Board Thread:Suggestions/@comment-29759094-20160926072337/@comment-29759094-20160927162630

Edit: Kick now does not do true damage. The rope also has a tether which has a limit, making both more sense and reducing how easy it is to run. The knives also have a damage fallback now, going down to 0.25 damage per hit at 250 studs away.

EDIT: Added true-damage kick back on.