Board Thread:Suggestions/@comment-26485142-20150705172558/@comment-25838314-20150713113444

Amazingzmyster wrote: Odraziti uses his abilities to throw his enemies damage, right back at them. Using his mirror shiled, Reflectance, to perform many countermoves. Although, as he can reflect nearly any attack back at his oponent, he lacks attack of his own.

Role: Tank(?)

Subrole: Hexer(?)

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Stats:

Atk 0.8

Def 1.1

Spd 0.9

(Note: His attack does not amplify the damage of any damage reflected back at an enemy, that is purely based on the enemies attack.)

Passive: Shining Body - Every time Odraziti gets hit, he has a 10% chance of the effect of Mirror Sheild to kick in, but when this does happen, it takes from a new bar, called Reflectance. Reflectance acts just like the gaurd/block bar of other classes with shileds.

(Cost: 10 Reflectance)

E: Mirror Sheild - Odraziti holds Reflectance in front of him, unlike a normal shiled, when Odraziti gets hit with the mirror shiled up, the damage of any attack that hits him gets split in half, and distibuted between Odraziti and his foe (E.G. 6 split into 3 and 3 each take 3 damage.) in the case a move dealing an odd number of damage, the higher number will always go to the foe. (E.G. 5 split into 3 - 2. 3 goes to the foe, 2 to Odraziti.) This drains his reflectance bar similar to the block/guard bar. Only difference is he can use it no matter how full it is, but if it is below 10, it doesn't work.

(Cost: Requires 10+ reflectance, drains reflectance over time.)

Z: Sun Ray - Odraziti angles Reflectance to catch the sun, and using mana, the light is amplified into a solid beam of sun. the beam follows the mouse, and deals 1 damage every second it is on the foe, and decreses thier defence by 0.02, this debuff stacks untill it has decreased thier def by 0.2. This Move is used untill [Z] is pressed again, or untill you run out of mana or reflectance.

(Cost: 4 mana and 2 reflectance, per second)

X: Counter - Odraziti enters a stance, if he gets hit in the stance, he negates the damage and hits the enemy with half the damage of the attack they used, but deals high knockback. If he uses this move and is not hit for 2 seconds, then he gets a minor def debuff (about 0.1) for a few seconds.

(Cost: 20 mana, 10 reflectance)

C: Flash - Odraziti lowers his shiled in front of him, charges for about 1-2 seconds, then creats a blinding flash of light in a cone-shaped area in front of him, dealing no damage, but instantly stunning anyone caught in it.

(Cost: 25 mana, 20 reflectance)

V: Mirror Image - Odraziti creats 10-1 mirror clones of himelf around him. The amount is based upon his current reflectance. (100 reflectance - 10 clones. 10 reflectance - 1 clone.) exactly like Odraziti, exept the clones are a bit shinier, if an enemy attacks a clone, that clone will instantly disappear, and the attacker will have ALL the damage put right into him. All clones will disappear in 7 seconds.

(Cost: 50 mana. Uses all reflectance, must have at least 10. The amount of reflectance changes the amount of clones)

Thats it. The End. Bye.

Tell me if I should change/add/remove something.

Also, What should his clones be doing? Running at the foe? running around randomly? Strafing around the foe (Circling them, while still looking strait at them)?

Actually the clones should look exactly like the player so its harder to beat the ultimate, Because then you can't tell which is which. Otherwise the ulti would be utterly useless.