX2, as both sides would need to be balanced seperatly. Trying to balance both sides would be hell, that's off the table

Currently, we have directed our selves all the way into team based combat and keep ffa game modes as rare modes where they refresh players for more of our current selection or risk tearing up the fan base and the increasing update waiting. We really only have 2 devs working right now, we don't need to divide them further.