Board Thread:Suggestions/@comment-27121393-20151205000756

N1: [] = Cooldown, = Mana cost

N2: CLICKY CLICKY PICTURES.

N3: Oh.. Oh, no... There are eleven now.. Great lord Cthulhu above... PIERCE THE CLOUDS!

Class Type: Rusher, sub Mage

Weapon Name: Wings of Creation

Description: A speedy being with wings made of greatsteel, a mixed metal of gold and hardened blast-steel. His connection to his wings is nigh unbreakable, but his own wings are his downfall.

Passive: Talos' Blessing - The god of metal (from Eternal's religion), Talos, has blessed Eternal with increased agility (+.1 permanent movespeed) despite the weight of his floating wings, and the ability to Warp.

ExtraONE: New bar above health called "Warp Charge". Stacks up to 5 then the E is unlocked. To gain warp charges, Eternal must deal 10 damage to get one charge.

ExtraTWO: Piercing Shriek requires Eternal to be below 50 health.

Base Combo: Right blade swings up-left then back down, left blade swings across-right then back, both blades swing up to torso-level, both blades stab forward and return.

E | Warp - Eternal prepares for a warp, a portal appearing behind him as Warp Charge drains 1 every second until 5 seconds have passed. Then, a portal appears where Eternal's mouse was when E was pressed (max of 75studs range). Eternal floats backwards into the portal behind him, appearing out of the opposite portal.

[25] Z (35) | Shockwave - Eternal's wings float away for half of a second, moving back quicker and causing a shockwave that does huge knockback, deals moderate damage and staggers.

[30] X (40) | Flurry - Eternal's blades begin to glow as he enters a rage of sorts, his attackspeed increased by 30%, defense lowered by .2, attack increased by .3 for 7 seconds.

[40] C (50) | Piercing Shriek - Eternal cries out in pain. Enemies within a radius of 15 studs are stunned, and Eternal is launched into the air and backwards (old Deadly Impact distance).

[50] V (60) | Crash - Eternal flies into the air, coming back down towards the cursor. Upon hitting the ground, moderate damage and stun, as well as a stagger, is dealt to anyone within 15 studs.

 