Board Thread:Suggestions/@comment-27144615-20151209061416

Lucky (Luckycharms lmao) (Fighter) (Sub, Rusher)

DESCRIPTION: A dice wielding champion who can roll their dice to inflict massive amounts of damage.

Stats and weapon:

DEF: 0.8 DMG: 1.1 Walkspeed: 0.9

Weapon: Riddler: A Dice that is the color that the player selected (left) The numbers are the color that the player selected (Right) and it has 6 sides.

Pose: When unequipped, Lucky stands still, holding their left arm with their right, scratching it. Lucky sometimes looks up  and checks their surroundings. When equipped, Lucky slashes their right arm to the right, and hold their arm forward. Six dice fly out of Lucky's back, then hover above Lucky's right hand. The dice glow the color of the player's torso.

Basic combo: Lucky holds their arm up, then throw their arm forward as if they're throwing something. All their dice fly forward, dealing 7 damage, then, they hold up their arm, and the dice spin into a ring. they throw the ring that was hovering above their arm, and it hits 3 times dealing 4 - 6 damage each time. Finally, they punch the ground, and the ring explodes into the dice which then teleport back to Lucky. The explosion deals 9 damage. The explosion adds 10 stun.

Passive:Exploitation: When Lucky deals damage, the bar next to the stun bar, Roll, Goes up. When the roll bar gets up to its max, all hits become crits. Each hit fills the bar by how much damage they did. The bar has a max of 200. Also, the higher this bar is, the slower your stun decays.

E:Roll: Lucky rolls their dice. 1 - 40. The number shows on the screen, and you can press the skill corresponding to the number. Cooldown / Cost: 5 / 15

Z: Fortune: 1 - 10. Lucky rolls their dice, and money starts to rain down on them. This has an AoE of 15 x 15 studs, and heals by 3 per sec.

X: Poverty: 10 - 20. Lucky rolls their dice, and they get debuffed by 0.2 to all stats. Lucky also takes double the damage.

C: Karma: 20 - 30. Lucky rolls their dice, and fire rages around them. It circles in a ring, dealing 7 damage ever other second. Also, when an enemy has dealt damage to Lucky earlier, they take double the damage.

V: Number burst: 30 - 40. All the are thrown forward, and explode on contact. When they hit, they deal 9 damage, and explosion deals 11 damage. then, the dice circle around on the ground, and a beam rains down on them, doing stun. They get blown back, with 7 damage. (When this is rolled, this skill by itself cannot be used until all other skills have been used.) 