Board Thread:Suggestions/@comment-25292028-20150706154019/@comment-25838314-20150719134806

Hardin015 wrote: Summoner

Role - Mage

Subrole - Hexer

Description: Summoner relies on his minions to fight for him, He can also deal some damage too.

Defense - 0.8

Damage - 1.2

Speed - 0.9

Basic Attack

Summoner summons an orb and then makes it shoot lightning out of it and then explode

Passive

Summoner's speed increases when there are more players nearby, Max speed 1.2, He also regens HP faster than normal when he's not being attacked, His HP slowly drains by 0.08 when in combat. Max 3 minions at a time.

[E] - Magic Stance

Summoner takes a Stance and in this mode, Summoner's speed is 0.5 and he can shoot orbs at enemies in this mode.

[Z] - Dark Minion

Summoner summons a minion that follows him around until it dies. Mana Cost 10, Cooldown 5 seconds.

[X] - Explosion

<p style="font-size:14px;line-height:22px;">Summoner destroys 1 minion to cause an explosion, Mana cost 25, Cooldown 10 seconds.

<p style="font-size:14px;line-height:22px;">[C] - Golem

<p style="font-size:14px;line-height:22px;">Summoner Summons a golem to fight for him that follows him around for 25 seconds, Mana cost 35, Cooldown 30 seconds. The Golem has good stun but in between low-med damage.

<p style="font-size:14px;line-height:22px;">[V] - Destruction

<p style="font-size:14px;line-height:22px;">Summoner Destroys all his minions causing each of them to explode and each explosion deals great damage, Mana cost 50, Cooldown 45 seconds.

Best.

Class.

Ever.

Haha.