Board Thread:Suggestions/@comment-96.50.232.32-20160622024305/@comment-98.169.177.45-20160624194839

Balancing Idea:

Notes:

See first comment I made. I think it should be focused mainly on walkspeed debuffs, since Liana focuses on entrapping the enemy.

Don't forget to add the cooldowns!

Click Combo needs to have 4 attacks exactly.

Do vines affect shielded players (such as Frigost and Omega blocking)?

How long does Vine Barricade last?

How long does Contaiment last?

Passive (Constricting Vines):

For abilities that has a chance of activating the passive, classes with higher walkspeed will have a lower chance for Constricting Vines to activate, while classes with lower walkspeed will have a higher chance for Constricting Vines to activate.

[E] Ability (Disperse):

No mana consumption, but will have a short wind-up time.

Decreases walkspeed by 0.4 walkspeed for a couple of seconds (around 1/2 or 3/4ths the length of Trooper's Deadly Impact debuff). If the enemy is moving when Disperse is activated, the enemy will be staggered and will recieve good stun.

Using this ability will make [the ability used when passive was activated]'s cooldown speed up by a small amount for a few seconds.

[Z] Ability (Vine Barricade):

Vine Barricade can break early if attacked multiple times.

If an enemy touches the vine barricade, the enemy will be knocked back, damaged slightly, recieve minor stun, and will recieve a 0.05 walkspeed slow (instead of a defense debuff) for a couple of seconds. The effects will stack if the enemy touches the barricade multiple times, and the slow's duration will reset each time the enemy touches it.

Can activate Constricting Vines but a rare chance to do so.

[X] Ability (Vine Assault):

Will deal knockback, deal good stun, and lower walkspeed by 0.15 for a couple of seconds instead of a defense debuff.

Staggers if Constricting Vines doesn't activate.

[C] Ability (Seeding Spore):

Lower radius to around 15 studs (since 30 radius stud is too OP for an 100% chance of Constricting Vines).

Shielded players (such as Frigost or Omega) will instead be debuffed by 0.2 walkspeed for a couple of seconds.