Board Thread:General Discussion/@comment-27805569-20170829082246/@comment-29420052-20170902061249

SgtXeno wrote: Maracash73 wrote: W A L L The rankings are based on two things, the utility they bring to a team fight, and how well they can fight on their own.

Trooper brings very little to a team fight and can only really kite, but when rushers are so common and maps having as many LoS blocks as they do, trooper can do very little. You say trooper can do a lot to someone who is time locked, but really any class can.

Rushers provide debuffs with Proto's defence and attack debuffs with large AoE damage while the ult is active, major also has and AoE defence debuff, and Rene being able to slow entire teams. Also if CC is a counter to a class, it's not a counter.

The thing with frigost is its damage is lack luster unless you can get a full combo off, and with frigost's long cooldown after the combo has been used puts a lot of down time on its damage.

Yes, obsidian is good, but without the ability to actually stay near the fight when it's constantly moving puts obsidian at a ridiculous loss.

Omega has one trick, and one trick only. It's also single target at that. Not to say it isn't fun, but it's not that useful.

Edit: One other thing I forgot to mention was that I also look at is if another class can do the same thing. Tempus, Spectre, and Anubis really cant do much to timelocked enemies. And while the rest can, some can do it better than others (trooper, omega)

CC doesnt affect things with solid defense, as they can just tank through the stun. however, invisible rene being stunned is instant death, and thanks to protos useless passive, proto is stunned quite often

E does 120 aoe damage, 4th click of click combo does 80, Z does 120, V does 230. How is that damage lackluster

Who says the fight has to constantly be moving? Plus, just cause its slow doesnt mean it cant keep up with the fight. V exists.

Omega is the best class to punnish stunned/timelocked enemies, take an enemy out of the fight for a while via combos, and body block projectiles with E.