Board Thread:General Discussion/@comment-34679666-20180508133533/@comment-34679666-20180511221802

Wizardguy34 wrote: Nightengalland wrote: Wizardguy34 wrote:

Nightengalland wrote: Maracash73 wrote:

Nightengalland wrote: Karen.celedestin wrote: actually junping around is smart

a player with higher mobility can attack a player with low mobility more easily than a player with lower mobility can attack a player with high mobility

it decreases both players’ overall accuracy but it’s a better tactic in the long run I only agree with jumping when fighting range classes, but when people hold spacebar in combat... oh. my god.

you should know why people hold it down during combat and out of combat

my 9 year old brother knows better than this Jumping is annoying, it needs a nerf. guys lets nerf jumping thats kinda dumb tbh Dumb but it needs to be done. not really

the only classes jumping really effects are ranged classes, and most of them arent basically unplayable when everyones holding space

tundrus's snowballs spread everywhere, so its not that easy to dodge them

mech railgun is instant, and you can time it with people's jumps

trooper is the only one that doesnt have something like this, but trooper was already unplayable from the start so thats an exception

in my opinion, jumping causes me to miss more attacks than i actually dodge (basics, snowballs sometimes, and other assorted moves), which is why jumping doesnt need a nerf It depend on what class you are, but when someone is a commander who holds spacebar and uses click combo only and your a cryo, you cant even get a hit.