Board Thread:Suggestions/@comment-112.198.103.42-20151121100111/@comment-27259074-20151121103729

112.198.103.42 wrote: Hi. Im Marc Emi Vicente, I am a devoted RPG player. My roblox ID is LimeOrayt. I suggest to put new game-modes which promote teaming. And in the team game modes, you should show the teamings in the intermission before the game starts so the players in a team could talk on which class they will get, because of this, you should also put more team buff skills in support classes. Also, put a weapon skin system that would enhance the power of a certain class' weapon. I also suggest to make permanent character improvements (but please not by level because high level players can easily bully or kill the low-level players; this improvement should also be by class, you need to improve each class, not that if you improve one class you will improve all) Character enhancements excites people more. I also suggest a team dungeon game mode: Game modes that contain caves or castles or plains or ruinlands that contain minions and a boss. You should also put a class group that is named "Elementalist", unlike mages they specialize in elements examples are: Pyrolace (Fire-elementalist), Aerolace (Air-elementalist), Aqualian (Water-elementalist) NOTE: These names are only suggestions, you can change them if you want. Please also put a challenge button so a player can challenge a player one-on-one. You should probably put hand-to hand battles like: Q is the left punch, E is the right punch, Z is the left kick, X is the right kick, you should put these so if your weapon is broken, you can fix it. More classes and more skills and shops. Thats all for now. Thanks for reading! And if you would apply these changes, I would highly appreciate it. :) Or take the hand to hand combat out of mind. All we need is a Fighter class that uses gloves as a weapon, or knuckles. I look forward in suggesting a class like that, a hand-to-hand user. But his controls should be also the same ang he also has his same set of skills.