Board Thread:Suggestions/@comment-27026273-20151021103809

"Target Located... Preparing to exterminate"

Rusher Class: Espion

Subclass: Hexer

Weapon Name: Homicide

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Description: Espion, an expert assassin that works for governments and wields throwing daggers and dual daggers. Espions are a slick, stealthy and extremely nimble class that relies on their speed for fast and unnoticed attacks. However, Espion cannot continuously kill everyone extremely fast, as Espion can only target one person at a time, making this class a strategic class, upon planning on how to quietly assassinate opponents, as Espion's defence is extremely low.

Posture: When spawning into the game, Espion will have the Homicide Dual Daggers be on the legs, and then equipping will cause Espion to grab them and then spin them before going to the idle position. Espion's Idle Position consists of Espion having the right arm be at a close range of Espion's head, while the left arm will be considerably lower then the right arm. Espion's walking consists of Espion having an enchanced Trooper walking animation. When Espion unequips for the second time, Espion will simply place the Homicide daggers to the same place to where it was when spawning into the game.

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Standard Attack Combo: Espion will first off do a X slash with the Homicide, then do a uppercut kick and then vertically spin slash with both Homicides, doing consecutive damage and then finish off by throwing 4 daggers while still airborne.

[Passive] Espionage - Espion's default attack and walkspeed will gain additional 0.4, while its default defence is severely deducted by 0.5. Espion will also be legible to gain additional 0.1 walkspeed if shot by ranged attacks or additional 0.1 attack if Espion does [Z] in a specific range, each lasting for 5 seconds.

[E] Target - Espion will search for a target by using the mouse. Once the target is found, Espion will launch a home seeking dart that will do no damage nor visual effects, except an icon on top of the target for Espion to see only. All of Espions skills will only work on the targeted opponent, and it will disappear when the opponent is assassinated or if Espion perishes.

[Z] Ambush - Espion will quickly throw its throwing daggers to the targeted opponent if they are within range. Once the daggers hit the targeted opponent, Espion will suddenly sprint behind them and slash them from behind, causing them to stagger. This skill will only work on the targeted opponent.

[Consumes 20 Mana/Cooldown 20 seconds]

[X] Camouflage - Espion will start to blend in the surroundings, and will make Espion invisible until it attacks, when duration is complete or when Espion runs out of Mana. While being camouflaged, Espion gains additional 0.3 walkspeed and attack but will have its Mana be drained. Also, opponents will also be able to know where Espion will be as Espion's camouflage will erode faintly during time. This skill will only work if Espion is within range of a targeted opponent.

[Consumes 20 Mana + 10 Mana Each Second/Cooldown 30 seconds/Duration of camouflage 5 seconds]

[C] Sudden Slash - Espion will suddenly sprint to the targeted opponent and do a 5 slash combo and then a backwards leap, throwing 4 daggers to the opponent. Each slash deducts the opponents defence by 0.05 every hit while the throwing daggers will deduct the opponents walkspeed by 0.03. This skill is an infinite range skill, but it will however drain 5 Mana upon every second until it reaches the target. Will only work on the targeted opponent

[Consumes 20 Mana + 50 Mana Maximum/Cooldown 30 seconds]

[V] Assassination - Espion will unleash a mass amounts of throwing daggers towards the targeted player, then Espion will swiftly appear behind the targeted opponent and then grab the opponent and slit the throat of the target, dealing a massive amount of over 25 damage. Then Espion will finish off by backstabbing the opponent with the other dagger before leaping backwards. This skill can only be used within range of the of the targeted opponent.

[Consumes 40 Mana/Cooldown 50 seconds] 