Board Thread:Suggestions/@comment-25984198-20160710192758

Name: Deserter

Weapon Name: Dual Urumi

Class Role: Rusher

Sub-Class Role: Fighter

Stats: Defense: .85 Damage: 1.15. Walkspeed: .9

Description: An attacker that has the element of sand, Deserter relies on swift, powerful surprise attacks, and hit-and-run techniques. He has many offensive abilities which can brutally debuff, weaken and slow his opponent. His Sand Cloak can allow him to rush up against an enemy, and surprise attack them. However, he constantly relies on Sand Cloak, and even though he has good damage, it costs him defense.

[PASSIVE]: Sand: Deserter has a secondary bar called Sand, which is used to power most of his other attacks, and also the Sand Cloak.

[E] Sand Cloak: Deserter spins around, and creates a visible sand mist around him. The Sand Cloak is obviously visible with the sand mist that indicates where Deserter is, but its extremely fast (1.4 walkspeed), and is an important utility for him to perform hit-and-run attacks. This requires 10 mana to activate, and uses only Sand. While in use, the mana regeneration bar is sped up slightly.

[Z] Quicksand: Deserter slashes/whips the ground extremely fast with the opponent in front of them. If the opponent is caught in this attack, they get 5 hits from this attack, which deals 1-2 damage. They are also slowed down depending how many hits they took (each hit = slow down by .05.) Uses up 10 sand and 10 mana. Cooldown is 7 seconds.

[X] Dune Pull: Deserter strikes forward with sand that shoots with his bladewhip, and if his Urumi hits the opponent, it will deal 5 damage, and pull them in to Deserter, which Deserter proceeds to use 3 slashes (left slash, right slash, and finally, from diagonal up-down slash). The three slashes deal 4-6 damage, and debuffs the user .15 of their damage. Uses 15 mana, and 15 sand. Cooldown is 12 seconds.

[C] Desert Tornado: Deserter spins around him really fast, which forms a tornado around himself, and pulls in anyone nearby the tornado of sand. This tornado lasts 8 seconds, and each second the enemy remain in this tornado, they will recieve 1-3 damage. They are also debuffed .10 of their defense. Uses 20 sand, and 20 mana. Cooldown is 17 seconds.

[V] Sand Barrage: Deserter pulls in an opponent, and slashes 10 hits on him rapidly, and delivering the final blow by dashing at him. Each hit deals 2 damage, and the final blow deals 5 damage. Uses up 25 mana and sand. Cooldown is 20 seconds. 