Board Thread:Suggestions/@comment-149.254.218.181-20160218041901/@comment-98.169.177.45-20160218122620

Spirit Orbs: Just use Ominous Matter with Spirit Orbs to increase its damage. If you want high knockback, use Phantom Form while Spirit Orbs are active. Also, Spirit Orbs will actually hit, but it will take a few seconds or so to make all the Spirit Orbs hit.

Phantom's Mark: To counter this, a simple lunge will do. It only roots the enemy in place, not cancel the lunges out. Shields will also work to block the damage, but the debuffs will inflict. Jumps like Decimate or Void Breaker could avoid this as well.

Also, it doesn't lag for me tbh.

And the standard attack combo is fine to me. Sure, it doesn't have much rusher potential compared to Proto, but Spectre mostly relies on Phantom Form to dish out damage, then get out of Phantom Form to use Spectre's default standard attack combo to finish the enemy off AND gain a little bit of mana as well.