Board Thread:Suggestions/@comment-26960607-20160903024901/@comment-26960607-20160903025709

Some Stuff About Jubilee (and Changes I had in Mind):

-The Passive is meant to lower the enemies' Damage Output they were to attack her when she's stunned or staggered.

-E is just for Damage (I think I should've scrapped the "Explodes Upon Hit" Part). Even though it's kinda like Vulca or Trooper, think of it like Trooper rapid firing Shots until he runs out of Ammo. That's Roman Candle in a Nutshell.

-Z was only meant to be a Projectile that explodes upon hit. I meant to give it the Attack Debuff but something tells me that I need to only make this 1 Rocket (without additionals appearing upon explosion).

-Just think of X like a Plasma Hole Rip Off >_> or something...

-I think I should've made C give a Speed Debuff and cause the enemies to get carried along the Explosions or something...

-Idk why but Celebration Spectacular was originally going to only affect an Entire Area after some time rather than it to be some kind of "Pass The Bomb" Ability.

-Jubilees Fighting Style in a Nutshell is "Making Her Abilities Count".

''By the way, currently I'm out of Class Ideas... I do have some old unposted ones though but they're a bit crappy or just aren't the greatest.''