Board Thread:Suggestions/@comment-26821588-20151201141310

''' Fighter Class: Tridon '''

Subclass: Mage

Weapon Name: Retiarius

Styles:

Ocean Tide - Tridon uses his ability to manipulate water to his advantage with more skills that allow him to hit multiple enemies, travel distances, and hit enemies at a distance. However he also uses his net a lot less than usual.

Spear Fisher - Tridon focuses on netting his foes and then proceeding to skewer them to death with his trident. Tridon gains more skills revolving around the use of his net and different kinds of nets along his trident to finish off his prey.



Description: Tridon was a skilled spear fisher who excels at trapping his foes and leaving them vulnerable to his attack. He is able to throw nets at his enemies which can leave them immobile for a while; allowing Tridon to finish off the wounded that are fleeing and catch up to ranged units trying to keep their distance. However, any enemies that can hold their ground and retaliate back at Trident are likely able to succeed.



Posture: Tridon will begin by having his net by his waist and his trident on his back, pulling the trident over his shoulder and grabbing the net when he equips it. While idle, Tridon will have his trident by his side and his net on the other side, letting the net hang and touch the ground. While moving, Tridon will have his trident in front of him as he walks and have his net dragging behind him.



Standard Attack Combo: Tridon’s combo will begin by having him stab whatever is in front of him in a straight motion, followed up a diagonal slap to the upper right with the net he is holding, which will deal less damage than his trident’s attacks. This attack will follow with an upwards slash with his trident and then end with a powerful downwards stab.



[PASSIVE] Buoyancy - Tridon’s stun bar will drain at a much faster pace than others, about 2-3x faster. Additionally, moves that would normally stagger Tridon will end up filling his Stun Bar by 50 instead of staggering him.



[E] Net Toss - Tridon throws out a net in front of him, travelling a short distance at an arc before hitting the ground. Any enemies caught by the net will have their speed set to 0 and left immobile for a couple of seconds. The enemy will be locked in place so any skills that cause them to dash forward will fail. (Consumes 15 mana, 5 second cooldown, 3 second duration)

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<p class="MsoNormal">[Z] Barbed Netting - Tridon throws out a special type of net armed with barbs right in front of him, travelling a much shorter distance than his standard net. Those caught in it will be trapped and left immobile for a couple seconds. The opponent will also take constant damage from the barbs while he is trapped every second. Any dashing attack will fail as the enemy is locked in place. However, the victims attack will be halved while he is trapped in the barbed net. Once the foe escapes the net, his speed will be decreased by 0.2 for a while. (Consumes 25 mana, 20 second cooldown, 5 second duration)

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<p class="MsoNormal">[X] Geyser - Tridon hits the ground with the bottom of the handle of his trident, calling forth a large pillar of water to rise from the ground from under his feet and carry him some distance into the air and then falling back down shortly after. This allows Tridon to access higher up platforms he cannot reach by merely jumping. Enemies around him will take damage and be staggered when the pillar rises. (Consumes 25 mana, 25 second cooldown, 3 second duration)

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<p class="MsoNormal">[C] Shield Skewer - Tridon raises his trident over his shoulder and swiftly stabs the enemy in front of him with incredible force capable of piercing through shields and armor. Enemies hit by the stab will take heavy damage and have their defense decreased by 0.2 for a couple seconds. Shielded enemies cannot block this attack. If a shielded enemy is hit by this, their shield will be cancelled out, dealing heavy damage, draining their shield bar entirely, and leaving the shielded foe stunned. This attack also ignores the defense of the enemy hit. (Consumes 30 mana, 30 second cooldown)

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<p class="MsoNormal">[V] Whirlpool - Tridon raises his trident skyward, charging up his Trident. After a couple seconds, he will summon a huge whirlpool around him that damages enemies and pulls them towards Tridon. Tridon’s attack will increase by 0.2 for a couple seconds after summoning the whirlpool, and he is free to move around while the whirlpool is active. Enemies within range will take constant damage every second they are in the whirlpool and be pulled in towards the center (where Tridon is) with incredible force that enemies cannot outrun. (Consumes 50 mana, 45 second cooldown, 6 second duration) <ac_metadata title="Class Suggestion: Tridon"> </ac_metadata>