Board Thread:Suggestions/@comment-10204530-20150712204920

Sorry if this is too much, but I found this to be a pretty good idea and I decided to have it as a suggestion rather than forgetting about it later on if I hadn't done this.

--- Sentience is a fairly reliable warrior that is able to deal only ordinary damage, so they rely on their companion, a magic tome named Grimoire, which allows Sentience to deal short light debuffs and light extra damage.

[Name] - Sentience

[Main Role] - Fighter/Mage

[Sub-Role] - Mage/Fighter



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[Weapon] - Kurz, a regular shortsword used by Sentience for basic attacks. They also have equipped standard gauntlets. The gauntlets and hilt of the shortsword's color depends on the Primary Color GUI. (obviously image is placeholder, had to build something simple)

Grimoire, Sentience's companion, a magical spell tome that can speak (random object sounds in reverse, during its' skill use). The tome hovers by Sentience, and is closed while Presence (see below) is not full. Book cover of Grimoire depends on Secondary Color GUI.

[New Bar] - Presence - This bar will need to be filled completely to open the tome and use Grimoire's spells. To fill, see Passive. Bringing out Grimoire will reveal a new set of skills, overlapping Sentience's default skillset.

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[Defense] - 0.9

[Damage] - 1.1

[Walkspeed] - 1

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[Basic Attack Combo] - Sentience only uses the shortsword for this. They first swipe the sword diagonally right-upwards, then onto two quick horizontal slices from the left and holds back before lunging forward.

[Passive] - Learn - Sentience gains 0.06 Defense every 7(?) hits as Grimoire collects Presence from the opponent (small coloured particles sucked into the tome) and after the 7 hits, Grimoire will begin to glow and reset Defense back to normal (0.9).

[E] - Use Presence - Opens up Grimoire, he begins 'speaking' and is used until Presence runs out. Sentience's walkspeed will be reduced by 0.3 during this. From here;

-Pressing A will have Grimoire shooting sharp blasts every 1 second to where the cursor is and dealing 4-6 damage per shot, as well as 1.2 Defense reduction.

-Pressing D will have Grimoire increase Sentience's Speed by 1.4, but decreases Damage by 0.4.

-Pressing W will have Grimoire float forward and summon a hexagonal solid shield that can broken after 8 hits (Trooper bullets work, too). During this, Sentience's Defense decreases by 0.2.

[Z] - Heavy Strike - Sentience holds the shortsword by the hip pointing it forward shortly before thrusting with the shortsword, slicing upwards to deal far more damage than the basic attack combo. Also has a chance of stunning. Consumes 15 mana, 17 second cooldown.

[X] - Counter - Sentience raises their shortsword forward, halving damage recieved and returning the other half to the opponent. May not stagger opponent. Counter consumes 35 mana, will not counter at all without enough mana. 10 second cooldown.

[C] - Dodge - Sentience rolls sideways depending on the way you're moving (holding A or D). If either buttons are not held, Sentience rolls backwards. Consumes 15 mana, 8 second cooldown.

[V] - Revolt - Grimoire and Sentience both float slightly above the ground as many coloured particles flow around them in circles, slowly moving closer to them as it creates an ominous sound and finally the particles rain down below, hurting anyone below and dealing 25 damage + crit, deals 60 stun. Consumes 60 mana, 100 Presence and 65 second cooldown. 