Board Thread:Suggestions/@comment-96.50.232.32-20160622024305/@comment-96.50.232.32-20160625000313

Upun further review on Liana, I agree it would make sense for it to focus more on entrapping and decreasing enemies walkspeed. With that I also agree with the changes you made concerning the skills.

In battle against sheilded opponents, the opponent can avoid being seeded by using their block but instead receive the deduff you recommended. I'm also thinking if the player is sheilded when attacked by [X] Ability (Vine Assault) the sheild is broken and causes the Sheilded player to be knocked down. However if the Sheilded player has been seeded Post-Sheild the sheild ability will act as though the player is resisting and Liana's Passive (Constricting Vines) will increase in duration.

In my own opinion I could see [Z] Vine Barricade lasting roughly about 9 seconds with a average cooldown of 10 seconds upon removal. However if broken by the players it receives a longer cooldown of 16 seconds. After recieving over 21 damage, the barricade is broken. There is a rare chance any players who make contact with the barrier will activate Liana's passive (Constricting Vines) (9% chance of activation but increased up to 15% the more a player touches it.)

[X] Ability (Vine Assault) It's cooldown is not effected by Liana's Passive (Disperse) so it unable to be reduced. It's cooldown would make sense to be roughly 14 seconds.

[C] Ability (Seeding Spore) using 30 Mana start up, can either be held slowly draining Liana's mana, however unable to move while holding it. Can be used in a single press (still 30 mana) lasting only 4 seconds, however in this time Liana is able to move. A cooldown is applied once the ability ends lasting 24 seconds. However cooldown is able to be reduced down to a minimum of 18 seconds depending how long you manage to keep your enemy inside the seeding spore.

[V] Ability (Containment) Once set up lasting between 15-18 seconds with a cooldown of 58 seconds.

Bosses Effected by Liana's Passive (Constricting Vines) will instead only be effected for 15 seconds being dealt 2 damage pres 0.5 seconds, healing Liana by 3 hp per 0.5.

Changing Liana's basic attack, to 2 Horizontal Slashes (Slash Left, Recovery slash Right) following with a quick 360 Clockwise rotation performing a constant slash, Completing the basic combo Liana lunges forward performing a jab.