Board Thread:Suggestions/@comment-25052422-20150622050040

( I am sorry if this seems like a copy to anyone else's class, please do contact The Boot/Me If you believe I had copied off of someone else) Description: Yind (Say mend but instead of an m, Use a y) is a guy who uses Knockback and Wind to make sure he survives and prosper along enemy lines, His downfall is whenever enemies dodge his abilities or when he abuses his abilities too much and stuns himself.

[E] (25 mana + 25 stun) All of your abilities within the 5 seconds, when hitting an enemy with any attack, reduce 1 second of cooldown for each move. (This has a cooldown for 20 seconds to reduce opness, Also doesn't work on itself)

[Passive] Every bit of mana used increase your stun, for example, If you use an ability that requires 25 mana, you receive 25 stun to your stun bar

[Z] (20 Mana + 20 Stun) Heal yourself for 5 health and receive 30 mana (This is worth it because you get 10 mana in profit) (This has a cooldown for 15 seconds)

[X] (30 Mana + 30 Stun) You use the surrounding wind around you to knock enemies up into the air, If you tap X again, it launches them away from you, dealing 7-9 True Damage (Ignores armor) But if you decide to not tap x again, the enemy will take 17-19 damage (This has a cooldown of 20 Seconds)

[C] (15 Mana + 15 Stun) You use the surrounding wind around you to dash forward 25 studs ahead, if you have an ally within range of 50 studs, Your dash will increase by 5 by each player, Your ally(s) will also receive the dash.(This has a cooldown of 12 seconds)

[V](50 mana + 50 Stun) You decide to make a forcefield out of powerful winds around you for 5 seconds (You're still able to attack/Cast Abilities) Enemies who try to attack you are staggered but are flown back really far (This could be a benefit, or bad deciding when the player uses it) (1 minute cooldown)

 Weapon Name: Juit (DREW-IT) Damage range: 5-7 (The weapon is an axe with streams of red incarved into it) The weapon also doesn't have great attack speed. Example: 0.75 hps (Hits per second)

Weapon Animation: "Swing axe from the right, then from the left, from the right again, then overhead swing"  