Board Thread:General Discussion/@comment-29377254-20160924152658/@comment-28892766-20160925155236

 >the passive is just generally OP, get a .4 buff at full health + healing and buffs from Z is a healing ichor in a nutshell. - Probably should lower the defense for it's passive to .2 then.

 >"click combo is fine already." - I was pointing this towards defense mode but i guess I forgot due to it kiting.

 >"guardian dash with a walkspeed debuff makes commander have no opportunity for it to rush the opponent, therefore this is bad overall." - AOEs, basically all commander's abilities are aoes besides C

 >"switching modes has a damn 2 seconds to switch between modes, leaves commander wide open on getting hit, and commander needs to keep switching all the time generally." - I was talking about cooldown for it? and no, it doesnt need to change modes all the time, i've rekt a lot of ppl just using defense mode, during my play with commander, no it does not need to switch modes at all to beat a person. Frankly i believe that defense mode is stronger than attack mode because of all the aoe and thats why i lowered the attack speed for it.

 >"abyss exists" - Only use for abyss there is in teamfight and bossfight and juggernaught.

 >"this last one already exists in jugger, TF, and BF, not sure what you're trying to say here" I was implying to the slower attack for click combo because it gives .05 defense i believe.