Board Thread:Suggestions/@comment-25114960-20160120022846

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GILGAMESH



HP: 700

Time Limit: 15M

Description:

Gilgamesh is a well-rounded fighter whose primary perogative is to pilfer the paradigms and practices of plenty of pernicious pursuers. Basically, he steals their weapons.

Having a grand total of six arms, Gilgamesh wields a katana in each hand, slicing and splitting enemies asunder with relative ease.

[Passive Effects]:

> Whenever Gilgamesh kills a player, one of Gilgamesh's katanas permanently transforms into a copy of that player's weapon, if any katanas are available. Dependoing on which weapon Gilgamesh has equipped, each arm will produce a different effect when Gilgamesh attacks with it:


 * Frigost Sword - Gilgamesh swings three times, spouting icicles that launch at nearby foes. (15-18 DMG, 15 STUN)


 * Mechanic Gauntlet - Gilgamesh gains a large arm cannon that fires exploding plasma at nearby foes. (24-28 DMG, 5 STUN, -0.1 DEF)


 * Commander Gungnir - Gilgamesh spins the spear before thrusting it into the ground, creating a large Critical Point field. (30-35 DMG, 70 STUN)


 * Vulca Sword - Gilgamesh swings three times, launching Red Waves in all directions. (20-30 DMG, 12 STUN)


 * Nether Katana - Gilgamesh slashes in a long arc, damaging all enemies in a wide radius. (20-25 DMG, 2 STUN)


 * Trooper Gun - Gilgamesh fires several shotgun blasts that ricochet off terrain. (10-19 DMG, 5 STUN)


 * Proto Blade - Gilgamesh swings three times, creating slashes that tear through blocks. (14-18 DMG, 0 STUN)


 * Renegade Scythe - Gilgamesh swings in a wide arc, Executing nearby foes. (MAX HP - HP / 2)


 * Barbarian Maul - Gilgamesh rears back, then slams the ground, damaging and staggering all nearby foes. (20-24 DMG, 30 STUN)


 * Ichor Fist - Gilgamesh punches the ground, forming blood-geysers underneath all nearby enemies. (28-32 DMG, 8 STUN)


 * Obsidian Pick - Gilgamesh swings three times, producing Obelisk-Hop blasts with each swing. (15-18 DMG, 18 STUN)


 * Omega Fist - Gilgamesh summons a huge Tortoise Shell and hurls it at nearby enemies. (7-12 DMG, 9 STUN)


 * Abyss Glove - Gilgamesh punches the ground, instantly stunning players in a wide radius. (22-24 DMG, 100 STUN)


 * Tempus Sword - Gilgamesh swings three times, using Time Crack on all players in a wide radius. (12-16 DMG, 8 STUN, -0.1 SPD)


 * Anubis Aknh - Gilgamesh spins the Aknh before thrusting it into the ground, damaging all players and stealing HP. (17-24 DMG, 12 STUN)


 * Spectre Sword - Gilgamesh raises the sword, pulling all nearby enemies toward him and dealing constant damage. (6-8 DMG, 2 STUN)


 * Sievert Wheel - Gilgamesh tosses the wheel which remains at its destination for a few seconds, damaging all players nearby. (12-19 DMG, 8 STUN)


 * Grand Sword - Gilgamesh rears back, then impacts the ground, creating tremors which hunt down enemies. (18-25 DMG, 17 STUN)


 * Tundrus Cannon - Gilgamesh gains a large arm cannon that fires icicles at foes, freezing them in their tracks. (14-20 DMG, 30 STUN)


 * Cryo Claw - Gilgamesh gains a large Ice Drake that fires beams at foes. (20-22 DMG, 13 STUN)

Gilgamesh can equip the same weapon more than once. If Gilgamesh equips more than one Cryo Claw, he gains additional Ice Drakes.

[Moves]:

> Arm Slash - Gilgamesh uses the equipped weapon on one of his arms. Gilgamesh can operate up to two arms at the same time. Damage dealt is based on the weapon equippe

(Gilgamesh has a 60% chance to use this move.)

> Slice Thrice - Gilgamesh dances through enemies while slashing with all arms, dealing 17-30 damage with each hit. Weapon effects do not trigger.

(Gilgamesh has a 20% chance to use this move.)

> Monarch Sword - Gilgamesh leaps high into the air and charges a bolt of electricity, hurling it at players below. Explodes in a wide radius and deals 40-70 damage.

(Gilgamesh has a 20% chance to use this move.)

> Ultimate Illusion - Gilgamesh charges, then dashes forward and swings with all swords at once, with a 50/50 chance to instantly kill all nearby enemies. If this attacks fails, nearby enemies instead take 1 damage.

(Gilgamesh will use this move every 4 attacks when under 300 HP.) 