Board Thread:General Discussion/@comment-26781209-20180316144524/@comment-35189034-20180405145005

nah fam i get what you mean. we all have cloudy mind times and it just gets hard to think and do stuff.

When you take the stance of a total beginner, though, I get what you mean. However, no matter what, you're going to be thrown to the wolves here. Training will help you learn the moves of class X and class Y, but they won't help you going up against players who know how to both fight your class and even defeat it effortlessly until you figure out their "pattern" of attack. Ex. Nether's kiting and spamming long range moves then hitting you with katana shit when you get close, or Vulca's either all out or kite with the gun and burning soul tactics. Once a player gets used to fighting the actual thing, they'll experiment with their class and find out ways to fight that particular class.

Like, imagine a nooby Vulca who practiced in training versus a fairly decent Grand who knows a bit about both classes. Most likely, the Vulca will rush forward and attempt to rain all hell of damage on the Grand, but they'll get blocked by Siege Guard, then hit with Earth Breaker or they'll get hit with Epicenter and lose quite a lot of health. Then eventually the Vulca will die and the Grand will win. If the Vulca played the class against others more, they'd learn alternative ways to use it against the many classes. Like using Vulca's C to do low damage to the Grand through it's block, avoiding the C and Epicenter grabs if possible, and using the click combo and gun to kite and maneuver around the Grand.

Also, tekken is kinda similar to Strife! but kinda not. Tekken is a 2d (mostly) combo based fighter, like MUGEN or something. Strife is a four (eight if you're a Nether) button 3D laggy fighting game with groups of 3-5 players. Training is kinda similar too though.

Yeah. We'll be working on hopefully fixing up Training, however. Eventually. There's no guarantees of time when it comes to these updates lol.