Board Thread:General Discussion/@comment-26953843-20151205231539/@comment-14761947-20160714132343

98.169.177.45 wrote: Why would Satellite Strike show the range if this game was meant about killing people ? to confirm if the orbital strike would hit or not, an invisible strike would make it be least expected when it is activated on enemies, but the problem is deciding where to strike since you cannot determine the range of the AoE

the red range shockwave thingy makes enemies aware of it and try to flee from it but i find it easier to actually hit people that way

plus, why not show the range when you already debuff movement when you activate the move?

the real question is why is a tortoise so agile