Board Thread:Suggestions/@comment-153.107.193.203-20160913022441

Who knew the AFK team carried player would get its own class

Hexer Class: Leech

Subclass: Tank

Weapon: Infest

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Description: Leech are those who slowly feed off unexpected players, reducing their HP and statistics little by little or massively, Although none of the leeching are permanent, they durations can last exceedingly long, however his durations is able to be shortened when being attacked, causing him to be squishy by high DPS classes such as Proto. Despite this, Leech is deadly upon being fed.

Weapon Description: Infest is a mutation that has merged on Leech's arm, beating on its own while being quite gorey.

Clicky Combo: Leech will do the following


 * Start off with a swing to the left with Infest, creating a toxic wave that upon being hit with it, steal 3-5 HP and 0.1 attack for 5 seconds


 * Continue by swinging to the right, creating a similiar toxic wave, stealing 2-4 HP and 0.05 defense for 4 seconds


 * Afterwards swing Infest upwards, creating 3 toxic stalagmites from the ground, each spike if successfully impaling a player will steal 3-5 HP and 0.05 attack for 5 seconds


 * Finish off by slamming Infest to the ground, causing more toxic stalagmites, roughly 3-4 in a diamond form to jab out of the ground around Leech, ignoring defense and stealing 0.1 defense for 4 seconds.

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[Passive] Bleeding Widow - Leech is unaffected by team buffs and debuffs only, as well as every hit will cause Leech's buffs to reduce in duration by 0.5 seconds, However due to this, Leech's stat steals will have a percentage chance to double in lowering stats of the other opponent when stealing their stats, followings are


 * Click combo has 75%


 * [Z] has 55%


 * [C] has 25%


 * [V] has 7.5%

[E] Sap - Leech will take advantage to a team member/opponent's stats and splits their stats to equal amounts, pressing [E] while having the mouse hover over that player will cause this to occur. Although it doesn't affect HP, it has a small chance to affect Mana as well, roughly 2.5% chance

[Z] Natural Theft - Leech will cheat its [E] and steal 0.15 of their stats on all attack, defense and speed for 20 seconds, while stealing 15 HP in the process, this also affect team members as well. If Leech kills with this move, then Leech will gain additional 0.5 stat steal as well as an extra 10 seconds in duration. Will only affect the player that Leech has used its [E] last.

[Uses 15 Mana/Cooldown 10 seconds]

[X] Blood Clot - Leech will prevent itself to regenerate HP over time. Due to this sacrifice, Leech's HP steal will increase by 1.5x while stat stealing will be reduced in gain by 0.05. This can be used upon an opponent when hovering on them with the mouse, causing the same effect it does when using on itself. Red particles will emit out of Leech or the opponent to show that they have Blood Clot activated.

[Uses 20 Mana/Cooldown 15 seconds/Duration 8 seconds]

[C] Blight - Leech will perform a chain link with another player, whether it being opponent or team member. With this chain, it causes both players to share stats. However, depending on the player it will have a different effect:


 * Team Member: Each stat upgrade will be ignored due to Leech's passive, causing this link to be beneficial for the team member itself, as the member will gain the stats and HP steal that Leech conflicts with. However it is risky as if Leech perishes while Blight is still active then the Team Member that is connected will gruesomely be damaged with pure 50 damage.


 * Opponent: Every debuff the opponent tries to lay on Leech will be converted into a buff, while every time Leech steals HP from another opponent besides the chained one, the opponent will lose the same amount of HP that Leech stole. However it is risky as if leech perishes while Blight is active, then the opponent will be replenished with 50 HP as well as all the additional stat that were stolen with the same duration

[Uses 30 Mana/Cooldown 40 seconds/Duration 15 seconds]

[V] Devour - With Infest, Leech will slam the ground hard, showing cracks.This will cause mass amounts of toxic spikes, roughly 12-15 to jab out of the ground in a circular radius of 20 studs. Each spike will steal 1-2 HP, while stealing all stats of 0.02, lasting for 25 seconds. Opponents however will only lose 0.01 of their stats. Leech will be immobile for the whole skill, until cooldown has activated.

[Uses 40 Mana/Cooldown 35 seconds] 