Board Thread:Suggestions/@comment-26953843-20160816224650

Yes, I already know that Spectre styles are already planned. But I just thought, "Hey, why not make some random idea to absorb the nonny-nonners' talk and stuff."

Role: Fighter

Sub-Role: Mage

Description: Magister is now a sub-mage, and has no ambush tactics and now lacks defence-ignoring capabilities. Spectre is now able to trade this for effective close range combat, and more powerful abilities.

Overall Changes: Magister controls 3 spiritual bodies called "viles". These will circle Magister when Magister is moving, and will be inside when idle. Magister's sword also is mostly spiritual matter, so a 0 Mana Magister will look hilarious with a stump for a weapon.

Click Combo: Slightly slower. 4th combo is now the 3 viles doing an arc slash around Magister, creating a circle.

[E] Spiritual Signal: So instead of going into the Phantom's Form and PoV, Magister will instead stand still and command the 3 viles to go where the mouse is. The viles have 1.3 movement, and clicking will activate the click combo (same as Spectre's Phantom Form.) Mana drains at a rate of 4/second. The PoV will still remain on Magister, and Magister only loses 0.4 defence instead of 0.5.

[Z] Ghastly Grip: Same concept. Magister instead uses a vile and sends it through the spiritual world for fast transportation.

Maximum range in heavily decreased. (-)

Player cannot see the projectile. (-)

Deals much more damage than the first hit of a normal Ghastly Grip. (+)

Can only hit once per target. (-)

Deals a 0.2 speed debuff for 9 seconds (+)

Consumes 20 Mana. Cooldown: 10 seconds

[X] Ominious Matter: One of the abilities I have not injected steriods with.

2x longer casting time. (-)

1.5x radius (+)

Lasts 10% shorter (-)

If using Spiritual Signal and viles are within the AoE, mana consumption is only 3/second. (+)

Deals less damage upon summoning, but deals damage over time to any enemies within the AoE (+/-)

Consumes 25 Mana. Cooldown: 13 seconds.

[C] Spirit Orb: Magister made this one much more useful. The orb is a slow moving object, and will heat seek a target fast if they are close enough. Additionally deals a 0.15 attack debuff to the target as well.

Magister can only summon one per cooldown, but cooldown is reduced. (+/-)

Damage is greatly increased (10-13) (+)

Orb moves slower, but heat seeks (+/-)

When made contact, does a small AoE that can potentially hit other nearby opponents (+)

Consumes 20 Mana. Cooldown: 12 seconds

[V] Vile's Mark: More of an offensive choatic creater. Magister will cause all the viles to run in a circle, and slowly spread apart, all the while slashing and dealing a 0.02 defence debuff per hit. Magister than combines all the viles into one ugly ghoul, to the mouse point (within a 20 stud radius), and the ghoul will deal great damage. This ultimate requires aiming (ooh). 