Board Thread:Suggestions/@comment-27144615-20160302185144

Sharpshooter

Mage, Sub>Fighter

Sharpshooter is a sniper capable of kiting everyone and anything across the map. Low melee capabilities bring him down easily, but at distances nobody stands a chance. While spawning and when rushing him into a physical fight is his weakness.

Notes: Sharpshooter has a bar called "Ammo" and it replaces mana. However, it starts at 100 and goes down whenever a skill uses it. At 0, Sharpshooter cannnot use anything that requires Ammo.

Passive: Piercing Round

The first shot Sharpshooter shoots glows with a color matching the player's torso. This round deals double the damage of a normal round. However, this only happens when Ammo is at 100. Also, the shot has enchanced effects.

E: Shoot

Sharpshooter enters a stance and scopes in with his sniper. Sharpshooter then builds up energy to shoot. Then, after 3 seconds, Sharpshooter shoots out a beam corresponding with the color gui that deals 10 - 15 damage on contact, and has recoil that forces you out of the stance. Finally, the beam pierces through objects and enemies. (The beam is chargable, so just clicking shoots a very small beam that deals 1 damage and goes 3 studs. 1 second charge is a beam that goes 10 studs and doesn't pierce and deals 3 damage. 2 seconds shoots a beam that goes 20 studs that doesn't pierce and deals 7 damage. Next is the 3 second charge that pierces and deals 10 - 15 damage on contact. All charges below 3 seconds don't force you out of the stance, and 1 second charge takes 1 Ammo, 2 second charge takes 3 Ammo, and 3 second charge takes 5 Ammo. The smallest takes 0, making it spammable. There is a 0.3 second delay before shooting another shot however.) Also, E is the only skill that shoots, and the other skills load bullets into this skill, which shoots them. Also, the charges from above still apply. To shoot a special round however, you press E+Z,X, or V to shoot rather than click to shoot a normal bullet.

Cooldown / Cost: 0 / 5

Z: Static Round

Sharpshooter loads a bullet into his gun that fires a shot that instantly staggers. On contact, it deals 7 damage. It also pierces through enemies.

Enchanced Version: Instantly staggers, but for 5 seconds. It also fills the stun bar to 50 when they're unstunned. It also deals 14 damage.

Cooldown / Cost: 7 / 10

X: Headshot

Sharpshooter loads a bullet into his gun that fires a shot that deals damage double to the amount of damage he just dealt.

Enchanced Version: Sharpshooter does quadruple the damage equal to the amount of damage he just dealt. Also has a 3% chance to stagger.

Cooldown / Cost: 10 / 20

C: Lock on

Sharpshooter loads a bullet into his gun that fires a shot that targets on contact. It also deals 15 damage. 10 Sec Duration

Enchanced Version: Sharpshooter marks all targets on the map for 20 seconds.

Cooldown / Cost: 20 / 30

V: Piercing Volley

Sharpshooter loads multiple bullets into his gun, and fires 3 shots. Each shot has a 0.75 second delay between eachother, but each bullet deals 10 - 20 damage, leading to devastating damage. Each shot also slows by 0.1.

Enchanced Version: Sharpshooter fires 5 shots, and each shot has a 0.50 second delay between eachother, and each bullet deals 20 - 27 damage, leading to devastating damage. Each shot also slows by 0.3.

Cooldown / Cost: 60  / 70

Questions regarding the suggestions, just ask below.

Constructive criticism is also nice, so don't be afraid to ask.  