Board Thread:Suggestions/@comment-26394804-20150718050849/@comment-26394804-20150718203755

Mika032 wrote: Jameria Cat wrote: Class name: Summoner. Role: Tank. Sub role: Hexer Base defense: 1 Base offense: 1 Walkspeed: .85 (Summon stats) Defense: 1.3 Offense: 1.1 Walkspeed: .8 DESCRIPTION: A flame-based mage who has the ability to summon a beast to fight by its side. The summoner has huge AOE moves, but are quite slow when compared to other classes moves. Without any Mana, the summoner has no choice but to fall back. Passive: Summoner has two bars: The summoner bar and the Mana bar. Summoner has debuffing moves while his beast does not. Has the ability to afterburn. Your mana recharges much slower when your Summon is deployed and can only regen faster if your summon is defeated. Summoners bar cannot charge up while summon is deployed. Summon will attack nearby enemies if you are not riding him. E: Use when your summon bar reaches 100. It grants the ability to spawn your Beast, costing 50% of your Summon bar. Your beast grants 4 new moves. Z: Blaze Tornado: A firey tornado that randomly goes around the map. Enemies who go into contact with it will receive a burn status effect and will take 2 damage per second (cannot be stacked up). The firey tornado is 15-30 studs big. Afterburn last for 5 seconds. Overall ability lasts for 15 seconds. Consumes 30 mana. (While summoned) You charge at the enemy with your beast, staggering them. On miss, you will be knocked off of your summoner and will be staggered instead for a time being. Consumes 15 mana. Cooldown is 15 seconds. X: Firey concentration: Sends a big wave of fire dealing 6 damage and taking 2 damage for 5 seconds. (While summoned) Your beast fires a ball of fire, doing 15 damage at range. the closer you are, the least effective the move is. Consumes 10 mana. Cooldown is 10 seconds. C: Bound Sword: Replacing your flail, you gain a magic sword that does higher damage. (Flail~5-8) (Bound sword~ 6-12) Lasts for 15 seconds. Consumes 25 summon mana. (While summoned) Your beast smacks nearby targets with his tail, doing 4 afterburn damage for 3 seconds. Cooldown is 20 seconds. Cost is 20 mana V: Rage mode: Can only be used with summon. The beast roars, his eyes now glowing red, making his click combo attack faster, mana regen faster, and walkspeed higher (Combo is twice as fast, mana recharges at a normal amount, and walkspeed is boosted slightly over normal amount [.8-1.05]) Last for 30 seconds. Cooldown is 50 seconds. Consumes 50 mana. Notes: Summoner starting items is a book and Flail. When beast is summoned, Flail is moved to the beasts tail. Beast cannot Regain health, but can be healed by supportive classes. Beast is a slow attacker, meaning it can be possible to jump out of his attacks. He also has a strong knockback, so he can keep enemies at bay. Without riding the beast, he will (possibly) attack the nearest target. CONCEPT ART (WILL PROBABLY NOT BE THE FINAL PIECE) Heres the link to the original idea: http://strife-official.wikia.com/wiki/Thread:5061So? I didn't copy the idea from him. In pre-alpha, fenrier talked about a Summoner class, and how he only wanted it to summon one thing. So, finally getting into the idea, I came up with this.