Board Thread:Suggestions/@comment-29611713-20170305011401

Rusher class: Recon

Sub Role: Mage

Description: Jubilee is a versitile warrior who has a lot of damage to offer while having mutiple guard abilities bringing there own strengths to the table. Recon focuses on waiting for the enemy to engage and crushing them afterward, while being able to stick onto its target with sever dashes to get into recon forte, melee combat. Recon has a lot of answers to brittle weaklings knocking on his greatsheild but somebody cunning enough to enemies able to get past his defenses would put recon in a bad position due to his very low bas defense stat.

Stats: 100% Attack 80% Defense 90% speed

Weapon - paralyzer - A large rectangular sheild the size of a standard robloxian, with a cross down the center. defaultly the sheild is clear black and the cross

Passive - Tempo - After damgaing an enemy your colldowns will decrease by 0.7.

Combo Attack - swing, swing, backhand, smash

E - Legionnaire - Recon enters a guarding formation, having decreasing movement speed. 3 drones apear above Recon, if a enemy attack recon while guarding the attack is negated, also one of the drones will shoot a beam of plasma at the target dealing 40 damage and debuffing their movement speed by 15%. Pressing e again or attacking brings recon out of the guard. If Recon attacks and hits an enemy while coming out of this ability all of the remaining drones will fire at the target, all stacking the debuff and dealing the same damage. Costs 5 initial mana and 4 more per drone shot. the drones take 3 seconds to recharge each and Recon cannot use this ability if their are no drones ready.

Z - Defend/Thrust - Guards with sheild, with decreased movement speed, after being hit by an attack, its negated and this ability turns into thrust, in which activated will enter a stance getting ready to thrust, after clicking on a enemy within 20 meters Recon will jump to the target and bash the enemy with his open hand dealing 90 damage and slowing the target by 10%. Both defend and thrust cost 10 mana to activate. 9 second cooldown.

X - Pile Driver - Recon slides 10 studs foward creating craters in the ground do to Recons force. If connecting to an enemy, they will take 20 damage and will be staggered. If recon hits an enemy, his defense is increased by 20%, attack by 40% and defense by 10%. 18 second coldown, costs 25 mana.

C - Plasma Slam - Recon imbues his hand will plasma, and will smash the ground with great force causing a moderate aoe and dealing 120 damage and decreasing enemies defense by 10%. Laso deals a grwat amount of stun (30). Costs 20 mana and has a 7 second cooldown.

V - BioShock - Recon creating a booming shocwave of plasma in front of him dealing high damage and stun (50), deals extra stun if the target is under any type of CC (70). Costs 50 mana and has a 50 second cooldown. 