Board Thread:Suggestions/@comment-28102430-20160912025544/@comment-29759094-20160915181727

98.169.177.45 wrote: [Siegmund | Hardcore Mode]

Map:

The map is now a destroyed version of Forgotten Hill, all the structures broken, making Siegmund easily walk over structures.

Stats:

Siegmund does not lose defense when moving or attacking.

Siegmund's speed is increased.

Sprint:

Sprint turns into Siegmund bashing for an infinite distance until he hits someone. Siegmund can turn when "sprinting".

Death Impact:

Death Impact is used more frequently or if Siegmund can't seem to hit the enemy.

Death Impact has increased damage, and will instant stun you if you get hit by it.

Heavy Slam:

Those who are hit by the slam are slowed by 0.4 walkspeed instead of 0.2.

Charge-up time is more faster.

Jump:

Can be also triggered when a Proto is nearby.

If a Proto is flying and it is hit by Siegmund's land, the jetpack explodes.

If Siegmund lands on the Proto, it instant-kills the Proto and its jetpack explodes, dealing extra damage to nearby enemies.

Siegmund now hates Protos.

Heavy Combo:

Heavy Combo has a faster animation. Heavy Combo's animations go supersonic speed if the enemy is stunned.

sounds cool bro