Board Thread:Suggestions/@comment-28341702-20160522024808

Class Idea: Recon

Role: Mage

Sub-role: Hexer

Weapon Name: Rattlesnake

Description: A highly trained military soldier who works with pin point accuracy, distance, and damage. Recon is Trooper's very very very very distant "brother." Recon will get wrecked if found up close and personal with a fighter.

Idle Posture (w/o weapon): Rattlesnake, a bolt action sniper rifle, is held onto the player's back.

Equip: Recon grabs the gun with the shoulder stock on the shoulder (in ROBLOX'S case, inside the arm) and the players head tilted, aiming on the sights.

Movement Posture: Recon aims Rattlesnake toward the ground diagonally, the barrel facing the left.

Combo: Recon uses the butt of Rattlesnake to hit. Deals 5 damage. Gives moderate knockback.

Passive: Frustration - Every time Recon misses, damage decreases by 0.1. If Recon misses 5 shots in a row, he will be frustrated so much he decreases his own defense by 0.3. Dealing damage does the exact opposite.

[E] Aim: Recon aims Rattlesnake. Everytime you click, the bullet will go towards the mouse. Bullets are hitscan. Each bullet does slightly less damage than Trooper's bullets to balance the hitscan. 7 bullets in the magazine.

[Z] Reload: Recon reloads Rattlesnake. Consumes 20 mana. Cooldown of 20 seconds.

[X] Explosive Round: Recon loads Rattlesnake with 1 explosive round, giving AoE damage and creating a "crater" similar to Fissure and Smeltering Reel. Explosive rounds ignore defense and decrease walkspeed by 0.1. Consumes 25 mana, cooldown of 30 seconds.

[C] Be The Bullet/Perfection: Recon spawns in a cannon, puts himself in it, and launches himself. Charge time of 5 seconds. Recon will be launched to wherever the mouse is at. If it hits, it will give the victim -0.2 defense and -0.1 damage. Deals moderate damage. Consumes 30 mana. Cooldown of 30 seconds. [Perfection: If Be The Bullet hits, and you press C again, this will activate Perfection. Recon will shoot homing bullets that target the most recently hit person and do slightly less damage than his regular bullets. Lasts for 25 seconds. Consumes 15 mana, 45 mana in total.]

[V] Scream, Aim, Fire/Point Five Oh: Recon will scream, completely removing Frustration, and giving anyone a 25 stud radius defense debuffs and walkspeed debuffs by 0.2. Then, Recon will load Rattlesnake with an explosive round magazine. He will fire all rounds at the most recently hit person. These bullets can be dodged. Deals 20-30 damage if all bullets land. Consumes 50 mana. Cooldown of 60 seconds. [Point Five Oh is activated if all shots hit the enemy. All shots will deal twice as much damage for 5 seconds and give anyone that was shot walkspeed debuffs and pretty high stun.]

Combo Damage: 5-10

I think Be The Bullet should be renamed to Catapult. Idk 