Board Thread:Suggestions/@comment-27026273-20151022131729

"Get out of my head you scoundrel!! "

"My, you're learning new words everyday dear puppet~ "

Fighter Class: Requiem

Subclass: Hexer

Weapon Name: Dementia

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Description: 

"Requiem was owned by the soul of a paladin, who swore to defeat the unholy daemons, was found to be fatally wounded in the battleground of the daemons.

Locked within the utter chaos of the battle, Requiem was left to perish until a daemon, mortally wounded by his hands, started struggling towards Requiem.

The daemon, incapable of living on his current body, started to infest Requiem's body and mind.

'Rendered powerless, Requiem could not resist as the daemon started to transfer it's own soul into him. With the daemon fully inside Requiem, his fatal wounds were healed, but at the ultimate cost of Requiem having turned into a half daemon, their conflicting emotions and wills causing the body to lose total control and absolutely destroy both sides with their combined power."'

Requiem is an offensive greatsword user that relies on his stregnth and holy magic to purify and vanquish opponents. The Demonic Requiem however, splits the greatsword into two darker colored swords, while using dark magic to anhhilate opponents more with mass debuffs. Requiem relies on his sheer power to defeat opponents, which means that his defence is naturally neglected upon, as well as having fairly high mana costs.

Posture: When spawning, Requiem will have Paladin Form as Default.

Requiem will have the Dementia Greatsword behind the back of Requiem and then will reach for the hilt of the Greatsword with the Right hand, before going into the idle position. Requiem's idle position consists of Requiem holding the Greatsword with two hands. Upon walking, Requiem will lift the Greatsword onto the right shoulder, and have Requiem's head look down a bit. Unequipping will consist of Requiem simply placing it on the back.

On Daemon form, Requiem will hold the Left Dementia and the Right Dementia on each hand, while having a slightly slanted pose when idle. When walking, Requiem will turn the Dementia's around and spread out it's arms. When unequipping, Requiem will place both Dementia's on the back, creating a X shape on the back.

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Standard Attack Combo:

Paladin Form - Requiem will first off slash slightly diagonally down left, then diagonally down right, following up with a vertical slash downwards before doing a charging thrust that deducts 0.05 defence for 4 seconds.

Daemon Form - Requiem will first off slash diagonally down left with the Right Dementia, then will slash diagonally down right with the Left Dementia. Afterwards, Requiem will then thrust both Dementia's to the torso of the opponent and then swing both Dementia's outwards to make a circle shaped slash.

[Passive] Self Containment -

Requiem, while in Paladin Form, will gain additional 0.2 to default attack, but a 0.2 deduction to defence. Requiem Paladin will also be able to get a 5 HP heal when hit.

Requiem, while in Daemon Form, both the stats will change into additional 0.3 to default walkspeed and 0.1 to default attack. Requiem Daemon will also be able to steal a permanent 0.035 attack when attacking the opponent.

[E] Form Change -  Requiem will lose control of his own body, thus changing into Daemon Form, which gives Requiem additional 0.2 attack and walkspeed, as well as changing the weapon into a dual wielding sword. Pressing [E] again will change back to Paladin Form.

Paladin Form:

[Z] Purify - Requiem will stab the Dementia Greatsword onto the ground and emit a shining flash 3 times that will give Requiem additional 0.1 attack and walkspeed and as well as deduct opponents defence by 0.08, each lasting for 10 seconds. Requiem will also have stagger resistance, lasting for 3 seconds on every flash, making it a 9 second maximum duration.

[Consumes 25 Mana/Cooldown 20 seconds]

[X] Ascendancy -  Requiem will unleash holy magic onto the Dementia Greatsword, causing it to emit an outline on it. Then Requiem will slam the Dementia Greatsword to the ground, causing the holy magic to become a healing shockwave for allies and Requiem that are within range that will give additional 0.2 attack, but will give a 0.08 defence and attack deduction for opponents, lasting for 10 seconds. The shockwave will also stagger opponents that are within range.

[Consumes 35 Mana/Cooldown 30 seconds]

[C] Vanquish - Requiem will first swing the Dementia Greatsword upwards, causing the opponent to stagger in the air, and then will jump and do 5 vertical uppercut slashes. Afterwards, Requiem will then gain momentum and then stab the opponent in the torso and then slam them towards the ground. Causing a large circular shockwave that will stagger nearby players.

[Consumes 40 Mana/Cooldown 35 seconds]

Daemon Form:

[Z] Taint - Requiem will stab both of the Dementia Dual Sword onto the ground, each creating a circular AoE of black ooze leaking out of the Dementia. Opponents that tread on this ooze will be damaged over time and will gain a 0.06 walkspeed deduction, each stacking every 2 seconds if they continue to stay within the AoE ooze. Afterwards the black ooze will erode away once the duration is completed. Requiem is also liable to move after the ooze is released.

[Consumes 30 Mana/Cooldown 15 seconds]

[X] Submission - Requiem will rush towards an opponent and thrust into the opponent, causing a 0.2 defence deduction following up with one slash from the Left Dementia, then another from the Right Dementia and then a X slash that pierces through the opponent. After the victim is slashed 3 times, the opponent will receives a walkspeed deduction of 0.1 each hit, and an extra defence deduction of 0.1 on each hit. All of the debuffs will last 10 seconds.

[Consumes 40 Mana/Cooldown 25 seconds]

[C] Infest -  Requiem will aim for a target. Once found, Requiem will throw the Right Dementia into the torso of the opponent. Then Requiem will become immobile and lift the Left Dementia up to the head, which will cause the Right Dementia to drain Mana off them. While the Mana Drain is on process, Requiem will also steal additonal 0.015 Attack per 10 mana steal permanent. Once 30 Mana has been drained off the opponent, the Right Dementia will home itself back to Requiem.

[Consumes 25 Mana/Cooldown 60 seconds/Duration of immobility 5 seconds]

All Forms:

[V] Binding Souls - Requiem will focus and combine both Paladin and Daemon form into one form. After 5 seconds of charging, Requiem will then unleash both his forms at once, making Requiem gain additional 0.2 attack and walkspeed if used on Daemon Form or 0.35 attack if used on Paladin Form. Requiem will also sprout one wing, either being light or dark depending on what form you used to activate this skill. The wings will make Requiem immune to staggers. Finally, when the duration of Combined Form is complete, Requiem will unleash a shockwave that will deduct 0.07 defence lasting for 5 seconds to opponents before returning back to the Form Requiem was in.

[Consumes 75 Mana/Cooldown 70 seconds/Duration of Combined Form 10 seconds]

Credits go to Paramotion and Aesura 