Board Thread:Suggestions/@comment-27715989-20160505062653

“You better sleep with one eye open”

Role: Fighter

Sub-role: Hexer

Description: “Alptraum” meaning Nightmare in German, is a class that focuses on terrifying enemies with possible nightmares they could have in their sleep. Alptraum is a close range fighter with a variety of skills that allow him to quickly kill stunned enemies or debuff them drastically. Although he may be able to catch them, he lacks large AoE attacks to fight against groups. Alptraum uses a claw to channel his powers and to create hallucinations which debuff enemies.

[Weapon] Oblivion: A Claw attached to a gauntlet that reaches up to his forearm is what Alptraum wields in his right hand which he uses to create nightmares and hallucinations to awake enemies and can turn him into a dark orb which can travel long distances in a short amount of time. The claw has five fingertips, allowing Alptraum to grasp the consciousness of his victims.

Posture

With the claw unequipped, he assumes the normal roblox stance with none of the fingertips out of the claw. When equipping he reaches his right hand forward and causes the claws to come out of the gauntlet, then assuming a hunched position as if he was getting ready to pounce on someone. When walking he holds his right hand with his left hand and leans forward.

Basic Combo:

First Alptraum will swipe downwards from his head, then he swipes to the left while also creating two orbs that shoot forwards. Afterwards, he punches with his left hand then causes a small explosion to damage player in front of him. Next he pierces forwards decreasing defense by 0.03 while also dealing moderate amount of stun and finally slashes diagonally from the bottom right.

[Passive] Lingering Dreams: When Alptraum stuns a player, that player receives a longer stun animation of 1.5x longer. When the stunned player is attacked by Alptraum, he marks them by debuffing their defense by 0.08 which will slowly decay after getting up.

[E Ability] Orb Manifest: Alptraum will turn into a small black orb, increasing his speed by 0.3 at the cost of his defense. When moving, he leaves behind a trail that slows enemies and causes them to take damage the longer they are in it. This ability drains 5 mana per 2 seconds of use.

[Z Skill] Cry of Fear: Alptraum will stretch out his right hand and create and orb in his palm. Then he points it forwards and causes a small field to create a hallucination that gives a random debuff of 0.2 to any of their stats, enemies that walk in it also receive that same debuffs. After 2 seconds the field will dissipate leaving behind a smiling face (not the good kind) decreasing enemy speed by 0.2.

-Uses 20 mana, 19 second cool down

[X Skill] Deprave: Alptraum will punch the ground with his right hand, causing a small circle around him to appear. Enemies within the circle are immediately given a defense debuff of 0.1 while taking consistent damage every 2 seconds. The skill deals small stun, and when an enemy gets stunned in the field they receive a faster damage rate than when they weren’t stunned.

-Uses 30 mana, 29 second cool down

[C Skill] Nightmare: Alptraum will create an orb in his right hand, this skill affects the last enemy that Alptraum attacked. Then he crushes the orb and instantly deals 15 damage along with an attack debuff of 0.07 for 5 seconds. When the enemy in stunned the skills executes twice, but dealing weaker damage on the second one.

<p class="MsoNormal">-Uses 40 mana, 35 second cool down

<p class="MsoNormal">[V Skill] Elusive Dream: This skill is more like Proto’s Ethereal Blades. Alptraum will focus and create an aura around him that slowly gives a small amount of stun to nearby players, meaning that even players that Alptraum isn’t attacking will receive stun. The skill lasts for 49 seconds and will almost always stun at least one person.

<p class="MsoNormal">-Uses no mana, 90 second cool down <ac_metadata title="Class Suggestion: Alptraum"> </ac_metadata>