Board Thread:Suggestions/@comment-30144972-20161007211443

General Idea: Make stun the worst nightmare for Proto

Passive Rework:

Proto has no stun bar. Any stun inflicted onto Proto is converted to Overheat bar (Overheat = Stun x 0.8), and any staggers inflicted on Proto adds 20 Overheat, but Proto is immune to staggers. If Proto reaches 100 Overheat, the jetpack explodes, damaging only Proto and stunning him for around 2 seconds, but knocking back enemies lightly. After Proto gets up from its stun, the Overheat bar rapidly drains down at 33/second.

(+) Proto's mana regeneration will be the same like most classes.

[E] Jetpack:

(-) If Proto reaches over 50 Overheat in Jetpack, "warning sounds" (beeping) are heard. In addition, Proto loses 0.2 defense during flight and if Proto is hit, Proto's jetpack instantly explodes.

[V] Ethereal Blades:

(+) Is Toggleable

(+/-) Any abilties Proto adds Overheat to the bar instead of mana.

I have a bad feeling that people are going to hate this balancing suggestion, as I have a record of bad balancing ideas. 