Board Thread:Suggestions/@comment-31780004-20170608000807/@comment-26960607-20170608031927

You've got a point about a Mage having "Versatile Abilities" and even got the definition right but I think what they meant with "Versatility" is not being able to fight 2 ways (Melee & Ranged) but to be able to fight any enemy of any kind.

Seriously, Trooper is meant to shoot from a distance and has abilities that allow him to keep his distance. He's not meant for CQC.

Vulca while he can turn enemies to ash in a matter of seconds, they have to be in CQC Range. Vulca's Gun Stance while it gives him a Range Move, is not meant to rapidly shoot enemies to death (because that's Trooper's Thing and why can Vulca only fire 1 Shot at a time then with that gun?).

Nether is meant to kite enemies and chip their health down. He's not meant to keep still so why bother standing still in front of or far away from an enemy's face.

You must be confusing the word "Versatility" for the word "Variety".

You seem to like to overlook a lot of things. If there's one thing about Trooper I'd complain about is that he may need to be buffed a bit. I used to main him but I'm bad with him now.