Board Thread:Suggestions/@comment-98.169.177.45-20150701212307

Class Name - Petram

Main Class Type - Tank Class

Sub-Class Type - Mage Class

[Defense] 1 - 1.5

[Damage] 1

[Speed] 0.4 - 0.9

Description - Petram is an unique defensive class that gains defense and loses walkspeed based on how much Petram's health is. Petram also plays as a mage class, using abilities to lengthen Petram's standard attack combo. While Petram is a good and durable class, Petram has no crowd control cabilities.

Weapon: Mantle - A giant sledgehammer with a iron, prism-like head and a thick, stone handle.

Standard Attack Combo - First, Petram swings the Mantle diagonally downard to the right. Next, Petram swings the Mantle, slightly making the Mantle diagonally upward to the left. Then, Petram swings the Mantle down, and upon hitting the ground, the Mantle creates a small shockwave in front of Petram. Finally, Petram goes immobile, then spinning in a circle to the right, swinging the Mantle as well, which knocks back nearby enemies by 6-10 studs.

Passive: Tectonic Armor - Petram's defense and walkspeed is determined by the amount of health Petram has. The more lower Petram's health is, the more defense Petram gains and the less walkspeed Petram loses. If Petram reaches to 0 HP (which is impossible), Petram would have 1.5 defense and 0.4 speed.

[E]: Erosion -  Petram sacrafices 20% of Petram's own HP (creating a pebble-like explosion on the player), which will give Petram defense and lose walkspeed, based on how high Petram's HP is. If Petram were to spam Erosion by a number of uses, Petram would soon die. (Consumes 5 mana.)

[Z]: Rockslide - Petram charges the ability, becoming immobile and creating pebbles around Petram. After a second, Petram bashes forward head-first, creating moderate stun and moderate damage (8-12 damage). (Consumes 20 mana, 16 second cooldown.)

[X]: Plate Movement - Petram spins around with the Mantle for 3.5 seconds, slowly pushing back nearby enemies and dealing moderate damage (7-13 damage). If an enemy tries to use a standard attack, the enemy will be parried. However, Petram is still vulnerable to other attacks. (Consumes 25 mana, 22 second cooldown.)

[C]: Diverge - Petram creates a sudden release of energy, quickly pushing back nearby enemies by 15-20 studs, dealing moderate damage (8-14 damage) to nearby enemies. (Consumes 25 mana, 21 second cooldown.)

[V]: Earthquake - Petram lifts up the Mantle, charging the ability for 2 seconds. After the time period, Petram slams the Mantle to the ground, creating an infinite shockwave that instantly stuns enemies in the battlefield. While this ability does not deal damage, it can happen anytime, even if one of the players has 0 stun or during a stun. (Consumes 50 mana, 55 second cooldown.) 