Talk:Sievert/@comment-25135162-20160317080050

According to vecton1 that Metldown with different level of rads will creates different 'ball'.

red = dps, hit rate increases but slow moving ball

yellow=dmg, high dmg

orange=dps and dmg, hit rate and damage moderate

green=spd, hella moving faster than any freaking ball above but hit rate low.