Board Thread:General Discussion/@comment-29377254-20161110230455

This is just my personal opinion on how Commander should work, the current Commander seems unbalanced with its passive and ability buffs, and totally making the class's description " does not fend well on own" false.

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Guardia (Passive) [-] Commander's passive now only affects the allies stats, and not Commander. This forces Commander to help out allies more with it's abilities, then rather staying alone. Commander can be in trouble without any assistance.

Mode Change (E Ability) N/A

Support Wave (Z Ability) [+] Support Wave now truly buffs Commander and allies by 0.2 in any gamemode.

[-] Deploying Support Wave in Offensive Mode will deliver no knockback.

[-] Decreased Support Wave range.

Guardian Dash (X Ability) [+/-] Staggering enemies will reduce 0.2 walkspeed instead of 0.2 defense. (for 7 seconds)

[-] Guardian Dash no longer buffs Commander.

Decimate (C Ability) [+] Decimate now debuffs defense by 0.1.

[-] Debuff lasts for 7 seconds.

Critical Point (V Ability) N/A

In conclusion, this is suppost to make Commander slightly weaker to play with, and a bit more balanced in comparism with the actual one. (pls take note dat dis is my opinion, others may vary)

It also makes Commander a bit more Supportive to teammates, and also being able to deal damage on its own. 