Board Thread:Suggestions/@comment-27121393-20151026061648

Class Title]| - (Weapon Name), Main stats, Passive, E, Z, X, C, V. (Pictures, if any) Berserker

"Draugr's Twin Bane"

PASSIVE: Val'Kyr Guardian: When player goes below 25 health in blade mode, they will flip their blades upside down and acquire new attacks.

NOTE: RIGHT HANDED.

Bracketed numbers next to the move button are mana costs.

Two swords.

Movement speed: 0.92 Damage: ??? Defense: 0.97

Basic - 1: Left slash w/ right, 2: right slash w/ left, 3: dual slash (back to respective sides), 4: dual stab

E (20M) | B lock - Yeah.

Z (20M) - Torn Spike (like Glaciem's Z, deals 6-10 damage.)

X (20W/15S) | Backlash - W deals 7-10 AoE damage and is a jump forward and stab into the ground with both swords, S deals 10 damage, and is an AoE blast and jumps backwards)

C (25M) | Whirlwind - (This should be obvious. 5-7 damage.)

V (0M) | Combine Blades - (This will combine the two blades into A: Greatsword. B: Axe. [You Choose], giving the player new abilities.  This will somewhat quickly drain the player's manabar, but attacks do not take mana.

Combined Basic | 1: Left slash, 2: Right slash, 3: Ground smash, 4: Stab

E (20M) | Block - Simple enough, right?.... Right?

Z | Burst - Smashes the ground with weapon, doing an AoE effect for 7 damage.

X (AXE) | Toss - Throws the axe like a boomerang, any enemies hit take 4-9 damage.

X (GREATSWORD) | Destiny - Rushes forward for 5 seconds, or until hits a player, dealing 8 damage. does not stagger.

C | Instilled Peace - Raises the weapon into the air, healing player for 5 [or 10] health.

V | Divide - Goes back to blades.

PASSIVE MODE:

Basic - 1: Right sword slashes Left, 2: Left sword slashes Right, 3: Stab, 4: Stab

Z (10M) | Divinity - Blasts player and anyone nearby back, dealing 5-10 damage to enemies and buffing Defense.

X (5M)  | Cracked Frame - Player dashes forward for three seconds, dealing 6-8 damage to any enemies hit, also staggering.

C (5M) | Design Flaw - Player's damage is increased by .2, defense is lowered by .2 for 15 seconds.

V (20M) | Watcher - Any nearby enemies are smited for 20 damage, Player gains .1 defense for every player smited.

Any nerfs/buffs etc are highly suggested! I leave the "Damage" as ??? because I honestly never understand that mechanic. Damage, you so random.

P.S.: Bother me enough and I'll make an Axe. I'll start working on the greatsword as this goes up. (Might just try to combine the swords legitimately. And make it look cool.)

  