Board Thread:Suggestions/@comment-27749819-20160207053358

Name: Crochet (French for Hook)

Class Type: Hexer

Sub-Class Type: Rusher Speed: 11.5 Defense: Low Attack: High Attack Speed: Somewhat Fast Description: Crochey weilds a pair of razor-sharp sickles. His sickles are light and sharpened daily. He has very low defense and decent damage. His light weapons allow him to speed across the feild and escape conflict easily. Getting him into a tight space isn't a good idea, as he will definetely get your limbs shred off. Passive: Bleed: A slice from a sickle lowers opponents' defense a little and has a 15% chance to cause bleeding, which slowly drains the enemies' health every second by 2. [E]: Upgrade: Crochet's sickles enlarge, increasing damage by 15% but lowering his defense by 10% and his area of effect is somewhat increased. [Z]: Head Blades: A short-range move that is only effective on the head. The user stabs the top of their opponents head, decreasing their movement by 4. Then--after grabbing the head--swipes his/her other sickle across their face, dealing 35 damage. [X]: Chop Up: Crochet aimlessly slices fast, ten slices to be exact, infront of him. Each slice deals 3-4 damage and is short-ranged. [C]: Sharpen: Crochet pulls his arm back and dashes forward, slashing madly and powerfully. This increases the stun meter by 60% and, instead of a 15% chance of bleeding, a 45% chance. [V]: Sickle Flip: Cruchet does a double frontflip, holding his sickles out. The sickles each do 7 damage, and do this amount each flip. He then trips his enemy by hooking their feet, decreasing their defense quite a lot. Then enemy stumbles over, giving a chance to attack again. Strengths:-deals great damage up close, handling tight spaces well-has a lot of debuffs ready to annoy opponents Weaknesses:-Ranged classes can easily destroy Crochet, as most of his attacks have a very minimal area of effect-Attacks from behind will wreck Crochet because his abilities are usually aimed infront of him/her 