User blog:Maracash73/21: Phantoms Mark

Spectre is already quite a bad class. Most bad classes, however, have good ultimates (example: Tundrus). Sadly, this is not the case for Spectre. Phantoms Mark teleports you to the last player to be hit by your phantom, dealing about 25-30 damage and debuffing defence by about 0.15. Sounds great, doesnt it? Again, this is not the case. Problem 1 is that despite Spectre being a 'fighter' class, it has very bad close ranged abilitys. And this move just teleports you right infront of your oponent. Problem 2 is that you are left open when you teleport to your opponent. And if you have an ultimate ready, chances are they do too. Problem 3 is that it needs 50 mana to be used. While yes, alot of classes do have ultimates that use 50 mana, they still can take down there enemy with the drained mana. Spectre, however, needs mana to survive. Its click combo is extremely slow, and even with the .15 debuff to defence, they can do much. It does look cool though.