Board Thread:Suggestions/@comment-27026273-20160225132240

"Heh. You really like to run don't you?"

Mage Class: Freyja

Subclass: Rusher

Weapon Name: Valkyrie

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Description: Freyja, a true definition of catcher. Freyja uses its Valkyries to jab into opponents to shoot at far distances or just lunge towards them to catch them more quicker. Freyja is deadly and nimble, unexpectedly being able to manage a crowd better than others. However, Freyja is ever so reliant on accuracy of its Valkyrie grabs as if they miss then cooldown is not halved, but fully reduced.

Weapon Description: Freyja wields Valkyrie, two revolvers that have sharp tooth like blades the the end, while the ends consists of chains, having Valkyrie able to be a pick axe or a shooting revolver. The revolvers are Primary Color GUI, whilst the tooth-liked blades are consisted with the Secondary Color GUI. The chain's color is depended on the person's torso color.

Posture: When spawning, Freyja will have both Valkyries on each leg, while the chains are underneath them in a circle, until Freyja grabs both Valkyries with both arms as the chains remain in place.

Freyja's idle animation consists of Freyja having the left arm be more behind of the torso, while the right arm is more forwards and upwards.

Walking will have Freyja have both arms be away from the torso, while making metallic crinkle sounds from the chains.

Unequipping causes Freyja to put both Valkyries back to its original positions.

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Standard Attack Combo: Freyja will start off by shooting a short ranged bullet with the left Valkyrie, then shoot another short ranged bullet with the right Valkyrie. Afterwards Freyja will loosen the Valkyrie Revolvers and then spin, latching onto the chains instead, doing a moderate ranged X slash in front and then finish off by putting both arms together and spin once, doing a spin slash with both Valkyrie Chains, before Frejya begins to reel both Valkyrie back to its arms.

[Passive] Revolver and Chain - If Freyja misses a chain snatching from a skill or [E] then Freyja will lose 0.2 walkspeed and attack for 10 seconds. If caught however, a gain of 0.3 attack and walkspeed is given. Also successful gunshots from a chain pull will give opponent a 0.2 walkspeed deduction for 5 seconds.

[E] Chain Snatch - Freyja will spin one of it's Valkyrie Chains and aim with the mouse. Once clicked, Freyja will throw the Valkyrie Chain towards an opponent. If it successfully latches onto an opponent then they shall receive a 0.1 walkspeed deduction, as Freyja begins to reel itself to the opponent. Once reaching them, Freyja will remove Valkyrie off them and then fire a bullet towards them, dealing moderate damage.

If Freyja misses, then Freyja is unable to use this for 15 seconds

[Z] Kill Point - Freyja will slam both Valkyrie Revolvers together, causing them to emit an aura. This causes Freyja to gain a 35% chance to inflict a fixed amount of 15 damage for 5 seconds, ignoring defense as well. If a bullet is used and the buff is activated, then the damage is increased to 20 via bullet.

Failure on doing any activation of the buff will cause Freyja to gain a mana depletion of 30.

[Consumes 15 Mana/Cooldown 20 seconds]

[X] Crossmore - Freyja will extend both chains on each Valkyrie and spin quickly, causing the chains to spin with Freyja, creating a chain vortex. If Freyja clicks while doing this, The Valkyrie Revolvers will begin to shoot at where they were when clicked on, going in short range. If the bullet successfully hits an opponent, they shall receive a massive deduction of 0.4 walkspeed and defense for 5 seconds.

[Consumes 25 Mana/Consumes additional 5 Mana per bullet/Cooldown 30 seconds]

[C] Chain Carnival - Freyja will frequently spin both Valkyries Chain quickly, producing a transparent glow on both chains. Afterwards, Freyja shall swing both arms inwards, causing the glow to be release, throwing two large circular chain blades that will diminish when hitting an object. Opponents that are hit by the blades will receive moderate damage, but will also having chains be stuck on them, leaving them immobilized for 5 seconds, unable to move. They are still able to attack however.

If the object does not hit any opponent, then the skill will cause Freyja's mana to deplete additional 15 Mana on each chain blade.

[Consumes 35 Mana/Cooldown 40 seconds]

[V] Dance of Valkyrie  - Freyja shall lunge both Valkyrie Chain in front of it, jabbing the Valkyrie Revolvers on the ground as the chains extend to Freyja's arms. Bending over a bit, Freyja begins to slash forwards with the chains extremely quick, before grabbing both Valkyries and slashing quickly backwards while shooting a mass amount of short ranged bullets to the side. Opponents that are hit by the bullets will gain a deduction of 0.15 walkspeed for 5 seconds, while Freyja will also receive a deduction of 0.2 walkspeed for 10 seconds.

[Consumes 40 Mana/Cooldown 50 seconds] 