Board Thread:Suggestions/@comment-29420052-20170314150836/@comment-26960607-20170604060234

Nsjjavier111 wrote: GameboyVersionX wrote: Ghostomy wrote: the class is super neato and all, but it has no damaging moves aside from his basic click combo

maybe merge offensive and speed bell but make the buffs weaker, then put C as an actual move that can help it out

i can't think of anything tho because i don't have an imagination lololol

I've got some ideas in mind for the Class however... then go post it pl0x

Alright here are some of my ideas for Signal:

[Class Name] Change the name "Signal" to "Chime" or something (Optional)

[Click Combo] Signal's Only Weapon should be the mallet and make the Click Combo only involve the mallet.

[Ability Idea] Giant Bell: Signal makes a Giant Bell appear in front of him/her. Even though he/she remains still while it’s around. Clicking makes Signal smacks the bell, making it ring very loudly, causing an AoE. This AoE deals (30-50) damage per ring, gives (5-10) Stun, and lowers enemies’ Speed by 10% for 10 Seconds. While the Debuffs stack, the durations remain separate. Signal can only ring the bell 5 times maximum before he/she has to make the bell disappear and he/she consumes 5 Mana for each time he/she rings it. It would be unfortunate if an enemy (or ally) was trapped when Chime made the bell appear. Press X again to despawn the Bell. (Costs 5 Mana to make the bell appear and consumes 5 more for each time you ring it. 20 Second Cooldown)

-This would've been used on a Bell Class of my own but I don't feel like making one. If you want, make E change the Effects of "Giant Bell" or something, like I don't know, merge the idea of "ringing a bell to give out buffs & heals" from all your other abilities into E & this move.

-You could change the name of this ability too if you want.

[Ability Idea]Carillon: Signal makes 15 bells appear behind him/her in a row that stays around in 15 Seconds. Where the bells stand are based on where Signal was at a few seconds ago before he/she was at his/her current position (ex. If Carillon was used after Signal went up a ladder, some of the bells will also appear on the ladder). While the bells are around, they follow Signal wherever he/she goes. When they ring, they deals (15-25) Damage and (1-3) Stun. There are many ways to make them ring: Walk around, jump, use your Click Combo, and making a Bell Ring (using Giant Bell doesn’t make them ring unless you ring it). While these bells are around, Chime’s Speed is increased by 30%. (Consumes 30 Mana. 35 Second Cooldown)

-Basically Carillon makes bells appear around Signal that boost your speed and ring whenever you move to deal damage & stuff.

And that's all I have...