Board Thread:Suggestions/@comment-26821588-20151013124413

''' Fighter Class: Epsilon '''

Subclass: Mage

Weapon Name: Cybernetic Matter



Description: Epsilon is a cybernetic Technician who can conjure a variety of weapons made out of cybernetic matter. Each weapon has its own ability Epsilon can use temporarily before the weapon dissipates on its own. This gives him great versatility for dealing with a variety of situations he comes across.



Posture: Epsilon will spawn unarmed, but turn his arms light blue with cybernetic matter when he equips his weapon. While idle, Epsilon will have his arms slightly spread out like Abyss, moving his arms dragging behind as he runs.



Standard Attack Combo: This is the standard attack combo for Epsilon without any cybernetic weapons equipped. Epsilon will begin by throwing a left jab followed by a quick right jab. Then Epsilon will do a lunging punch forward. Finally, Epsilon will create a giant cyber-like light blue circle in front of him before punching it with his right fist, shattering it and damaging enemies.



[NEW BAR] Cybernetic - This bar automatically fills up to the top each time Epsilon uses a skill. As he has his cybernetic weapons equipped, the bar will slowly deplete. Using E abilities further drains the bar or completely drains it upon use. Once the bar is empty, the cybernetic weapon Epsilon has will shatter and dissipate.



[PASSIVE] Cybernetic Interface - Epsilon will acquire stat boosts for each skill he uses. His Z skill will increase his attack by 0.2 for 10 seconds, his X will increase his defense by 0.2, his C will increase his speed by 0.2, and his V will increase all of his stats by 0.1 for 10 seconds.



[E] (None) Stabilize - Epsilon will put both hands together, stabilizing himself so he can recover his balance. During this time, his speed will be reduced by 0.6 but his stun bar will deplete twice as fast, Epsilon can freely exit out of this mode by pressing the [E] key again, clicking the mouse or using a skill.

[E] (Javelin) Throw - Epsilon will ready his Javelin over his head in a throwing position. By clicking the mouse, Epsilon will throw his Javelin in the direction the mouse is pointing. If the Javelin successfully hits an enemy, it will deal good damage and stagger the enemy. The Javelin will shatter and dissipate as soon as it lands, completely draining the Cybernetic bar. Epsilon can freely exit out of his throwing mode by pressing the [E] key again.

<p class="MsoNormal">[E] (Shield) Block - Epsilon will hold his shield up, ready to block any oncoming attacks. While his shield is up, Epsilon’s Cybernetic bar will deplete twice as fast. Any attacks inflicted on Epsilon will be blocked during this time. If Epsilon is hit by a melee attack, the enemy will end up being staggered and Epsilon’s shield and sword will shatter as his Cybernetic bar will be completely drained. Epsilon can freely lower his shield by pressing the [E] key again.

<p class="MsoNormal">[E] (Gun) Aim - Epsilon will go into an aiming stance, aiming in the direction the mouse is pointing. Upon clicking, Epsilon will fire a shot in the direction the mouse is pointing. If the shot successfully hits an enemy, it will deal moderate damage. Each shot Epsilon makes will consume 5% of the Cybernetic bar. Epsilon can freely go out of his aiming stance by pressing the [E] key again.

<p class="MsoNormal">[E] (Cannon) Charge - Epsilon will charge up his cannon, ready to fire at any moment’s notice. The longer Epsilon charges his cannon, the stronger the blast is and the more Cybernetic matter is consumed. The strongest blast that can be made requires a charge up of 3 seconds. It will deal great damage upon impact and consumes 30% of the Cybernetic bar. The weakest blast requires at least 1 second of charge, dealing moderate damage and consuming 10% of the Cybernetic bar. Epsilon can manually fire the cannon by clicking the mouse or pressing the [E] key.

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<p class="MsoNormal">[Z] Cyber Javelin - Epsilon will create a cybernetic javelin out of thin air and quickly thrust it forward in a powerful strike. Enemies hit by this strike will take good damage and have their defense ignored only for this attacked. Also, the strike will break through shields (meaning Epsilon will successfully deal damage despite having the shield up) and not suffer any consequences. Epsilon will then remain with this Javelin until the Cybernetic bar is depleted or he uses another skill. Epsilon’s Standard Attack Combo for his javelin is as follows. First, he will slash it diagonally to the lower left. Then he will thrust it forward in an attempt to stab the enemy. Next he will slash his javelin horizontally to the right. Lastly, he will execute another stab while holding the javelin in a throwing position down upon the enemy. (Consumes 30 mana, 20 second cooldown)

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<p class="MsoNormal">[X] Cyber Shield - Epsilon will create a sword and shield out of thin air and then quickly bash the shield forward, traveling a moderate distance. Any enemies in the way will take moderate damage and be pushed back a short distance. Epsilon will then remain with this sword and shield until the Cybernetic bar depletes or he uses another skill. Epsilon’s standard attack combo is as follows. First he will slash his sword horizontally to the left, followed by him swinging his sword horizontally to the right. Then he will bash his shield forward, traveling a short distance. Lastly, he will lunge his sword forward in attempt to stab the enemy in front of him. (Consumes 30 mana, 20 second cooldown)

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<p class="MsoNormal">[C] Cyber Guns - Epsilon will create two pistols out of thin air and then fire a powerful shot forward that will explode on contact, dealing good damage to all nearby enemies and decreasing their attack by 0.2 for a couple seconds. Epsilon will then remain with these guns until the Cybernetic bar depletes or he uses another skill. Epsilon’s standard attack combo for these guns will go as follows. First he will jab his right gun forward, followed by him spinning around holding out his left gun damaging any enemies around him. Then he will jab both guns at the same time forward, and end it with firing an explosive blade with his left gun in front of him. (Consumes 30 mana, 20 second cooldown)

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<p class="MsoNormal">[V] Cyber Cannon – Epsilon will create a extremely powerful cybernetic arm cannon and slam the barrel into the ground, releasing a huge explosion of power that deals good damage to enemies, heavy stun, and pushes them back. Epsilon will then keep this arm cannon until the Cybernetic bar depletes or he uses another skill. Epsilon’s standard attack combo for this arm cannon will go as follows. First he will jab the cannon forward, causing a small explosion in front of him, then he will Swing his arm cannon horizontally, creating a trail of smaller explosions in its wake. Then Epsilon will  jab his arm cannon forward, creating a strong, concentration explosion that sends the enemy flying backward a short distance. Lastly, Epsilon will fire a strong blast out of his cannon forward in the direction he is facing. (Consumes 50 mana, 40 second cooldown) <ac_metadata title="Class Suggestion: Epsilon"> </ac_metadata>