Strife! Official Wiki
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IDK if anyone is actually reading these anymore... also im going back to the paragraph thing AND doing the pros/cons thing.

Sievert is less if a glass cannon and more of a paper nuclear bomb. In other words, a glassier and cannonier glass cannon. So in order to make sure this class would be able to hit more than get hit, they gave him a bit more melee range and made most of its moves move him. This was a nice balancer, and his Ultimate... doesnt compliment that. Nuclear Winter sounds like an appocolypse, and it kinda is. Sievert raises his toxic wheel above his head and some stuff comes out of it. No clue what it is, but at close range it deals about 25-35 damage. That is, if you are in close range.  The hit box only goes around you, and if they arnt in it, you are just vulnerable guy holding a wheel like a maniac. And you dont want to be vulnerable as sievert. It does come out quick and does end quickly, almost making up for missing.

Pros: High damage p/s: Hits many times quickly, each hit doing 4-7 damage.

Low rad cost: Low rad cost means if you do miss, you have a chance you can use a move to escape being punished.

Cons: Vulnerability + low defence: If you miss (which you most likely will) you will be vulnerable.

Low range: Hit box is only a circle around your character.

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