Board Thread:Suggestions/@comment-26960607-20160516101417

Class Name: Spines Role: Fighter Subrole: Mage -Weapon: Cactus Gloves (basically green gloves with cactus thorns on it. Not thick like those boxing gloves Omega & Ichor are wearing) -Description: He's probably one of the Kactus Men that everyone has been using as punching bags. Spines was turned to life somehow and will be using everyone else as punching bags. Despite being a cactus, you won’t get hurt when you hit it since he can hurt you more anyway. I also have to mention that he's also gonna be using a lot of Kactus Men to be bringing more pain. Even though his damage is good and can escape a lot, he has issues killing due to his unusual set of abilities. -Posture: He basically puts on his gloves when equipping and removes his gloves when unequipping. He sorta runs like Naruto for whatever reason. -Attack Combo: Left punch, right punch, left spin (backhand slap) [weak damage but gives a 2.5 second .15 slow] fronthand slap [Weak damage but gives a .2 defense for 2 seconds], Pushes a Non-Moving Kactus Man which sends it forward (large damage. Has some stunning capability]. Punches deal around 10 damage. Slaps deal around 7. The Kactus Man deals around 12.5. -Passive. Repulsive Body: Everytime Spines gets hit, he gets knocked away. Melee Attacks do more knockback while Ranged Attacks do less. -(E) Substitution: Spines dives and goes underground. A Kactus Man (like those in the Training Room) takes his place. He cannot be hit nor get affected by anything while underground. Pressing E again will have him jump back up to the surface, knocking enemies away a bit as well as slowing them. Clicking will have him quickly go back to the nearest Kactus Man he placed that is still alive (this is not an attack). You need at least more than 10 mana to perform this. (You consume mana overtime while you’re underground) -(Z) Dart Storm: Spines throws a lot of needles forward. The needles stick to enemies and lower their speed by .15. If they get attacked or if they move, the needles deal unblockable damage (like 1-3). If this ability gets used on the same person again, it just resets it. After a certain number of times moving or getting hit however, causes the needles to come off.(costs 10 Mana. Damages) -(X) Pincushion: Spines encases itself in a green sphere then long needles quickly come out of it. The closer they are, the more damage they get but the less knockback this does.(costs 37 Mana) -(C) Energy Juice: Spines drinks some juice from a glass (that looks like a cactus), healing him (10), giving him a speed boost (.25) for 5 seconds, and restoring mana (30). -(V) Dessertion: Spines sends sand tornadoes to every nearby enemy (never misses). It constantly hurts them while completely covering them (making it hard to see where your character is pointing at). (Costs 50 Mana)  