Board Thread:Suggestions/@comment-28341702-20161029004131

Main Role: Hexer

Sub Role: Fighter

Weapon Name: Loss

Description: A person who can deprive others of their statistics using a 5-stud knife. He focuses on debuffing in order to kill, and has no special buffs.

Attacks: Slash to the left, to the right, downward stab that debuffs defense and creates a red V shape and slices in the exact area he created. The V shape will move depending on the player.

Passive: Immunity: Deprivation is immune to debuffs, but is converted and damages Deprivation. The debuff (let's take 0.2 walkspeed debuff) converting into damage is multiplied by 4 (so 0.2 walkspeed debuff will convert into 8 damage).

[E] Sacrifice: Deprivation sacrifices his damage for more debuffing power. Ironically, the more health he has, the more damage he sacrifices. All attacks gain 0.2 debuff power.

[Z] Sleep Deprivation: The last person to be hit by Deprivation is slowed by 0.5. Consumes 20 mana, cooldown of 30.

[X] Defenseless: Deprivation throws his knife at the nearest player, debuffing their defense by 0.3. Consumes 25 mana, cooldown of 20.

[C] Area of No End: Deprivation creates a dark field that slows players down by 0.05 every second that lasts for 15 seconds. If someone is in the field when he creates it, they will be debuffed by 0.2. Costs 35 mana, cooldown of 30.

[V] Berovande: Deprivation teleports to the latest hit player for a few seconds. Dark, creepy sounds will accompany the teleportation, before the player will be frozen. Deprivation will then, relentlessly, slash at the victim multiple times. A logo appears above the victim, who will start to bleed, or lose health rapidly. The player, if they survive, will be debuffed by 0.5 on all stats. Costs 50 mana, cooldown of 45.

Click Combo Damage: 5-9 