Board Thread:Suggestions/@comment-26506958-20151016021344

Role: Fighter

Sub-role: Mage

Avatar is the physical manifestation of the spirits of morals, using their spirit forms to attack enemies during battle and attack them based on how they played. While Avatar has abilities for different situations, hurting it cripples its mana quickly.

Weapon: None: Being the physical form of gods, Avatar uses its own body to fight as well as the spirits it represents.

Stats:

Damage: 1.0

Defense: 1.0

Speed: 0.9

Basic Attack Combo: First, Avatar punches forward with its right arm. Then, it does a roundhouse with its left leg. After that, it does an uppercut with its left arm. Finally, it does a flying sidekick moving forward.

Passive: Spirit's Esssence: Whenever avatar takes damage, it loses mana equivalent to half the damage it took. To compensate, it has an increased mana regen depending on how low it is (0 mana= X4 regen> 25 mana= X3 regen> 50 mana= X2 regen>75 mana>X1.5 regen).

E: Spirit Summon: Avatar uses some of its mana to summon a spirit inside it. The spirit absorbs 1/4 of the damage Avatar takes can help with the basic attack. Additionally, this is used in some abilities.This spirit stays with Avatar untill it loses 50 mana by being hit.

Mana: 10 per summon

Z: Spirit Assault: Avatar channels the spirit of nothingness and sends it out forward 15 studs, dealing multiple hits of damage (4 min per hit) to enemies in the way and pushing them back. If this is used with a summoned spirit, they go forwards and backwards of where Avatar is facing.

Mana: 15

Cooldown: 6 seconds

X: Divine Judgement: Avatar focuses on its righteous intent and releases the spirit of benevolence. When it comes out, it homes in on the nearest person withing 50 studs who has killed the most players and deals [5 true damage X the number of people the target has killed]. If the target hasn't killed anyone, whoever dealt the most damage to avatar gets damaged for 15 true damage. If there is a spirit summoned, the damage is multiplied by 1.5.

Mana: 25

Cooldown: 10 seconds

C: Eager Murder: The embodiment of evil breaks free of Avatar's control and seeks a victim within 40 studs. The target chosen will be the one that has done the least amount of fighting. It deals moderate damage (13 min) and slows the target by 0.3 for 15 seconds. If there is a spirit summoned, it is consumed, but Avatar is teleported to the target.

Mana: 20

Cooldown: 15 seconds

V: Chaos: Avatar loses control of itself and accidentally loses control of Chaos. Once it is released, Chaos goes from person to person, dealing great damage (15 min) to each target and creating an AoE that slows anyone hit by 0.2 for 5 seconds. If there is a spirit summoned, it joins Chaos but only has half the damage but can hit targets multiple times.

Mana: 50

Cooldown: 27 seconds

Pictures:

 