Board Thread:Suggestions/@comment-26960607-20160807021929/@comment-68.97.32.188-20160810213252

GameboyVersionX wrote: Message From Me: This was just made for the Fun of It. I might regret posting this Concept and if it gets out of hand, I can always delete this post. Obviously I wouldn't see this in Strife but I only made this Concept just for the heck of it.

Class Name: Spud

Role: Mage

Subrole: Joke

Weapon: Boom Tube (A Potato Grenade :3 Explosions Spud’s Abilities may do are always Mashed Potatoes and not some Fire Explosion. The Boom Tube is held in his Right Hand)

Description: A Non-Fighter with an Exploding Potato Grenade. It’s super unusual yet it’s that destructive. Spud can make loads of Explosions with special usage of Potatoes. He’s quite powerful despite his Weapon of Choice being super weird. His only issue is that he uses up loads of Mana to do this dangerous stuff (and even his Passive can't make up for it).

Attack Combo:

Swings right hand to the Right,

Swings right hand to the left,

Throws a Boom Tube on the ground (making it explode),

Pushes the Right Hand forward (as if he threw a punch going forward).

[1st, 2nd, & 4th Attack will cause a Mashed Potato Explosion when they hit so it can hit more than 1 target. The explosion has a bit of a high stun rate (3-5) and deals decent damage (7-9). The reason why this happens is because of the Passive]

(Passive) Murphy’s Law: Spud’s Attack Combos will cause a Mashed Potato Explosion, whether it’s hitting with a physical attack with the Boom Tube in hand or he creates one by throwing it to the ground in front of him. The explosion gives this Attack Combo a Decent Stun Rate along with it being able to hit more than 1 enemy. Also, Spud regenerates 2 Mana per Second (sheesh his abilities use up so much Mana).

(E) Explosive Baking: Spud throws the Boom Tube at wherever the Cursor is pointing at. When it hits something or someone, it explodes, dealing decent damage (7-9) and also exploding (insert Explosion of Baked Potato Fillings & Potato here). Spud can’t use this Ability again nor his Attack Combo until the Boom Tube exploded (so this ability can’t be spammed but you can instantly throw another one after the One thrown already exploded). (Consumes 10 Mana)

(Z) French Fried: Spud holds a Deep Fryer Basket that contains loads of French Fries and tosses them upward in front of him going forward. This deals multiple small hits (SO MANY FRIES!!! Anyway, they each deal 1-2 Damage). They end up scattering in a Large Area then disappear. (Consumes 10 Mana. 7.5 Second Cooldown)

(X) Potato Mine: At a targeted area (wherever the Cursor is at), Spud hides a Potato Mine there (can even be on walls and ceilings). When enemies get nearby, it explodes (insert Mashed Potatoes Explosion here like that Attack Combo), dealing good damage (9-11) along with a decent amount of stun (10). Enemies have their Defenses lowered by .2 for 5 Seconds. The problem is that the Mine rises from the ground a bit whenever enemies get close. It’ll only blow up when ½ of it is completely out of the ground. The Mines also explode if the spot they’re at get hit with a damaging attack (regardless of them appearing or not) but don’t disappear when Spud dies. The Defense Debuff doesn’t stack nor cause the duration to reset if you were to put 2 Potato Mines next to each other just for them to explode at an enemy at the same time. (Consumes 20 Mana. 10 Second Cooldown)

(C) Underground Roots: Spud dives down and goes underground. Press C again to make him appear back up in the surface. He can’t be hit while he’s underground but while he’s underground, he consumes Mana. When he pops back up to the surface, a Ground Shockwave happens that knocks enemies back along with lowering their Speed by .2 for 5 Seconds and their Attack by .1 for 10 Seconds. (Consumes Mana while Underground. 15 Second Cooldown)

<p class="MsoNormal">(V) Hot Potato: This ability is the best. The Hot Potato is a Red Hot (literally colored Red) Potato Bomb with a 30 Second Timer. When it hits Zero, it explodes on whoever has it (A Fiery Explosion which also scatters Potato Chips :3). Whoever has it takes 10 Defense-Ignoring Damage along with an Insta-Stun but the thing is, the first one who has the Hot Potato is always Spud. To pass it to someone else: Hit someone with a Damaging Attack or Move. Whoever has it cannot pass the bomb back to whoever passed it on to them for 3 Seconds (so for instance, a Trooper has the Potato Bomb and he shot Vulca. Vulca gets the Red Potato but he can’t hit Trooper to give the Potato back to him but after 3 Seconds, he can). If someone has the Bomb and used an Attack but hits 2 people, the Bomb will not be passed onto them (so if you’re Tempus with the Bomb for instance and you use Clock, make sure it doesn’t hit 2 people because the Bomb cannot be passed to 2 people. There’s only 1!!!). (Consumes 50 Mana. 75 Second Cooldown)

subrole: joke; these calsses are just for messing around or they are very silly