Board Thread:Suggestions/@comment-26960607-20160804013057

Message From Me:

This Class was all about Kicking. It definitely deserves some Revamping since the original Version got extremely rusty. I mean, not many Classes in Strife! make use of Kicks since it's mostly their Fists.

Link To Original Post:

http://strife-official.wikia.com/wiki/Thread:24052

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Class Name: Boots

Role: Rusher

Subrole: ???

Description: A Non-Fighter who wears a Nice Pair Of Boots. Nothing like kicking enemies while rocking those Boots. Boots can deal good knockback along with having Decent Crowd Control with ihs Attacks since he mostly uses his Feet for it. Nothing like Kicking it up a notch. Since Boots uses lots of Kicks, he mostly deals more Knockback than he does Damage (unlike Punches which deal More Damage than they do Knockback).

Weapon: Leather Boots (Look Well-Made)

(Passive) Fancy Footwork: Boots gains 10 Second .1 Speed Buff after hitting an enemy with an Ability. The Buff doesn't stack but the duration can reset. He also jumps unusually high (since he needs it for the move Dive Kick).

(E) Giving The Boot: Boots kicks using one of his legs. This knocks enemies back with decent damage (7-9). If he kicks enemies from behind, they’ll be knocked back even further. If he kicks the enemy hitting the head, it has a huge stun rate (10) but it’s uneasy to land a kick hitting the head due to the face having such a small hitbox. You can't spam this ability but you can instantly use it after just using it. (Consumes 10 Mana)

(Z) Stomping Ground: Boots stomps the ground, enemies nearby will have their speed lowered by .2 for 5 seconds. This puts 10 Stun in the Enemy’s Stun Bar. It can be easily dodged by jumping but it has to be timed. This is kind of quick to perform since it doesn't really do knockback. (Consumes 10 mana. 5 Second Cooldown)

(X) Legwork: Boots does a strong kick as if he's hardly kicking a door open. Enemies hit will take lots of damage (8-12), 25 Stun, and a 5 Second .2 Defense Debuff but the Knockback isn't that great. This will break Shields if the enemy is Blocking. (Consumes 20 Mana. 10 Second Cooldown)

(C) Dive Kick: This can only be performed while in midair. Boots performs a rocket kick going down diagonally. The angle can be adjusted by using Forward and Backward keys. This kick makes him go at a constant speed going down, not accelerating. When he hits an enemy, that enemy gets knocked back with a stagger and gets a .2 Speed Debuff for 10 Seconds. If the he kicks the enemy from behind, they’ll be knocked back even further. If he kicks the enemy in the face, that has a huge stun rate (25). (Consumes 20 mana. 15 Second Cooldown)

(V) The Big Step: A huge boot falls in front of Boots, dealing lots of damage and stunning enemies (100% Guaranteed). It’s hard for enemies to tell if Boots is using this ability as he does absolutely nothing and it just falls unexpectedly making it super unpredictable. (Consumes 50 Mana. 45 Second cooldown) 