Board Thread:Suggestions/@comment-27191468-20151113231315

Class Name: Celo. Role: Hexer. Sub-role: Mage. Weapon Name: Armonia[Baton]

Bio: Celo, trained in the art of music. Celo can soothe his soul and drive enemies mad, and at the same time deal great Debuffs. Although Celo can wield musical beats at his will, any tank or tank-like classes who can outstand Celo may lead to his downfall...

Basic: 1. Celo jabs in the mid area of the enemies body 2. Celo jabs the lower part of the enemies body 3. Celo jabs the upper end of the enemies body 4. Celo conducts music to damage the enemy.

Passive: Harmony- The enemy listens to Celos' music and becomes in-tune. Causing Celo and the enemies defence, walkspeed, and damage to average out each other. [every hit it averages about .01 of what the whole amount would be]

E: Tempo change- when Celo uses this ability, we will gain a random tempo that will effect his walkspeed. Needs at least 25 mana to cast

Z: Decrescendo- every ability marks the enemy and when Decrescendo is used, it will set the enemy to loose .01 damage every .1 second, uses 1 mana every .1 second as well. can be toggled on and off

X: Horrid Discord- Celo will conduct a beam of nightmerish music to the enemy, causing it to damage and lower walkspeed and defence.

C: Fermata- Celo sends out a relatively slow-moving sphere of measures and notes and will explode after 10 studs of distance. Anyone caught in this explosion will get a guarantee stun.

V: Symphony- Celo channels [he cant move until the move is on cooldown] musical energy and releases it in wonderful, hypnotizing melodies as Celo leaches the damage out of his enemies. 