Board Thread:General Discussion/@comment-26781209-20180217230921/@comment-29420052-20180226002734

Gunpower7311 wrote: Maracash73 wrote:

waaaalll u have no idea what you are talking about

barbarian does rather small ammounts of damage, and is reliant on stun in order to dish out damage.

gneiss doesnt need that, it has sweetspots on X and V that can deal 200 damage or more Actually, no. Barbarian has only one abitly that relys on stun, and that's the Z. Barb's X,C,and V can also dish out huge amounts of damage even when the oppenent isn't stunned. I didnt say that the ABILITIES were reliant on stun, i said that BARBARIAN is reliant on stun in order to deal its damage.

All of the abilities deal MASSIVE ammounts of stun, X+C+1-extra-hit can instantly stun an enemy. E does not increase your damage output, but increases your stun output immensily. While in fury mode, you can X someone and then hit them twice more and they will be stunned by the time they reach 750 hp.

Also, the abilities do not deal "huge" ammounts of damage. Sure, C can deal 250 damage when all parts of it hit, but that is about it. X only deals 140, and V only deals 180, with both having inconsistant hitboxes. The inconsistant hitboxes are why barbarian is in a bad spot in the meta as of now.

Barbarians weakness is that its abilties have long cooldowns without E and that the click combo deals only 70 damage per hit, with a very slow firing speed.

Gneiss, on the other hand, can deal 500 damage with V+X if you hit the sweetspots, which is what gneiss is supposed to do: be at mid range and keep up high ammounts of damage. Sure, it can stun, but only after the enemy has lost 650 hp.

The reason why gneiss is so strong at the moment is because of the recent buffs. For some reason, they decided to give the class that is supposed to be bad at close range a fast, ~70 damage per hit click combo and 160% defense. So, gneiss can destroy at mid range and can stay alive at close range.