Board Thread:General Discussion/@comment-28140663-20160801054738

sadly the subrole rusher is a near extinct species, composing of Spectre and- wait a minute, WHY ARE ALMOST ALL THE MAGES SUBROLE RUSHERS. nvm the subrole rusher is a flourishing species that primarily consume a diet of : babies, tanks, supports, and hexers (spectre crying spirit orbs in the background) and fighters too

The subrole Rusher add-on means that your class is either a disgrace, or another main role Mage.

If you stick it onto anything that isn't a Mage, it is instantly sad, weak, and neglected. If you do stick it onto a Mage, it is considered one of the best classes in the game and 'skillful' to play.

Pattern #1 : Sub Rushers have some sort of movement advantage (except spectre haha loser)

Nether can spam dashes for days; Vulca can buff speed+moves with increased speed during duration+4th combo attack; Trooper has Deadly Impact I guess.

Pattern #2 : Ultimates do not stun

Yea, Spectre doesn't fit in with his Fighter friends nor his Sub Rusher memers.

Pattern #3 : Ranged attacks

That was kinda expected, considering already 3/4ths are Mages.

Pattern #4 : Increasing levels of OPness (Concerning in all gamemodes)

Spectre>Nether>Trooper>Vulca>Maybe the next subrole rusher, idk>Siegmund

Pattern #5 : Can beat up Anubis

If your Subrole Rusher can't bully stacked Anubis, your class is a disgrace.

Pattern #6 : Apparently takes skill

Make everything come with a catch because of how overpowered it is. Unless its not a Mage. Then you need to buff those. Catches : self defense debuffs, slower movement at lower health, needs ammo and long cooldowns, uses tons of mana even though he's already severely crippled 