Board Thread:Suggestions/@comment-26860463-20150806044335

Strife! Class suggestion: lurker - a trained assassin who uses shadow magic and knives to wither his opponents efficiently and painfully. [Base stats] attack- 1, defense- 0.8 movement- 1 mana regen- normal [Weaponry] suffering and agony: lurker wears two sheaths and has two knives, pressing f lurker draws a curved, serrated knife (agony) and in the other sheath is a poisoned double-edged dagger (suffering) [Color] color 1 changes the color of agony's blade, color 2 for suffering's blade, both handles are black and the sheaths are also black, as is shadow magic [CLICK COMBO] 1: lurker thrusts his knife with one hand dealing low damage 2: lurker thrusts his knife forward with both hands for moderate damage 3: lurker takes a quick step towards his opponent, stabs for low damage and kicks them off the blade dealing decent knock back 4: lurker uses shadow magic to propel his knife across 15 studs or so, dealing moderate damage, the magic then returns the blade to his hand [PASSIVE] [agony] serrated edge- every time you stab someone you get an additional hit from pulling the knife out [suffering] poisoned blade- hitting the opponent with this blade lowers their defense by 0.02 for 5 seconds [E] switch knife- pressing e switches you between agony and suffering. [Z] eviscerate- ignores defense. Thrust the knife forward, imbued with shadow magic it goes through all defenses and deals moderate damage and lowers enemy defense by 0.1 for 10 seconds. Mana cost- 20 Cool down- 12 seconds

[X] knife throw- [agony] imbues agony with shadow magic and throws the knife which deals moderate damage if landed, lurker then teleports to the knife and pulls is out for double damage, the enemy cannot move until it is pulled out. After the knife is pulled out lurker roundhouse kicks around him, staggering the opponent if hit. [suffering] imbues suffering with shadow magic and throws it forward, if it connects it deals moderate damage and lowers their defense by 0.2 for 15 seconds, the knife then returns to lurkers hand Mana cost: 15 if misses, 30 if it connects Cool down: 3 seconds if it misses, 20 if it connects

[C] shadowslice- holding his knife out in front of him, lurker dashes extremely quickly in front of him dealing moderate damage if the knife connects, using this lowers any hit opponent's defense by 0.1 for 5 seconds Mana cost: 10 cool down: 7 seconds

[V] shadowfury- lurker imbues suffering and stabs forward with it, stunning any opponent hit and dealing moderate damage lurker then charges up agony with an immense amount of mana and slams it into the ground, dealing extreme damage to any hit by the blade, heavy damage to anyone in the AoE Mana cost: 50 cool down: 37 seconds 