Board Thread:Suggestions/@comment-28713529-20160611075348

Class:   Zynnox

Role:    Support

Sub role:    Mage



Description:   An enchanter with many healing capabilities, Zynnox is able to maintain many effects of healing to nearby allies while granting defence buffs to control the battlefield. However, Zynnox's capabilities are not able to easily withstand against an enemy who is able to deal a lot of damage over a short period of time.

<p style="margin:0cm0cm0.0001pt;line-height:15.75pt;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;border:1ptnonewindowtext;padding:0cm;">Stat Bars:  <span style="font-size:10.0pt;font-family:"Helvetica",sans-serif">Zynnox has a mana bar which regenerates at a steady rate over time. {+5 mana per second}

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<p style="margin:0cm0cm0.0001pt;line-height:15.75pt;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;border:1ptnonewindowtext;padding:0cm;">Weapon: <span style="font-size:10.0pt;font-family:"Helvetica",sans-serif">  <span style="font-size:10.0pt;font-family:"Helvetica",sans-serif">Majesty (An enchanted, royal-looking sword with a light-pulsing blade) and two gloves when weapon is unequipped.

<p style="margin:0cm0cm0.0001pt;line-height:15.75pt;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;border:1ptnonewindowtext;padding:0cm;">Equipping Weapon:  <span style="font-size:10.0pt;font-family:"Helvetica",sans-serif">Zynnox will raise their right hand in front of them to cast/ form Majesty, their sword.

<p style="margin:0cm0cm0.0001pt;line-height:15.75pt;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;border:1ptnonewindowtext;padding:0cm;">Unequipping Weapon:  <span style="font-size:10.0pt;font-family:"Helvetica",sans-serif">Zynnox will raise their right hand in front of them as they allow Majesty, their sword, to vanish into the air.

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<p style="margin:0cm0cm0.0001pt;line-height:15.75pt;"><span style="border:1ptnonewindowtext;padding:0cm;font-size:10pt;font-family:Helvetica,sans-serif;">Click Combo: 

<p style="font-weight:normal;margin:0cm0cm0.0001pt;line-height:15.75pt;"><span style="border:1ptnonewindowtext;padding:0cm;font-size:10pt;font-family:Helvetica,sans-serif;">1st click: Zynnox swipes their sword to left.

<p style="font-weight:normal;margin:0cm0cm0.0001pt;line-height:15.75pt;"><span style="border:1ptnonewindowtext;padding:0cm;font-size:10pt;font-family:Helvetica,sans-serif;">2nd click: Zynnox swipes their sword to right.

<p style="font-weight:normal;margin:0cm0cm0.0001pt;line-height:15.75pt;"><span style="border:1ptnonewindowtext;padding:0cm;font-size:10pt;font-family:Helvetica,sans-serif;">3rd click: Zynnox swipes their sword downwards.

<p style="font-weight:normal;margin:0cm0cm0.0001pt;line-height:15.75pt;"><span style="border:1ptnonewindowtext;padding:0cm;font-size:10pt;font-family:Helvetica,sans-serif;">4th click: Zynnox strikes their sword diagonally, forwardly upwards, granting +2 health and +0.5 defence which lasts 5 seconds. The fourth click attack also deals damage.

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<p style="font-weight:normal;margin:0cm0cm0.0001pt;line-height:15.75pt;"><span style="border:1ptnonewindowtext;padding:0cm;font-size:10pt;font-family:Helvetica,sans-serif;">Idle Stance:  <span style="border:1ptnonewindowtext;padding:0cm;font-size:10pt;font-family:Helvetica,sans-serif;">While having their sword equipped and stationary, Zynnox has their left arm slightly back, while their sword is held in front of them in a “defensive stance.”

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<p style="font-weight:normal;margin:0cm0cm0.0001pt;line-height:15.75pt;"><span style="border:1ptnonewindowtext;padding:0cm;font-size:10pt;font-family:Helvetica,sans-serif;">Mobile Stance:  <span style="border:1ptnonewindowtext;padding:0cm;font-size:10pt;font-family:Helvetica,sans-serif;">While having their sword equipped and moving, Zynnox’s left arm sways back and forth in a “running fashion” while their right arm is on their side with the sword facing forwards.

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<p style="margin:0cm0cm0.0001pt;line-height:15.75pt;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;border:1ptnonewindowtext;padding:0cm;">Stats:  <span style="font-size:10.0pt;font-family:"Helvetica",sans-serif">When weapon is unequipped, Zynnox has 0.6 def, 1.0 atk, and 1.0 movement.

<p style="margin:12pt0cm;line-height:15.75pt;"><span style="font-size:10.0pt; font-family:"Helvetica",sans-serif">When weapon is equipped, Zynnox has 1.0 def, 1.0 atk, and 0.9 movement.

