Board Thread:Suggestions/@comment-26821588-20160116003504

 Gamemode: Speed Slayer 

Respawning: Disabled

Teams: Disabled

Objective: To be the last player alive on the battlfield.

Victory Requirements: Be the last player standing.

Round Time: 4:30

Description: A very rare gamemode that works just as Elimination would, except everything goes twice as fast. Walkspeed is faster, standard attack combos swing faster, mana regeneration is faster, speed buffs/debuffs are worth twice the original amount, Skill cooldown is halved, health regeneration is doubled, etc. Meant to be a fast paced version of Elimination. The last player alive would be crowned the victor.

Notes:

- In this gamemode, Walkspeed will be set to 1.8 when spawning (2.0 when unequipped). Speed buffs will buff speed by twice the amount and debuffs will decrease speed by twice the amount as well.

- Mana regeneration is doubled and health regeneration is also doubled, stun values are doubled but their duration is halved.

- Skills and melee attacks work twice as fast and deal damage twice as fast, animations working twice as fast as well. Buffs and debuffs only last half as long as they originally do, but speed buff and debuffs remain the same. 