Board Thread:Suggestions/@comment-26821588-20151007205253/@comment-27005805-20151127064651

JackOfMostTrades wrote:  Hexer Class: Lambda 

Subclass: Mage

Weapon Name: Axiometa

Description: Lambda is a cybernetic fighter who wields a technological staff that manipulates bytes. Lambda specializes in reducing enemy attack power to make them virtually a pushover and disabling skills to make them useless. Lambda can connect bytes to enemies to disable random skills, but his also needs bytes to use skills himself, so he has to regulate his byte flow. Lambda however, is weak to enemies that don’t require skills to fight effectively and can stay out of his debuffing reach.

 Posture: When spawning, Lambda will have his staff compressed to the size of a wand and placed by his waist. Upon equipping, he will grab his wand-thingy and it will extend into staff length. While idle, Lambda will hold the staff in one hand with the end of the staff resting onto the ground. While moving, he will hold his staff in both hands in front of him.

 Standard Attack Combo: Lambda will begin by swinging his staff horizontally to the left. Next, Lambda will jab his hand forward, creating a large dark pentagon that flies forward a very short distance before shattering. Then Lambda will swing his staff vertically downward. Lastly, Lambda will spread both arms out, creating a larger, dark pentagon around him around the ground that spins as it expands before dissipating, damaging nearby enemies.

 [NEW GUI] Bytes - This counter maxes out at 4 and gauges how many bytes Lambda currently has with him. Most of Lambda’s skills require bytes to be with him to use and the only way he can retrieve his bytes after he attaches them to an enemy is by killing the enemy or using Corrupt on them. Lambda has a maximum of 4 bytes.

 [PASSIVE] Obsolete - If Lambda is hit by an opponent’s skill, then that skill’s cooldown will last 1.5x its original amount, taking more time before the opponent can use the skill again. Ultimate skills (V skills) are not affected by this.

 [E] Disable - Upon pressing the [E] key while the mouse is pointing at the torso of the enemy, Lambda will launch one of his bytes towards the enemy and have it attach itself to the enemy, disabling a randomly chosen skill and preventing that skill from being used by the enemy until it is detached. Lambda can only have a maximum of 2 bytes on each enemy. The only way to detach bytes is by using Corrupt.

 [Z] Corrupt - Lambda’s staff will begin to glow along with all the bytes he currently has deployed, causing them to grow a bit unstable. The bytes will then suddenly shatter, dealing moderate damage to the enemy and decreasing their attack by 0.1 for a while. These bytes will then returning back to Lambda and refill his byte counter. If an enemy has 2 bytes on them, then they will be damaged twice and receive a 0.2 attack debuff total instead. Lambda has to have at least 1 byte on an enemy in order to use this skill. (Consumes 15 mana, 10 second cooldown, recovers all bytes)

<p class="MsoNormal"> <p class="MsoNormal">[X] Assimilate - Lambda will raise his staff into the air, sending out a dark wave outwards. Each enemy that gets hit by the wave will take light damage and have 0.1 attack stolen from them. After the wave reaches out a set distance, it will disappear and another wave going back towards Lambda will appear, lightly damaging enemies again if it hits them. Then the wave returns to Lambda, he will gain an attack buff based on how many enemies had their attack stolen (0.1 attack per enemy). Enemies will regain their stolen attack as soon as Lambda’s attack buff wears off. (Consumes 25 mana, 20 second cooldown, requires 2 bytes)

<p class="MsoNormal">

<p class="MsoNormal">[C] Corrosion - Lambda will line up all 4 bytes in a straight line in front of him before launching them all in the direction the mouse is pointing as a single entity. If these bytes successfully hit an enemy, then they will attach themselves to the victim, disabling all of their skills. Then, all 4 bytes will begin to glow, rapidly draining the enemy’s attack and speed stat until it reaches 0. The enemy will also be constantly damaged as the stats are drained, dealing more damage total the higher their stats are. As soon as both the attack and speed stat reach 0, the 4 bytes will overload and explode, staggering and dealing moderate damage to them. The victim will recover their stats once they recover from the stagger. Lambda will regain all of his bytes once the skill is finished. Corrosion will only consume half the mana cost to launch and consume the other 20 mana if his byte mass successfully hits an enemy. Corrosion will only go halfway through cooldown if Lambda misses. (Consumes 40 mana, 30 second cooldown, requires 3 bytes)

<p class="MsoNormal">[V] Negation - Lambda will send out all 4 bytes to each corner, forming a giant square in the area around him. This area will turn into a floor of dark, cyber-like pentagons that will form a negation field. In this field, everyone’s attack except for Lambda’s will be set to 0, causing any enemies within the field to deal 0 damage to others. Both enemies and Lambda are free to move around once the field is created, so they can leave the area and immediately recover their lost attack. After a while the field will dissipate and all of Lambda’s byte will return back to him. (Consumes 40 mana, 40 second cooldown, 10 second duration, requires 4 bytes)

The name reminds me of Tales of Graces F