<p style="margin:0cm0cm0.0001pt;line-height:15.75pt;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;border:1ptnonewindowtext;padding:0cm;">Passive [Persistance]:  <span style="font-size:10.0pt;font-family:"Helvetica",sans-serif">When below 40 health, Zynnox's blade will pulsate quicker in which they gain +1.5 defence, +1.0 attack, and +1.0 movement. When Zynnox regains above 40 health, the buffs from Persistance dissapear.

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<p style="margin:0cm0cm0.0001pt;line-height:15.75pt;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;border:1ptnonewindowtext;padding:0cm;">Moves: <span style="font-size:10.0pt;font-family:"Helvetica",sans-serif">

<p style="margin:0cm0cm0.0001pt;line-height:15.75pt;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;border:1ptnonewindowtext;padding:0cm;">E [Preparation]:  <span style="font-size:10.0pt;font-family:"Helvetica",sans-serif">Zynnox's entire body will begin pulsating light as they have increased mana regeneration as well as gaining +0.2 defence every 2 seconds. The defence buffs will last for 10 seconds. While in Preparation, Zynnox will put both of their hands together in front of them as their sword floats upright in front of them. Zynnox will not be able to move as long as Preparation is occurring. Zynnox's defence will decrease by 1.0 as Preparation is in effect. Pressing E will bring Zynnox in or out of Preparation. When coming out of Preparation, Zynnox's hands come apart from each other, and Zynnox's sword floats back to their right hand where it is being held once again. {+10 mana per second}

<p style="margin:0cm0cm0.0001pt;line-height:15.75pt;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;border:1ptnonewindowtext;padding:0cm;">Z [Shine]:  <span style="font-size:10.0pt;font-family:"Helvetica",sans-serif">Zynnox's left hand (the one that is not holding the sword) thrusts up into the air where a burst of light shines from it in which +10 health and +1.0 defence is given to Zynnox as well as nearby allies. Movement is still possible while Shine occurs. {15 mana, 5 second cooldown}

<p style="margin:0cm0cm0.0001pt;line-height:15.75pt;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;border:1ptnonewindowtext;padding:0cm;">X [Tide]:  <span style="font-size:10.0pt;font-family:"Helvetica",sans-serif">Zynnox's sword quickly circles once around Zynnox and creates a bright halo around Zynnox. As the halo is being formed, Zynnox stretches both of their arms to the sides, and Zynnox's sword begins its circular flight from there. The bright halo then crashes down into the ground and creates an expanding wave of light away from Zynnox, granting allies within the wave +5 health and +1.0 defence while also damaging enemies by 10 (regularly) within the wave. The wave decreases defence by 1.0 to enemies and provides pushback to enemies. Right before the halo crashes into the ground, Zynnox puts both of their hands together in front of them. As the sword flies around Zynnox (before dissapearing as the halo forms), it points in its circling direction of flight. Near the end of the waves expansion (before it vanishes), Zynnox stretches their hands slighty to the sides while Majesty forms once again in Zynnox's right hand. Zynnox has 0 movement while Tide is occurring. {20 mana, 12 second cooldown}

<p style="margin:0cm0cm0.0001pt;line-height:15.75pt;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;border:1ptnonewindowtext;padding:0cm;">C [Fury]: <span style="font-size:10pt;font-family:Helvetica,sans-serif;border:1ptnonewindowtext;padding:0cm;">Zynnox’s body charges for around 1 second, then shines a solid, bright light as they begin quickly swiping/ slashing their sword left and right. If the sword hits an enemy, it will regularly cause 10-15 damage every second. The enemy will also lose 0.5 defence per hit. This attack lasts 3 seconds. During Fury, Zynnox gains +1.0 defence and 1.0 attack for 8 seconds. When Fury is completed, the light on Zynnox’s body vanishes, which causes Zynnox to heal +3 health every second for five seconds. While Zynnox charges for Fury, movement is 0. While Zynnox is swiping/ slashing their sword during Fury, movement becomes possible again, and Zynnox is able to easily control where they move (including jumping) while they swipe/ slash their sword during Fury. {30 mana, 15 second cooldown}

<p style="margin:0cm0cm0.0001pt;line-height:15.75pt;"><span style="font-size:10pt;font-family:Helvetica,sans-serif;border:1ptnonewindowtext;padding:0cm;">V [Light of Angels]:  <span style="font-size:10pt;font-family:Helvetica,sans-serif;border:1ptnonewindowtext;padding:0cm;">Zynnox vanquishes their sword as they move their arms up and to the sides, charging/ creating an aura of light which surrounds them. The aura then explodes/ expands rapidly in all directions, stunning nearby enemies while decreasing their defence by 2.0 and decreasing their movement by 2.0 for 8 seconds. During and after Light of Angels occurs, Zynnox increases the health by 15 and increases the defence by 1.0 to themselves and nearby allies for 8 seconds. After the aura disappears (when the move has finished), Zynnox returns to their original stance as their sword is re-casted into their right hand. While the aura is charging, Zynnox is unable to move. Movement is only available once again after Light of Angels has been completed. {50 mana, 23 second cooldown} <ac_metadata title="Class Suggestion - Zynnox"> </ac_metadata>