Board Thread:Suggestions/@comment-27191468-20151205185242

Class name: Builder. Class role: Mage. class sub-role: Fighter. Weapon name: Monkey Wrench. -Builder has a masters degree in architecture and can really make things in a snap of a human hand. He utilizes special tools to help him build terrain that can trap opponents or even block their moves. Although builder is good at blocking attacks, attacks with above average damage can break through them. -Posture (I know, its my very first time im making a posture tab ikr yay halleluiah.) When unequipped, his Monkey Wrench will be on his belt with various other tools. When equipping, he will take out his wench and hold it like Tempuses kams hand. When walking, his wrench will be held back-handed. -Passive- Wrench of Monkeys: When Builder makes something, he will gain less defence, as if he has emplanted his strength into that building. and as it takes damage, Builder gets 20% of that damage inflicted on him. The buildings can break. -E (Active)- Blueprint: Builder gets a random blueprint givin to him on a new set of GUI, and when he uses Build, he builds that object. MANACOST: 5-7, COOLDOWN: N/A - Z- Build: Builder builds what he has on his blueprint on the mouse, and loses some defense to give to the building. MANACOST: 10, COOLDOWN: 12. -X- Pasteurize: Builder adds some more defense to the building he has made, but it also inflicts more of his passive. Removes any other buff to that building. MANACOST: 20, COOLDOWN: 25. -C- Elasticity: Builder makes his current building more elastic, causing it to bounce back attacks. Uses more passive. Removes any other buff on that building. MANACOST: 30, COOLDOWN: 26. -V- Lighten: Builder makes the current building he hits more light, giving back some defense from his passive but also decreases its current health. Resets any other buff on that one building. Uses less passive. MANACOST: 50, COOLDOWN: 55. - Blueprint choices- Wall, Bridge, Tower, Box, Pyramid, Sphere, Prism. 