Board Thread:Suggestions/@comment-26960607-20161027074339

Message From Me:

Spoiler Alert! This is another Artist Class but this Class is not about making a Mess around the Battlefield like most of the other Artist Class Suggestions. Also, I thought of this idea yesterday and couldn't seem to put them down somewhere. I had some ideas in mind for this Class and I think I may have forgotten some of them.

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Class Name: Fresco

Role: Mage

Subrole: Support

Weapon: De Louvre (A Paint Brush)

Description: Fresco is an Artist and not a Fighter but he’s not to be pushed around. He has a Magic Paint Brush (along with other Magical Drawing Supplies & Stuff) which can create things to life by simply drawing. Aside from things, it can even be people too... More like his Foes. He can use the Brush to help himself and allies out as well as screwing enemies around. Fresco is annoying to face but his Abilities can be very tricky to use and he makes use of them a lot.

Attack Combo:

Paints in front of him with De Louvre very quickly, doing multiple small hits (each dealing 1 damage maximum. You’d probably only be able to deal like 8 damage maximum),

Rolls down with a Paint Roller (a kind of downward smash hit or something), points a Spray Can forward and sprays Paint in front of him (somewhat a cone like area except that it’s not wide)

Has a THICK Paintbrush (the square-like kind) in hand which is in a paint bucket then swings it up then down (like you’re painting on something. Gives 2 hits),

Dumps Paint from the Paint Bucket in front of him (damage: 7-10. Possibly the most Damage Dealing Attack Fresco can do).

[Damage: 4-8. Yes, Fresco switches Painting Tool a lot. The Tools do have Paint on them (they’re not dry you know). The Combo is short-ranged and can’t reach too far (although the Paint Bucket is the furthest reaching one along with the Spray Paint somewhat)]

(Passive) Magical Paint: All of Fresco’s Abilities involve him drawing something.

When he draws, a small circular sparkly orb starts to spin around what is being drawn to real life until it’s finished. Once Fresco starts drawing, there’s no stopping it. If he gets stunned or staggered, the Drawing can still finish itself on its own with or without Fresco drawing.

<p class="MsoNormal">Fresco can only draw 1 thing at a time though.

<p class="MsoNormal">If Fresco left clicks an enemy from any distance, he “marks that enemy” which he has to do before using Illustrate or Magic Sketch. When an enemy is marked, in Fresco’s View, a small GUI pops out of the marked enemy showing that you’ve marked him/her. In everyone else’s View, the GUI pops out of Fresco’s head. The Marking can be done repeatedly though (for a certain reason) and can even be performed on Allies (and Siegmund too :3).

<p class="MsoNormal">(E) Draw: Fresco draws a small random object. When drawn, the random object (which could be anything from a leaf, to a sword, to a cellphone, etc. etc.) gets sent flying to wherever the Cursor is pointing at but it can only go at a constant speed. Fresco can only draw 1 Object at but there can be more than 1 Projectile at a time. They’re infinite ranged. When the Object hits someone, that said someone takes a random amount of damage (1-10) and stun (1-5). Drawing it takes VERY little time but it isn’t instant. (Consumes 3 Mana)

<p class="MsoNormal">(Z) Illustrate: On the current enemy who is marked, Fresco draws a Figure. When drawing the Figure (who is white) is done, the Figure starts to perform the same Attack Combo as the Enemy Marked (could even be Glorious Mutation Sievert or something). The Amount of Damage it can deal, Stun, Knockback, and other Properties it has are based on whose Attack Combo Fresco copied. The Damage done however, is also affected by the Fresco’s Damage Stat (so for instance, if the Figure does Omega’s Attack Combo, The Damage it’ll deal will be slightly increased because Fresco has 1 Damage not .9 like Omega himself). Drawing the Figure takes a short amount of time (but it’s not quick to do). (Consumes 10 Mana. 10 Second Cooldown)

<p class="MsoNormal">(X) Scape:   At a targeted area above it (which is wherever the Cursor is pointing at. It can reach far but not too far), Fresco draws a big random object (it can anything from natural things like a tree to some stuff like Tables and stuff. It can’t be anything small). When Fresco is done drawing it, it’ll fall because obviously it was drawn up in the air. Once it hits the ground, an AoE happens on the crash. Enemies hit with the Crash take a lot of damage (8-12), Stun (10-25), and a .3 Speed Debuff for 7 Seconds. The Ability kind of has some casting time (which is Fresco drawing it). The Object is falling for 1 second and after that time, it would hit the ground. The Object is intended to drop on a targeted area and it will hit that area so it’s not going to be stopped by anything that’s on top of the Area (so basically stuff like roofs or something). (Consumes 20 Mana. 10 Second Cooldown)

<p class="MsoNormal">(C) Artistic Taste: At a nearby targeted area (which is wherever the Cursor is pointing at but has slightly less range than Scape), Fresco draws a big piece of food (possibly something from a plate with a turkey to something like a bag of chips) or on some occasions, a Med Kit and Medicine (No, NOT Drugs!!!). That Object only stays around for 10 Seconds. It’ll restore 10 health to the first person who touches it then it disappears. Anyone can get healed from that, Fresco himself, allies, and EVEN enemies (I don’t think Juggernauts & Bosses can though). (Consumes 20 Mana. 15 Second Cooldown)

<p class="MsoNormal">(V) Magic Sketch: Fresco dips his Brush into some paint from a Palette then starts to draw the same figure as the one for Illustrate. The Figure will use the Recent Ability of the Enemy who got marked. The Recent Move is not the last used though but it’s the one last used before he/she got marked. The Figure will perform that move in front of Fresco. The Same Rules of that Move is still applied when the Figure performs it. If the Enemies’ Passive affects the Move copied from him/her, the Move will have that too (so basically thanks to Void Samurai, you can spam Void Buster like Nether himself so no worries about the Cooldown). The Move can be any Ability, even the E Move however, Fresco can even copy certain moves (like Trooper's XV Bullet) which have no use for him. (Mana Consumption & Cooldown depends on what Move was copied) <ac_metadata title="Class Concept: Fresco"> </ac_metadata>