Board Thread:General Discussion/@comment-29377254-20170214001012

Some things I'd like to add or change to make this class actually worth playing because people claim its pretty underpowered now.

Click Combo -  Change the last combo attack into a Frontal Slash, or something, because that phantom really slows things down and it rarely lands.

Spiritual Sword - stays the same

Phantom Form - Realizing on Phantom's Mask debuffing, Phantom does pretty good damage against tanks overall. Also, Phantom consumes a bunch of mana, man, its ridiculous.

Ghastly Grip - Personally, it could benefit with another attribute to the player, in my opinion, I'd like to give it a manasteal power. Ghastly Grip longest range hits 12 times, so, Spectre should gain 2 mana every hit while the ability is in execution, while the enemy stops mana regeneration during the pull. (Ghastly Grip uses 30 mana, so getting a longer range can cover the consumption, meaning you'll get a slight headstart)

Ominous Matter - meh, its good.

Spirit Orbs - Also have the ability to lifesteal 50% of the current damage you've dealt with an orb on the enemy. (ex: do 50 damage, steal 25 health)

Phantom's Mask - It's possible that they may be re-making this, so I won't be changing anything here, but if they're gonna update it, at least make the orbs hit the enemy, the hitbox is horrible. 